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J. Klosowski. Efficient Collision Detection for Interactive 3D Graphics and Virtual Environments. PhD thesis, State Univ. of New York at Stony Brook, 1998.

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This paper is cited in the following contexts:
Efficient One-Sided Linearization of Spline Geometry - Peters (2003)   (Correct)

....is bounded by##### ##### ##### ### . For a polynomial of degree the latter is bounded by times the maximal second difference of the Bezier control points. Note that all bounds can be improved by subdividing the curve segment as part of a recursive process. Publications [10] and [13] give a good overview of how elementary bounding constructs are used in the context of hierarchical interference detection (for space partitioning methods see e.g. 2] simpler constructs like AABBs and spheres provide fast rejection tests in sparse arrangements, while more expensive dops and ....

James Thomas Klosowski. Efficient collision detection for interactive 3d graphics and virtual environments. PhD thesis, State Univ. of New York at Stony Brook, May 1998.


Optimized Refinable Surface Enclosures - Peters, Wu (2000)   (2 citations)  (Correct)

.... dops or discrete orientation polytopes (convex polytopes whose facets are determined by halfspaces whose outward normals come from a small fixed set of orientations) 5, 12, 13] fat arcs [22] convex hulls, bounding spheres and minimal enclosing ellipsoids [24] Publications [8] and [14] give a good overview of how elementary bounding constructs are used in the context of hierarchical interference detection (for space partitioning methods see e.g. 1] simpler constructs like AABBs and spheres provide fast rejection tests in sparse arrangements, while more expensive dops and ....

James Thomas Klosowski. Efficient collision detection for interactive 3d graphics and virtual environments. PhD thesis, State Univ. of New York at Stony Brook, May 1998.


Accurate and Fast Proximity Queries Between Polyhedra - Using Convex Surface   (Correct)

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J. Klosowski. Efficient Collision Detection for Interactive 3D Graphics and Virtual Environments. PhD thesis, State Univ. of New York at Stony Brook, 1998.


Accurate and Fast Proximity Queries Between Polyhedra Using.. - Ehmann, Lin (2001)   (26 citations)  (Correct)

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J. Klosowski. Efficient Collision Detection for Interactive 3D Graphics and Virtual Environments. PhD thesis, State Univ. of New York at Stony Brook, 1998. 6

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