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I. Poupyrev, S. Weghorst, and S. Fels. Non-isomorphic 3D rotational techniques. In Proc. ACM CHI'

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An Open Software Architecture for Virtual Reality Interaction - Reitmayr, Schmalstieg (2001)   (3 citations)  (Correct)

....techniques can be implemented in OpenTracker and be used transparently to the application. For example, Head directed navigation [8] can be added by implementing a node that computes position changes from incoming orientation data. Similarly interaction techniques such as amplifying rotations [16, 17] can be achieved. Once such nodes are realized, these interaction techniques are immediately available to existing setups. Integration with software engineering tools and approaches such as described in [23] 14] should be possible. Employing XML to describe the configurations allows ....

I. Poupyrev, S. Weghorst, and S. Fels. Non-isomorphic 3D rotational techniques. In Proc. ACM CHI'


An Open Software Architecture for Virtual Reality Interaction - Reitmayr, Schmalstieg (2001)   (3 citations)  (Correct)

....techniques can be implemented in OpenTracker and be used transparently to the application. For example, Head directed navigation [8] can be added by implementing a node that computes position changes from incoming orientation data. Similarly interaction techniques such as amplifying rotations [14,15] can be achieved. Once such nodes are realized, these interaction techniques are immediately available to existing setups. 8 Conclusions and Future Work None of the important properties of OpenTracker such as filtering, decoupled simulation, or configuration languages are genuinely new. ....

I. Poupyrev, S. Weghorst, and S. Fels. Non-isomorphic 3D rotational techniques. In Proceedings of ACM CHI'2000, pages 546--547, 2000.


On the Utility of Semantic Constraints - Smith, Stuerzlinger (2001)   (Correct)

....This system uses tracked pinch gloves in 3D as interaction devices. More recently Bowman et al. 5] Mine et al. 12] and Pierce et al. 13] proposed different 3D manipulation methods that can be applied in a variety of settings. Poupyrev et al. recently also addressed the problem of 3D rotation [15]. For a more complete overview over previous work in this area, we refer the reader to [6] While it may seem obvious that the introduction of constraints makes interaction in 3D easier, it is unclear how strong this effect is. An extensive search for literature was performed in this area, and no ....

Poupyrev, I., Weghorst, S., Fels, S. Non-isomorphic 3D rotational techniques. ACM CHI'2000, pp. 546-547.


Unconstrained vs. Constrained 3D Scene Manipulation - Salzman, Stachniak..   (Correct)

....the performance of object manipulation with 3D input devices. One of the first was Bolt in 1980 [3] Most recently Bowman [4] Mine [11] and Pierce [12] proposed different methods that can be applied in a variety of settings. Poupyrev recently also addressed the problem of 3D rotations [14]. For a more complete overview over previous work in this area we refer the reader to [5] Most relevant to the research presented here is the work by Poupyrev et al. [13] There, different interaction methods for 3D input devices are compared. The item that is of most interest in this context is ....

Poupyrev, I., Weghorst, S., Fels, S. Non-isomorphic 3D Rotational Techniques. ACM CHI'2000, 2000, pp. 546-547.


Hands-Free Multi-Scale Navigation in Virtual Environments - LaViola, Jr., Feliz.. (2001)   (4 citations)  (Correct)

.... technique that implicitly allows a user to view a full 360 degrees even though the physical display environment does not surround the user (see Figure 6) Poupyrev most recently studied nonisomporhic 3D rotational techniques and found them to be effective for hand held object manipulation[17]. However, applying nonisomorphic rotation to navigation is more complicated, since rapid, unexpected rotation of a virtual environment can easily cause cybersickness. Therefore, we prototyped a number of different techniques that all attempt to make the automatically generated amplified rotation ....

Poupyrev, I., Weghorst, S., and Fels, S. Non-Isomorphic 3D Rotational Techniques. In Proceedings of the Conference on Human Factors in Computing Systems, CHI 2000, 540-547, 2000.


On the Utility of Semantic Constraints - Smith, Stuerzlinger (2001)   (Correct)

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Poupyrev, I., Weghorst, S., Fels, S. Non-isomorphic 3D rotational techniques. ACM CHI'2000, pp. 546547.

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