| Russell Turner and Enrico Gobbetti. Interactive construction and animation of layered elastically deformable characters. Computer Graphics Forum, 17(2):135--152, 1998. ISSN 1067-7055. |
....free form deformation based on Bernstein polynomials, which can be applied to any surface primitives. Terzopoulos et al. 21] proposes an elastically deformable model. By solving the differential equations that underly the model they create realistic animations. In Turner and Gobbetti s paper [24] they state that physics based deformations derived from elastic and viscous properties of continuous media can produce realistic looking simulations but can be difficult to control. Platt and Barr [13] proposed methods using mathematical constraints based on physics and optimization theory to ....
Turner R., Gobbetti E., Interactive Construction and Animation of Layered Elastically Deformable Characters, Computer Graphics Forum, Volume 17, Number 2, June 1998, pp135-152
....Two types of volumetric models have been developed depending on the need of interaction with the 3D model. Real time deformations have been demonstrated using models based on the Hooke s law and Lame equation [De99] and [Aubel00] or combining elastic surface and geometric constraints [Tu98]. The most realistic models are based on volumetric mass spring system or FEM simulation. Usually soft tissues are divided in different layers (Skin, fat, muscle. which have distinct physical properties. The first models were based on mass spring system [Te90] and [Le95] and are still used ....
R. Turner and E. Gobbetti. Interactive construction and animation of layered elastically deformable characters, Computer Graphics Forum, 17(2), pp 135-152, June 1998.
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Russell Turner and Enrico Gobbetti. Interactive construction and animation of layered elastically deformable characters. Computer Graphics Forum, 17(2):135--152, 1998. ISSN 1067-7055.
No context found.
Turner, R. and Gobbetti, E. (1998). Interactive construction and animation of layered elastically deformable characters,. Computer Graphics Forum, 17(2):135---152. 29
No context found.
Russel Turner and Enrico Gobbetti. Interactive construction and animation of layered elastically deformable characters. Computer Graphics Forum, 17(2):135--152, 1998.
No context found.
Turner R, Gobbetti E, "Interactive Construction and Animation of Layered Elastically Deformable Characters", Computer Graphics Forum, 17(2), pp. 135152 (1998). Blackwell Publishers. ISSN 1067-7055. Giang, Mooney, Peters, O Sullivan / ALOHA: Towards A New Framework
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