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G. Klinker, D. Stricker, and D. Reiners. The use of reality models in augmented reality applications. In European Workshop on 3D Structure from Multiple Images of Large-scale Environments (SMILE), Freiburg, Germany, June 6-7 1998.

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This paper is cited in the following contexts:
Improving Augmented Reality using Image and Scene.. - Smith, Fitzgibbon.. (1999)   (9 citations)  (Correct)

....virtual objects to real video sequences, allowing computer generated imagery to be overlaid on the video in such a manner as to appear part of the viewed 3D scene. Applications include computer aided surgery [7] robot teleoperation [11] and special effects for the film and broadcast industries [6, 20, 12]. This paper concentrates on the particular application of video post production. Augmentation for special effects (or compositing) has traditionally been done by skilled animators, painting 2D images onto each plate of film. This technique ensures that the final composite is visually credible, ....

G. Klinker, D. Stricker, and D. Reiners. The use of reality models in augmented reality applications. In R. Koch and L. Van Gool, editors, 3D Structure from Multiple Images of LargeScale Environments, LNCS 1506, pages 275--289. Springer-Verlag, Jun 1998.


Improving Augmented Reality using Image and Scene.. - Smith, Fitzgibbon.. (1999)   (9 citations)  (Correct)

....virtual objects to real video sequences, allowing computer generated imagery to be overlaid on the video in such a manner as to appear part of the viewed 3D scene. Applications include computer aided surgery [7] robot teleoperation [11] and special effects for the film and broadcast industries [6, 20, 12]. This paper concentrates on the particular application of video post production. Augmentation for special effects (or compositing) has traditionally been done by skilled animators, painting 2D images onto each plate of film. This technique ensures that the final composite is visually credible, ....

G. Klinker, D. Stricker, and D. Reiners. The use of reality models in augmented reality applications. In R. Koch and L. Van Gool, editors, 3D Structure from Multiple Images of LargeScale Environments, LNCS 1506, pages 275--289. Springer-Verlag, Jun 1998.


Unknown - Augmented Reality Problem (1999)   Self-citation (Klinker)   (Correct)

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G. Klinker, D. Stricker, and D. Reiners. The use of reality models in augmented reality applications. In European Workshop on 3D Structure from Multiple Images of Large-scale Environments (SMILE), Freiburg, Germany, June 6-7 1998.

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