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D. Wood, D. Azuma, K. Aldinger, B. Curless, T. Duchamp, D. Salesin, and W. Stuetzle. Surface light fields for 3D photography. In SIGGRAPH, pp. 287--296, 1996.

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A Comparison and Evaluation of Multi-View Stereo.. - Seitz, Curless.. (2006)   (2 citations)  Self-citation (Curless)   (Correct)

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D. Wood, D. Azuma, K. Aldinger, B. Curless, T. Duchamp, D. Salesin, and W. Stuetzle. Surface light fields for 3D photography. In SIGGRAPH, pp. 287--296, 1996.


First Steps Toward an Electronic Field Guide for Plants - Gaurav Agarwal Haibin   (Correct)

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Wood, D., Azuma, D., Aldinger, K., Curless, B., Duchamp, T., Salesin, D., and Stuetzle, W. 2000. Surface light fields for 3D photography. In SIGGRAPH 00, pages 287-- 296.


Shape and Materials by Example: A Photometric Stereo Approach - Aaron Hertzmann University (2003)   (4 citations)  (Correct)

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D. N. Wood, D. I. Azuma, W. Aldinger, B. Curless, T. Duchamp, D. H. Salesin, and W. Stuetzle. Surface Light Fields for 3D Photography. In Proc. SIGGRAPH, pages 287-- 296, 2000.


Submitted to the Department of Electrical Engineering and.. - Science In Partial   (Correct)

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D. Wood, D. Azuma, K. Aldinger, B. Curless, T. Duchamp, D. Salesin, and W. Stuetzle. Surface light fields for 3d photography. In Computer Graphics, SIGGRAPH 2000.


Real-Time Reflection Mapping with Parallax - Jingyi Yu Jason   (Correct)

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WOOD, D. N., AZUMA, D. I., ALDINGER, K., CURLESS, B., DUCHAMP, T., SALESIN, D. H., AND STUETZLE, W. 2000. Surface light fields for 3d photography. In Proceedings of the 27th annual conference on Computer graphics and interactive techniques, 287--296.


Thirteenth Eurographics Workshop on Rendering (2002) - Debevec And Gibson   (Correct)

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D. Wood, D. Azuma, W. Aldinger, B. Curless, T. Duchamp, D. Salesin, and W. Steutzle. Surface light fields for 3d photography. In Proc. SIGGRAPH '00,


Photometric Aspects on the Preservation of Cultural Assets - Ko Nishino Kenji (2002)   (Correct)

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D.N. Wood, D.I. Azuma, K. Aldinger, B. Curless, T. Duchamp, D.H. Salesin, and W. Stuetzle. Surface Light Fields for 3D Photography. In Computer Graphics Proceedings, ACM SIGGRAPH 00, pages 287--296, Jul. 2000.


Modulating View-dependent Textures - Jägersand, Cobzas, Yerex (2004)   (Correct)

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D. N. Wood, D. I. Azuma, K. Aldinger, B. Curless, T. Duchamp, D. H. Salesin, and W. Stuetzle. Surface light fields for 3d photography. In Computer Graphics (SIGGRAPH '00), 2000. 1


Visual Modeling: From Images to Images - Marc Pollefeys And (2002)   (1 citation)  (Correct)

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Wood D, Azuma D, Aldinger K, Curless B, Duchamp T, Salesin D, Stuetzle W. Surface Light Fields for 3D Photography, Proc. SIGGRAPH 2000, pp. 287--296.


View-Dependent Layered Projective Texture Maps - Reche-Martinez, Drettakis (2003)   (1 citation)  (Correct)

No context found.

D. N. Wood et al. Surface light fields for 3D photography. In SIGGRAPH 2000.


View-Dependent Layered Projective Texture Maps - Reche, Drettakis (2003)   (2 citations)  (Correct)

No context found.

D. N. Wood et al. Surface light fields for 3D photography. In SIGGRAPH 2000.


Frequency Space Environment Map Rendering - Ravi Ramamoorthi Pat (2002)   (9 citations)  (Correct)

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WOOD, D., AZUMA, D., ALDINGER, K., CURLESS, B., DUCHAMP, T., SALESIN, D., AND STUETZLE, W. 2000. Surface light fields for 3D photography. In SIGGRAPH 00, 287--296.


Acquisition, Synthesis and Rendering of.. - Müller, Meseth.. (2004)   (Correct)

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WOOD D. N., AZUMA D. I., ALDINGER K., CUR- LESS B., DUCHAMP T., SALESIN D. H., STUET- ZLE W.: Surface light fields for 3D photography. In Siggraph 2000, Computer Graphics Proceedings (2000), Akeley K., (Ed.), pp. 287--296. 72


Plenoptic Models in Robot Vision - Denzler, Heigl, Zobel, Niemann (2003)   (Correct)

No context found.

D. N. Wood, D. I. Azuma, K. Aldinger, B. Curless, T. Duchamp, D. H. Salesin, and W. Stuetzle. Surface light fields for 3D photography. In Proceedings SIGGRAPH 2000.


RealReflect - Real-time Visualization of Complex.. - Klein, Meseth.. (2003)   (Correct)

No context found.

Daniel N. Wood, Daniel I. Azuma, Ken Aldinger, Brian Curless, Tom Duchamp, David H. Salesin, and Werner Stuetzle. Surface light fields for 3D photography. In Kurt Akeley, editor, Siggraph 2000, Computer Graphics Proceedings, pages 287--296. ACM Press / ACM SIGGRAPH / Addison Wesley Longman, 2000. 9


Shape and Materials by Example: A Photometric Stereo Approach - Aaron Hertzmann University (2003)   (4 citations)  (Correct)

No context found.

D. N. Wood, D. I. Azuma, W. Aldinger, B. Curless, T. Duchamp, D. H. Salesin, and W. Stuetzle. Surface Light Fields for 3D Photography. In Proc. SIGGRAPH, pages 287-- 296, 2000.


Approximating the Plenoptic Function - Jonathan Shade December (2002)   (Correct)

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Daniel N. Wood, Daniel I. Azuma, Ken Aldinger, Brian Curless, Tom Duchamp, David H. Salesin, and Werner Stuetzle. Surface Light Fields for 3D Photography. In Kurt Akeley, editor, to appear in SIGGRAPH 2000.


Image-based Modeling and Rendering of Surfaces with.. - Koudelka.. (2001)   (8 citations)  (Correct)

No context found.

D. N. Wood, D. I. Azuma, K. Aldinger, B. Curless, T. Duchamp, D. H. Salesin, and W. Stuetzle. Surface light fields for 3d photography. SIGGRAPH, pages 287--296, July 2000.


Acquisition of Large-Scale Surface Light Fields - Wei-Chao Chen Nvidia (2003)   (Correct)

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D. N. Wood et al. Surface Light Fields for 3D Photography. In SIGGRAPH 2000.


Manuel M. Oliveira - Resumo Recente Convergncia   (Correct)

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Wood, Daniel et. al. Surface Light Fields for 3D Photography. Proceedings of SIGGRAPH 2000. pp. 287-296.


Synthesis of Bidirectional Texture Functions on Arbitrary.. - Xin Tong Jingdan (2002)   (8 citations)  (Correct)

No context found.

Daniel N. Wood, Daniel I. Azuma, Ken Aldinger, Brian Curless, Tom Duchamp, David H. Salesin, and Werner Stuetzle. Surface light fields for 3d photography. In Proceedings of SIGGRAPH 2000.


A Photometric Approach to Digitizing Cultural Artifacts - Tim Hawkins Jonathan (2001)   (6 citations)  (Correct)

No context found.

WOOD, D. N., AZUMA, D. I., ALDINGER, K., CURLESS, B., DUCHAMP,T.,SALESIN, D. H., AND STUETZLE, W. Surface light fields for 3d photography. Proceedings of SIGGRAPH 2000.


Real-Time Rendering of Globally Illuminated Soft . . . - Hey (2002)   (Correct)

No context found.

D. N. Wood, D. I. Azuma, K. Aldinger, B. Curless, T. Duchamp, D. H. Salesin, W. Stuetzle. Surface Light Fields for 3D Photography. Siggraph 2000 p. 287


Submitted to the Department of Electrical Engineering and.. - Science In Partial   (Correct)

No context found.

D. Wood, D. Azuma, K. Aldinger, B. Curless, T. Duchamp, D. Salesin, and W. Stuetzle. Surface light fields for 3d photography. In Computer Graphics, SIGGRAPH 2000.


Rendering Deformable Surface Reflectance Fields - Weyrich, Pfister, Gross (2004)   (1 citation)  (Correct)

No context found.

D. Wood, D. Azuma, K. Aldinger, B. Curless, T. Duchamp, D. Salesin, and W. Stuetzle. Surface light fields for 3d photography. In Computer Graphics, SIGGRAPH 2000.

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