See this document in CiteSeerX!

A Load-Balancing Strategy for Sort-First Distributed Rendering (2004)  (Make Corrections)  
Frederico Abraham, Waldemar Celes, Renato Cerqueira, Joao Luiz Campos
Proceedings of SIBGRAPI 2004



  Home/Search   Context   Related

 
View or download:
iris.sid.inpe.br:1...aham_frederico.pdf
Cached:  PS.gz  PS  PDF   Image  Update  Help

From:  iris.sid.inpe.br:1906/co...@index (more)
(Enter author homepages)

Rate this article: (best)
  Comment on this article  
(Enter summary)

Abstract: In this paper, we present a multi-threaded sort-first distributed rendering system. In order to achieve load balance among the rendering nodes, we propose a new partitioning scheme based on the rendering time of the previous frame. The proposed load-balancing algorithm is very simple to be implemented and works well for both geometryand rasterization-bound models. We also propose a strategy to assign tiles to rendering nodes that effectively uses the available graphics resources, thus improving ... (Update)

Active bibliography (related documents):   More   All
2.9:   A Load-Balancing Strategy for Sort-First Distributed.. - Abraham, Celes.. (2004)   (Correct)
0.7:   A Survey and Performance Analysis of Software Platforms for.. - Staadt, al. (2003)   (Correct)
0.4:   Adapting Event-Based Applications for Synchronization in.. - Dmitri Lemmerman Andrew (2004)   (Correct)

Similar documents based on text:
4.0:   Unknown -   (Correct)

BibTeX entry:   (Update)

@inproceedings{ 2004loadbalsortfirst,
 author = "Frederico Rodrigues Abraham and Waldemar Celes and Renato Cerqueira and Jo{\~a}o Luiz Elias",
 title = "{A Load-balancing Strategy for Sort-First Distributed Rendering}",
 booktitle = "Proceedings of SIBGRAPI 2004",
 year = "2004",
 publisher = "IEEE Computer Society",
 month = oct,
 keywords = "distributed rendering, real time rendering, load balancing, multithreaded applications.",
 abstract = "In this paper, we present a multi-threaded
             sort-first distributed rendering system. In order
             to achieve load balance among the rendering
             nodes, we propose a new partitioning scheme based
             on the rendering time of the previous frame. The
             proposed load-balancing algorithm is very simple
             to be implemented and works well for both
             geometry- and rasterization-bound models. We also
             propose a strategy to assign tiles to rendering
             nodes that effectively uses the available
             graphics resources, thus improving rendering
             performance.",
 language = "English",
 url = "citeseer.ist.psu.edu/abraham04loadbalancing.html" }
Citations (may not include all citations):
91   A Sorting Classification of Parallel Rendering - Molnar, Cox et al. - 1994
44   Load Balancing for Multi-Projector Rendering Systems - Samanta, Zheng et al. - 1999
28   Chromium: A StreamProcessing Framework for Interactive Rende.. - Humphreys, Houston et al. - 2002
28   The Sort-First Rendering Architecture for HighPerformance Gr.. - Mueller - 1995
25   WireGL: A Scalable Graphics System for Clusters - Humphreys, Eldridge et al. - 2001
16   Hybrid Sort-First and Sort-Last Parallel Rendering with a Cl.. - Samanta, Funkhouser et al. - 2000
13   Architectural Implications of Hardware-accelerated Bucket Re.. (context) - Cox, Bhandari - 1997
11   Evaluation of the Effects of Frame Time Variation on VR Task.. - Watson, Spaulding et al. - 1997
6   Retained Mode Parallel Rendering for Scalable Tiled Displays - van der Schaaf, Renambot et al. - 2002
6   A Multi-Thread Safe Foundation for Scene Graphs and its Exte.. (context) - Vo, Behr et al. - 2002
5   Data Distribution Strategies for High-Resolution Displays - Chen, Chen et al. - 2001
4   A Survey and Performance Analysis of Software Platforms for .. - Staadt, Walker et al. - 2003
3   Tolerance of Temporal Delay in Virtual Environments - Allison, Harris et al. - 2001
2   DDDDRRaW: A Prototype Toolkit for Distributed Real-Time Rend.. - Nguyen, Peery et al. - 2001
2   Multiple Display Viewing Architecture for Virtual Environmen.. (context) - Ferreira, Cerqueira et al. - 1999
2   IEEE Computer Graphics & Applications (context) - Wylie, Pavlakos et al. - 2001
http://www.goof.com/pcg/marc/liblzf.html

Documents on the same site (http://iris.sid.inpe.br:1906/col/sid.inpe.br/banon/2001/03.30.15.38/doc/@index.html):   More
Postal Envelope Address Block Location by Fractal-Based.. - Eiterer, Facon, Menoti (2004)   (Correct)
Keeping an Eye for HCI - Morimoto, Koons, Amir, Flickner, Zhai (1999)   (Correct)
Characterization Of Linear And Morphological Operators - Banon (1999)   (Correct)

Online articles have much greater impact   More about CiteSeer.IST   Add search form to your site   Submit documents   Feedback  

CiteSeer.IST - Copyright Penn State and NEC