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This directory is created automatically and some papers may be mislabeled. Only document within the CiteSeer database are listed. The directory is intended to provide entry points for browsing the database and is not intended to be authoritative. Papers may not appear in all relevant categories. For example, papers in a sub-category may not appear in higher level categories.

543.2   Virtual Memory Mapped Network Interface for the SHRIMP Multicomputer - Blumrich, Li, Alpert, Dubnicki.. (1994)   (Correct)
The network interfaces of existing multicomputers require a significant amount of software overhead to provide protection and to implement message passing protocols. This paper describes the design of... / Some existing network interface designs support user-level message br main ideas in our network interface design providing applications with

457.9   Intelligent Agents: Theory and Practice - Wooldridge, Jennings (1995)   (Correct)
The concept of an agent has become important in both Artificial Intelligence (AI) and mainstream computer science. Our aim in this paper is to point the reader at what we perceive to be the most impor... / research robotics and user interface design. A British national daily

328.3   A Softbot-Based Interface to the Internet - Etzioni, Weld (1994)   (Correct)
this article, we focus on the ideas underlying the softbot-based interface. unknown A Softbot-Based Interface to the Internet Oren Etzioni Daniel Weld Department of Computer Science and Engineering... / softbot's logical language. Interface Design Principles In designing

303.7   Visual Information Seeking: Tight Coupling of Dynamic Query Filters.. - Ahlberg, Shneiderman (1994)   (Correct)
This paper offers new principles for visual information seeking (VIS). A key concept is to support browsing, which is distinguished from familiar query composition and information retrieval because of... / we have found several user interface design principles that consistently br Now the user interface design principles for VIS have the

263.6   Bridging Physical and Virtual Worlds with Electronic Tags - Want, Fishkin, Gujar, Harrison (1999)   (Correct)
The role of computers in the modern office has tended to split our activities between virtual interactions in the realm of the computer and physical interactions with real objects that have been part ... / research labs working on user interface design. We further provide several

214.2   Developing a Context-aware Electronic Tourist Guide: Some Issues and.. - Cheverst, Davies, Mitchell, Friday.. (2000)   (Correct)
In this paper, we describe our experiences of developing and evaluating GUIDE, an intelligent electronic tourist guide. The GUIDE system has been built to overcome many of the limitations of the tradi... / adaptive hypermedia user interface design evaluation. INTRODUCTION br Application And User Interface Design The User Interface To

211.5   Characterizing Browsing Strategies in the World-Wide Web - Catledge, Pitkow (1995)   (Correct)
This paper presents the results of a study conducted at Georgia Institute of Technology that captured client-side user events of NCSA's XMosaic. Actual user behavior, as determined from clientside log... / events according to the User Interface Design Environment UIDE br A Second Generation User Interface Design Environment The Model and

202.8   An Implementation Of The Hamlyn Sender-Managed Interface Architecture - Buzzard, Jacobson, al. (1996)   (Correct)
Introduction Processors are rapidly getting faster, and message-passing multicomputer interconnections are doing the same, thanks to recent developments in Gb/s links and lowlatency packet switches. ... / and greatly simplified interface design. Message areas are referred br deal of work in the field of interface design for high-speed

200.0   Towards Adaptive Web Sites: Conceptual Framework and Case Study - Perkowitz, Etzioni (2000)   (Correct)
The creation of a complex web site is a thorny problem in user interface design. In this paper we explore the notion of adaptive web sites: sites that semi-automatically improve their organization and... / is a thorny problem in user interface design. In this paper we explore

195.7   Autonomous Interface Agents - Lieberman (1997)   (Correct)
Two branches of the trend towards "agents" that are gaining currency are interface agents, software that actively assists a user in operating an interactive interface, and autonomous agents, software ... / both at once. Traditional interface design is oriented toward br deserves more attention in the interface design field. We'll start out by

188.5   Adaptive Web Sites: Automatically Synthesizing Web Pages - Perkowitz, Etzioni (1998)   (Correct)
The creation of a complex web site is a thorny problem in user interface design. In IJCAI '97, we challenged the AI community to address this problem by creating adaptive web sites: sites that automat... / is a thorny problem in user interface design. In IJCAI ' we challenged

187.6   Implementing Network Protocols at User Level - Thekkath (1993)   (Correct)
Traditionally, network software has been structured in a monolithic fashion with all protocol stacks executing either within the kernel or in a single trusted user-level server. This organization is m... / implications for host-network interface design and for overall system

177.1   WebMate : A Personal Agent for Browsing and Searching - Chen, Sycara (1998)   (Correct)
The World-Wide Web is developing very fast. Currently, finding useful information on the Web is a time consuming process. In this paper, we present WebMate, an agent that helps users to effectively br... / as information retrieval user interface design and network management. In

174.4   Adaptive Web Sites: an AI Challenge - Perkowitz (1997)   (Correct)
The creation of a complex web site is a thorny problem in user interface design. First, different visitors have distinct goals. Second, even a single visitor may have different needs at different time... / is a thorny problem in user interface design. First different visitors br design is a problem in user interface design. However in contrast with

172.7   A Survey of Methods for Scaling Up Inductive Algorithms - Provost, Kolluri (1999)   (Correct)
One of the defining challenges for the KDD research community is to enable inductive learning algorithms to mine very large databases. By collecting, categorizing, and summarizing existing work on s... / storage design network interface design or problem formulation

167.9   Real Time Groupware as a Distributed System: Concurrency Control and.. - Greenberg, Marwood (1994)   (Correct)
This paper exposes the concurrency control problem in groupware when it is implemented as a distributed system. Traditional concurrency control methods cannot be applied directly to groupware because ... / is a human problem for the interface design must reflect the way people br applying them to groupware interface design. It begins by reviewing

165.9   The Amulet Environment: New Models for Effective User Interface.. - Myers, McDaniel, Miller, Ferrency.. (1997)   (Correct)
The Amulet user interface development environment makes it easier for programmers to create highly-interactive, graphical user interface software for Unix, Windows or the Macintosh. Amulet uses new mo... / Cthe dynamic and rapid user interface design and implementation br goal is to allow the user interface designer to simply draw examples

165.4   Npsnet: A Network Software Architecture For Large Scale Virtual.. - Macedonia, Zyda, Pratt, Barham.. (1994)   (Correct)
This paper explores the issues involved in designing and developing network software architectures for large scale virtual environments. We present our ideas in the context of NPSNET-IV, the first 3D ... / by issues such as human interface design or graphics realism. This br into virtual worlds. human interface design stereo vision system

163.6   Bayanihan: Building and Studying Web-Based Volunteer Computing.. - Sarmenta (1999)   (Correct)
Project Bayanihan is developing the idea of volunteer computing , which seeks to enable people to form very large parallel computing networks very quickly by using ubiquitous and easy-to-use technolog... / scalability and user interface design. Introduction Bayanihan br scalability. ffl User Interface Design. Unlike most conventional

157.1   A Component Based Services Architecture for Building Distributed.. - Bramley, Chiu, Diwan, Gannon.. (2000)   (Correct)
This paper describes an approach to building a distributed software component system for scientific and engineering applications that is based on representing GRID services as application-level softwa... / XML can be used as powerful interface design language. XML allows greater

153.1   Survey of the State of the Art in Human Language Technology - Cole, Mariani, Uszkoreit, Varile.. (1997)   (Correct)
This book surveys the state of the art of human language technology. The goal of the survey is to provide an interested reader with an overview of the field---the main areas of work, the capabilities ... / . Usability and Interface Design . Sharon

142.8   Transcriber: development and use of a tool for assisting speech.. - Barras, Geoffrois, Wu, Liberman (2000)   (Correct)
We present Transcriber, a tool for assisting in the creation of speech corpora, and describe some aspects of its development and use. Transcriber was designed for the manual segmentation and transcr... / Indeed regardless of the interface design a tool will not be accepted

124.6   Liquid Software: A New Paradigm for Networked Systems - Hartman, Manber, Peterson, Proebsting (1996)   (Correct)
This paper introduces the idea of dynamically moving functionality in a network---between clients and servers, and between hosts at the edge of the network and nodes inside the network. At the heart o... / way. Issues of efficiency interface design security and resource br changed the nature of the interface design problem not eliminated it

120.0   Improving Security Using Extensible Lightweight Static Analysis - Evans, Larochelle (2002)   (Correct)
This article describes a way to codify that knowledge. We describe Splint, a tool that uses lightweight static analysis to detect likely vulnerabilities in programs. Splint's analyses are similar to t... / IEEE education better interface design and security conscious

114.2   A Comparative Study of Methods for Hypermedia Development - Koch (2001)   (Correct)
This paper presents a comparative study of the most relevant methodologies for hypermedia and Web development published in the last few years. Most of these methods focus on the design of hypermedia a... / for the navigational and user interface design. The hypermedia engineering br navigational design user interface design protocol conversion design

114.2   Stylized Rendering Techniques For Scalable Real-Time 3D Animation - Lake (2000)   (Correct)
Researchers in nonphotorealistic rendering (NPR) have investigated a variety of techniques to simulate the styles of artists. Recent work has resulted in methods for pen-and-ink illustration, pencil s... / Since their focus is on user interface design and not real-time animation

114.2   Adaptively Sampled Distance Fields: A General Representation of Shape .. - Ronald (2000)   (Correct)
Adaptively Sampled Distance Fields (ADFs) are a unifying representation of shape that integrate numerous concepts in computer graphics including the representation of geometry and volume data and a br... / surfaces provide an enhanced design interface e.g.shapes are

114.2   Data Mountain: Using Spatial Memory for Document Management - Robertson (1998)   (Correct)
Effective management of documents on computers has been a central user interface problem for many years. One common approach involves using 2D spatial layouts of icons representing the documents, part... / computers has been a key user interface design problem for the last thirty br of studies. The primary user interface design for a Favorites folder is

107.2   RELACS: A Communications Infrastructure for Constructing Reliable.. - Babaoglu, Davoli, Giachini, Baker (1995)   (Correct)
S. All local authors can be reached viae-mail at theaddress last-name@cs.unibo.it. Written requests and comments should be addressed to tr-admin@cs.unibo.it. UBLCS Technical Report Series 93-23 A Scal... / New Guidelines in Group Interface Design a Group-Friendly Interface

101.4   The Eyes Have It: A Task by Data Type Taxonomy for Information.. - Shneiderman (1996)   (Correct)
A useful starting point for designing advanced graphical user interfaces is the Visual InformationSeeking Mantra: Overview first, zoom and filter, then details-on-demand. But this is only a starting p... / language researchers and user-interface designers are inventing powerful br dynamic displays takes user interface designers well beyond current

99.9   Embodiment in Conversational Interfaces: Rea - Cassell, Bickmore, Billinghurst.. (1999)   (Correct)
In this paper, we argue for embodied conversational characters as the logical extension of the metaphor of human -- computer interaction as a conversation. We argue that the only way to fully model t... / successfully applied to human-interface design for quite some time. One of

99.9   Towards a General Computational Framework for Model-Based Interface.. - Puerta, Eisenstein (1999)   (Correct)
Model-based interface development systems have not been able to progress beyond producing narrowly focused interface designs of restricted applicability. We identify a level-of-abstraction mismatch in... /

98.7   A Systematic Approach to Host Interface Design for High-Speed Networks - Steenkiste (1994)   (Correct)
In recent years, networks with media rates of 100 Mbit/second or more have become widely available (FDDI, ATM, HIPPI, ..). However, many computer systems cannot make use of the available bandwidth bec... / A Systematic Approach to Host Interface Design for High-Speed Networks br further discuss the network interface design issues that affect latency.

97.8   Open Implementation Design Guidelines - Kiczales (1997)   (Correct)
Designing reusable software modules can be extremely difficult. The design must be balanced between being general enough to address the needs of a wide range of clients and being focused enough to tru... / of open implementation interface designs it is necessary to provide br decisions. The following interface design for a simple set module will

97.1   COLLAGEN: A Collaboration Manager for Software Interface Agents - Rich (1998)   (Correct)
We have implemented an application-independent collaboration manager, called Collagen, based on the SharedPlan theory of discourse, and used it to build a software interface agent for a simple air tra... / the problem is not in the user interface design as viewed over a single or

96.9   A Spatial Model of Interaction in Large Virtual Environments - Benford, Fahlén (1993)   (Correct)
Introduction Our paper presents a model for supporting group interaction in large-scale virtual worlds 1 . The model provides generic techniques for managing interactions between various objects in su... / explored in areas such as user interface design virtual meeting rooms media

96.2   Dynamic Queries for Visual Information Seeking - Shneiderman (1994)   (Correct)
Dynamic queries are a novel approach to information seeking that may enable users to cope with information overload. They allow users to see an overview of the database, rapidly (100 msec updates) exp... / display algorithms and user interface design. Challenges include methods br display algorithms and user interface design. . Database and display

94.8   Pad - An Alternative Approach to the Computer Interface - Perlin, Fox (1993)   (Correct)
We believe that navigation in information spaces is best supported by tapping into our natural spatial and geographic ways of thinking. To this end, we are developing a new computer interface model ca... / spatial metaphor for computer interface design. It provides an intuitive

94.8   Beyond Interface Builders: Model-Based Interface Tools - Szekely, Luo, Neches (1993)   (Correct)
Interface builders only support the construction of the menus and dialogue boxes of an application. They do not support the construction of interfaces of many application classes (visualization, simul... / HUMANOID is a model-based interface design and construction tool where br can control all aspects of an interface design. Example interfaces are

93.8   PIOUS: A Scalable Parallel I/O System for Distributed Computing.. - Moyer (1994)   (Correct)
PIOUS is a parallel file system architecture that provides cost-effective, scalable bandwidth in a network computing environment. PIOUS employs data declustering, to exploit the combined file I/O and ... / experimentation in user interface design without requiring br A PIOUS file structure and interface design are presented below. Only

93.6   Design and Implementation of Virtual Memory-Mapped Communication on.. - Dubnicki (1997)   (Correct)
This paper describes the design and implementation of the virtual memory-mapped communication model(VMMC) on a Myrinet network of PCI-based PCs. VMMC has been designed and implemented for the SHRIMP m... / and to investigate network interface design tradeoffs by comparing br wanted to investigate network interface design tradeoffs by comparing SHRIMP

92.7   Systematic Hypermedia Application Design with OOHDM - Schwabe, Rossi, Barbosa (1996)   (Correct)
In this paper we analyze the process of hypermedia applications design and implementation, focusing in particular on two critical aspects of these applications: the navigational and interface structur... / navigational design abstract interface design and implementation. They are br cognitive aspects. Abstract Interface Design Abstract interface

92.7   A Message Passing Standard for MPP and Workstations - Dongarra, Otto, Snir, Walker (1996)   (Correct)
this article discusses some of MPI's more interesting features, including point-to-point communication, userdefined datatypes, collective communications, and groups, contexts, and communicators. unkno... / and system software. Design interface semantics to be language

86.9   An Overview of the ParcTab Ubiquitous Computing Experiment - Want (1995)   (Correct)
This paper describes the Ubiquitous Computing philosophy, the PARCTAB system, user-interface issues for small devices, and our experience in developing and testing a variety of mobile applications. un... / requires an innovative user interface design to allow efficient text br Transceiver Address. User-Interface Design For Palm-Sized Computers

85.7   Design-Driven Compilation - Rugina, Rinard (2001)   (Correct)
This paper introduces design-driven compilation, an approach in which the compiler uses design information to drive its analysis and verify that the program conforms to its design. Although this appro... / program to violate its region interface design. Enhanced Design

85.7   Nudge Nudge Wink Wink: Elements of Face-to-Face Conversation for.. - Cassell (2000)   (Correct)
Introduction Only humans communicate using language and carry on conversations with one another. And the skills of conversation have developed in humans in such a way as to exploit all of the unique... / been applied to human-computer interface design for quite some time. One of br as these that interested interface designers at one point. That is

85.1   Floor Control for Multimedia Conferencing and Collaboration - Dommel, Garcia-Luna-Aceves (1997)   (Correct)
Floor control allows users of networked multimedia applications to utilize and share resources such as remote devices, distributed data sets, telepointers, or continuous media such as video and audi... / in relation to user-interface design are also presented. Key br user-related aspects such as interface design and the timely stages of

85.1   The metaDESK: Models and Prototypes for Tangible User Interfaces - Ullmer, Ishii (1997)   (Correct)
The metaDESK is a user interface platform demonstrating new interaction techniques we call "tangible user interfaces. " We explore the physical instantiation of interface elements from the graphical u... / dominated the last decade of interface design. At the same time the GUI br exploitable within user interface design. Our rotation constraint

82.7   Three-Dimensional Widgets - Conner, Snibbe, Herndon, Robbins.. (1992)   (Correct)
The 3D components of today's user interfaces are still underdeveloped. Direct interaction with 3D objects has been limited thus far to gestural picking, manipulation with linear transformations, and s... / We hope to allow user-interface designers to build highly br tools. Keywords User Interface Design Widgets D Interaction

82.4   Hierarchical Constraint Logic Programming - Wilson, Borning (1993)   (Correct)
Constraint Logic Programming (CLP) is a general scheme for extending logic programming to include constraints. It is parameterized by D, the domain of the constraints. However, CLP(D) languages, as we... / physical simulations user interface design document formatting br Consistency in User-Interface Design. In Proceedings of the

81.8   Visualization of Search Results: A Comparative Evaluation of Text.. - Sebrechts, Vasilakis, Miller.. (1999)   (Correct)
Although there have been many prototypes of visualization in support of information retrieval, there has been little systematic evaluation that distinguishes the benefits of the visualization per se f... / D D text Evaluation Interface Design . INTRODUCTION As br against the performance of the interface designer using the same system not

81.8   Why Johnny Can't Encrypt: A Usability Evaluation of PGP 5.0 - Whitten, Tygar (1999)   (Correct)
User errors cause or contribute to most computer security failures, yet user interfaces for security still tend to be clumsy, confusing, or near-nonexistent. Is this simply due to a failure to apply s... / to apply standard user interface design techniques to security We br be achieved through the user interface design techniques appropriate to

80.0   The Escritoire: A personal projected display for interacting with.. - Ashdown, Robinson (2002)   (Correct)
The Escritoire is a horizontal desk interface that uses two projectors to create a foveal display. Items such as images, documents, and the interactive displays of other conventional computers, can be... /

79.9   An Object Oriented Approach to Web-Based Application Design - Schwabe, Rossi (1998)   (Correct)
In this paper we discuss the use of an object-oriented approach for web-based applications design, based on a method named Object Oriented Hypermedia Design Method (OOHDM). We first motivate our work... / navigational design abstract interface design and implementation and br Navigation Design Abstract Interface Design and Implementation -that

75.8   Synthesis and Simulation of Digital Systems Containing Interacting.. - Gupta, Coelho, Jr., De Micheli (1992)   (Correct)
Synthesis of systems containing application-specific as well as reprogrammable components, such as off-the-shelf microprocessors, provides a promising approach to realization of complex systems using ... / and focus on the issue of interface design and the synchronization

74.0   Hints for Computer System Design - Lampson (1983)   (Correct)
Studying the design and implementation of a number of computer has led to some general hints for system design. They are described here and illustrated by many examples, ranging from hardware such as ... / the most difficult since the interface design must satisfy three

72.4   Survey On User Interface Programming - Myers (1992)   (Correct)
This paper reports on the results of a survey of user interface programming. The survey was widely distributed, and we received 74 responses. The results show that in today's applications, an average ... /

71.4   A Learning Agent for Wireless News Access - Billsus, Pazzani, Chen (2000)   (Correct)
We describe a user interface for wireless information devices, specifically designed to facilitate learning about users' individual interests in daily news stories. User feedback is collected unobtrus... / that the learning approach and interface design reported here generalize to br Wireless News Access The Interface Design For The Wireless Daily

69.5   Interactive Sketching for the Early Stages of User Interface Design - Landay (1996)   (Correct)
Current interactive user interface construction tools are often more of a hindrance than a benefit during the early stages of interface design. These tools are hard to use and they encourage designers... / for the Early Stages of User Interface Design James A. Landay br during the early stages of interface design. These tools are hard to use

69.5   A Comparison of Architectural Support for Messaging in the TMC CM-5.. - Karamcheti (1995)   (Correct)
Programming models based on messaging continue to be an important programming model for parallel machines. Messaging costs are strongly influenced by a machine's network interface architecture. We exa... / critically on the network interface design but if high-volume

69.5   EM - An Environment Manager For Building Networked Virtual.. - Wang, Green, Shaw (1995)   (Correct)
The Environment Manager (EM) is a high-level tool for constructing both single user and multi-user virtual environments. A script file is used to initialize and run virtual worlds. Independent applica... / in device handling user interface design network programming

68.0   Two-Handed Direct Manipulation on the Responsive Workbench - Cutler, Fröhlich, Hanrahan (1997)   (Correct)
We have built a system that allows users to naturally manipulate virtual 3D models with both hands on the Responsive Workbench, a tabletop VR device. Our design is largely based upon Guiard's observat... / of freedom makes the user interface design more complicated not

65.5   A High-Level and Flexible Framework for Implementing Multi-User.. - Dewan, Choudhary (1992)   (Correct)
We have developed a high-level and flexible framework for supporting the construction of multi-user user-interfaces. The framework is based on a generalized editing interaction model, which allows use... / work in single-user user interface design has shown

63.8   Representations and Solutions for Game-Theoretic Problems - Koller, Pfeffer (1997)   (Correct)
A system with multiple interacting agents (whether artificial or human) is often best analyzed using game-theoretic tools. Unfortunately, while the formal foundations are well-established, standard co... / e.g.computer game playing interface design or discourse understanding.

63.6   A Software Model and Specification Language for Non-WIMP User.. - Jacob, Deligiannidis, Morrison (1999)   (Correct)
We present a software model and language for describing and programming the fine-grained aspects of interaction in a non-WIMP user interface, such as a virtual environment. Our approach is based on ou... / to build. Advances in user interface design and technology have outpaced br a model that allows the user interface designer to think of continuous

63.6   Privacy Interfaces for Information Management - Lau, Etzioni, Weld (1999)   (Correct)
To facilitate the sharing of information using modern communication networks, users must be able to decide on a privacy policy---what information to conceal, what to reveal, and to whom. We describe ... / interface Our first privacy interface design consisted of two mechanisms

62.8   Developing Hypermedia Applications using OOHDM - Schwabe, Rossi (1998)   (Correct)
In this paper we discuss the use of an object-oriented approach for hypermedia applications design, including web-based, based on the Object Oriented Hypermedia Design Method (OOHDM). We first motivat... / navigational design abstract interface design and implementation and br Navigational Design Abstract Interface Design and Implementation. They are

61.7   An Association Thesaurus for Information Retrieval - Jing (1994)   (Correct)
Although commonly used in both commercial and experimental information retrieval systems, thesauri have not demonstrated consistent benefits for retrieval performance, and it is difficult to construct... / automatic construction user interface design retrieval mechanisms and

59.5   The MOL Project: An Open, Extensible Metacomputer - Reinefeld, Baraglia, Decker.. (1997)   (Correct)
Distributed high-performance computing---so-called metacomputing---refers to the coordinated use of a pool of geographically distributed high-performance computers. The user's view of an ideal metacom... / Section we elaborate on the interface design and show how the MOL

59.0   Constraint Hierarchies and Logic Programming - Borning, Maher, Martindale, Wilson (1989)   (Correct)
Constraint Logic Programming (CLP) is a general scheme for extending logic programming to include constraints. It is parameterized by D, the domain of the constraints. However, CLP(D) languages, as ... / physical simulations user interface design document formatting

57.7   Communicative Facial Displays as a New Conversational Modality - Takeuchi (1993)   (Correct)
The human face is an independent communication channel that conveys emotional and conversational signals encoded as facial displays. Facial displays can be viewed as communicative signals that help co... / displays. KEYWORDS User interface design multimodal interfaces br Multimedia and Multimodal User Interface Design CHI' Tutorial Course Note

57.1   A Pattern-Supported Approach to the User Interface Design Process - Granlund, al. (2001)   (Correct)
Patterns describe generic solutions to common problems in context. Originating from the world of architecture, patterns have been used mostly in object-oriented programming and data analysis. The goal... / Approach to the User Interface Design Process sa Granlund br approach to user interface design in the context of information

57.1   Supporting Workspace Awareness in Distance Learning Environments.. - Wang, Chee (2001)   (Correct)
In recent years, we have witnessed an enormous growth in networks and related technologies. Course materials are increasingly published on web servers, and students are encouraged to access these at l... / cooperative learning user interface design usability user studies.

57.1   An Invariant Based Approach to the Design of Hybrid Control Systems - Stiver, Koutsoukos, Antsaklis (2000)   (Correct)
In this paper, a methodology for hybrid control design is presented. The hybrid systems of interest are characterized by a feedback architecture of a continuous nonlinear plant with a discrete-event ... / on specific problems for the interface design. Our approach leads to a br been largely determined by the interface design. Once the interface has been

57.1   DENIM: Finding a Tighter Fit Between Tools and Practice for Web Site.. - Lin, Newman, Hong, Landay (2000)   (Correct)
Through a study of web site design practice, we observed that web site designers design sites at different levels of refinement---site map, storyboard, and individual page--- and that designers sketch... / traditional graphical user interface design but it is also emerging as br over traditional user-interface design tools that focus on creation

57.1   POWERVIEW - Using information links and information views to navigate .. - Björk, Redström, Ljungstrand.. (2000)   (Correct)
PowerView is a PDA application designed to support people with situational information, primarily during conversations and meetings with other people. PowerView was designed to address a number of... / address a number of issues in interface design concerning both information br address a number of issues in interface design concerning both information

57.1   Context-Aware Office Assistant - Yan, Selker (2000)   (Correct)
This paper describes the design and implementation of the Office Assistant -- an agent that interacts with visitors at the office door and manages the office owner's schedule. We claim that rich conte... / challenge in human-computer interface design is how to convey system br Office Assistant Interface Design Two Major Metaphors Are

57.1   Location-aware information delivery with comMotion - Marmasse, Schmandt (2000)   (Correct)
This paper appears in the HUC 2000 Proceedings, pp.157-171, Springer-Verlag unknown Location-aware information delivery with comMotion Natalia Marmasse, Chris Schmandt MIT Media Laboratory 20 Ame... / is attractive but user interface design including multiple br and to refine the initial interface design. The comMotion system was

57.1   Towards zero-input personalization: Referrer-based page prediction - Kushmerick, McKee, Toolan (2000)   (Correct)
Most web services take a "one size fits all" approach: all visitors see the same generic content, formatted in the same generic manner. unknown Towards zero-input personalization: Referrer-based page... /

57.1   Conversation Trees and Threaded Chats - Smith, Cadiz, Burkhalter (2000)   (Correct)
Chat programs and instant messaging services are increasingly popular among Internet users. However, basic issues with the interfaces and data structures of most forms of chat limit their utility for ... / While the solution introduces interface design challenges of its own

57.1   Tradeoffs in Displaying Peripheral Information - Maglio, Campbell (2000)   (Correct)
Peripheral information is information that is not central to a person's current task, but provides the person the opportunity to learn more, to do a better job, or to keep track of less important task... / dual-task tradeoffs user interface design. INTRODUCTION With the

57.1   Triangles: Tangible Interface for Manipulation and Exploration of.. - Gorbet, Orth, Ishii (1998)   (Correct)
This paper presents a system for interacting with digital information, called Triangles. The Triangles system is a physical/digital construction kit, which allows users to use two hands to grasp and m... /

55.0   Visage: A User Interface Environment for Exploring Information - Roth, Lucas, Senn, Gomberg, Burks.. (1996)   (Correct)
Visage is a prototype user interface environment for exploring and analyzing information. It represents an approach to coordinating multiple visualizations, analysis and presentation tools in data-int... / approach to user interface design which strives to eliminate br illustrate a fundamental user interface design question how can we use the

55.0   Desktop Teleoperation via the World Wide Web - Goldberg, Mascha, Gentner.. (1995)   (Correct)
This paper focuses on interface design, robot hardware, and system architecture. Archival information including example images, operator logs and the answer to the puzzle is available at: unknown Desk... / This paper focuses on interface design robot hardware and system br about transmission times our interface design is not suitable for

55.0   Real-time Method Invocations in Distributed Environments - Wolfe, Black, Thuraisingham, Krupp (1995)   (Correct)
Current distributed computing environments, such as the Object Management Group's Common Object Request Broker Architecture (CORBA), do not support real-time requirements. This paper presents the synt... / environments called interface design languages IDLs describe

55.0   Measured Capacity of an Ethernet: Myths and Reality - Boggs, Mogul, Kent (1988)   (Correct)
Ethernet, a 10 Mbit/sec CSMA/CD network, is one of the most successful LAN technologies. Considerable confusion exists as to the actual capacity of an Ethernet, especially since some theoretical studi... / first because software and interface design is too hard to analyze and

54.5   Fully Embodied Conversational Avatars: Making Communicative Behaviors .. - Cassell, Vilhjálmsson (1999)   (Correct)
Although avatars may resemble communicative interface agents, they have for the most part not profited from recent research into autonomous embodied conversational systems. In particular, even thoug... / behavior and issues of interface design -is particularly

53.8   Evolving the Vnode Interface - Rosenthal (1990)   (Correct)
The vnode interface has succeeded in supporting a wide range of file system implementations over its 6-year history. During that time it has also had to accommodate evolution in file system semantics,... / a more robust revision of the interface design proposed. This design also br a more robust revision of the interface design. This design also permits

52.1   Zero-Copy TCP in Solaris - Chu (1996)   (Correct)
This paper describes a new feature in Solaris that uses virtual memory remapping combined with checksumming support from the networking hardware, to eliminate data-touching overhead from the TCP/IP pr... / variety of approaches to host interface design and supporting software. br Systematic Approach to Host Interface Design for High-Speed Networks

52.1   Software Agents - Jennings, Wooldridge (1996)   (Correct)
tication involves "service performing" agents, which execute a well defined task at the request of a user (eg find me the cheapest flight to Paris or arrange a meeting with the managing director some... / electronic commerce interface design computer games and

51.4   Design Choices in the SHRIMP System: An Empirical Study - Blumrich, Alpert, Chen, Clark.. (1998)   (Correct)
The SHRIMP cluster-computing system has progressed to a point of relative maturity; a variety of applications are running on a 16-node system. We have enough experience to understand what we did right... / communication. . Network Interface Design Challenges An ideal br Traditional network interface designs often impose large software

51.4   An Interface for Learning Multi-topic User Profiles from Implicit.. - Balabanovic (1998)   (Correct)
A text recommender system recommends sets of documents for individual users on the basis of user models, which are incrementally constructed given feedback on previous recommendations. Users are reluc... / of this research is an interface design for a recommender system

51.4   Codesign of Embedded Systems: Status and Trends - Ernst (1998)   (Correct)
le design estimates are essential. Today, such estimates are based on experience and reused components. Reuse depends on libraries. Libraries of system functions have a higher reuse potential than li... / and software design. Interface design requires the participation br architecture development Interface design HW design Integration and

51.4   Electronic Shopping - Lohse, Spiller (1998)   (Correct)
y in comparing multiple products on the same screen all have adverse effects on electronic shopping [2]. Can customers find what they want in the stores? Are customers aware of what products are a... / between sales and user interface design. Limited menus poorly br specifically addresses user interface design issues for electronic

51.0   Software Agents: A review - Green, Hurst, Nangle, Cunningham.. (1997)   (Correct)
this document. 5 unknown Software Agents: A review 27 May 1997 Trinity College Dublin Broadcom Éireann Research Ltd. Shaw Green Leon Hurst Brenda Nangle Dr. Pádraig Cunningham Fergal Somers Dr. Ri... / information retrieval user interface design and network management. This br currently respond only to what interface designers call direct manipulation.

51.0   Cut-Through Delivery in Trapeze: An Exercise in Low-Latency Messaging - Yocum (1997)   (Correct)
New network technology continues to improve both the latency and bandwidth of communication in computer clusters. The fastest high-speed networks approach or exceed the I/O bus bandwidths of "gigabitr... / fundamental issue in network interface design that has not been adequately br to high performance network interface design Protected DMA and other

51.0   Two Pointer Input For 3D Interaction - Zeleznik, Forsberg, Strauss (1997)   (Correct)
We explore a range of techniques that use two hands to control two independent cursors to perform operations in 3D desktop applications. Based on research results in 2D applications, we believe that t... / traditional approach to user interface design for D computer applications

49.4   User Interface Software Tools - Brad Myers August (1993)   (Correct)
Almost as long as there have been user interfaces, there have been special software systems and tools to help design and implement the user interface software. Many of these tools have demonstrated si... /

49.3   Interactive Graphic Design Using Automatic Presentation Knowledge - Roth (1994)   (Correct)
We present three novel tools for creating data graphics: (1) SageBrush, for assembling graphics from primitive objects like bars, lines and axes, (2) SageBook, for browsing previously created graphics... / direct manipulation design interface in which users can create a br possible styles of graphic design interface that could be coordinated

49.2   The Inherent Cost of Strong-Partial View-Synchronous Communication - Babaoglu, Davoli, Giachini, Sabattini (1995)   (Correct)
S. All local authors can be reached via e-mail at the address last-name@cs.unibo.it. Written requests and comments should be addressed to tr-admin@cs.unibo.it. UBLCS Technical Report Series 94-1 Furt... / New Guidelines in Group Interface Design a Group-Friendly Interface

48.2   Design and Implementation of MaRS: A Routing Testbed - Cengiz Alaettinoglu (1992)   (Correct)
this report are those of the author(s) and should not be interpreted as representing the official policies, either expressed or implied, of the Defense Advanced Research Projects Agency, RADC, or the ... / Structure of MaRS Interface Design and Implementation . br update period. Interface Design and Implementation .

46.9   A Framework for Undoing Actions in Collaborative Systems - Prakash, Knister (1994)   (Correct)
this paper, we propose a general framework for implementing undo in collaborative systems. The framework allows users to individually reverse their own changes, taking into account the possibility of ... / option is an unexplored user interface design issue. It probably would be br H. Thimbleby. User Interface Design pages - . ACM Press

46.8   Designing information-abundant web sites: issues and recommendations - Shneiderman (1997)   (Correct)
This article is extracted and adapted from Ben Shneiderman's newly revised and recently published book, Designing the User Interface: Strategies for Effective Human---Computer Interaction (Third Editi... / use knowledge from other user-interface design domains such as menu systems br their tasks As in any user-interface design process we begin by asking

46.3   Requirements Engineering With Viewpoints - Kotonya (1996)   (Correct)
The process of understanding the system under analysis, the services required of it, its environment and associated constraints involves the capture, analysis and resolution of many ideas, perspective... / functionality performance interface design constraints and the broader

46.3   Usability Analysis of Visual Programming Environments - Green, Petre (1996)   (Correct)
this paper we shall describe a less detailed approach, specifically intended to be useful outside the specialist world of HCI. We have applied this `cognitive dimensions' framework to a selection of d... / applied almost exclusively to interface design rather than to programming

46.3   Developing A Reflective Model of Collaborative Systems - Dourish (1995)   (Correct)
Recent years have seen a shift in perception of the nature of HCI and interactive systems. As interface work has increasingly become a focus of attention for the social sciences, we have expanded our ... / of changing concerns in interface design. At the micro-level these br The Historical Continuity of Interface Design in Proc. ACM Conference

45.7   The Design of a Parallel Graphics Interface - Homan Igehy Gordon (1998)   (Correct)
It has become increasingly difficult to drive a modern highperformance graphics accelerator at full speed with a serial immediate -mode graphics interface. To resolve this problem, retainedmode constr... /

45.4   Adaptive Web Sites: Conceptual Cluster Mining - Perkowitz, Etzioni (1999)   (Correct)
The creation of a complex web site is a thorny problem in user interface design. In IJCAI '97, we challenged the AI community to address this problem by creating adaptive web sites. In response, we i... / is a thorny problem in user interface design. In IJCAI ' we challenged

45.4   Web Application Models are more than Conceptual Models - Rossi, Schwabe, Lyardet (1999)   (Correct)
In this paper, we argue that web applications are a particular kind of hypermedia applications and show how to model their navigational structure. We motivate our paper discussing the most importa... / Navigational Design Abstract Interface Design and Implementation. During br conceptual navigational and interface design as separate activities

45.4   Plasticity of User Interfaces: Framework and Research Agenda - Thevenin, Coutaz (1999)   (Correct)
This paper introduces the notion of plasticity, a new property of interactive systems that denotes a particular type of user interface adaptation. Plasticity is the capacity of a user interface to wit... / models that work well in user interface design and user interface

45.3   Utilizing Scenarios in the Software Development Process - Benner (1993)   (Correct)
Scenarios play an important role throughout the information system development process. Scenarios are partial descriptions of system and environment behavior arising in restricted situations. They are... / system usability to guide interface design and to test theories of

43.4   Declarative interface models for user interface construction tools.. - Szekely, Sukaviriya, Castells.. (1995)   (Correct)
Currently, building a user interface involves creating a large procedural program. Modelbased programming provides an alternative new paradigm. In the model-based paradigm, developers create a declara... / automate various aspects of interface design that assist system builders br interface tools UIMS user interface design environments

43.4   A Generic Platform for Addressing the Multimodal Challeng - Nigay, Coutaz (1995)   (Correct)
Multimodal interactive systems support multiple interaction techniques such as the synergistic use of speech and direct manipulation. The flexibility they offer results in an increased complexity that... / observed by B. Myers user interface design and implementation are

43.4   Designing SpeechActs: Issues in Speech User Interfaces - Yankelovich (1995)   (Correct)
SpeechActs is an experimental conversational speech system. Experience with redesigning the system based on user feedback indicates the importance of adhering to conversational conventions when design... / issues facing speech interface designers and describes approaches br KEYWORDS Speech interface design speech recognition

43.2   SpeechSkimmer: Interactively Skimming Recorded Speech - Arons (1993)   (Correct)
Skimming or browsing audio recordings is much more difficult than visually scanning a document because of the temporal nature of audio. By exploiting properties of spontaneous speech it is possible to... / speech. A variety of user interface design decisions made while

43.2   Why are Human-Computer Interfaces Difficult to Design and Implement? - Myers (1993)   (Correct)
Everyone knows that designing and implementing human-computer interfaces is difficult and time-consuming. However, there is little discussion of why this is true. Should we expect that a new method is... / discusses reasons why user interface design and implementation are br Software Engineering User Interface Design User Interface

42.8   User Interface Declarative Models and Development Environments: A.. - Silva (2000)   (Correct)
Model-Based User Interface Development Environments (MB-UIDEs) provide a context within which user interface declarative models can be constructed and related, as part of the user interface design pro... / related as part of the user interface design process. This paper provides br process in a MB-UIDE. User interface design and implementation can

42.8   More Than Just a Pretty Face: Affordances of Embodiment - Cassell, Bickmore, Vilhjlmsson, Yan (2000)   (Correct)
Prior research into embodied interface agents has found that users like them and find them engaging. In this paper, we argue that embodiment can serve an even stronger function if system designers use... / Of particular interest to interface designers is that these br on a screen and like any new interface design they are also currently

42.8   An Evaluation of Cone Trees - Cockburn, McKenzie (2000)   (Correct)
This paper describes the design, implementation and evaluation of a lowfidelity animated and rapidly interactive 3D cone tree system. Results of the evaluation show that our subjects were slower at lo... / trees raises several complex interface design trade-offs. Our system uses a

42.8   Toward Computer-Based Support of Meta-Cognitive Skills: a.. - Cristina Conati Department (2000)   (Correct)
this paper, we describe how these solutions have been implemented in a computer tutor that coaches self-explanation within Andes, a tutoring system for Newtonian physics. We also present the results o... / ITS problems user interface design student modelling and br adequate help. User interface design. In previous studies example

42.8   Traversable Interfaces Between Real and Virtual Worlds - Koleva, Schnädelbach, Benford.. (2000)   (Correct)
Traversable interfaces establish the illusion that virtual and physical worlds are joined together and that users can physically cross from one to the other. Our design for a traversable interface com... /

42.8   Designing the User Interface for Multimodal Speech and Pen-based.. - Sharon Oviatt Oregon (2000)   (Correct)
The growing interest in multimodal interface design is inspired in large part by the goals of supporting more transparent, flexible, efficient, and powerfully expressive means of humancomputer interac... / growing interest in multimodal interface design is inspired in large part by br Optimal Uses Of Multimodal Interface Design . Architectural Approaches

42.5   A Survey of Methods for Scaling Up Inductive Learning Algorithms - Provost, Kolluri (1997)   (Correct)
Each year, one of the explicit challenges for the KDD research community is to develop methods that facilitate the use of inductive learning algorithms for mining very large databases. By collecting... / storage design network interface design or problem formulation

41.9   Managing Mutual Awareness In Collaborative Virtual Environments - Benford, Bowers, Greenhalgh (1994)   (Correct)
This paper introduces a spatial model of interaction which aims to support groups of people in using their natural communication skills in distributed virtual environments. First, we outline our motiv... / much previous work on user interface design has exploited people's

41.9   Worlds within Worlds : Metaphors for Exploring n-Dimensional Virtual.. - Feiner, Beshers (1990)   (Correct)
1 Introduction One common problem in graphical user interface design has been n-Vision is a testbed for exploring n-dimensional worlds the need to manipulate and view 3D environments using containing... / problem in graphical user interface design has been n-Vision is a

40.5   ClockWorks: Visual Programming of Component-Based Software.. - Graham, Morton, Urnes (1996)   (Correct)
ClockWorks is a programming environment supporting the visual programming of object-oriented software architectures. In developing ClockWorks, we used user interface evaluation techniques, including... / programming language and user interface design. Due to the very interactive br Techniques from user interface design were useful in evolving the

40.0   Event-Driven FRP - Wan, Taha, Hudak (2002)   (Correct)
Functional Reactive Programming (FRP) is a high-level declarative language for programming reactive systems. Previous work on FRP has demonstrated its utility in a wide range of application domains, i... / animation graphical user interface design computer vision

40.0   Providing Database as a Service - Hacigumus, Iyer, Mehrotra (2002)   (Correct)
In this paper, we explore a new paradigm for data management in which a third party service provider hosts "database as a service" providing its customers seamless mechanisms to create, store, and acc... /

40.0   Supporting Children's Collaborative Authoring: Practicing Written.. - Mike Ananny Media (2002)   (Correct)
This paper presents the theory, design and evaluation of a new type of computer-supported collaborative interface intended to help young children practice certain oral language skills critical for lat... /

40.0   Just-In-Time Context-Sensitive Questioning for Preventative Health.. - Stephen Intille Kent (2002)   (Correct)
This paper argues that there is an emerging opportunity for artificial intelligence researchers: the development of technologies that enable a new type of "proactive health care system" that contin... /

40.0   Illuminating Clay: A Tangible Interface with potential GRASS.. - Piper, Ratti, Ishii (2002)   (Correct)
This paper introduces Illuminating Clay, an alternative interface for manipulating and navigating landscape representations that has been designed according to the specific needs of the landscape ana... /

39.9   Developing A Context Sensitive Tourist Guide - Davies, Mitchell, Blair (1998)   (Correct)
all of the information they require pre-installed as typified by, for example, the Cyberguide project [Long,96]. This approach is likely to have performance benefits since it does not rely on wireless... / places new demands on user interface design techniques and toolkit br The implications for user interface design of meeting such requirements

39.9   Automated Composition of Hardware Components - Smith, De Micheli (1998)   (Correct)
In order to automate design reuse, methods for composing system components must be developed. The goal of this research is to automate the process of generating interfaces between hardware subsystems.... / allow a designer to explore a interface design space and generate a

39.5   Audio System For Technical Readings - Raman (1994)   (Correct)
o spent a great deal of time as his first reader/tutor. Three years later, in 1982, he learned Braille. No Braille textbooks were available, however, so the only source of reading material was his own... / some of my ideas on user-interface design during the many stimulating br in the general area of user-interface design by adding audio as a new

38.2   Declarative Models of Presentation - Castells (1997)   (Correct)
Current interface development tools cannot be used to specify complex displays without resorting to programming using a toolkit or graphics package. Interface builders and multi-media authoring tools ... / user interfaces user interface design techniques user interface br A large portion of interface design effort involves specifying

38.2   Designing Automation to Reduce Operator Errors - Leveson, Palmer (1997)   (Correct)
This paper describes an approach to dealing with mode confusion errors by first modeling blackbox software behavior and then using analysis methods and tools to assist in searching the models for pred... / errors are accentuated by poor interface design and gaps or misconceptions br used for automation design interface design and operator training. A

37.6   Building Hypermedia Applications as Navigational Views of Information .. - Schwabe (1995)   (Correct)
In this paper we present a novel approach for defining hypermedia applications as navigational views of an object-oriented hypermedia schwma. We briefly describe OOHDM (Object-Oriented Hypermedia De... / design and abstract interface design. Such separation of concerns br . -Step Abstract interface design The goal in this step is

37.6   Eye Tracking in Advanced Interface Design - Jacob (1995)   (Correct)
INTRODUCTION The problem of human-computer interaction can be viewed as two powerful information processors (human and computer) attempting to communicate with each other via a narrowbandwidth, highly... / Eye Tracking in Advanced Interface Design Robert J.K. Jacob br To Be A Soluble Problem. Interface Design Issues Problems In Using Eye

37.6   An Overview of the EPIC Architecture for Cognition and Performance.. - Kieras, Meyer (1995)   (Correct)
EPIC (Executive Process-Interactive Control) is a cognitive architecture especially suited for modeling human multimodal and multiple-task performance. The EPIC architecture includes peripheral sensor... / one to analyze and compare interface designs and then recommend and br the effects of a particular interface design both at low levels of

37.6   3-Dimensional Pliable Surfaces: For the Effective Presentation of.. - Carpendale, Cowperthwaite, Fracchia (1995)   (Correct)
A fundamental issue in user interface design is the effective use of available screen space, commonly referred to as the screen real estate problem. This paper presents a new distortion-based viewing ... / A fundamental issue in user interface design is the effective use of br interface metaphors interface design issues INTRODUCTION

37.6   Generating and Solving Imperfect Information Games - Koller, Pfeffer (1995)   (Correct)
Work on game playing in AI has typically ignored games of imperfect information such as poker. In this paper, we present a framework for dealing with such games. We point out several important issues ... /

37.0   A Terminology Server For Medical Language and Medical Information.. - Rector, Solomon, Nowlan, Rush (1994)   (Correct)
GALEN is developing a Terminology Server to support the development and integration of clinical systems through a range of key terminological services, built around a language-independent, reusable, s... / based systems and user interface design. GALEN contends that this

36.3   Scheduling a Metacomputer With Uncooperative Sub-schedulers - Gehring, Preiß (1999)   (Correct)
The main advantage of a metacomputer is not its peak performance but better utilization of its machines. Therefore, e#cient scheduling strategies are vitally important to any metacomputing project. A ... / example networking security interface design load balancing mapping

36.3   The Generic Graph Component Library - Lee, Siek, Lumsdaine (1999)   (Correct)
In this paper we present the Generic Graph Component Library (GGCL), a generic programming framework for graph data structures and graph algorithms. Following the theme of the Standard Template Libr... / basis for our abstract graph interface design. We describe the graph

36.3   Computing with Data: Concepts and Challenges - Chambers (1999)   (Correct)
This paper examines work in "computing with data"---in computing support for scientific and other activities to which statisticians can contribute. Relevant computing techniques, besides traditional s... / interactive languages and user-interface design. The paper emphasizes the br events is central to all user interface design and many other aspects of

36.3   Using Transparent Props For Interaction With The Virtual Table - Schmalstieg.. (1999)   (Correct)
The Virtual Table presents stereoscopic graphics to a user in a workbench-like setting. This paper reports on a user interface and new interaction techniques for the Virtual Table based on transparent... / approaches to D user interface design such as two-handed br that the rich set of user-interface designs developed for the desktop

36.3   WWW Based Collaboration with the BSCW System - Appelt (1999)   (Correct)
The World Wide Web offers a great deal of potential in supporting cross-platform cooperativework within locally dispersed working groups. GMD has developed the BSCW System, a Web based groupware ... / very powerful with respect to interface design the system contains also an

35.2   The Pan Language-Based Editing System - Ballance, Graham, Vanter (1991)   (Correct)
Powerful editing systems for developing complex software documents are difficult to engineer. Besides requiring efficient incremental algorithms and complex data structures, such editors must integrat... / analysis techniques user interface design advanced program viewing br view the author is a user interface designer and the language

35.0   Beyond Hacking: a Model Based Approach to User Interface Design - Wilson, Johnson, Kelly, Cunningham.. (1993)   (Correct)
interface models (AIMs) provide a high-level description (or specification) of the interface and, finally, concrete interface models (CIMs) provide a low-level description of the interface: an instant... / Model Based Approach to User Interface Design S. Wilson P. br produce a task-informed user interface design process. An early version of

34.7   StarT-Jr: A Parallel System from Commodity Technology - Hoe, Ehrlich (1996)   (Correct)
StarT-jr is an experimental parallel system composed of a network of personal computers (PCs). The system leverages the momentum of the microprocessor and PC industries to achieve excellent single nod... / in the area of NOW and network interface design. This paper concludes with a br widen. Meanwhile the network interface design for a practical NOW system

34.7   Integrating Performance and Functional Analysis of Concurrent Systems .. - Bernardo, Donatiello, Gorrieri (1996)   (Correct)
S. All local authors can be reached via e-mail at the address last-name@cs.unibo.it. Requests and comments should be addressed to tr-admin@cs.unibo.it. Recent Titles from the UBLCS Technical Report ... / New Guidelines in Group Interface Design a Group-Friendly Interface

34.5   Intelligent Camera Control in a Virtual Environment - Drucker, Zeltzer (1994)   (Correct)
This paper describes a framework for exploring intelligent camera controls in#a 3D virtual environment. It presents a methodology for designing the underlying camera controls based on an analysis of w... / that one of the first steps in interface design should be a task analysis of

34.4   Facilitating the Exploration of Interface Design Alternatives: The.. - Szekely (1992)   (Correct)
HUMANOID is a user interface design tool that lets designers express abstract conceptualizations of an interface in an executable form, allowing designers to experiment with scenarios and dialogues ev... / the Exploration of Interface Design Alternatives The HUMANOID br The HUMANOID Model of Interface Design Pedro Szekely Ping Luo

34.0   A Hidden Agenda - Goguen, Malcolm (1997)   (Correct)
This paper unveils and motivates an ambitious programme of hidden algebraic research in software engineering, beginning with our general goals, continuing with an overview of results, and including ... /

34.0   Analyzing Software Specifications for Mode Confusion Potential - Leveson (1997)   (Correct)
Increased automation in complex systems has led to changes in the human controller's role and to new types of technology-induced human error. Attempts to mitigate these errors have primarily involved ... / make changes in training or interface design more effective. The approach br are accentuated by poor interface design and gaps or misconceptions in

34.0   Metronaut: A Wearable Computer with Sensing and Global Communication.. - Asim Smailagic Richard (1997)   (Correct)
Metronaut is a novel wearable computer which captures information, senses position, provides wide range communications, consumes less than one watt of power, and weighs less than one pound. Metronaut ... /

32.9   Design for Privacy in Ubiquitous Computing Environments - Bellotti, Sellen (1993)   (Correct)
Current developments in information technology are leading to increasing capture and storage of information about people and their activities. This raises serious issues about the preservation of priv... / privacy are the technical and interface design aspects of the technology.

32.9   Local Area Mobile Computing on Stock Hardware and Mostly Stock.. - Watson (1993)   (Correct)
In the Fall of 1992, the graduate Operating Systems class at Carnegie Mellon University implemented the necessary components to provide applications with a programmable interface to a mobile palmtop c... / of communication routing and interface design while leveraging off of

32.0   Operating System Support For High-Speed Networking - Druschel (1994)   (Correct)
13 CHAPTER 1: Introduction : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : 15 1.1 The Memory Bandwidth B... / . . Interface design br Our approach is to give the interface designer some flexibility. One

31.8   The Effects of Network Contention on Processor Allocation Strategies - Sherry Moore (1996)   (Correct)
Various processor allocation strategies have been proposed for scalable parallel computers (SPCs). These strategies try to maximize the overall system utilization and, in the mean time, try to avoid n... / behavior of applications host interface design switching techniques br the network. But with new host interface design and message passing

31.8   Using the Web Instead of a Window System - Rice (1996)   (Correct)
We show how to deliver a sophisticated, yet intuitive, interactive application over the web using off-the-shelf web browsers as the interaction medium. This attracts a large user community, improves t... / set of constraints on user interface design. We outline the tradeoffs in br but it proves awkward for interface design. There is little control

31.8   The Virtual Tricorder: A Uniform Interface for Virtual Reality - Matthias Wloka (1995)   (Correct)
We describe a new user-interface metaphor for immersive virtual reality --- the virtual tricorder. The virtual tricorder visually duplicates a six-degrees-of-freedom input device in the virtual enviro... / decades of research in D user-interface design into VR. Nonetheless the

31.0   The ParcTab Ubiquitous Computing Experiment - Want, Schilit, Adams, Gold..   (Correct)
This paper describes the UbiquitousComputing philosophy, the PARCTAB system, user-interface issues for small devices, and our experience developing and testing a variety of mobile applications. 1 INTR... / requires an innovative user interface design to allow efficient text br Transceiver Address. User-Interface Design For Palm-Sized Computers

30.9   Knowledgeable Development Environments Using Shared Design Models - Neches, Foley, Szekely, Sukaviriya.. (1993)   (Correct)
We describe MASTERMIND, a step toward our vision of a knowledge-based design-time and run-time environment where human-computer interfaces development is centered around an all-encompassing design mod... / software lifecycle for a user interface design. We wish to make two major br we will see are part of the interface design representation. Properly

29.7   What the Query Told the Link: The Integration of Hypertext and.. - Golovchinsky (1997)   (Correct)
Traditionally hypertexts have been limited in size by the manual effort required to create hypertext links. In addition, large hyper-linked collections may overwhelm users with the range of possible l... / even the most careful user interface design. Thus alternatives to br a query-mediated hypertext interface designed to support information

29.7   From Single-User Architectural Design to PAC*: a Generic Software.. - Calvary, Coutaz, Nigay (1997)   (Correct)
This article reports our reflection on software architecture modelling for multi-user systems (or groupware). First, we introduce the notion of software architecture and make explicit the design steps... / the iterative nature of user interface design leads developers to put too

28.9   Agents with Faces: The Effects of Personification of Agents - Koda (1996)   (Correct)
this paper argues that employing a face as the representation of an agent is engaging, makes a user pay more attention, and takes more effort for a user to interact with the system. It is possible to ... / faces. Keywords User interface design anthropomorphism facial br in The Art of Humancomputer Interface Design ed. B. Laurel Addison

28.9   Visual Query Systems for Databases: A Survey - Catarci, Costabile, Levialdi, Batini (1995)   (Correct)
this paper we first identify precisely the VQSs we are interested in. They are the VQSs used for querying traditional databases, and, as such, they deal with alphanumeric data only. This is still the ... / For instance toolkits for interface design deeply differ from VQSs and br Methodological Issues for Interface Design a User-Centered Approach.

28.9   Belvedere: Engaging Students in Critical Discussion of Science and.. - Suthers (1995)   (Correct)
We describe "Belvedere," a system to support students engaged in critical discussion of science issues. The design is intended to address cognitive and metacognitive limitations of unpracticed begin... / studies with users shaped the interface design. We discuss our design br complicates the criteria for interface design because we must decide when

28.5   More Than Just a Pretty Face: Conversational Protocols and the.. - Cassell, Bickmore, Campbell.. (2001)   (Correct)
Prior research into embodied interface agents has found that users like them and find them engaging. However, results on the effectiveness of these interfaces for task completion have been mixed. In t... / Of particular interest to interface designers is that these br on a screen and like any new interface design they are also currently

28.5   Storage management for web proxies - Shriver, Gabber, Huang, Stein (2001)   (Correct)
Today, caching web proxies use general-purpose file systems to store web objects. Proxies, e.g., Squid or Apache, when running on a UNIX system, typically use the standard UNIX file system (UFS) for t... / In this paper we describe the design interface and implementation of this

28.5   Interface Design for Smart Transducers - Elmenreich, Haidinger, Kopetz (2001)   (Correct)
The paper describes a smart transducer interface that hides the internal node properties and allows a decoupling of applications from communication properties like message timing, flow control and bus... / Interface Design for Smart Transducers W. br time-triggered architecture interface design. Introduction

28.5   Relevance Feedback and Personalization: A Language Modeling.. - Bruce Croft Stephen (2001)   (Correct)
Many approaches to personalization involve learning short-term and long-term user models. The user models provide context for queries and other interactions with the information system. In this paper,... / involves both sophisticated interface design and good algorithms for

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