4 citations found. Retrieving documents...
P. Vogt. Grounding language about action: mobile robot play follow me game. In SAB2000.

 Home/Search   Document Details and Download   Summary   Related Articles   Check  

This paper is cited in the following contexts:
Learning to Navigate Using a Lazy Map - Hagen, Kröse   (Correct)

....A task can be seen as a sequence of smaller navigation tasks, each leading to a subgoal. A robot can be taught about the task using programming by demonstration [7, 1] by imitation [5, 3] or have the robot ask humans for help [12] Reinforcement learning also has been used to teach robots [11, 18]. This is teaching based on rewards and punishments, making such approach very appropriate for novice users without any robot programming skills. In this paper we present a novel framework for both representing the environment and learning the task. In contrast to most approaches which use a ....

P. Vogt. Grounding language about action: mobile robot play follow me game. In SAB2000.


The Origin of the Speeches: language evolution through.. - Walshe (2001)   (Correct)

....grounded, and situated, the possible words and possible meanings are not fixed but continuously change as the agents autonomously evolve their communication system and adapt it to novel situations [12] Recently there has been a lot of research into evolutionary approaches to communication systems. [13], 14] 2 The Experiment The experiment consists of a World where Agents exist and the Agents themselves. The World has contained within it food cells, a nest and Agents. The World monitors the behaviour of the Agents and provides some rewards depending on the outcome of actions that the Agent ....

Vogt, P. Grounding Language About Actions: Mobile Robots Playing Follow Me Games (2000)


Anchoring Symbols to Sensorimotor Control - Vogt (2002)   (1 citation)  Self-citation (Vogt)   (Correct)

....In recent years an increasing number of studies have been done that investigate how a population of robots can develop a symbolic communication system. Although in most studies the communication system was given, e.g. 14] a few investigated how a communication system can emerge from scratch [10, 12, 13]. Each of these studies have had to tackle the anchoring problem [5] and the related symbol grounding problem [6] Both problems relate to the question how symbols relate to the real world. The anchoring problem mainly relates to the technical issue of how to construct and maintain a relation (or ....

....and the raw sensory data a robot senses concerning the word s reference. The symbol grounding problem is more related with fundamental and philosophical issues concerning the meaning of symbols. A common approach for using symbols concerning actions is to anchor these on the ow of sensory data [5, 8, 12]. When using such techniques, many complications may occur because, for instance, the world changes continuously and sensors may be subject to much noise. This may cause many di erent interpretations of a particular scene or object when sensed at di erent occasions. A lot of diversity emerges in ....

[Article contains additional citation context not shown here]

P. Vogt. Grounding language about actions: Mobile robots playing follow me games. In Meyer, Bertholz, Floreano, Roitblat, and Wilson, editors, SAB2000.


Concepts and Navigation Targets - Hagen (2003)   (Correct)

No context found.

P. Vogt. Grounding language about action: mobile robot play follow me game. In SAB2000.

Online articles have much greater impact   More about CiteSeer.IST   Add search form to your site   Submit documents   Feedback  

CiteSeer.IST - Copyright Penn State and NEC