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D. Ellsworth, L.-J. Chiang, and H.-W. Shen, "Accelerating time-varying hardware volume rendering using tsp trees and color-based error metrics," in IEEE Volume Visualization 2000, pp. 119--128, 155 (CP), IEEE, Oct. 8--13 2000.

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4D Space-Time Techniques: A Medical Imaging Case Study - Tory, Röber..   (Correct)

....2. Previous Work Methods to visualize volume data, primarily isosurface extraction [3] 13] 17] and direct volume rendering (DVR) 16] 3] 17] have been extensively studied. Recent developments have produced efficient data structures and algorithms for rendering time series volume data [1][7]. However, we are unaware of other work extending volume visualization methods to 4D medical data sets. By contrast, several 4D visualization techniques have been developed for flow visualization. These include glyphs, streamlines timelines, texture advection, and line integral convolution ....

Ellsworth D., Chiang L., Shen H., "Accelerating TimeVarying Hardware Volume Rendering Using TSP Trees and Color-Based Error Metrics", Proc. of the Symposium on Volume Visualization, 119-128, Oct. 2000.


Visualization of Time-Varying MRI Data for MS Lesion Analysis - Tory, Möller, Atkins (2001)   (Correct)

....using one of many approaches (e.g. ray casting or splatting) Current research in direct volume rendering focuses on improving both image quality and rendering speed. In addition, recent attempts have been made to find efficient data structures and algorithms for rendering time series volume data [1, 4]. 3. Flow Visualization Although time series data is sometimes considered in volume graphics, most research in this area comes from computational fluid dynamics, where various techniques have been developed to visualize flow of liquids and gasses. Glyphs are small pointed objects (e.g. arrows) ....

Ellsworth, David, Ling-Jen Chiang, and Han-Wei Shen, "Accelerating Time-Varying Hardware Volume Rendering Using TSP Trees and Color-Based Error Metrics," Volume Visualization and Graphics Symposium


Chronovolumes: A Direct Rendering Technique for Visualizing.. - Woodring, Shen (2003)   (1 citation)  Self-citation (Shen)   (Correct)

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D. Ellsworth, L. Chiang, and H.-W. Shen. Accelerating time-varying hardware volume rendering using tsp trees and color-based error metrics. In Proceedings of 2000 Symposium on Volume Visualization. ACM SIGGRAPH, 2000.


Adaptive Volume Rendering using Fuzzy Logic - Li, Shen   Self-citation (Shen)   (Correct)

....view point and the center of focus, and their projected angles. Weiler et al. 5] proposed a level of detail rendering method using a similar data structure with a guarantee of consistent interpolation between different resolution levels. Finally, Ellsworth et al..use a Time Space Partitioning Tree [6, 7] with OpenGL texture object optimization and fast color metric approximations to accelerate time varying volume rendering. While all these techniques allow user control to trade image quality for speed, the relations between the control parameters and the rendering speed are not known. As a ....

....is used to represent the corresponding subvolume. Otherwise, the traversal of the octree continues. If a leaf node is reached, the original data in the subvolume are used. To perform the rendering, we use a simple 3D texture hardware acceleration technique proposed by Ellsworth, Chiang, and Shen [7]. This method uses a polygon slicing and 3D texture mapping technique and breaks the volume into small blocks as the result of octree traversal. If an internal node is selected, flat shaded polygons are drawn. Otherwise, slicing polygons within the volume blocks are rendered and mapped with 3D ....

D. Ellsworth, L. Chiang, and H.-W. Shen. Accelerating time-varying hardware volume rendering using tsp trees and color-based error metrics. In Proceedings of 2000 Symposium on Volume Visualization. ACM SIGGRAPH, 2000.


Approximation of Time-varying Multi-resolution Data.. - Nuber, LaMar, Hamann.. (2003)   (Correct)

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D. Ellsworth, L.-J. Chiang, and H.-W. Shen, "Accelerating time-varying hardware volume rendering using tsp trees and color-based error metrics," in IEEE Volume Visualization 2000, pp. 119--128, 155 (CP), IEEE, Oct. 8--13 2000.


Volumetric Video Compression for Interactive Playback - Bong-Soo Sohn Chandrajit   (Correct)

No context found.

D. Ellsworth, L.-J. Chiang, and H.-W. Shen. Accelerating time-varying hardware volume rendering using tsp trees and color-based error metrics. In Proceedings Volume Visualization and Graphics Symposium 2000.


Volumetric Video Compression for Real-Time Playback - Sohn, Bajaj, Park, K. (2002)   (Correct)

No context found.

D. Ellsworth, L.-J. Chiang, and H.-W. Shen. Accelerating Time-Varying Hardware Volume Rendering using TSP Trees and Color-Based Error Metrics. In Proceedings of Volume Visualization and Grphics Symposium 2000, pages 119-128, 2000. 2

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