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This directory is created automatically and some papers may be mislabeled. Only document within the CiteSeer database are listed. The directory is intended to provide entry points for browsing the database and is not intended to be authoritative. Papers may not appear in all relevant categories. For example, papers in a sub-category may not appear in higher level categories.

220   Virtual Memory Mapped Network Interface for the SHRIMP Multicomputer - Blumrich, Alpert, Dubnicki, Felten (1993)   (Correct)
The network interfaces of existing multicomputers require a significant amount of software overhead at the operating system and user levels to provide protection and to implement message passing proto... / Some existing network interface designs support user-level message br main ideas in our network interface design providing applications with

158   Intelligent Agents: Theory and Practice - Wooldridge, Jennings (1995)   (Correct)
The concept of an agent has become important in both Artificial Intelligence (AI) and mainstream computer science. Our aim in this paper is to point the reader at what we perceive to be the most impor... / research robotics and user interface design. A British national daily

133   A Softbot-Based Interface to the Internet - Etzioni, Weld (1994)   (Correct)
this article, we focus on the ideas underlying the softbot-based interface. unknown A Softbot-Based Interface to the Internet Oren Etzioni Daniel Weld Department of Computer Science and Engineering... / softbot's logical language. Interface Design Principles In designing

123   Visual Information Seeking: Tight Coupling of Dynamic Query Filters.. - Ahlberg, Shneiderman (1994)   (Correct)
This paper offers new principles for visual information seeking (VIS). A key concept is to support browsing, which is distinguished from familiar query composition and information retrieval because of... / we have found several user interface design principles that consistently br Now the user interface design principles for VIS have the

91   Implementing Network Protocols at User Level - Thekkath (1993)   (Correct)
Traditionally, network software has been structured in a monolithic fashion with all protocol stacks executing either within the kernel or in a single trusted user-level server. This organization is m... / implications for host-network interface design and for overall system

74   Hints for Computer System Design - Lampson (1983)   (Correct)
Studying the design and implementation of a number of computer has led to some general hints for system design. They are described here and illustrated by many examples, ranging from hardware such as ... / the most difficult since the interface design must satisfy three

73   Characterizing Browsing Strategies in the World-Wide Web - Catledge, Pitkow (1995)   (Correct)
This paper presents the results of a study conducted at Georgia Institute of Technology that captured client-side user events of NCSA's XMosaic. Actual user behavior, as determined from clientside log... / events according to the User Interface Design Environment UIDE br A Second Generation User Interface Design Environment The Model and

70   An Implementation Of The Hamlyn Sender-Managed Interface Architecture - Buzzard, Jacobson, al. (1996)   (Correct)
Introduction Processors are rapidly getting faster, and message-passing multicomputer interconnections are doing the same, thanks to recent developments in Gb/s links and lowlatency packet switches. ... / and greatly simplified interface design. Message areas are referred br deal of work in the field of interface design for high-speed

68   Real Time Groupware as a Distributed System: Concurrency Control and.. - Greenberg, Marwood (1994)   (Correct)
This paper exposes the concurrency control problem in groupware when it is implemented as a distributed system. Traditional concurrency control methods cannot be applied directly to groupware because ... / is a human problem for the interface design must reflect the way people br applying them to groupware interface design. It begins by reviewing

67   Npsnet: A Network Software Architecture For Large Scale Virtual.. - Macedonia, Zyda, Pratt, Barham.. (1994)   (Correct)
This paper explores the issues involved in designing and developing network software architectures for large scale virtual environments. We present our ideas in the context of NPSNET-IV, the first 3D ... / by issues such as human interface design or graphics realism. This br into virtual worlds. human interface design stereo vision system

59   Constraint Hierarchies and Logic Programming - Borning, Maher, Martindale, Wilson (1989)   (Correct)
Constraint Logic Programming (CLP) is a general scheme for extending logic programming to include constraints. It is parameterized by D, the domain of the constraints. However, CLP(D) languages, as we... / physical simulations user interface design document formatting

55   Measured Capacity of an Ethernet: Myths and Reality - Boggs, Mogul, Kent (1988)   (Correct)
Ethernet, a 10 Mbit/sec CSMA/CD network, is one of the most successful LAN technologies. Considerable confusion exists as to the actual capacity of an Ethernet, especially since some theoretical studi... / first because software and interface design is too hard to analyze and

48   Three-Dimensional Widgets - Conner, Snibbe, Herndon, Robbins.. (1992)   (Correct)
The 3D components of today's user interfaces are still underdeveloped. Direct interaction with 3D objects has been limited thus far to gestural picking, manipulation with linear transformations, and s... / We hope to allow user-interface designers to build highly br tools. Keywords User Interface Design Widgets D Interaction

47   A Spatial Model of Interaction in Large Virtual Environments - Benford, Fahlén (1993)   (Correct)
Introduction Our paper presents a model for supporting group interaction in large-scale virtual worlds 1 . The model provides generic techniques for managing interactions between various objects in su... / explored in areas such as user interface design virtual meeting rooms media

46   Pad - An Alternative Approach to the Computer Interface - Perlin, Fox (1993)   (Correct)
We believe that navigation in information spaces is best supported by tapping into our natural spatial and geographic ways of thinking. To this end, we are developing a new computer interface model ca... / spatial metaphor for computer interface design. It provides an intuitive

46   Autonomous Interface Agents - Lieberman (1997)   (Correct)
Two branches of the trend towards "agents" that are gaining currency are interface agents, software that actively assists a user in operating an interactive interface, and autonomous agents, software ... / both at once. Traditional interface design is oriented toward br deserves more attention in the interface design field. We'll start out by

46   Beyond Interface Builders: Model-Based Interface Tools - Szekely, Luo, Neches (1993)   (Correct)
Interface builders only support the construction of the menus and dialogue boxes of an application. They do not support the construction of interfaces of many application classes (visualization, simul... / HUMANOID is a model-based interface design and construction tool where br can control all aspects of an interface design. Example interfaces are

45   Evolving the Vnode Interface - Rosenthal (1990)   (Correct)
The vnode interface has succeeded in supporting a wide range of file system implementations over its 6-year history. During that time it has also had to accommodate evolution in file system semantics,... / a more robust revision of the interface design proposed. This design also br a more robust revision of the interface design. This design also permits

44   Synthesis and Simulation of Digital Systems Containing Interacting.. - Gupta, Coelho, Jr., De Micheli (1992)   (Correct)
Synthesis of systems containing application-specific as well as reprogrammable components, such as off-the-shelf microprocessors, provides a promising approach to realization of complex systems using ... / and focus on the issue of interface design and the synchronization

43   Liquid Software: A New Paradigm for Networked Systems - Hartman, Manber, Peterson, Proebsting (1996)   (Correct)
This paper introduces the idea of dynamically moving functionality in a network---between clients and servers, and between hosts at the edge of the network and nodes inside the network. At the heart o... / way. Issues of efficiency interface design security and resource br changed the nature of the interface design problem not eliminated it

42   Survey On User Interface Programming - Myers (1992)   (Correct)
This paper reports on the results of a survey of user interface programming. The survey was widely distributed, and we received 74 responses. The results show that in today's applications, an average ... /

41   Adaptive Web Sites: an AI Challenge - Perkowitz (1997)   (Correct)
The creation of a complex web site is a thorny problem in user interface design. First, different visitors have distinct goals. Second, even a single visitor may have different needs at different time... / is a thorny problem in user interface design. First different visitors br design is a problem in user interface design. However in contrast with

40   Hierarchical Constraint Logic Programming - Wilson, Borning (1993)   (Correct)
Constraint Logic Programming (CLP) is a general scheme for extending logic programming to include constraints. It is parameterized by D, the domain of the constraints. However, CLP(D) languages, as we... / physical simulations user interface design document formatting br Consistency in User-Interface Design. In Proceedings of the

40   A Systematic Approach to Host Interface Design for High-Speed Networks - Steenkiste (1994)   (Correct)
In recent years, networks with media rates of 100 Mbit/second or more have become widely available (FDDI, ATM, HIPPI, ..). However, many computer systems cannot make use of the available bandwidth bec... / A Systematic Approach to Host Interface Design for High-Speed Networks br further discuss the network interface design issues that affect latency.

39   The Amulet Environment: New Models for Effective User Interface.. - Myers (1996)   (Correct)
The Amulet user interface development environment makes it easier for programmers to create highly-interactive, graphical user interface software for Unix, Windows or Macintosh. Amulet uses new models... / Cthe dynamic and rapid user interface design and implementation br goal is to allow the user interface designer to simply draw examples

39   Dynamic Queries for Visual Information Seeking - Shneiderman (1994)   (Correct)
Dynamic queries are a novel approach to information seeking that may enable users to cope with information overload. They allow users to see an overview of the database, rapidly (100 msec updates) exp... / display algorithms and user interface design. Challenges include methods br display algorithms and user interface design. . Database and display

38   A High-Level and Flexible Framework for Implementing Multi-User.. - Dewan, Choudhary (1992)   (Correct)
We have developed a high-level and flexible framework for supporting the construction of multi-user user-interfaces. The framework is based on a generalized editing interaction model, which allows use... / work in single-user user interface design has shown

38   PIOUS: A Scalable Parallel I/O System for Distributed Computing.. - Moyer (1994)   (Correct)
PIOUS is a parallel file system architecture that provides cost-effective, scalable bandwidth in a network computing environment. PIOUS employs data declustering, to exploit the combined file I/O and ... / experimentation in user interface design without requiring br A PIOUS file structure and interface design are presented below. Only

37   Survey of the State of the Art in Human Language Technology - Cole, Mariani, Uszkoreit, Zaenen.. (1995)   (Correct)
Contents 1 Spoken Language Input 1 Ron Cole & Victor Zue, chapter editors 1.1 Overview : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : 1 Victor Zue & Ron Cole 1.2 Speech Recognitio... / W. Pols . Usability and Interface Design

37   RELACS: A Communications Infrastructure for Constructing Reliable.. - Babaoglu, Davoli, Giachini, Baker (1995)   (Correct)
S. All local authors can be reached viae-mail at theaddress last-name@cs.unibo.it. Written requests and comments should be addressed to tr-admin@cs.unibo.it. UBLCS Technical Report Series 93-23 A Scal... / New Guidelines in Group Interface Design a Group-Friendly Interface

35   The Eyes Have It: A Task by Data Type Taxonomy for Information.. - Shneiderman (1996)   (Correct)
A useful starting point for designing advanced graphical user interfaces is the Visual InformationSeeking Mantra: Overview first, zoom and filter, then details-on-demand. But this is only a starting p... / language researchers and user-interface designers are inventing powerful br dynamic displays takes user interface designers well beyond current

35   Worlds within Worlds : Metaphors for Exploring n-Dimensional Virtual.. - Feiner, Beshers (1990)   (Correct)
1 Introduction One common problem in graphical user interface design has been n-Vision is a testbed for exploring n-dimensional worlds the need to manipulate and view 3D environments using containing... / problem in graphical user interface design has been n-Vision is a

33   Adaptive Web Sites: Automatically Synthesizing Web Pages - Perkowitz, Etzioni (1998)   (Correct)
The creation of a complex web site is a thorny problem in user interface design. In IJCAI '97, we challenged the AI community to address this problem by creating adaptive web sites: sites that automat... / is a thorny problem in user interface design. In IJCAI ' we challenged

32   A Message Passing Standard for MPP and Workstations - Dongarra, Otto, Snir, Walker (1996)   (Correct)
this article discusses some of MPI's more interesting features, including point-to-point communication, userdefined datatypes, collective communications, and groups, contexts, and communicators. unkno... / and system software. Design interface semantics to be language

32   Systematic Hypermedia Application Design with OOHDM - Schwabe, Rossi, Barbosa (1996)   (Correct)
In this paper we analyze the process of hypermedia applications design and implementation, focusing in particular on two critical aspects of these applications: the navigational and interface structur... / navigational design abstract interface design and implementation. They are br cognitive aspects. Abstract Interface Design Abstract interface

31   The ParcTab Ubiquitous Computing Experiment - Want, Schilit, Adams, Gold..   (Correct)
This paper describes the UbiquitousComputing philosophy, the PARCTAB system, user-interface issues for small devices, and our experience developing and testing a variety of mobile applications. 1 INTR... / requires an innovative user interface design to allow efficient text br Transceiver Address. User-Interface Design For Palm-Sized Computers

31   WebMate : A Personal Agent for Browsing and Searching - Chen, Sycara (1998)   (Correct)
The World-Wide Web is developing very fast. Currently, finding useful information on the Web is a time consuming process. In this paper, we present WebMate, an agent that helps users to effectively br... / as information retrieval user interface design and network management. In

30   An Overview of the ParcTab Ubiquitous Computing Experiment - Want (1995)   (Correct)
This paper describes the Ubiquitous Computing philosophy, the PARCTAB system, user-interface issues for small devices, and our experience in developing and testing a variety of mobile applications. un... / requires an innovative user interface design to allow efficient text br Transceiver Address. User-Interface Design For Palm-Sized Computers

29   Bridging Physical and Virtual Worlds with Electronic Tags - Want, Fishkin, Gujar, Harrison (1999)   (Correct)
The role of computers in the modern office has tended to split our activities between virtual interactions in the realm of the computer and physical interactions with real objects that have been part ... / research labs working on user interface design. We further provide several

28   Communicative Facial Displays as a New Conversational Modality - Takeuchi (1993)   (Correct)
The human face is an independent communication channel that conveys emotional and conversational signals encoded as facial displays. Facial displays can be viewed as communicative signals that help co... / displays. KEYWORDS User interface design multimodal interfaces br Multimedia and Multimodal User Interface Design CHI' Tutorial Course Note

28   Design and Implementation of MaRS: A Routing Testbed - Cengiz Alaettinoglu (1992)   (Correct)
this report are those of the author(s) and should not be interpreted as representing the official policies, either expressed or implied, of the Defense Advanced Research Projects Agency, RADC, or the ... / Structure of MaRS Interface Design and Implementation . br update period. Interface Design and Implementation .

25   An Association Thesaurus for Information Retrieval - Jing (1994)   (Correct)
Although commonly used in both commercial and experimental information retrieval systems, thesauri have not demonstrated consistent benefits for retrieval performance, and it is difficult to construct... / automatic construction user interface design retrieval mechanisms and

24   EM - An Environment Manager For Building Networked Virtual.. - Wang, Green, Shaw (1995)   (Correct)
The Environment Manager (EM) is a high-level tool for constructing both single user and multi-user virtual environments. A script file is used to initialize and run virtual worlds. Independent applica... / in device handling user interface design network programming

24   A Comparison of Architectural Support for Messaging in the TMC CM-5.. - Karamcheti (1995)   (Correct)
Programming models based on messaging continue to be an important programming model for parallel machines. Messaging costs are strongly influenced by a machine's network interface architecture. We exa... / critically on the network interface design but if high-volume

24   Interactive Sketching for the Early Stages of User Interface Design - Landay (1996)   (Correct)
Current interactive user interface construction tools are often more of a hindrance than a benefit during the early stages of interface design. These tools are hard to use and they encourage designers... / for the Early Stages of User Interface Design James A. Landay br during the early stages of interface design. These tools are hard to use

24   The Pan Language-Based Editing System - Ballance, Graham, Vanter (1991)   (Correct)
Powerful editing systems for developing complex software documents are difficult to engineer. Besides requiring efficient incremental algorithms and complex data structures, such editors must integrat... / analysis techniques user interface design advanced program viewing br view the author is a user interface designer and the language

24   User Interface Software Tools - Brad Myers August (1993)   (Correct)
Almost as long as there have been user interfaces, there have been special software systems and tools to help design and implement the user interface software. Many of these tools have demonstrated si... /

23   Open Implementation Design Guidelines - Kiczales (1997)   (Correct)
Designing reusable software modules can be extremely difficult. The design must be balanced between being general enough to address the needs of a wide range of clients and being focused enough to tru... / of open implementation interface designs it is necessary to provide br decisions. The following interface design for a simple set module will

22   Design and Implementation of Virtual Memory-Mapped Communication on.. - Dubnicki (1997)   (Correct)
This paper describes the design and implementation of the virtual memory-mapped communication model(VMMC) on a Myrinet network of PCI-based PCs. VMMC has been designed and implemented for the SHRIMP m... / and to investigate network interface design tradeoffs by comparing br wanted to investigate network interface design tradeoffs by comparing SHRIMP

22   Utilizing Scenarios in the Software Development Process - Benner (1993)   (Correct)
Scenarios play an important role throughout the information system development process. Scenarios are partial descriptions of system and environment behavior arising in restricted situations. They are... / system usability to guide interface design and to test theories of

21   Why are Human-Computer Interfaces Difficult to Design and Implement? - Myers (1993)   (Correct)
Everyone knows that designing and implementing human-computer interfaces is difficult and time-consuming. However, there is little discussion of why this is true. Should we expect that a new method is... / discusses reasons why user interface design and implementation are br Software Engineering User Interface Design User Interface

21   SpeechSkimmer: Interactively Skimming Recorded Speech - Arons (1993)   (Correct)
Skimming or browsing audio recordings is much more difficult than visually scanning a document because of the temporal nature of audio. By exploiting properties of spontaneous speech it is possible to... / speech. A variety of user interface design decisions made while

21   Studying Software Architecture Through Design Spaces and Rules - Lane (1990)   (Correct)
This report argues that the overall structure of software systems ("software architecture") is usefully studied by constructing design spaces. A design space identifies the key functional and struct... / report presents the user interface design space and rules in greater br for non-programming user interface designers but it has the least

20   Floor Control for Multimedia Conferencing and Collaboration - Dommel, Garcia-Luna-Aceves (1997)   (Correct)
Floor control allows users of networked multimedia applications to utilize and share resources such as remote devices, distributed data sets, telepointers, or continuous media such as video and audi... / in relation to user-interface design are also presented. Key br user-related aspects such as interface design and the timely stages of

20   Interactive Graphic Design Using Automatic Presentation Knowledge - Roth (1994)   (Correct)
We present three novel tools for creating data graphics: (1) SageBrush, for assembling graphics from primitive objects like bars, lines and axes, (2) SageBook, for browsing previously created graphics... / direct manipulation design interface in which users can create a br possible styles of graphic design interface that could be coordinated

20   The metaDESK: Models and Prototypes for Tangible User Interfaces - Ullmer, Ishii (1997)   (Correct)
The metaDESK is a user interface platform demonstrating new interaction techniques we call "tangible user interfaces. " We explore the physical instantiation of interface elements from the graphical u... / dominated the last decade of interface design. At the same time the GUI br exploitable within user interface design. Our rotation constraint

20   Data Mountain: Using Spatial Memory for Document Management - Robertson (1998)   (Correct)
Effective management of documents on computers has been a central user interface problem for many years. One common approach involves using 2D spatial layouts of icons representing the documents, part... / computers has been a key user interface design problem for the last thirty br of studies. The primary user interface design for a Favorites folder is

20   Facilitating the Exploration of Interface Design Alternatives: The.. - Szekely (1992)   (Correct)
HUMANOID is a user interface design tool that lets designers express abstract conceptualizations of an interface in an executable form, allowing designers to experiment with scenarios and dialogues ev... / the Exploration of Interface Design Alternatives The HUMANOID br The HUMANOID Model of Interface Design Pedro Szekely Ping Luo

19   Desktop Teleoperation via the World Wide Web - Goldberg, Mascha, Gentner.. (1995)   (Correct)
This paper focuses on interface design, robot hardware, and system architecture. Archival information including example images, operator logs and the answer to the puzzle is available at: unknown Desk... / This paper focuses on interface design robot hardware and system br about transmission times our interface design is not suitable for

19   A Survey of Methods for Scaling Up Inductive Algorithms - Provost, Kolluri (1999)   (Correct)
One of the defining challenges for the KDD research community is to enable inductive learning algorithms to mine very large databases. By collecting, categorizing, and summarizing existing work on s... / storage design network interface design or problem formulation

19   Real-time Method Invocations in Distributed Environments - Wolfe, Black, Thuraisingham, Krupp (1995)   (Correct)
Current distributed computing environments, such as the Object Management Group's Common Object Request Broker Architecture (CORBA), do not support real-time requirements. This paper presents the synt... / environments called interface design languages IDLs describe

19   Visage: A User Interface Environment for Exploring Information - Roth, Lucas, Senn, Gomberg, Burks.. (1996)   (Correct)
Visage is a prototype user interface environment for exploring and analyzing information. It represents an approach to coordinating multiple visualizations, analysis and presentation tools in data-int... / approach to user interface design which strives to eliminate br illustrate a fundamental user interface design question how can we use the

19   Extending Hierarchical Constraint Logic Programming: Nonmonotonicity.. - Wilson (1989)   (Correct)
Hierarchical Constraint Logic Programming languages extend Constraint Logic Programming to include constraint hierarchies. These languages provide both required constraints and default constraints of ... / simulations and user interface design. Many such applications br physical simulations and user interface design document formatting

19   A Framework for Undoing Actions in Collaborative Systems - Prakash, Knister (1994)   (Correct)
this paper, we propose a general framework for implementing undo in collaborative systems. The framework allows users to individually reverse their own changes, taking into account the possibility of ... / option is an unexplored user interface design issue. It probably would be br H. Thimbleby. User Interface Design pages - . ACM Press

18   Bayanihan: Building and Studying Web-Based Volunteer Computing.. - Sarmenta (1999)   (Correct)
Project Bayanihan is developing the idea of volunteer computing , which seeks to enable people to form very large parallel computing networks very quickly by using ubiquitous and easy-to-use technolog... / scalability and user interface design. Introduction Bayanihan br scalability. ffl User Interface Design. Unlike most conventional

18   Software Agents - Jennings, Wooldridge (1996)   (Correct)
tication involves "service performing" agents, which execute a well defined task at the request of a user (eg find me the cheapest flight to Paris or arrange a meeting with the managing director some... / electronic commerce interface design computer games and

18   Zero-Copy TCP in Solaris - Chu (1996)   (Correct)
This paper describes a new feature in Solaris that uses virtual memory remapping combined with checksumming support from the networking hardware, to eliminate data-touching overhead from the TCP/IP pr... / variety of approaches to host interface design and supporting software. br Systematic Approach to Host Interface Design for High-Speed Networks

18   Where Should The Person Stop And The Information Search Interface.. - Bates (1990)   (Correct)
Many users of online and other automated information systems want to take advantage of the speed and power of automated retrieval, while still controlling and directing the steps of the search themsel... /

18   A Categorical Manifesto - Goguen (1991)   (Correct)
This paper tries to explain why and how category theory is useful in computing science, by giving guidelines for applying seven basic categorical concepts: category, functor, natural transformation,... /

17   Managing Mutual Awareness In Collaborative Virtual Environments - Benford, Bowers, Greenhalgh (1994)   (Correct)
This paper introduces a spatial model of interaction which aims to support groups of people in using their natural communication skills in distributed virtual environments. First, we outline our motiv... / much previous work on user interface design has exploited people's

17   The Inherent Cost of Strong-Partial View-Synchronous Communication - Babaoglu, Davoli, Giachini, Sabattini (1995)   (Correct)
S. All local authors can be reached via e-mail at the address last-name@cs.unibo.it. Written requests and comments should be addressed to tr-admin@cs.unibo.it. UBLCS Technical Report Series 94-1 Furt... / New Guidelines in Group Interface Design a Group-Friendly Interface

17   COLLAGEN: A Collaboration Manager for Software Interface Agents - Rich (1998)   (Correct)
We have implemented an application-independent collaboration manager, called Collagen, based on the SharedPlan theory of discourse, and used it to build a software interface agent for a simple air tra... / the problem is not in the user interface design as viewed over a single or

17   Beyond Hacking: a Model Based Approach to User Interface Design - Wilson, Johnson, Kelly, Cunningham.. (1993)   (Correct)
interface models (AIMs) provide a high-level description (or specification) of the interface and, finally, concrete interface models (CIMs) provide a low-level description of the interface: an instant... / Model Based Approach to User Interface Design S. Wilson P. br produce a task-informed user interface design process. An early version of

16   Developing A Reflective Model of Collaborative Systems - Dourish (1995)   (Correct)
Recent years have seen a shift in perception of the nature of HCI and interactive systems. As interface work has increasingly become a focus of attention for the social sciences, we have expanded our ... / of changing concerns in interface design. At the micro-level these br The Historical Continuity of Interface Design in Proc. ACM Conference

16   Local Area Mobile Computing on Stock Hardware and Mostly Stock.. - Watson (1993)   (Correct)
In the Fall of 1992, the graduate Operating Systems class at Carnegie Mellon University implemented the necessary components to provide applications with a programmable interface to a mobile palmtop c... / of communication routing and interface design while leveraging off of

16   Design for Privacy in Ubiquitous Computing Environments - Bellotti, al. (1993)   (Correct)
Current developments in information technology are leading to increasing capture and storage of information about people and their activities. This raises serious issues about the preservation of pr... / for tackling a range of user-interface design problems. The problems we br case that privacy is a user-interface design issue and one which we

16   Audio System For Technical Readings - Raman (1994)   (Correct)
o spent a great deal of time as his first reader/tutor. Three years later, in 1982, he learned Braille. No Braille textbooks were available, however, so the only source of reading material was his own... / some of my ideas on user-interface design during the many stimulating br in the general area of user-interface design by adding audio as a new

16   Usability Analysis of Visual Programming Environments - Green, Petre (1996)   (Correct)
this paper we shall describe a less detailed approach, specifically intended to be useful outside the specialist world of HCI. We have applied this `cognitive dimensions' framework to a selection of d... / applied almost exclusively to interface design rather than to programming

16   DM: A Three Dimensional Modeler Using a Head-Mounted Display - Butterworth (1992)   (Correct)
3dm is a three dimensional (3D) surface modeling program that draws techniques of model manipulation from both CAD and drawing programs and applies them to modeling in an intuitive way. 3dm uses a hea... / but dm's intuitive user interface design also makes it easy to learn

16   Requirements Engineering With Viewpoints - Kotonya (1996)   (Correct)
The process of understanding the system under analysis, the services required of it, its environment and associated constraints involves the capture, analysis and resolution of many ideas, perspective... / functionality performance interface design constraints and the broader

16   Two-Handed Direct Manipulation on the Responsive Workbench - Cutler, Fröhlich, Hanrahan (1997)   (Correct)
We have built a system that allows users to naturally manipulate virtual 3D models with both hands on the Responsive Workbench, a tabletop VR device. Our design is largely based upon Guiard's observat... / of freedom makes the user interface design more complicated not

15   Representations and Solutions for Game-Theoretic Problems - Koller, Pfeffer (1997)   (Correct)
A system with multiple interacting agents (whether artificial or human) is often best analyzed using game-theoretic tools. Unfortunately, while the formal foundations are well-established, standard co... / e.g.computer game playing interface design or discourse understanding.

15   A Generic Platform for Addressing the Multimodal Challeng - Nigay, Coutaz (1995)   (Correct)
Multimodal interactive systems support multiple interaction techniques such as the synergistic use of speech and direct manipulation. The flexibility they offer results in an increased complexity that... / observed by B. Myers user interface design and implementation are

15   Designing SpeechActs: Issues in Speech User Interfaces - Yankelovich (1995)   (Correct)
SpeechActs is an experimental conversational speech system. Experience with redesigning the system based on user feedback indicates the importance of adhering to conversational conventions when design... / issues facing speech interface designers and describes approaches br KEYWORDS Speech interface design speech recognition

15   Declarative interface models for user interface construction tools.. - Szekely, Sukaviriya, Castells.. (1995)   (Correct)
Currently, building a user interface involves creating a large procedural program. Modelbased programming provides an alternative new paradigm. In the model-based paradigm, developers create a declara... / automate various aspects of interface design that assist system builders br interface tools UIMS user interface design environments

15   The FISHEYE view: a new look at structured files - Furnas (1981)   (Correct)
This paper proposes one large class of possible solutions to this problem. In particular it will present a formal statement of the general class; a subsequent paper unknown The FISHEYE view: a new loo... / external world at once. The interface design problem amounts to deciding

15   A Terminology Server For Medical Language and Medical Information.. - Rector, Solomon, Nowlan, Rush (1994)   (Correct)
GALEN is developing a Terminology Server to support the development and integration of clinical systems through a range of key terminological services, built around a language-independent, reusable, s... / based systems and user interface design. GALEN contends that this

15   Knowledgeable Development Environments Using Shared Design Models - Neches, Foley, Szekely, Sukaviriya.. (1993)   (Correct)
We describe MASTERMIND, a step toward our vision of a knowledge-based design-time and run-time environment where human-computer interfaces development is centered around an all-encompassing design mod... / software lifecycle for a user interface design. We wish to make two major br we will see are part of the interface design representation. Properly

15   Developing a Context-aware Electronic Tourist Guide: Some Issues and.. - Cheverst, Davies, Mitchell, Friday.. (2000)   (Correct)
In this paper, we describe our experiences of developing and evaluating GUIDE, an intelligent electronic tourist guide. The GUIDE system has been built to overcome many of the limitations of the tradi... / adaptive hypermedia user interface design evaluation. INTRODUCTION br Application And User Interface Design The User Interface To

14   The MOL Project: An Open, Extensible Metacomputer - Reinefeld, Baraglia, Decker.. (1997)   (Correct)
Distributed high-performance computing---so-called metacomputing---refers to the coordinated use of a pool of geographically distributed high-performance computers. The user's view of an ideal metacom... / Section we elaborate on the interface design and show how the MOL

14   Intelligent Camera Control in a Virtual Environment - Drucker, Zeltzer (1994)   (Correct)
This paper describes a framework for exploring intelligent camera controls in#a 3D virtual environment. It presents a methodology for designing the underlying camera controls based on an analysis of w... / that one of the first steps in interface design should be a task analysis of

14   The System Architect's Workbench - Thomas, Dirkes, Walker, Rajan.. (1988)   (Correct)
This paper presents an overview of The System Architect's Workbench, a behavioral synthesis system under development at Carnegie Mellon University. This system converts an abstract behavioral descript... / of the system has been used to design interface hardware small

14   An Object Oriented Approach to Web-Based Application Design - Schwabe, Rossi (1998)   (Correct)
In this paper we discuss the use of an object-oriented approach for web-based applications design, based on a method named Object Oriented Hypermedia Design Method (OOHDM). We first motivate our work... / navigational design abstract interface design and implementation and br Navigation Design Abstract Interface Design and Implementation -that

14   ClockWorks: Visual Programming of Component-Based Software.. - Graham, Morton, Urnes (1996)   (Correct)
ClockWorks is a programming environment supporting the visual programming of object-oriented software architectures. In developing ClockWorks, we used user interface evaluation techniques, including... / programming language and user interface design. Due to the very interactive br Techniques from user interface design were useful in evolving the

14   Towards Adaptive Web Sites: Conceptual Framework and Case Study - Perkowitz, Etzioni (2000)   (Correct)
The creation of a complex web site is a thorny problem in user interface design. In this paper we explore the notion of adaptive web sites: sites that semi-automatically improve their organization and... / is a thorny problem in user interface design. In this paper we explore

13   Eye Tracking in Advanced Interface Design - Jacob (1995)   (Correct)
INTRODUCTION The problem of human-computer interaction can be viewed as two powerful information processors (human and computer) attempting to communicate with each other via a narrowbandwidth, highly... / Eye Tracking in Advanced Interface Design Robert J.K. Jacob br To Be A Soluble Problem. Interface Design Issues Problems In Using Eye

13   Operating System Support For High-Speed Networking - Druschel (1994)   (Correct)
13 CHAPTER 1: Introduction : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : 15 1.1 The Memory Bandwidth B... / . . Interface design br Our approach is to give the interface designer some flexibility. One

13   Building Hypermedia Applications as Navigational Views of Information .. - Schwabe (1995)   (Correct)
In this paper we present a novel approach for defining hypermedia applications as navigational views of an object-oriented hypermedia schwma. We briefly describe OOHDM (Object-Oriented Hypermedia De... / design and abstract interface design. Such separation of concerns br . -Step Abstract interface design The goal in this step is

13   An Overview of the EPIC Architecture for Cognition and Performance.. - Kieras, Meyer (1995)   (Correct)
EPIC (Executive Process-Interactive Control) is a cognitive architecture especially suited for modeling human multimodal and multiple-task performance. The EPIC architecture includes peripheral sensor... / one to analyze and compare interface designs and then recommend and br the effects of a particular interface design both at low levels of

13   3-Dimensional Pliable Surfaces: For the Effective Presentation of.. - Carpendale, Cowperthwaite, Fracchia (1995)   (Correct)
A fundamental issue in user interface design is the effective use of available screen space, commonly referred to as the screen real estate problem. This paper presents a new distortion-based viewing ... / A fundamental issue in user interface design is the effective use of br interface metaphors interface design issues INTRODUCTION

13   Generating and Solving Imperfect Information Games - Koller, Pfeffer (1995)   (Correct)
Work on game playing in AI has typically ignored games of imperfect information such as poker. In this paper, we present a framework for dealing with such games. We point out several important issues ... /

12   Software Agents: A review - Green, Hurst, Nangle, Cunningham.. (1997)   (Correct)
this document. 5 unknown Software Agents: A review 27 May 1997 Trinity College Dublin Broadcom Éireann Research Ltd. Shaw Green Leon Hurst Brenda Nangle Dr. Pádraig Cunningham Fergal Somers Dr. Ri... / information retrieval user interface design and network management. This br currently respond only to what interface designers call direct manipulation.

12   Two Pointer Input For 3D Interaction - Zeleznik, Forsberg, Strauss (1997)   (Correct)
We explore a range of techniques that use two hands to control two independent cursors to perform operations in 3D desktop applications. Based on research results in 2D applications, we believe that t... / traditional approach to user interface design for D computer applications

12   StarT-Jr: A Parallel System from Commodity Technology - Hoe, Ehrlich (1996)   (Correct)
StarT-jr is an experimental parallel system composed of a network of personal computers (PCs). The system leverages the momentum of the microprocessor and PC industries to achieve excellent single nod... / in the area of NOW and network interface design. This paper concludes with a br widen. Meanwhile the network interface design for a practical NOW system

12   Cut-Through Delivery in Trapeze: An Exercise in Low-Latency Messaging - Yocum (1997)   (Correct)
New network technology continues to improve both the latency and bandwidth of communication in computer clusters. The fastest high-speed networks approach or exceed the I/O bus bandwidths of "gigabitr... / fundamental issue in network interface design that has not been adequately br to high performance network interface design Protected DMA and other

12   Integrating Performance and Functional Analysis of Concurrent Systems .. - Bernardo (1996)   (Correct)
S. All local authors can be reached via e-mail at the address last-name@cs.unibo.it. Written requests and comments should be addressed to tr-admin@cs.unibo.it. UBLCS Technical Report Series 94-5 A Sha... / New Guidelines in Group Interface Design a Group-Friendly Interface

12   The Compositional Security Checker: A Tool for the Verification of.. - Focardi   (Correct)
S. All local authors can be reached via e-mail at the address last-name@cs.unibo.it. Questions and comments should be addressed to tr-admin@cs.unibo.it. Recent Titles from the UBLCS Technical Report ... / New Guidelines in Group Interface Design a Group-Friendly Interface

12   Synthesis of UNIX Programs using Derivational Analogy - Bhansali, Harandi (1993)   (Correct)
The feasibility of derivational analogy as a mechanism for improving problem-solving behavior has been shown for a variety of problem domains by several researchers. However, most of the implemented ... / Lovett human interface design Blumenthal and

12   A Forum for Supporting Interactive Presentations to Distributed.. - Isaacs   (Correct)
Computer technology is available to build video-based tools for supporting presentations to distributed audiences, but it is unclear how such an environment affects participants' ability to interac... / remote collaboration user interface design multimedia. INTRODUCTION

11   Coupling Application design and User interface design - de Baar, Foley, Mullet (1991)   (Correct)
Building an interactive application requires, amongst other activities, the design of both a data model and a user interface. These two designs are often done separately, frequently by different indiv... / Application design and User interface design Dennis J.M.J. de Baar br does not guarantee good user interface design that depends on the

11   Using the Web Instead of a Window System - Rice (1996)   (Correct)
We show how to deliver a sophisticated, yet intuitive, interactive application over the web using off-the-shelf web browsers as the interaction medium. This attracts a large user community, improves t... / set of constraints on user interface design. We outline the tradeoffs in br but it proves awkward for interface design. There is little control

11   Embodiment in Conversational Interfaces: Rea - Cassell, Bickmore, Billinghurst.. (1999)   (Correct)
In this paper, we argue for embodied conversational characters as the logical extension of the metaphor of human -- computer interaction as a conversation. We argue that the only way to fully model t... / successfully applied to human-interface design for quite some time. One of

11   The Virtual Tricorder: A Uniform Interface for Virtual Reality - Matthias Wloka (1995)   (Correct)
We describe a new user-interface metaphor for immersive virtual reality --- the virtual tricorder. The virtual tricorder visually duplicates a six-degrees-of-freedom input device in the virtual enviro... / decades of research in D user-interface design into VR. Nonetheless the

11   The Effects of Network Contention on Processor Allocation Strategies - Sherry Moore (1996)   (Correct)
Various processor allocation strategies have been proposed for scalable parallel computers (SPCs). These strategies try to maximize the overall system utilization and, in the mean time, try to avoid n... / behavior of applications host interface design switching techniques br the network. But with new host interface design and message passing

11   User Interface Specification Using an Enhanced Spreadsheet Model - Hudson (1993)   (Correct)
This paper describes a new interactive environment for user interface specification which is based on an enhanced spreadsheet model of computation. This environment allows sophisticated graphical user... / This model is presented to the interface designer in the form of a br troubling since good user interface design normally relies on an

11   Developing Hypermedia Applications using OOHDM - Schwabe, Rossi (1998)   (Correct)
In this paper we discuss the use of an object-oriented approach for hypermedia applications design, including web-based, based on the Object Oriented Hypermedia Design Method (OOHDM). We first motivat... / navigational design abstract interface design and implementation and br Navigational Design Abstract Interface Design and Implementation. They are

11   State of the Art Review on Hypermedia Issues And Applications - Balasubramanian (1994)   (Correct)
Machine (HAM) [Consens & Mendelzon, 1989]. It addresses the following issues raised by Halasz: Search and query mechanisms, augmentation of the basic node and link model, virtual structures, computati... / A Systematic Approach To User Interface Design For A Hypertext Framework br a systematic approach to user interface design for a hyprtext system. It is

11   A Component Based Services Architecture for Building Distributed.. - Bramley, Chiu, Diwan, Gannon.. (2000)   (Correct)
This paper describes an approach to building a distributed software component system for scientific and engineering applications that is based on representing GRID services as application-level softwa... / XML can be used as powerful interface design language. XML allows greater

11   Designing information-abundant web sites: issues and recommendations - Shneiderman (1997)   (Correct)
This article is extracted and adapted from Ben Shneiderman's newly revised and recently published book, Designing the User Interface: Strategies for Effective Human---Computer Interaction (Third Editi... / use knowledge from other user-interface design domains such as menu systems br their tasks As in any user-interface design process we begin by asking

11   Towards a General Computational Framework for Model-Based Interface.. - Puerta, Eisenstein (1999)   (Correct)
Model-based interface development systems have not been able to progress beyond producing narrowly focused interface designs of restricted applicability. We identify a level-of-abstraction mismatch in... /

10   A Structure for Transportable, Dynamic Multimedia Documents - Dick Bulterman (1991)   (Correct)
This paper presents a document structure for describing transportable, dynamic multimedia documents. Multimedia documents consist of a set of discrete data components that are joined together in time ... / distributed databases user interface design and interactive systems to

10   A Multi-threaded Higher-order User Interface Toolkit - Gansner, Reppy (1993)   (Correct)
This article describes eXene, a user interface toolkit implemented in a concurrent extension of Standard ML. The design and use of eXene is inextricably woven with the presence of multiple threads and... / interaction. User interface design seems to be one area where an

10   A Survey of Methods for Scaling Up Inductive Learning Algorithms - Provost, Kolluri (1997)   (Correct)
Each year, one of the explicit challenges for the KDD research community is to develop methods that facilitate the use of inductive learning algorithms for mining very large databases. By collecting... / storage design network interface design or problem formulation

10   Cranium: An Interface for Message Passing on Adaptive Packet Routing.. - Mckenzie (1994)   (Correct)
Cranium is a processor-network interface for an interconnection network based on adaptive packet routing. Adaptive networks relax the restriction that packet order is preserved; packets may be deliv... / approaches to network interface design. Finally we summarize our br related work on network interface design. Section discusses

10   Management Of Interface Design In Humanoid - Luo, Szekely, Neches (1993)   (Correct)
Today's interface design tools either force designers to handle a tremendous number of design details, or limit their control over design decisions. Neither of these approaches taps the true strengths... / April . Management Of Interface Design In Humanoid Ping Luo br ABSTRACT Today's interface design tools either force designers

10   Petri Net Based Design Of User-Driven Interfaces Using The.. - Palanque (1994)   (Correct)
The research work presented here belongs in the domain of formal specification of human-software interaction. More precisely, we are concerned by the applying a formal specification technique in the... / are now used in the field of interface design have first proved their

10   Using GOMS for User Interface Design and Evaluation: Which Technique? - John   (Correct)
ing with credit is permitted. To copy otherwise, to republish, to post on servers, or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from Publications D... / Using GOMS for User Interface Design and Evaluation Which br task they're studying. But in interface design system developers need

10   Belvedere: Engaging Students in Critical Discussion of Science and.. - Suthers (1995)   (Correct)
We describe "Belvedere," a system to support students engaged in critical discussion of science issues. The design is intended to address cognitive and metacognitive limitations of unpracticed begin... / studies with users shaped the interface design. We discuss our design br complicates the criteria for interface design because we must decide when

10   Agents with Faces: The Effects of Personification of Agents - Koda (1996)   (Correct)
this paper argues that employing a face as the representation of an agent is engaging, makes a user pay more attention, and takes more effort for a user to interact with the system. It is possible to ... / faces. Keywords User interface design anthropomorphism facial br in The Art of Humancomputer Interface Design ed. B. Laurel Addison

10   Visual Query Systems for Databases: A Survey - Catarci, Costabile, Levialdi, Batini (1995)   (Correct)
this paper we first identify precisely the VQSs we are interested in. They are the VQSs used for querying traditional databases, and, as such, they deal with alphanumeric data only. This is still the ... / For instance toolkits for interface design deeply differ from VQSs and br Methodological Issues for Interface Design a User-Centered Approach.

10   Eye Movement-Based Human-Computer Interaction Techniques: Toward.. - Jacob (1993)   (Correct)
User-computer dialogues are typically one-sided, with the bandwidth from computer to user far greater than that from user to computer. The movement of a user's eyes can provide a convenient, natural, ... / As with other areas of user interface design considerable leverage can be

10   Transcriber: development and use of a tool for assisting speech.. - Barras, Geoffrois, Wu, Liberman (2000)   (Correct)
We present Transcriber, a tool for assisting in the creation of speech corpora, and describe some aspects of its development and use. Transcriber was designed for the manual segmentation and transcr... / Indeed regardless of the interface design a tool will not be accepted

10   Triangles: Tangible Interface for Manipulation and Exploration of.. - Gorbet, Orth, Ishii (1998)   (Correct)
This paper presents a system for interacting with digital information, called Triangles. The Triangles system is a physical/digital construction kit, which allows users to use two hands to grasp and m... /

9   Design Patterns for Avionics Control Systems - Lea (1995)   (Correct)
this document combine observations, reinterpretations, rational reconstructions, and redesigns of Avionics Control Systems within the realm of the DSSA ADAGE project[3]. An Avionics Control System (AC... / pilot instrument and user interface design and mechanical effector

9   Layout Appropriateness: A metric for evaluating user interface widget .. - Sears (1993)   (Correct)
Numerous methods to evaluate user interfaces have been investigated. These methods vary greatly in the attention paid to the users' tasks. Some methods require detailed task descriptions while others ... / who occasionally face interface design problems and user interface br design problems and user interface designers can benefit from the

9   ADEPT - Advanced Design Environment for Prototyping with Task Models - Johnson (1993)   (Correct)
Interface Model (AIM) component. The AIM provides the designer with a high-level specification of the interaction, expressed in terms of the dialogue structure and abstract interaction objects. The de... / with a rapid prototyping user interface design tool to provide a user-task br functionally employed in user interface design. The task modelling

9   Evaluation Methodologies for Intelligent Tutoring Systems - Mark (1993)   (Correct)
As intelligent tutoring system (ITS) issues are investigated and intelligent tutoring systems are developed, evaluation methodology becomes important. Basic researchers, system developers, and educato... / ranging from details of interface design to overall system goals. The br aspects of a system like interface design where criteria can be

9   An Interface for Learning Multi-topic User Profiles from Implicit.. - Balabanovic (1998)   (Correct)
A text recommender system recommends sets of documents for individual users on the basis of user models, which are incrementally constructed given feedback on previous recommendations. Users are reluc... / of this research is an interface design for a recommender system

9   Declarative Models of Presentation - Castells (1997)   (Correct)
Current interface development tools cannot be used to specify complex displays without resorting to programming using a toolkit or graphics package. Interface builders and multi-media authoring tools ... / user interfaces user interface design techniques user interface br A large portion of interface design effort involves specifying

9   A Conversational Model of Multimodal Interaction - Stein, Thiel (1993)   (Correct)
Multimodal interaction is employed in a variety of contemporary information systems in order to enhance the flexibility and naturalness of the user interface. In this paper, we propose a comprehensive... / is essential for a successful interface design. Searching for an appropriate br Searching for an appropriate interface design we have to experiment with

9   Visualization of Search Results: A Comparative Evaluation of Text.. - Sebrechts, Vasilakis, Miller.. (1999)   (Correct)
Although there have been many prototypes of visualization in support of information retrieval, there has been little systematic evaluation that distinguishes the benefits of the visualization per se f... / D D text Evaluation Interface Design . INTRODUCTION As br against the performance of the interface designer using the same system not

9   Why Johnny Can't Encrypt: A Usability Evaluation of PGP 5.0 - Whitten, Tygar (1999)   (Correct)
User errors cause or contribute to most computer security failures, yet user interfaces for security still tend to be clumsy, confusing, or near-nonexistent. Is this simply due to a failure to apply s... / to apply standard user interface design techniques to security We br be achieved through the user interface design techniques appropriate to

9   Design Choices in the SHRIMP System: An Empirical Study - Blumrich, Alpert, Chen, Clark.. (1998)   (Correct)
The SHRIMP cluster-computing system has progressed to a point of relative maturity; a variety of applications are running on a 16-node system. We have enough experience to understand what we did right... / communication. . Network Interface Design Challenges An ideal br Traditional network interface designs often impose large software

9   Designing Automation to Reduce Operator Errors - Leveson, Palmer (1997)   (Correct)
This paper describes an approach to dealing with mode confusion errors by first modeling blackbox software behavior and then using analysis methods and tools to assist in searching the models for pred... / errors are accentuated by poor interface design and gaps or misconceptions br used for automation design interface design and operator training. A

9   Codesign of Embedded Systems: Status and Trends - Ernst (1998)   (Correct)
le design estimates are essential. Today, such estimates are based on experience and reused components. Reuse depends on libraries. Libraries of system functions have a higher reuse potential than li... / and software design. Interface design requires the participation br architecture development Interface design HW design Integration and

9   Electronic Shopping - Lohse, Spiller (1998)   (Correct)
y in comparing multiple products on the same screen all have adverse effects on electronic shopping [2]. Can customers find what they want in the stores? Are customers aware of what products are a... / between sales and user interface design. Limited menus poorly br specifically addresses user interface design issues for electronic

8   Enriched View Synchrony: A Programming Paradigm for Partitionable.. - Babaoglu, Bartoli, Dini (1996)   (Correct)
S. All local authors can be reached via e-mail at the address last-name@cs.unibo.it. Questions and comments should be addressed to tr-admin@cs.unibo.it. Recent Titles from the UBLCS Technical Report ... / New Guidelines in Group Interface Design a Group-Friendly Interface

8   Using Deformations to Explore 3D Widget Design - Snibbe (1992)   (Correct)
ters. In this video paper, we show a set of new 3D widgets to control deformations called racks. A simple rack consists of a bar specifying the axis of deformation and some number of handles attached ... / to look critically at D interface design and develop productive

8   Classification System For Visual Programming Languages - Burnett, Baker (1994)   (Correct)
We have developed a classification scheme for classifying visual programming language research papers. This paper presents the scheme, the motivations for developing it, and examples of its use. M. ... / issues . Cognitive and user-interface design issues e.g. usability br C. Cognitive and user-interface design issues VPL-II.A.

8   Multipol: A Distributed Data Structure Library - Chakrabarti (1995)   (Correct)
Applications with dynamic data structures, unpredictable computational costs, and irregular data access patterns require substantial effort to parallelize. Much of their programming complexity comes f... / bandwidth all vary. The interface design and implementation of

8   DRAFTER: An Interactive Support Tool for Writing Multilingual.. - Paris, Linden (1996)   (Correct)
In this paper, we present DRAFTER, an interactive drafting tool which supports technical authors in their task of writing multilingual documentation for software systems. Unlike current generation sys... / Technical Authoring User Interface Design This work is partially br A-box assertions Interface Design Specification Domain

8   Video Widgets and Video Actors - Gibbs, Breiteneder, de Mey.. (1993)   (Correct)
Video widgets are user-interface components rendered with video information. The implementation and several usage examples of a family of video widgets, called video actors, are presented. Video actor... / now becoming available to user-interface designers. KEYWORDS digital br new possibilities for user-interface design. Unfortunately many

8   FTS: A Real-time Monitor for Multiprocessor Music Synthesis - Puckette (1991)   (Correct)
This paper describes FTS and how it interacts with application software running on the host. The i860 is the first inexpensive general-purpose processor powerful enough that we could consider basing a... / approach to user interface design in which the computer tries br by coincidence or not user interface design philosophy has moved in much

8   Retrospective and Challenges for Model-Based Interface Development - Szekely (1996)   (Correct)
Research on model-based user interface development tools is about 10 years old. Many approaches and prototype systems have been investigated in universities and research laboratories around the worl... / interface generation user interface design. Introduction br a rich representation of interface designs that these tools can

8   Vb2 An Architecture For Interaction In Synthetic Worlds - Gobbetti (1993)   (Correct)
This paper describes the VB2 architecture for the construction of three-dimensional interactive applications. The system's state and behavior are uniformly represented as a network of interrelated obj... / system. KEYWORDS User Interface Design D Interaction D Virtual br interaction techniques. D interface designers are faced with systems

8   Controlling User Interface Objects Through Pre- and Postconditions - Gieskens, Foley (1992)   (Correct)
We have augmented user interface objects (i.e. windows, menus, buttons, sliders, etc.) with preconditions that determine their visibility and their enabled/disabled status and postconditions that are ... / were first used for user interface design by Green GREE as part of br the dialogue. In the User Interface Design Environment UIDE FOLE

8   Visual Techniques for Traditional and Multimedia Layouts - Vanderdonckt, Gillo (1994)   (Correct)
play : static icons, drawings, pictures, images, sketches, video sequences, graphics,... Each object is dedicated for some special user interaction. For instance, an image of the human body might incl... / Applications Visual Interface Design and Management Visual br Principles in Software User Interface Design. Englewood Cliffs

8   Analyzing Software Specifications for Mode Confusion Potential - Leveson (1997)   (Correct)
Increased automation in complex systems has led to changes in the human controller's role and to new types of technology-induced human error. Attempts to mitigate these errors have primarily involved ... / make changes in training or interface design more effective. The approach br are accentuated by poor interface design and gaps or misconceptions in

8   Recognition of Space-Time Hand-Gestures using Hidden Markov Model - Nam, Wohn (1996)   (Correct)
The rapidly growing interest in interactive threedimensional (3D) computer environments highly recommend the hand gesture as one of their interaction modalities. Among several factors constituting a h... / modality to the user interface design. The broad range of free

8   Stylized Rendering Techniques For Scalable Real-Time 3D Animation - Lake (2000)   (Correct)
Researchers in nonphotorealistic rendering (NPR) have investigated a variety of techniques to simulate the styles of artists. Recent work has resulted in methods for pen-and-ink illustration, pencil s... / Since their focus is on user interface design and not real-time animation

8   A Model-Based Approach to Presentation: A Continuum from Task.. - Bodart, Hennebert, Leheureux.. (1994)   (Correct)
This paper presents a complete model-based approach to the building of presentation for a business oriented highly interactive application. This approach is considered complete in the sense that it su... / Language Task Analysis User-Interface Design. Introduction Trident br Application Design and User Interface Design in Proceedings of CHI'

8   Adaptively Sampled Distance Fields: A General Representation of Shape .. - Ronald (2000)   (Correct)
Adaptively Sampled Distance Fields (ADFs) are a unifying representation of shape that integrate numerous concepts in computer graphics including the representation of geometry and volume data and a br... / surfaces provide an enhanced design interface e.g.shapes are

8   Metronaut: A Wearable Computer with Sensing and Global Communication.. - Asim Smailagic Richard (1997)   (Correct)
Metronaut is a novel wearable computer which captures information, senses position, provides wide range communications, consumes less than one watt of power, and weighs less than one pound. Metronaut ... /

8   Computational Models of Information Scent-Following in a Very Large.. - Peter Pirolli Xerox (1996)   (Correct)
An ecological-cognitive framework of analysis and a model-tracing architecture are presented and used in the analysis of data recorded from users browsing a large document collection. The users intera... / exquisite detail. For some interface design problems it may be br model as needed. An interface designer may trade off exquisite

8   The Design of a Parallel Graphics Interface - Homan Igehy Gordon (1998)   (Correct)
It has become increasingly difficult to drive a modern highperformance graphics accelerator at full speed with a serial immediate -mode graphics interface. To resolve this problem, retainedmode constr... /

8   A Hidden Agenda - Goguen, Malcolm (1997)   (Correct)
This paper unveils and motivates an ambitious programme of hidden algebraic research in software engineering, beginning with our general goals, continuing with an overview of results, and including ... /

7   Towards Object-based Wide Area Distributed Systems - v.Steen, Homburg, van Doorn.. (1995)   (Correct)
In order to facilitate the construction of wide area distributed systems, it is necessary that we adopt a model that simplifies application development. In this position paper we advocate an object-ba... / above. In our model interface design and implementation is

7   Group Membership and View Synchrony in Partitionable Asynchronous.. - Babaoglu, Davoli, Montresor (1996)   (Correct)
S. All local authors can be reached via e-mail at the address last-name@cs.unibo.it. Questions and comments should be addressed to tr-admin@cs.unibo.it. Recent Titles from the UBLCS Technical Report ... / New Guidelines in Group Interface Design a Group-Friendly Interface

7   Privacy Interfaces for Information Management - Lau, Etzioni, Weld (1999)   (Correct)
To facilitate the sharing of information using modern communication networks, users must be able to decide on a privacy policy---what information to conceal, what to reveal, and to whom. We describe ... / interface Our first privacy interface design consisted of two mechanisms

7   An Object-Oriented Model for Designing the Human-Computer Interface.. - Rossi (1995)   (Correct)
This paper presents an object-oriented approach to specifying the user interface of a hypermedia application using the Abstract Data Views (ADVs) concept. We discuss ADVs in the context of an object-o... / models used during hypermedia interface design. . INTRODUCTION br designers and implementors interface design decisions are documented and

7   From Subroutines to Subsystems: Component-Based Software Development - Clements (1995)   (Correct)
this paper and beyond the imagination (let alone the expertise) of the author. Buying or Selling? Different organizations may view CBSD from different viewpoints. A single organization might be a comp... / with one satisfying the same interface. Design methodologists taught us

7   May and Must Testing in the Join-Calculus - Laneve (1996)   (Correct)
S. All local authors can be reached via e-mail at the address last-name@cs.unibo.it. Questions and comments should be addressed to tr-admin@cs.unibo.it. Recent Titles from the UBLCS Technical Report... / New Guidelines in Group Interface Design a Group-Friendly Interface

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