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M. Foskey, M. Garber, M. Lin, and Monocha D. A Voronoi-Based Hybrid Motion Planner for Rigid Bodies. Technical Report TR00-025, UNC Chapel Hill Computer Science, 2000.

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Real-time Reach Planning for Animated Characters Using Hardware .. - Liu, Badler (2003)   (Correct)

....J. Kuffner designed a randomized path planner with a sampling heuristic designed for computing collision free manipulation motions for animated human characters [10] The sampling heuristic (known as RRTConnect) is based on Rapidly exploring Random Trees (RRTs) 13, 14] Most recently, Foskey [5] propose a hybrid motion planning algorithm for rigid bodies translating and rotating in a 3D workspace. In their method, they generate a Voronoi roadmap in the workspace and combine it with bridges computed by randomized path planning with Voronoi based sampling. The Voronoi roadmap is ....

Foskey, M., Garber , M., Lin, M. C., Manocha D., "A Voronoi-Based Hybrid Motion Planner for Rigid Bodies", Proceeding of IEEE/RSJ International Conference on Intelligent Robots and Systems, 2001.


Motion Planning for a Rod-shaped Robot in - Connecting The Rod-Hgvg   (Correct)

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M. Foskey, M. Garber, M. Lin, and Monocha D. A Voronoi-Based Hybrid Motion Planner for Rigid Bodies. Technical Report TR00-025, UNC Chapel Hill Computer Science, 2000.

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