B. Frohlich, H. Tramberend, A. Beers, M. Agrawala, and D. Baraff. Physically-based manipulation on the responsive workbench. In Proceedings IEEE Virtual Reality 2000, 2000.

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A Virtual Environment for Interactive Assembly Simulation.. - Loock, Schömer (2001)   (Correct)

....friction effects. An intuitive grasping of objects can be done with one or two datagloves. The algorithmic approach provides interaction methaphors which allows the grasping of virtual objects with both hands or the precise manipulation between fingers, In contrast to the work of Frohlich et al. [8], which connected the users s hand with a set of springs to the virtual objects, we use a direct interaction metaphor. Therefore our prior work focused on rigid bodies and allows interactive assembly simulations in a virtual environment in real time (15 25 visualized frames per second) 4 ....

B. Frohlich, H. Tramberend, A. Beers, M. Agrawala, and D. Baraff. Physically-based manipulation on the responsive workbench. In Proceedings IEEE Virtual Reality 2000, 2000.

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