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Virtuality Builder II: On the Topic of 3D Interaction (1993)  (Make Corrections)  (1 citation)
Jean-Francis Balaguer, Enrico Gobbetti
Virtual Worlds and Multimedia



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Abstract: Most of today's user interfaces for 3D graphics systems still predominantly use 2D widgets, even though current graphical hardware should make it possible to create applications in which the user directly manipulates aspects of three-dimensional synthetic worlds. The difficulties associated with achieving the key goal of immersion has led the research in virtual environments to concentrate far more on the development of new input and display devices than on higher-level techniques for 3D... (Update)

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...screen. Pure speech commands were also possible, Put the green triangle to the left of the yellow square . Many subsequent systems [37, 43, 1] have used speech to validate objects chosen by direct manipulation, or to eliminate the ambiguity of gesturing in both modes that...

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BibTeX entry:   (Update)

Enrico Balaguer and Jean-Francis Gobbetti. Virtuality builder ii: On the topic of 3d interaction. Technical report, EFPL, Swiss Federal Institute of Technology, Lausanne, 1993. http://citeseer.ist.psu.edu/balaguer93virtuality.html   More

@incollection{ balaguervirtuality,
    author = "Jean-Francis Balaguer and Enrico Gobbetti",
    title = "Virtuality Builder {II}: On the Topic of 3{D} Interaction",
    booktitle = "Virtual Worlds and Multimedia",
    pages = "99--111",
    chapter = 8,
    editor = "Nadia Magnenat Thalmann and Daniel Thalmann",
    publisher = "John Wiley and Sons Ltd"
    year = "1993",
    url = "citeseer.ist.psu.edu/balaguer93virtuality.html" }
Citations (may not include all citations):
342   Eiffel: The Language (context) - Meyer - 1992  ACM   DBLP
75   ThreeDimensional Widgets - DB, SS et al. - 1992
33   User-Interface Tools: Introduction and Survey (context) - BA - 1989  DBLP
29   The Automatic Recognition of Gestures (context) - DH - 1991  ACM
24   Multi-Garnet: Integrating Multi-way Constraints with Garnet - Sannella, Borning - 1992
22   A Three-state model of Graphical Input (context) - WAS - 1990  ACM   DBLP
18   Kaleidoscope: Mixing Objects (context) - BM - 1990
11   Building Adaptive Interfaces with Neural Networks: The Glove.. (context) - SS, GE - 1990
11   The DeltaBlue Algorithm: An Incremental Constraint Hierarchy.. (context) - BM - 1989
1   VB2: A Framework for Interaction in Synthetic Worlds (context) - Gobbetti, Balaguer
1   Building an Interactive 3D Animation System - Gobbetti, Balaguer et al.  ACM
1   Chunking and Phrasing and the Design of Human-Computer Dialo.. (context) - On, of et al. - 1986  ACM

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