| S.R. Pettifer. Beyond the Metaphysics of Virtual Reality. Master's thesis, Department of Computer Science, University of Manchester, UK., January 1996. |
....allowing things to be comprehended, and to an extent, explainable. A ball floating in mid air is considered strange, but provide a context of outer space and the ball s behaviour is perfectly acceptable. Attention is given to the issue of causality by Pettifer and West in [Pett97b] and Pettifer in [Pett96]. Feiner and Beshers [Fein90] cover the concept of n Dimensional virtual worlds, but restrict their work in this paper to abstract visualisations. This has much use, but is not the only sort of visualisation that may need to be viewed and navigated. One counter example is when virtual ....
S. R. Pettifer, Beyond the Metaphysics of Virtual Reality, M. Sc. Thesis, Department of Computer Science, University of Manchester, UK. January 1996.
....allowing things to be comprehended, and to an extent, explainable. A ball floating in mid air is considered strange, but provide a context of outer space and the ball s behaviour is perfectly acceptable. Attention is given to the issue of causality by Pettifer and West in [Pett97b] and Pettifer in [Pett96]. It is easy to cause navigation and orientation problems if attention is not given to the design of the virtual environment. This would obviously make the system worse than 2D graphics or plain text because the cognitive overload gets so large. Conversely, if suitable attention is paid to the ....
S. R. Pettifer. Beyond the Metaphysics of Virtual Reality. M. Sc. Thesis, Department of Computer Science, University of Manchester, UK. January 1996. -
....usability of their environments. This will be discussed further in chapter 3. 1.5 The metaphysical principle These ostensibly different weaknesses can be traced back to a single common cause, which can be referred to as as the missing metaphysical principle . Described at greater length in [Pet95] the argument is this. Virtual Reality is much more than just three dimensional computer graphics: it is an attempt to convince a participant that they exist in a reality generated entirely by computer. As such, a VR systems needs to provide not only mechanisms for describing the visible and ....
....meaningfully by the system. The metaphysical principle is important, since it points towards much of what distinguishes virtual reality from just three dimensional computer graphics. A much more detailed discussion of the benefits of the awareness of the metaphysical principle are contained in [Pet95] and its implication for the design of virtual reality systems will be examined later in this thesis. 1.6 Implications for a system s architecture What implications, if any, does the metaphysical principle have for the design of virtual reality systems There can be little doubt that the ....
[Article contains additional citation context not shown here]
S. R. Pettifer. Beyond the metaphysics of virtual reality. Master's thesis, Department of Computer Science, The University of Manchester, June 1995.
No context found.
S.R. Pettifer. Beyond the Metaphysics of Virtual Reality. Master's thesis, Department of Computer Science, University of Manchester, UK., January 1996.
Online articles have much greater impact More about CiteSeer.IST Add search form to your site Submit documents Feedback
CiteSeer.IST - Copyright Penn State and NEC