| B. Mirtich, "Efficient algorithms for two--phase collision detection," Technical Report TR-97-23, Mitsubishi Electric Research Laboratory, 1997. |
....likely, the choice will hinge on the design choice made for the rendering system. CHAPTER 3. NAVL SYSTEM ARCHITECTURE 49 Database Traversal Modeling Transformation Broad Phase Collision Detection Narrow Phase Collision Detection Figure 3. 7: The collision detection pipeline adapted from [33]. The process of detecting collisions generally follows a pipeline similar to the rendering pipeline (see Fig. 3.7) The stages are defined as follows: Database Traversal loops through the environment database. Modeling Transformation converts the object s coordinates into world coordinates. ....
....collisions may be ignored because there will always be a master object on a NAVL host that will observe the collision on its local host. This reduces the possible number of candidate object pairs considerably. To reduce it further, a bounding box collision detection technique may be employed[33]. Narrow Phase Collision Detection reduces the set of candidate object pairs to the final set of collision events. This requires a sophisticated object collision detection algorithm, such as that seen in [27, 24, 33] These techniques all require extensive knowledge of the object model (e.g. ....
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Brian Mirtich. Efficient algorithms for two--phase collision detection. Tech Report TR--97--23, Mitsubishi Electric Research Laboratory, December 1997.
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B. Mirtich, "Efficient algorithms for two--phase collision detection," Technical Report TR-97-23, Mitsubishi Electric Research Laboratory, 1997.
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B. Mirtich. "Efficient algorithms for two-phase collision detection", Technical Report TR-97-23, Mitsubishi Electric Research Laboratory (1997).
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