| Min, P., Funkhouser, T.: Priority-Driven Acoustic Modeling for Virtual Environments. In: Eurographics 2000 Proceedings. |
.... generally exponentially many distinct sequences of diffraction through a 3D polyhedral scene, we expect a large number of them to be psychoacoustically insignificant (the amplitude of diffracted contributions quickly drops with the diffraction order) and thus beams are traced in priority order [28], either during an off line precomputation (as in [12] or in real time using multiple asynchronous processes (as in [13] ### ### ### ### ### ##### ##### ##### ##### ##### ##### ##### ############ ############ ############ ############ ############ ############ ############ ....
P. Min and T. Funkhouser. Priority-driven acoustic modeling for virtual environments. Proc. Eurographics'
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Min, P., Funkhouser, T.: Priority-Driven Acoustic Modeling for Virtual Environments. In: Eurographics 2000 Proceedings.
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