| G. S. Hornby, M. Fujita, S. Takamura, T. Yamamoto, and O. Hanagata, "Autonomous evolution of gaits with the sony quadruped robot," in Proceedings of the Genetic and Evolutionary Computation Conference (W. Banzhaf, J. Daida, A. E. Eiben, M. H. Garzon, V. Honavar, M. Jakiela, and R. E. Smith, eds.), vol. 2, (Orlando, Florida, USA), pp. 1297-- 1304, Morgan Kaufmann, 13-17 1999. |
....ingo.dahm uni dortmund.de University of Dortmund, Dept. of Comp. Science, Joseph von Fraunhofer Str. 20, 44227 Dortmund, Germany, jens.ziegler uni dortmund.de Abstract Genetic programming[1] is expected to be a capable solution for designing fast and robust walking patterns for legged robots [2, 3, 4, 5]. In fact, using this approach we have evolved very fast and stable patterns in the past [6] The genetic programming approach is easy to implement since the fitness function here is given implicitly by the robots speed using a specific gait pattern. The best performing individual can be found ....
G. S. Hornby, M. Fujita, S. Takamura, T. Yamamoto, and O. Hanagata, "Autonomous evolution of gaits with the sony quadruped robot," in Proceedings of the Genetic and Evolutionary Computation Conference (W. Banzhaf, J. Daida, A. E. Eiben, M. H. Garzon, V. Honavar, M. Jakiela, and R. E. Smith, eds.), vol. 2, (Orlando, Florida, USA), pp. 1297--1304, Morgan Kaufmann, 13-17 1999.
....latency required helpful in playing soccer, which motivated our system. The field of legged locomotion has a long history, with problem formalizations as early as the late 1960s [8] Recent work on quadrupeds has focused on pattern generator based methods [5] and parameter learning in fixed gaits [2]. Pattern This research was sponsored by Grants Nos. DABT63 99 1 0013, F30602 98 2 0135 and F30602 97 2 0250. The information in this publication does not necessarily reflect the position of the funding agencies and no official endorsement should be inferred. Fig. 1. A timing diagram of various ....
....or turning on a requested arc. There are also many robots, such as the Sony quadruped, that use more traditional servo actuators which make force based actuation difficult. State of the art systems for actuated walking include the autonomously learned walks from Sony on their prototype quadruped [2], and later on the release model of the AIBO robot [3] This system used evolutionary algorithms (EA) to set parameters and test them autonomously for various walking styles. The different gaits focused on are shown in figure 1. The quasi static crawl moves one foot at a time, maintaining each ....
[Article contains additional citation context not shown here]
G. Hornby, M. Fujita, S. Takamura, T. Yamamoto, and O. Hanagata. Autonomous evolution of gaits with the sony quadruped robot. In Proceedings of Genetic and Evolutionary Computation, 1999.
No context found.
G. S. Hornby, M. Fujita, S. Takamura, T. Yamamoto, and O. Hanagata. Autonomous evolution of gaits with the sony quadruped robot. In Proceedings of the Genetic and Evolutionary Computation Conference, pages 1297-1304. Morgan Kaufmann, 1999.
....Evolved gaits are faster than those created by hand. Using this technique we evolve a gait used in the consumer version of AIBO. 1 Introduction Entertainment Robots must be fun to play with and interesting to watch. With AIBO, locomotion gaits are one of its most visible attributes. Previously [1], an evolutionary algorithm (EA) was implemented on AIBO for the automatic acquisition of gait parameters for dynamic gaits. One finding was that the evolved gaits tended to be fragile. They performed well on the robot and carpet with which they were evolved, but on a different surface type and ....
....for it to walk or run. In all these cases a method of automatically creating, or adapting, gaits is a useful tool. A gait created for AIBO, a consumer product, must be able to work well both on every AIBO built as well as on a variety of surface types it must be robust. The gaits evolved in [1] tended to perform worse both on carpet types different from that which they were evolved on and on AIBOs different from which they were evolved with. On a different carpet (or with a different AIBO) the feet will often drag on the floor causing the robot to trip or turn. This is because the ....
[Article contains additional citation context not shown here]
G. S. Hornby, M. Fujita, S. Takamura, T. Yamamoto, and O. Hanagata. Autonomous evolution of gaits with the sony quadruped robot. In Proceedings of the Genetic and Evolutionary Computation Conference. Morgan Kaufmann, 1999.
.... Kitano, 1998] Walking and running is controlled through the locomotion module. This module takes high level commands requesting different steps, forward, front left, front right, turn left, turn right and backwards, and moves AIBO appropriately. Gaits are developed by hand or are evolved [Hornby et al. 1999]. The two sensors we use are a distance sensor and a digital camera. The raw signal from the distance value is converted to a distance value in meters. The images from the digital camera are processed into 8 color detection tables, CDTs. For each table the total number of pixels containing the ....
Hornby, G. S., Fujita, M., Takamura, S., Yamamoto, T., & Hanagata, O. (1999). Autonomous evolution of gaits with the sony quadruped robot. In Proceedings of the Genetic and Evolutionary Computation Conference. Morgan Kaufmann.
No context found.
G. S. Hornby, M. Fujita, S. Takamura, T. Yamamoto, and O. Hanagata, "Autonomous evolution of gaits with the sony quadruped robot," in Proceedings of the Genetic and Evolutionary Computation Conference (W. Banzhaf, J. Daida, A. E. Eiben, M. H. Garzon, V. Honavar, M. Jakiela, and R. E. Smith, eds.), vol. 2, (Orlando, Florida, USA), pp. 1297-- 1304, Morgan Kaufmann, 13-17 1999.
No context found.
Hornby, G., Fujita M., Takamura S., Yamamoto T., and Hana O. (1999). "Autonomous Evolution of Gaits with the Sony Quadruped Robot." Proceedings of the Genetic and Evolutionary Computation Conference.,pp. 1297-1304.
No context found.
G. S. Hornby, M. Fujita, S. Takamura, T. Yamamoto, and O. Hanagata. Autonomous evolution of gaits with the sony quadruped robot. In W. Banzhaf, J. Daida, A. E. Eiben, M. H. Garzon, V. Honavar, M. Jakiela, and R. E. Smith, editors, Proceedings of the Genetic and Evolutionary Computation Conference, volume 2, Orlando, Florida, USA.
No context found.
Hornby, G.S., Fujita, M. Takamura, S., Yamamoto, T., and Hanagata, O.: Autonomous evolution of gaits with the Sony quadruped robot. Proceedings of the Genetic and Evolutionary Computation Conference. San Francisco: Morgan Kaufmann Publishers, Inc. (1999)
No context found.
Hornby, G.S., Fujita, M. Takamura, S., Yamamoto, T., and Hanagata, O. 1999: "Autonomous evolution of gaits with the Sony quadruped robot" In Proceedings of the Genetic and Evolutionary Computation Conference. San Francisco: Morgan Kaufmann Publishers, Inc.
No context found.
G. S. Hornby, M. Fujita, S. Takamura, T. Yamamoto, and O. Hanagata, \Autonomous evolution of gaits with the sony quadruped robot," in Proceedings of the Genetic and Evolutionary Computation Conference, W. Banzhaf, J. Daida, A. E. Eiben, M. H. Garzon, V. Honavar, M. Jakiela, and R. E. Smith, Eds., Orlando, Florida, USA, 13-17 1999, vol. 2, pp. 1297-1304, Morgan Kaufmann.
Online articles have much greater impact More about CiteSeer.IST Add search form to your site Submit documents Feedback
CiteSeer.IST - Copyright Penn State and NEC