| William Mitchell. The Logic of Architecture: Design, Computation and Cognition. MIT Press, 1990. |
....may be an instruction for any kind of procedure. For the artist or composer this means that any kind of algorithmic inquiry on the nature of form is possible. The artist uses the computer program as any other tool. More mechanical, and less organic, procedures for creating art and form also exist [48, 49]. These formal methods tend to capture pattern based generation of art using tools familiar to the computer scientist, such as production rules and automata. Maeda s Aesthetics Computation Group [50] focuses on interactive demonstrations of this bridge area, often using Java applets for the ....
William Mitchell. The Logic of Architecture: Design, Computation and Cognition. MIT Press, 1990.
....may be an instruction for any kind of procedure. For the artist or composer this means that any kind of algorithmic inquiry on the nature of form is possible. The artist uses the computer program as any other tool. More mechanical, and less organic, procedures for creating art and form also exist [32, 26]. These formal methods tend to capture pattern based generation of art using tools familiar to the computer scientist such as production rules and automata. Maeda s Aesthetics Computation Group [17] focuses on interactive demon3 strations of this bridge area, often using Java applets for the ....
William Mitchell. The Logic of Architecture: Design, Computation and Cognition. MIT Press, 1990.
....elaborated, and the style of Mario Botta will be explored. 2 Shape Representation Shape representations and their manipulation have been studied in many areas of design computation, such as, shape grammars, morphology in spaces and logic representation (Stiny, 1975; Steadman, 1983; Coyne, 1988; Mitchell, 1990). This section primarily concerns with representations of implicit shape knowledge such as relationships of relationships, shape patterns and shapes complexity rather than physical shapes. Shape pattern representation was introduced and developed in Cha and Gero (1999) for design computation. Here ....
....applications of isometric transformation t k to shape elements e i with transformation arguments a k . 2. 3 Similarity in Shape Similarities in shapes are identified by attributes, physical structure (Gero and Jun, 1995) continuous transformation (March and Steadman, 1971; Steadman, 1983; Mitchell, 1990), or organising structure (Falkenhainer et al., 1989 90) Shapes are recognised and categorised in terms of their attributes, such as, colour, line type, thickness, and so on. Shapes that have the same physical structure in terms of topology and geometry are regarded as similar shapes: congruent ....
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Mitchell, W. J. (1990). The Logic of Architecture: Design, Computation and Cognition, MIT Press, Cambridge, Massachusetts.
....similarity) Surface similarity is based on shape object attributes and structural similarity is similarity at the level of relational structure. Similarities in shapes are identified by attributes and physical structure (Gero and Jun, 1995) continuous transformations (March and Steadman, 1971; Mitchell, 1990; Steadman, 1983) or organising structure (Falkenhainer et al. 1989 90) Congruent shapes are identified in terms of structural properties between two shapes. Similarity of shape patterns can be specified in terms of structural similarity between two relationships or patterns. Even though their ....
Mitchell, W. J.: 1990, The Logic of Architecture: Design, Computation and Cognition MIT, Cambridge, MA.
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