| M.H. Ozden. "Graphical programming of simulation models in an object-oriented environment ". Simulation, 56(2), Feb. 1991. |
....intelligible way arises from the fact that SPGs are generally used by people with little or no programming experience. Following the tendency towards user friendly, easy to learn and easyto use software, it seems that the most suitable way of achieving this is by means of graphical environments [Ozde91]. Simulation support tools have been recently developed that do not use a programming or description language but are based on principles such as graphical user interface, visual programming and programming by demonstration. KidSim [Smit94] and Playground [Fent89] although hardly adequate for ....
M.B. Ozden, "Graphical programming of simulation models in an object-oriented environment", Simulation, vol. 56, pp. 104--116, 1991.
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M.H. Ozden. "Graphical programming of simulation models in an object-oriented environment ". Simulation, 56(2), Feb. 1991.
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