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K. Russell and B. Blumberg. Behavior-friendly graphics. Technical report, MIT Media Lab, 1998.

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No Pain No Gain: Synthetic Muscles for Synthetic Bodies - Martinho, Paiva (2000)   (Correct)

....inherent to the multidisciplinary aspect of the development of such systems. As a natural outcome of this approach, a set of reusable synthetic body systems has been developed. To cite but a few: the Jack System [1] the Improv System [3] the Virtual Actors [5] and the system beneath Swamped [4]. Following this dual approach over synthetic character development, and aiming to achieve an approach that will try to withstand the constant technological evolution of rendering API s and design tools, this document presents and briefly describes a synthetic muscular framework for the ....

K. Russell and B. Blumberg. Behavior-friendly graphics. Technical report, MIT Media Lab, 1998.


Expressive Autonomous Cinematography for Interactive.. - Tomlinson, Blumberg.. (2000)   (7 citations)  Self-citation (Blumberg)   (Correct)

....the ambient light and opportunities for adding or subtracting light. Cinematographers have a toolkit for their trade camera, film, lenses, lights, gels. 16] Similarly, the Synthetic Characters Group has constructed a set of tools appropriate to the interactive, digital kind of cinematography. [20] Documentary film making is much like narrative feature film making in technology, but quite different in technique. It is closer to a real time virtual environment, in that the cinematographer is often trying to capture events as they happen for real , rather than having the luxury of a fully ....

....the behavior system architecture originated by Bruce Blumberg [2] and continued by Christopher Kline, SongYee Yoon, and the rest of the group. 14] The second is the graphics system designed by Kenneth Russell, Michael Patrick Johnson, Bruce Blumberg and the rest of the Synthetic Characters Group. [20] Without these two substantial bodies of work, the research described in this paper would not have been possible. In addition, all of the installations described herein have been very collaborative efforts, so many thanks to everyone who worked on them: Michael Patrick Johnson, Michal Hlavac, ....

Russell, K and Blumberg, B. Behavior-Friendly Graphics. Computer Graphics 1999.

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