Ris-R-1287(EN) Affordances in Activity Theory and Cognitive Systems Engineering
Abstract:
Abstract For the last decade, the Gibsonian concept of affordances has at-tracted much attention within Human-Machine Interaction (HMI) and related research communities. The application of Gibson's ideas in HMI has lead to the notion of direct manipulation of interface objects. Previously, the focus has been on design for low level interaction modalities. To incorporate the concept of affordances in the design of human computer interaction it is necessary to systematically unravel affordances that support human action possibilities. Furthermore, it is a necessity that Gibson's theory of affordances is supplemented by careful analyses of other human modalities and activities than visual perception. Within HMI two well established perspectives on HMI, Activity Theory (AT) and Cognitive Systems Engineering (CSE), have discussed such analyses and design of action possibilities focusing on providing computer support for work situations. Within these perspectives, the primary unit of analysis in HMI is human work activity and the socio-cultural context in which this activity is carried out. Thus, they emphasise the actors ' purposeful activity as the most important
Citations
No citations identified.

