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MMR: An Interactive Massive Model Rendering System Using Geometric And Image-Based Acceleration (1999)  (Make Corrections)  (26 citations)
Daniel Aliaga, Jon Cohen, Andrew Wilson, Eric Baker, Hansong Zhang, Carl Erikson, Kenny Hoff, Tom Hudson, Wolfgang Stürzlinger, Rui Bastos, Mary Whitton, Fred Brooks, Dinesh Manocha
Symposium on Interactive 3D Graphics



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Abstract: We present a system for rendering very complex 3D models at interactive rates. We select a subset of the model as preferred viewpoints and partition the space into virtual cells. Each cell contains near geometry, rendered using levels of detail and visibility culling, and far geometry, rendered as a textured depth mesh. Our system automatically balances the screen-space errors resulting from geometric simplification with those from textureddepth -mesh distortion. We describe our prefetching and ... (Update)

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BibTeX entry:   (Update)

D. Aliaga, et. al., "MMR: An Interactive Massive Model Rendering System Using Geometric and Image -Base Acceleration," in Proceedings of 1999 Symposium on Interactive 3D Graphics, pp. 199-206, 1999. http://citeseer.ist.psu.edu/aliaga99mmr.html   More

@inproceedings{ aliaga99mmr,
    author = "Daniel G. Aliaga and Jon Cohen and Andrew Wilson and Eric Baker and Hansong Zhang and Carl Erikson and Kennth E. Hoff {III} and Tom Hudson and Wolfgang Sturzlinger and Rui Bastos and Mary C. Whitton and Frederick P. Brooks Jr. and Dinesh Manocha",
    title = "{MMR}: an interactive massive model rendering system using geometric and image-based acceleration",
    booktitle = "Symposium on Interactive 3D Graphics",
    pages = "199-206",
    year = "1999",
    url = "citeseer.ist.psu.edu/aliaga99mmr.html" }
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6   Interactive Visualization of Aircraft and Power Generation E.. (context) - Avila, Schroeder - 1997
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