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Keith Waters. A muscle model for animating threedimensional facial expressions. ACM Computer Graphics (Proc. of SIGGRAPH '87), 17--24, 1987. 2

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Use and Re-use of Facial Motion Capture Data - Lorenzo, Edge, King, Maddock (2003)   (Correct)

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Keith Waters. A muscle model for animating threedimensional facial expressions. ACM Computer Graphics (Proc. of SIGGRAPH '87), 17--24, 1987. 2


A Taxonomy of Multimodal Interaction in the Human.. - Schomaker, Nijtmans, al. (1995)   (5 citations)  (Correct)

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K. . Waters. A muscle model for animating three-dimensional facial expression. In Proceedings of Computer Graphics, volume 21, pages 17--24, 1987.


Expressive Visual Speech using Geometric Muscle Functions - James Edge And (2001)   (Correct)

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Waters K. (1987) A muscle model for animating threedimensional facial expressions, ACM SIGGRAPH 1987, July 1987


Expressive Visual Speech using Geometric Muscle Functions - James Edge And (2001)   (Correct)

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Waters K. (1987) A muscle model for animating threedimensional facial expressions, ACM SIGGRAPH 1987, July 1987


Expressive Visual Speech using Geometric Muscle Functions - James Edge And (2001)   (Correct)

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Waters K. (1987) A muscle model for animating threedimensional facial expressions, ACM SIGGRAPH 1987, July 1987


Expressive Visual Speech using Geometric Muscle Functions - James Edge And (2001)   (Correct)

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Waters K. (1987) A muscle model for animating threedimensional facial expressions, ACM SIGGRAPH 1987, July 1987


Expressive Visual Speech using Geometric Muscle Functions - James Edge And (2001)   (Correct)

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Waters K. (1987) A muscle model for animating threedimensional facial expressions, ACM SIGGRAPH 1987, July 1987


Expressive Visual Speech using Geometric Muscle Functions - James Edge And (2001)   (Correct)

No context found.

Waters K. (1987) A muscle model for animating threedimensional facial expressions, ACM SIGGRAPH 1987, July 1987


Expressive Visual Speech using Geometric Muscle Functions - James Edge And (2001)   (Correct)

No context found.

Waters K. (1987) A muscle model for animating threedimensional facial expressions, ACM SIGGRAPH 1987, July 1987


Expressive Visual Speech using Geometric Muscle Functions - James Edge And (2001)   (Correct)

No context found.

Waters K. (1987) A muscle model for animating threedimensional facial expressions, ACM SIGGRAPH 1987, July 1987


Expressive Visual Speech using Geometric Muscle Functions - James Edge And (2001)   (Correct)

No context found.

Waters K. (1987) A muscle model for animating threedimensional facial expressions, ACM SIGGRAPH 1987, July 1987


Expressive Visual Speech using Geometric Muscle Functions - James Edge And (2001)   (Correct)

No context found.

Waters K. (1987) A muscle model for animating threedimensional facial expressions, ACM SIGGRAPH 1987, July 1987


Expressive Visual Speech using Geometric Muscle Functions - James Edge And (2001)   (Correct)

No context found.

Waters K. (1987) A muscle model for animating threedimensional facial expressions, ACM SIGGRAPH 1987, July 1987


Unknown - Accurate Real Time   (Correct)

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Keith Waters. A muscle model for animating three-dimensional facial expression. In Maureen C. Stone, editor, Computer Graphics (SIGGRAPH 87 Conference Proceedings), volume 21, pages 17--24, July 1987.


Simulating Surgery using Volumetric Object Representations, .. - Volume Rendering And (1997)   (Correct)

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K. Waters, (1987) "A Muscle model for animating three-dimensional facial expression", Computer Graphics, Vol. 21, 4, July, pp. 17-24.


D ChainMail: a Fast Algorithm for Deforming Volumetric Objects - Sarah Gibson Merl (1996)   (Correct)

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K. Waters, "A Muscle model for animating threedimensional facial expression", Computer Graphics, Vol. 21, 4, July, 1987, pp. 17-24.


Mitsubishi Electric Research Laboratories - Cambridge Research Center   (Correct)

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K. Waters, "A Muscle model for animating three-dimensional facial expression", proc. SIGGRAPH'87, pp. 17-24, 1987.


"May I talk to you? :-)" - Facial Animation from Text - Albrecht, Haber, Kähler.. (2002)   (Correct)

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K. Waters. A Muscle Model for Animating ThreeDimensional Facial Expression. In Computer Graphics (SIGGRAPH '87 Conf. Proc.), volume 21, pages 17--24, July 1987.


A Solution for Computer Facial Animation - Chien-Feng Huang June   (Correct)

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K. Waters. A Muscle Model for Animating Three-Dimensional Facial Expressions. Computer Graphics (ACM SIGGRAPH'87), 21(4):17--24, July 1987.


Research Problems for Creating Digital Actors - Ko, Choi, Choi, Tak, Choe, Song (2003)   (Correct)

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Keith Waters. A muscle model for animating threedimensional facial expression. In Computer Graphics (Proceedings of SIGGRAPH 87), volume 21, pages 17-- 24, Anaheim, California, July 1987. 2


"May I talk to you? :-)" - Facial Animation from Text - Albrecht, Haber, Kähler.. (2002)   (Correct)

No context found.

K. Waters. A Muscle Model for Animating ThreeDimensional Facial Expression. In Computer Graphics (SIGGRAPH '87 Conf. Proc.), volume 21, pages 17--24, July 1987.


Exporting Vector Muscles for Facial Animation - Bui, Heylen, Poel, Nijholt (2003)   (Correct)

No context found.

Waters, K. (1987), "A muscle model for animating three-dimensional facial expressions", Computer Graphics (SIGGRAPH'87), 21(4), 17--24.


An Image-Based Framework for Animated Non-Photorealistic Rendering - Klein (2002)   (Correct)

No context found.

K. Waters. A muscle model for animating three-dimensional facial expression. In M. C. Stone, editor, Computer Graphics (SIGGRAPH '87 Proceedings), volume 21, pages 17--24, July 1987.


Principal Component Analysis for Facial Animation - Khalid Goudeaux Tsuhan   (Correct)

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K. Waters. A muscle model for animating threedimensional facial expressions. Computer Graphics (SIGGR.4PH'87), 21(4):17-24, July 1987.


Specifying and Animating Facial Signals for Discourse in.. - DeCarlo, Stone, al. (2004)   (1 citation)  (Correct)

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Waters K. A muscle model for animating threedimensional facial expressions. Computer Graphics 1987; 21(4): 17--24.

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