| Demetri Terzopoulos and Hong Qin. Dynamic NURBS with geometric constraints to interactive sculpting. ACM Transactions on Graphics, 13(2):103--136, April 1994. |
....densely sampled geometry of the exemplar faces obtained by laser scanning (Cyberware TM ) The dense modeling of facial geometry (several thousand vertices per face) leads directly to a triangulation of the surface. Consequently, there is no need for variational surface interpolation techniques [10, 23, 33]. We also added a model of texture variations between faces. The morphable 3D face model is a consequent extension of the interpolation technique between face geometries, as introduced by Parke [26] Computing correspondence between individual 3D face data automatically, we are able to increase ....
Demetri Terzopoulos and Hong Qin. Dynamic NURBS with geometric constraints to interactive sculpting. ACM Transactions on Graphics, 13(2):103--136, April 1994.
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