| Lefebvre, VA: (1998) "Sketch of Reflexive Game Theory", in: Proc. Workshop on Multi-Reflexive Models of Agent Behavior, pp. 1-41, Los Alamos NM |
....of their environments, then these models must represent not only the absolute ( physical ) environment, but also the other agents, and in particular the other agent s models. In this way,we arriveatvarious reflexive modeling strategies, for example as developed byvon Foerster [35] or Lefebvre [25]. Considering collections of agents (agent systems) further, we can consider a varietyofpotential types: Small collections of simple agents: In the limitting case, a few simple state determined automata can be composed into higher level automata. Similarly, simple robot interactions can ....
Lefebvre, VA: (1998) "Sketch of Reflexive Game Theory", in: Proc. Workshop on Multi-Reflexive Models of Agent Behavior, pp. 1-41, Los Alamos NM
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