| Pandzic, I., Capin, T., Magnenat-Thalmann, N., &Thalmann,D. (1996). Towards natural communication in networked collaborative virtual environments. In Proceedings of FIVE '96, Pisa, Italy. |
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Pandzic I.S., Capin T.K., Magnenat Thalmann N., Thalmann D. "Towards Natural Communication in Networked Collaborative Virtual Environments", Proc. FIVE 96, Pisa, Italy, 1996. 134
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Pandzic I.S., Capin T.K., Magnenat Thalman N., Thalmann D., "Towards Natural Communication in Networked Collaborative Virtual Environments", Proceedings of FIVE '96, Pisa, 1996. (to appear) 17
....used a sample based method which needs to make a sample for each person. Kouadi et al. 3] used a database and some face markers to process it effective in real time. However, the use of markers is not always practical and it is more attractive to recognize features without them. Pandzic et al. [4] use an algorithm based on edge extraction in real time, without markers. The presented method is inspired from this method. This paper describes a method to track face features in real time without the need for markers or lip creams. The output is converted to MPEG 4 based FAP points. These ....
I.S. Pandzic, T.K. Capin, N. Magnenat-Thalmann, D. Thalmann, `Towards Natural Communication in Networked Collaborative Virtual Environments', FIVE '96, December 1996
....[2] used a sample based method. This method needs to make a sample for each person. Kouadi et al. 3] also used sample based database and some face markers to process in real time. However, use of markers is not always practical and it is attractive to allow recognition without them. Igor et al. [4] use edge extraction based algorithm in real time, without markers. This paper describes a method to track face features in real time without markers or lip creams, and more details. The output is converted to MPEG 4 based FAP points. These feature points are sent to a real time player that ....
I.S. Pandzic, T.K. Capin, N. Magnenat-Thalmann, D. Thalmann, `Towards Natural Communication in Networked Collaborative Virtual Environments', FIVE '96, December 1996
....autonomous actor and processed together with emotions to generate a coherent answer to the user. All facial animation parameters are compliant with the MPEG 4 definition[2] 2. REAL TIME ACQUSITION OF THE USER DATA 2. 1 Facial Parameters Tracking face features is a key issue in facial animation[3,4,5]. But there are many problems to track them in real time. One important problem lies in the variety in the appearances of individuals, such as skin color, eye color, beard, glasses, and so on. The facial features are sometimes not separated by sharp edges, or edges appear unusual places. This ....
I. S. Pandzic, T. K. Capin, N. M. Thalmann, and D. Thalmann, Towards Natural Communication in Networked Collaborative Environment, Proc. 2 nd FIVE International Conference, pp. 37-47.
No context found.
Pandzic, I., Capin, T., Magnenat-Thalmann, N., &Thalmann,D. (1996). Towards natural communication in networked collaborative virtual environments. In Proceedings of FIVE '96, Pisa, Italy.
No context found.
I.S.Pandzic,T.K.Capin,N.MagnenatThalmann, D. Thalmann, "Towards Natural Communication in Networked Collaborative Virtual Environments, " Proc. FIVE '96, Pisa, 1996.
No context found.
I.S. Pandzic et al., "Towards Natural Communication in Networked Collaborative Virtual Environments," Proc. Framework for Immersive Environments (FIVE) 96, 1996, http://ligwww.epfl.ch/dt/papers.dir/five96B.html.
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