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Tutorials/surveys/introductory articles (ordered by the degree of citation of authoritative articles)

This directory is created automatically and some papers may be mislabeled. Only document within the CiteSeer database are listed. The directory is intended to provide entry points for browsing the database and is not intended to be authoritative. Papers may not appear in all relevant categories. For example, papers in a sub-category may not appear in higher level categories.

9532.5   Requirements Interaction Management - Robinson, al. (1999)   (Correct)
ion. Requirements may be distinguished based on the abstraction level of their description. A requirement may be further defined by add new details defined in more specialized subrequirements. Through... / problem solving coordination collaboration Negotiation Support Systems br such as that concerning human-computer interaction requirements can

6375.0   Open Implementation and Flexibility in CSCW Toolkits - Dourish (1996)   (Correct)
3 Abstract The design of Computer-Supported Cooperative Work (CSCW) systems involves a variety of disciplinary approaches, drawing as much on sociological and psychological perspectives on group an... / activity over the course of a collaboration and so forth. Based on an br . Flexibility and Tailorability in HCI .

6268.0   Seeing things as people - Anthropomorphism and common-sense psychology - Watt (1997)   (Correct)
This thesis is about common-sense psychology and its role in cognitive science. Put simply, the argument is that common-sense psychology is important because it offers clues to some complex problems i... / is a move towards a grand collaboration Kay of people and br a paradigm instance of human computer interaction has some interesting

5995.5   An Introduction to Software Agents - Bradshaw (1997)   (Correct)
ion and delegation: Agents can be made extensible and composable in ways that common iconic interface objects cannot. Because we can "communicate" with them, they can share our goals, rather than simp... / set Agent Communication Collaboration and Mobility details br object computing human-computer interaction intelligent and

5850.0   Coordination Infrastructure in Collaborative Systems - Edwards (1995)   (Correct)
models of information sharing, and runtime support based on those models, are by themselves incomplete for the task of constructing robust, practical collaborative applications. To be usable, we must ... / Asynchronous and Autonomous Collaboration .

5034.6   Supporting Collaborative Design by Embedding Communication and.. - Reeves (1993)   (Correct)
Although the computer has been viewed as an aid to communication and design, both in face-to-face meetings and asynchronous interaction, collaborative design has proven difficult to support. Designers... / . . Artifact History serves Collaboration . . Context is important br and approaches to hard problems in HCI. Ray McCall served as argumentation

4367.5   Towards a Medium for Agent-Based Interaction - Wood (1994)   (Correct)
This report attempts to show that there is a fundamental need for the creation of a software medium that aids interaction of human and software agents by actively supporting various communication styl... / a Medium for Software-Human Collaboration . . Prototyping the br who I chatted to at the CHI' and HCI' conferences especially the

4132.5   Explorations in Asynchronous Teams - Sachdev (1998)   (Correct)
The subject of this thesis is the A-Teams formalism. This formalism facilitates the organization of multiple algorithms, encapsulated as autonomous agents, into cooperating teams to solve difficult pr... / . . . Collaboration Support Systems br is in human-computer interaction HCI Such applications include better

4086.3   G. Research - Computer Science Research   (Correct)
proposed designs, and increasingly the techniques for modeling physical phenomena are being adapted to model the behavior of complex human creations, including economies and societies. These efforts ... / the potential for remote collaboration among researchers. We have br into Visualization Human-Computer Interaction and Human-Human

4036.0   Business Suitability Principles for Workflow Modelling - Barros, Hofstede, Proper, Creasy (1996)   (Correct)
By incorporating aspects of coordination and collaboration, workflow implementations of information systems require a sound conceptualisation of business processing semantics. Traditionally, the succe... / aspects of coordination and collaboration workflow implementations of br human-tocomputer interaction points HCI points which are derived through

3820.3   A Taxonomy of Usability Characteristics in Virtual Environments - Gabbard, Hix (1997)   (Correct)
Despite intense and wide-spread research in both virtual environments (VEs) and usability, the exciting new technology of VEs has not yet been closely coupled with the important characteristic of usab... / of Users Location of Users and Collaboration . . . br commitment to Virginia Tech's HCI and VE programs. These people

3812.7   Seeing things as people: anthropomorphism and common-sense psychology - Watt (1998)   (Correct)
This thesis is about common-sense psychology and its role in cognitive science. Put simply, the argument is that common-sense psychology is important because it offers clues to some complex problems i... / is a move towards a grand collaboration Kay of people and br a paradigm instance of human computer interaction has some interesting

3523.5   Tools for Implementing Groupware: Survey and Evaluation - Urnes, Nejabi (1994)   (Correct)
ion means the logical separation of the code of a groupware application into the functional core and the user interface part. Development of synchronous groupware is thought to benefit from abstractio... / we are mostly concerned with collaboration aware groupware in this br interfaces evolved from traditional HCI how its role is completely

3503.6   Floor Control in Synchronous Groupware - Boyd, Jr.   (Correct)
Floor control in synchronous groupware is the problem of how, when, and why participants interact in a shared computing environment while working simultaneously on common tasks. This thesis contends t... / . . . Collaboration Awareness br for structuring human-computer interaction. Threading refers to

3283.9   KAoS: A Generic Agent Architecture for Aerospace Applications - Bradshaw, Dutfield, Carpenter.. (1995)   (Correct)
this paper. unknown KAoS: A Generic Agent Architecture for Aerospace Applications Jeffrey M. Bradshaw Stewart Dutfield Bob Carpenter Renia Jeffers Tom Robinson 1. Industrial-Strength Agents for Techn... / System as part of an ongoing collaboration to develop an open distributed br and the bandwidth of human-computer interaction so low that the major

3206.8   .2 Computational Field Model - To Make (1993)   (Correct)
this paper. Objects are things which can be distinguished from others. This notion brought us "macroscopic programming". Concurrent objects are the "real" self-contained objects including virtual proc... / latter we are interested in collaboration Volitional br facial displays into human computer interaction as a new modality to

3158.3   Design: Educational Electronic Multi-Player Games - A Literature.. - McGrenere (1996)   (Correct)
Over the past two decades electronic games have become ingrained in our culture. Children's fixation with these games initially alarmed parents and educators, but educational researchers soon question... / games so that they support collaboration and competition among the br . HCI

3155.9   Object-Order Rendering Of Discrete Objects - Swan (1998)   (Correct)
This dissertation gives accurate and efficient methods for the object-order rendering of discrete objects. Discrete objects are typically represented with a volume raster and rendered with a volume re... / Roni Yagel for many things his collaboration and direction on the br me not only about human-computer interaction but also about many

2920.9   Theories Underlying Requirements Engineering: An Overview of NATURE.. - Jarke, Bubenko, Rolland, Sutcliffe.. (1993)   (Correct)
The domain theory aims to describe the knowledge structures people develop, and ultimately remember, when they are investigating problems. Abstractions for various domains have been proposed as templa... / G. Spanoudakis FORTH Collaboration in NATURE is not limited to br modelling and application Proc. HCI ' eCambridge University Press

2912.0   Interaction Techniques For Common Tasks In Immersive Virtual.. - Bowman (1999)   (Correct)
13.44> . Drew Kessler for help with the SVE toolkit . The Virtual Environments group at Georgia Tech . The numerous experimental subjects who volunteered their time . Dawn Bowman iv TABLE OF CONTENTS ... / and Ben Watson for various collaborations and discussions The br SUMMARY Human-Computer Interaction HCI in three dimensions is not

2891.8   Adaptive Hyperbooks: Adaptation for Project-Based Learning Resources - Henze (2000)   (Correct)
Contents 1 Introduction 8 2 Adaptive Hypermedia Systems 10 2.1 Hypertext and Hypermedia . . . . . . . . . . . . . . . . . . . . . . . 10 2.2 Adaptive Hypermedia Systems . . . . . . . . . . . . . . . ... / capabilities for team-work and collaboration. . Constructivism as a

2793.9   Conflict-Oriented Requirements Restructuring - Robinson, Volkov (1996)   (Correct)
Requirements engineering necessitates the analysis of relationships among the requirements of system stakeholders. Poor analysis of these relationships has led to numerous failures. To improve such an... /

2675.8   Using a Room Metaphor to Ease Transitions in Groupware - Greenberg, Roseman (1998)   (Correct)
Many groupware systems contain gaps that hinder or block natural social interaction or that do not let people easily move between different styles of work. We believe that the adoption of a room metap... / single user applications collaboration-aware groupware video br Computers XI Proceedings of the HCI' pp. - . Springer-Verlag.

2627.8   Confluence of Computer Vision and Interactive Graphics for Augmented.. - Klinker (1997)   (Correct)
Augmented reality (AR) is a technology in which a user's view of the real world is enhanced or augmented with additional information generated from a computer model. Using AR technology, users can i... / the support for user collaboration and awareness and the br society future human-computer interaction will be highly

2339.7   Realising the Full Potential of Workflow Modelling: A Practical.. - Barros, Hofstede, Proper   (Correct)
In a broad sense, a workflow provides a partial or complete automation of a process at a level above traditional implementation platforms. Much of the emphasis of workflow specifications, as deployed ... / of human to computer interaction HCI points are specialised from these

2276.3   Essential Principles for Workflow Modelling Effectiveness - Barros, Hofstede, Proper (1997)   (Correct)
While the specification languages of workflow management systems focus on process execution semantics, the successful development of workflows relies on a fuller conceptualisation of business processi... / by incorporating aspects of collaboration and coordination in business br human to computer interaction HCI and temporal aspects to enhance

2256.7   A Field Study in Usability Engineering: Bringing in the Technical.. - Carlshamre (1994)   (Correct)
For the last 20 years, the human-computer interaction research community has provided a multitude of methods and techniques intended to support the development of usable systems, but the impact on ind... / evidence in favor of a closer collaboration between system developers br concept. Human-computer interaction HCI as a research discipline has well

2226.7   Agent-Based Interaction - Wood (1994)   (Correct)
My chosen research topic covers the use of agents in human-computer interaction (HCI). These interface agents are autonomous software components that undertake tasks on behalf of their user. The term ... / and security concerns over agent collaboration. By actually implementing the br in human-computer interaction HCI These interface agents are

2198.3   Coupling the User Interfaces of a Multiuser Program - Dewan, Choudhary (1995)   (Correct)
objects define underlying data while view objects define how these data are viewed and manipulated by users. An abstract object is shared among a group of users by creating a view object for each of t... / Key Words and Phrases collaboration computer supported

2163.4   Integrating Pedagogical Agents into Virtual Environments - Johnson, Rickel, Stiles, Munro (1998)   (Correct)
In order for a virtual environment to be effective as a training tool, it is not enough to concentrate on the fidelity of the renderings and the accuracy of the simulated behaviors. The environment sh... / dungeon Soloway Collaboration is definitely appropriate and

2128.2   An Integrated Conceptual Modelling Kernel for Business Transaction.. - Barros, Hofstede, Proper   (Correct)
Workflows advance information systems implementation models by allowing variously the specification of triggering (control flow) dependencies between business processes including sequence, repetition,... / human to computer interactions HCI and temporal aspects. ffl The

2117.5   Requirements Engineering: An Integrated View of Representation.. - Jarke, Pohl, Jacobs, Nissen.. (1993)   (Correct)
ions for various domains have been proposed as templates and mechanisms for analogical transfer of knowledge between domains belonging to the same class [GiHo83; Grei88]. The importance of domain know... / Modelling and Application Proc. HCI ' Cambridge University Press br needs good knowledge of human-computer interaction. A second obvious

2022.7   COLLAGEN: A Collaboration Manager for Software Interface Agents - Rich (1998)   (Correct)
We have implemented an application-independent collaboration manager, called Collagen, based on the SharedPlan theory of discourse, and used it to build a software interface agent for a simple air tra... / COLLAGEN A Collaboration Manager for Software br a new paradigm for human-computer interaction which explicitly

1949.8   The COVEN project: exploring applicative, technical and usage.. - Normand, Babski, Benford, Bullock..   (Correct)
COVEN (COllaborative Virtual ENvironments) is a European project that seeks to develop a comprehensive approach to the issues in the development of Collaborative Virtual Environment (CVE) technology... / a set of generic services for collaboration mutual awareness br VR computer graphics human factors HCI and telecommunications

1949.6   Seeding, Evolutionary Growth and Reseeding: The Incremental.. - Fischer, Grudin, McCall, Ostwald.. (1996)   (Correct)
this paper. In particular, Kumiyo Nakakoji provided invaluable assistance. The research was supported by the National Science Foundation under grants No. IRI-9015441 and MDR-9253245, and NYNEX Science... / In Coordination Theory And Collaboration Technology Eds Olson br Serve Design Human Computer Interaction Vol. No. -

1937.8   Augmenting the Capture and Understanding of Everyday Experiences - Abowd, Atkeson, Essa, MacIntyre..   (Correct)
s of Individual Research Projects 6 4.1 Investigating research issues in ubiquitous computing: The capture, integration, and access problem . . . . . . . . . . . 6 4.2 Automated understanding of capt... / captured resources to assist collaboration across space and time.

1860.7   Towards Real-Scale Business Transaction Workflow Modelling - Barros, Hofstede, Proper (1997)   (Correct)
While the specification languages of workflow management systems focus on process execution semantics, the successful development of workflows relies on a fuller conceptualisation of business processi... / by incorporating aspects of collaboration and coordination in business br human to computer interaction HCI and temporal aspects to enhance

1759.6   An Overview of Human-Computer Collaboration - Terveen (1994)   (Correct)
This paper introduces the special issue of Knowledge-Based Systems on HumanComputer Collaboration (HCC). It derives a set of fundamental issues from a definition of collaboration, introduces two major... / An Overview of Human-Computer Collaboration Loren G. Terveeen AT T br AI and HumanComputer Interaction HCI From AI it draws knowledge

1738.9   Perspectives on Usability - Löwgren (1995)   (Correct)
One of the central concepts in human-computer interaction (HCI) is usability. Interestingly, in spite of its brief history as a scientific and applied discipline, HCI has already produced several diff... / Utility Sociality Use As Collaboration Perspectives On br in human-computer interaction HCI is usability. Interestingly in

1732.1   MOOSE: an object-oriented multimodeling and simulation application.. - Cubert, Fishwick (1997)   (Correct)
MOOSE (Multimodel Object Oriented Simulation Environment) is an application framework for modeling and simulation, under development at University of Florida, based on Object Oriented Physical Modelin... / details. This facilitates collaboration and distributed modeling. br process through an intuitive HCI human computer interface but

1669.9   Artificial Societies and Psychological Agents - Stuart Watt (1997)   (Correct)
Agents have for a while been a key concept in artificial intelligence, but often all that the word refers to is a computational process or task with a capability for autonomous action, either alone or... / is why social interaction and collaboration are so often stressed as a br as has the field of humancomputer interaction. In artificial

1641.9   Extended Static Checking - Detlefs, Leino, Nelson, Saxe (1998)   (Correct)
The paper describes a mechanical checker for software that catches many common programming errors, in particular array index bounds errors, nil dereference errors, and synchronization errors in multi-... / interests and we encourage collaboration with university researchers. br appliances and human computer interaction. Our strategy is to

1626.6   Computational Models of Grounding in Collaborative Systems - Traum   (Correct)
In this paper, I present in detail two models of grounding, Clark and Schaefer's contribution model, and the grounding acts model from my previous work. Description of each model is accompanied with d... / Cognitive Science theories of collaboration cooperation. Indeed br acknowledgments has also been seen in HCI systems as well as human

1609.9   Swedish Dialogue Systems -- A proposal to the Swedish Language.. - Standard (1997)   (Correct)
dal dialogue systems. Sweden is unusually well-placed to make a contribution to this area given the current constellation of research groups in the country. Our aim in this project is to bring togethe... / of years at SRI Cambridge in collaboration with the UK Defence and br it is restricted to human-computer interaction in natural language and

1591.8   Using Explicit Requirements and Metrics for Interface Agent User.. - Brown, Jr. (1998)   (Correct)
The complexity of current computer systems and software warrants research into methods to decrease the cognitive load on users. Determining how to get the right information into the right form with th... / of suggestions Collaboration We require all interface br AI human-computer interaction HCI and user modeling communities

1590.6   Data abstraction and information hiding - Leino, Nelson (2000)   (Correct)
This paper describes an approach for verifying programs in the presence of data abstraction and information hiding, which are key features of modern programming languages with objects and modules. The... / interests and we encourage collaboration with university researchers. br retrieval and human computer interaction including

1569.2   Utility Theory-Based User Models for Intelligent Interface Agents - Brown, Santos, Jr., Banks (1998)   (Correct)
An underlying problem of current interface agent research is the failure to adequately address effective and efficient knowledge representations and associated methodologies suitable for modeling th... / without direct intervention collaboration the ability to br by the human-computer interaction HCI community. Customizable

1545.4   A Conversation-Based Framework For Musical Improvisation - Walker (1994)   (Correct)
Many recent computer applications seek to support or even participate in structured collaborations with humans. Examples range from computer-supported collaborative work to interactive music systems. ... / even participate in structured collaborations with humans. Examples range br and human-computer interaction HCI concluding with a summary of how

1540.2   Biologically Motivated Distributed Design for Adaptive Knowledge.. - Rocha, Bollen (2000)   (Correct)
this article in addition to DIS are: IR (Information Retrieval), SA unknown This sub-section draws from on-going collaboration with Cliff Joslyn at the Los Alamos National Laboratory. Many of ideas... / sub-section draws from on-going collaboration with Cliff Joslyn at the Los br . In Press. . Human-Computer Interaction And Biology We

1523.9   AVIARY - A Generic Virtual Reality Interface for Real Applications - West, Howard, Hubbold, Murta.. (1993)   (Correct)
This paper introduces the work of the Advanced Interfaces Group at the University of Manchester, which is applying recent innovations in the field of human-computer interaction to important realworld ... / develop our ideas for these in collaboration with companies and other br in the field of human-computer interaction to important realworld

1516.5   Putting the Horse Before the Cart: Formulating and exploring methods.. - Gorayska, Marsh (1997)   (Correct)
Introduction The First International Conference on Cognitive Technology (CT'95, Hong Kong, 1995) explored a radically new way of thinking about the impact computer technology has on humans, especiall... / Northwestern University USA in collaboration with the University of br of research often referred to as HCI' Human Computer Interaction the

1494.1   Supporting Creativity with Advanced Information-Abundant User.. - Shneiderman (1999)   (Correct)
A challenge for human-computer interaction researchers and user interface designers is to construct information technologies that support creativity. This ambitious goal can be attained if designers b... / cognitive principles and collaboration. HCIL Technical Report No. br principles and collaboration. HCIL Technical Report No. - July

1467.3   Human Computer Interaction with Global Information Spaces - Beyond.. - Thomas, Cook, Crow, Hetzler, May.. (1999)   (Correct)
This invited paper describes a vision and progress towards a fundamentally new approach for dealing with the massive information overload situation of the emerging global information age. Today we use... / information appliances collaboration science cognitive science br Human Computer Interaction with Global Information

1423.5   The GENESIS Simulation-based Neural Modeling Database - Leigh, DeFanti, Blumenthal, al.   (Correct)
This paper presents a multidisciplinary collaboration between neurobiologists, database-, visualizationand human/computer interaction specialists, in the design of a database for the storage of simula... / presents a multidisciplinary collaboration between neurobiologists br visualizationand human computer interaction specialists in the

1407.9   Achieving Convergence, Causality-preservation, and.. - Chengzheng Sun (1998)   (Correct)
ing with credit is permitted. To copy otherwise, to republish, to post on servers, to redistribute to lists, or to use any component of this work in other works, requires prior specific permission and... / and for supporting unconstrained collaboration have led us to adopt a br Conference on Human-Computer Interaction San Francisco August

1397.7   Collaboration during Conceptual Design - Catledge, Potts (1995)   (Correct)
The conceptual design of software involves the analysis of requirements, functional specification, and architectural design. Despite the recent interest in supporting the software development proces... / October Collaboration during Conceptual Design br software engineering and human-computer interaction October

1387.2   Syntactic Autonomy - Or Why There is no Autonomy Without Symbols and.. - Rocha (1999)   (Correct)
Two different types of agency are discussed based on dynamically coherent and incoherent couplings with an environment respectively. I propose that until a private syntax (syntactic autonomy) is disco... /

1366.8   Development of a Large-Scale Ubiquitous Computing Interface - Abowd, Atkeson, Essa, Ramachandran (1998)   (Correct)
ture, or manipulate in the context of the task they are performing, and the ubiquitous interface must make sense of that input. The interface needs to be as accessible as possible so as to reduce the ... / We will continue our collaboration with Georgia Tech's excellent br a challenge. . . Evaluation and HCI Issues In Ubiquitous Interface

1363.6   Why Are Some Diagrams Easier to Work With? : Effects of Diagrammatic.. - Hahn, Kim   (Correct)
Various diagrams have been used heavily in systems analysis and design without proper verification of their usability. However, different diagrammatic representations of the same information may vary ... / the activity diagram AD the collaboration diagram CD and the activity br The Psychology of Human Computer Interaction Lawrence Erlbaum

1321.0   Modeling And Prototyping Collaborative Software Processes - Stotts, Furuta   (Correct)
The correct and timely creation of systems for coordination of group work depends on the ability to express, analyze, and experiment with protocols for managing multiple work threads. We present an ev... / the coordination structure of a collaboration system. Like its predecessor br and semantics of human computer interaction in the context of

1314.0   Migratory Applications - Bharat, Cardelli (1995)   (Correct)
We introduce a new genre of user interface applications that can migrate from one machine to another, taking their user interface and application contexts with them, and continue from where they left ... / support many new agent-based collaboration metaphors. The ability to br The goal of the human-computer interaction community is to make

1232.9   An Approach to Visual Interaction in Mixed-Initiative Planning - David Pegram Robert (1999)   (Correct)
Researchers in mixed-initiative problem-solving have generally viewed interaction between the user and the system as a form of dialog, which provides an effective unifying framework for multimodal ... / to produce plans. Effective collaboration between human planners and br view of human-computer interaction HCI Flach et al. J.Gibson

1227.7   Agent-based Distributed Planning and Scheduling in Global.. - Benjamin Yen Department (1998)   (Correct)
Scheduling and resource allocation problems are pervasive and important in the management of industrial and government organizations. With advent of new technology and fast evolvement in industry, the... / connected environment Collaboration provides the integration and br demonstrated research on human computer interaction of task allocation in

1225.3   Information Systems = Databases + Interaction: Towards Principles of.. - Goldin, al. (2000)   (Correct)
Information system (IS) design concerns different activities like conceptual modeling, database design, business process modeling and user modeling. However, despite the presence of an active resear... / modeling coordination collaboration modeling roles modeling br a substantial element of human-computer interaction.It could well be

1214.0   Coordination Breakdowns: Why Groupware is so Difficult to Design - Easterbrook (1995)   (Correct)
The complexity of group interaction means that there will be many uncertainties in the requirements for software support tools. Many existing software systems rely on the adaptability of human users t... / techniques fail to predict how collaboration will change as a result of br the need for integrative theories for HCI design. They identify three

1206.8   Workspace Awareness in Real-Time Distributed Groupware: Framework.. - Gutwin, Greenberg, Roseman (1996)   (Correct)
this paper, we present the concept of workspace awareness as one key to supporting the richness evident in face-to-face interaction. We construct a conceptual framework that describes the elements and... / a shared virtual space for collaboration the possibilities for br G. Beale R. Human-Computer Interaction Prentice-Hall

1199.4   Virtual Reality in Computational Neuroscience - Jason Leigh (1994)   (Correct)
Computational Neuroscience is a branch of neuroscience that investigates how the nervous system works, by developing comprehensive simulation models of single neurons or networks that are based on exp... / tools in V were designed in collaboration with an artist so that they br method for whole-hand human-computer interaction. ACM Transactions on

1184.5   Single Display Groupware - Bederson, Stewart, al.   (Correct)
We discuss a model for supporting collaborative work between people that are physically close to each other. We call this model Single Display Groupware (SDG). In this paper, we describe the model,... / it to more traditional remote collaboration. We describe the requirements br CSCW Human-Computer Interaction HCI Single Display Groupware SDG

1152.9   Writing with Collaborative Hypertext: Analysis and Modelling - Chen (1997)   (Correct)
This paper focuses on a novel approach to the study of collaborative writing. The study concerns the dynamic nature of collaborative writing, how the nature can be effectively captured, and potentials... / writing whereas the use of collaboration facilities of the system was br and human-computer interaction HCI have recognised the fundamental

1143.7   COCA: Collaborative Objects Coordination Architecture - Li (1998)   (Correct)
Coordination policies vary from collaboration to collaboration and are even subject to evolution in different phases of the same collaboration. It is vital for collaborative systems to be flexible eno... / Coordination policies vary from collaboration to collaboration and are even br systems in which human-computer interaction patterns are generally

1134.1   Making Media Spaces Useful: Video Support and Telepresence - Neale, McGee, Amento, al.   (Correct)
Media spaces support remotely based cooperative activities and in some cases promote telepresence. Often, however, video use surrounding these systems has not been completely adequate or even appropri... / synchronous and asynchronous collaboration. It is useful to make a br and Systems Engineering Human-Computer Interaction Laboratory Virginia

1133.8   "Living Design Memory" - Framework, Implementation, Lessons Learned - Terveen, Selfridge (1995)   (Correct)
This paper first explores the knowledge management problem in more detail and discuss challenges to acquiring, maintaining, and disseminating design knowledge. We then describe a framework for integra... / memory human-computer collaboration and cooperative work he is a br Bell Laboratories In Human-Computer Interaction Loren G. Terveen

1128.7   Design for Privacy in Ubiquitous Computing Environments - Bellotti, Sellen (1993)   (Correct)
Current developments in information technology are leading to increasing capture and storage of information about people and their activities. This raises serious issues about the preservation of priv... / to successful communication and collaboration amongst users as well as to br Computers VII Proceedings of the HCI' Conference York UK September

1114.8   Improving the Design of Interactive Software - David Redmiles   (Correct)
this report describes our progress in the following areas: . Collaborations: developments in our on-going collaboration with Bell Atlantic (formerly NYNEX) and collaborations with other research group... / of Progress for Year Collaborations Theoretical Progress br Computer Interaction Consortium HCIC Frasier CO presented by D.

1113.7   Locating and Tracking of Human Faces with Neural Networks - Hunke (1994)   (Correct)
Effective Human--to--Human communication involves both auditory and visual modalities, providing robustness and naturalness in realistic communication situations. Recent efforts at our lab are aimed a... / I gratefully acknowledge the collaboration between the University of br neural networks human computer interaction Abstract Effective

1107.5   Policies and Roles in Collaborative Applications - Edwards (1996)   (Correct)
Collaborative systems provide a rich but potentially chaotic environment for their users. This paper presents a system that allows users to control collaboration by enacting policies that serve as ge... / to sustain the mechanics of the collaboration attending to their tools and br of the ACM Conference on Computer-Human Interaction April -May .

1096.2   Describing a Continuous Collaborative Specification Process of.. - Enders-Sucrow (1999)   (Correct)
The design of complex interactive systems can be successfully supported by the collaboration of several teams. Each of these teams considers a specific part of the system under design specifying it co... / successfully supported by the collaboration of several teams. Each of br Specification Process of Human-Computer Interaction by Graph Rewriting

1092.5   A Study Of Turn-Taking In A Computer-Supported Group Task - Mckinlay, Arnott (1993)   (Correct)
This paper describes an experiment designed to examine the impact of different turn management protocols on the performance of groups using a CSCW tool. The results are compared with the performance o... / in the maintenance of group collaboration awareness' knowledge of br discussion Human-Computer Interaction - . Lauwers

1078.3   3D Spatial Layouts Using A-Teams - Sachdev, Paredis, Gupta, Talukdar (1998)   (Correct)
Spatial layout is the problem of arranging a set of components in an enclosure such that a set of objectives and constraints is satisfied. The constraints may include non-interference of objects, acce... / Cyber Agents Rules for Collaboration Proceedings of the

1073.2   Collaboration Rules for Autonomous Software Agents - Talukdar   (Correct)
Is effective collaboration possible among autonomous software agents that are distributed over a network of computers? Both empirical evidence and theory suggest that there are simple rules for design... / Talukdar p. Collaboration Rules for Autonomous Software

1047.0   Evaluating Audio and Video Quality in Low-Cost Multimedia.. - Watson, Sasse (1996)   (Correct)
Real-time audio and video transmission over shared packet networks, such as the Internet, has become possible thanks to efficient data compression schemes and the provision of high-speed networks. Low... / different areas such as remote collaboration distance education and br networks and services are looking to HCI to provide means of assessing

1036.5   Groupware for Planning - Alterman, Landsman, Feinman.. (1998)   (Correct)
This paper develops a design of groupware for distributed planning. Users of the system work together at the same time but in different locations. The first part of the design is system support for jo... / on shared plans and collaboration. Common ground is the br Alterman The human-computer interaction issue is how to build a

1035.0   Automated Support for Requirements Negotiation - Robinson, al. (1994)   (Correct)
Developing requirements from a group of analysts and system users is a difficult task. In addition to the usual problems of individual requirements acquisition, group requirements acquisition entail... / In addition to supporting collaboration we want to achieve our br which emphasizes human-computer interaction. . Our Negotiated

1032.8   Developing Collaborative Applications Using the World Wide Web `Shell' - Lee, Girgensohn (1997)   (Correct)
v Introduction 1 Development Challenges ......................................................................................................... 2 Development Options .................................. / to improve communication and collaboration amongst distributed work br benefits User interface design or HCI concerns Coordination

1027.2   Current issues in the field of deontic logic - Krogh (1997)   (Correct)
this paper. Of course not all of these publications have been re-read, or even read at all in their completeness. unknown Current issues in the field of deontic logic Christen Krogh Group for organ... / Matsubayashi and Mario Tokoro. A collaboration mechanism on positive

1025.3   Autonomous Cyber Agents: Rules For Collaboration - Talukdar (1998)   (Correct)
A cyber agent is any program, machine or person engaged in computer-enabled work. Thus, cyber agents can vary considerably in complexity and intelligence. Can they, despite their variety, be organized... / Cyber Agents Rules For Collaboration Sarosh N. Talukdar

1024.9   Technical Communicators and System Developers Collaborating in.. - Carlshamre (1994)   (Correct)
This paper describes the development and evaluation of the Delta method extension. Because of the author's background in systems development and limited experience in the field of technical communicat... / the cornerstones was the close collaboration between technical br the human-computer interaction HCI research community has provided a

1013.2   Towards Visually Mediated Interaction using Appearance-Based Models - Howell, Buxton (1998)   (Correct)
This paper reports initial research on supporting Visually Mediated Interaction (VMI) by developing generic expression models and person-specific and generic gesture models for the control of acti... / sequences are the result of our collaboration in the ISCANIT project with br a nonverbal modality for human-computer interaction. The main approaches

1005.2   Software Support for a Virtual Planning Room - Nutt (1995)   (Correct)
Computer supported cooperative work depends on conventional personal productivity tools and on the ability of the system to provide effective means for various members involved in the work to interact... / audio streams etc. The collaboration infrastructure extends this br the details of the human-computer interaction environment while they

992.5   Facilitating Designer-Customer Communication in the World Wide Web - Tuikka, Salmela   (Correct)
This paper introduces how geographically distributed virtual prototyping, a new Internet technology, can be designed to facilitate designer-customer communication in product development of small elect... / how to implement synchronous collaboration over Internet. The theoretical br the World Wide Web Tuomo Tuikka HCI Group Technology Laboratory Dept.

992.3   Segmented Interaction History in a Collaborative Interface Agent - Rich, Sidner (1996)   (Correct)
We have developed an application-independent toolkit, called Collagen, based on the SharedPlan theory of collaborative discourse, in which interaction histories are hierarchically structured according... / history discourse segment collaboration interface agent undo br the intentional level of human-computer interaction especially as it

989.3   Toward a Compelling Sensation of Telepresence: Demonstrating a portal .. - Chen, Towles, Nyland, Welch, Fuchs (2000)   (Correct)
In 1998 we introduced the idea for a project we call the Office of the Future. Our long-term vision is to provide a better every-day working environment, with high-fidelity scene reconstruction for li... / for life-sized D tele-collaboration. In particular we want a true br projected imagery human-computer interaction and dynamic image-based

983.1   Pedagogical Agents in Virtual Learning Environments - Johnson (1995)   (Correct)
Advances in visualization and networking technologies make it possible to construct virtual learning environments, i.e., virtual worlds in which learners can immerse themselves. This paper examines is... / project is being conducted in collaboration with Lockheed Martin Inc. br environment and the human-computer interaction context one and the

974.3   Gesture Recognition for Visually Mediated Interaction - Howell, Buxton (1999)   (Correct)
This paper reports initial research on supporting Visually Mediated Interaction (VMI) by developing person-specific and generic gesture models for the control of active cameras. We describe a time... / sequences are the result of our collaboration in the ISCANIT project with br a nonverbal modality for human-computer interaction. The main approaches

968.2   Single Display Groupware: A Model for Co-present Collaboration - Stewart, Bederson, al. (1999)   (Correct)
We introduce a model for supporting collaborative work between people that are physically close to each other. We call this model Single Display Groupware (SDG). In this paper, we describe this model,... / A Model for Co-present Collaboration Jason Stewart Computer br Science Dept. UMIACS Human-Computer Interaction Lab University of

949.9   Beyond Design: Social Learning and Computer-Supported Cooperative.. - Procter, Williams (1994)   (Correct)
This paper argues that these attempts are important, but do not represent the sole contribution of the social sciences to the conception, creation and adoption of CSCW. We explore possible lessons fro... / activities are conducted in collaboration rather than being an br body of human-computer interaction HCI design principles and techniques

941.0   Using Plan Recognition in Human-Computer Collaboration - Lesh, Rich, Sidner (1999)   (Correct)
Human-computer collaboration provides a practical and useful application for plan recognition techniques. We describe a plan recognition algorithm which is tractable by virtue of exploiting proper... / Recognition in Human-Computer Collaboration Neal Lesh Charles br trend in recent work on human-computer interaction and user modeling has

935.0   Four principles for groupware design - Cockburn (1994)   (Correct)
Groupware design is at a stage where identification, clarification and validation of best practice is critical if its potential is to be realised. This paper examines and records the major causes of g... / encountered some repeatedly in collaboration support. A pragmatic br alerted human-computer interaction HCI researchers to the tar pits and

935.0   CEVA: A Tool for Collaborative Video Analysis - Cockburn, Dale   (Correct)
Video protocol analysis is a standard technique in many research disciplines including human-computer interaction and computer supported cooperative work. It is notoriously time consuming, and a varie... / partially support asynchronous collaboration between multiple analysts by br for research colleagues involved in HCI to collaboratively study a video

923.5   Shared Media Space Coordination: Mixed Mode Synchrony in.. - Wayne Robbins (1997)   (Correct)
Multimedia systems are often divided into presentational and conversational domains: those which orchestrate prerecorded scenarios and those which provide audio/video teleconferencing. To be effective... / it is the coordination of the collaboration itself that ultimately defines br environments Eri or human-computer interaction models GG this

919.7   Refining Formal Specifications of Human Computer Interaction by Graph .. - Sucrow (1998)   (Correct)
Human computer interaction can be specified successfully using the concept of information resources and the formal notation of graph grammars. In order to achieve a precise and continuous specificat... / Formal Specifications of Human Computer Interaction by Graph Rewrite Rules

918.1   Ubiquitous Smart Spaces - Abowd, Atkeson, Essa   (Correct)
s well as including personal mobile components. II.2 Applications and Benefits There is growing interest in using computing technologies to build systems that support our daily lives more effectively... / ffl Communication and collaboration support Users will be able br new paradigms for human-computer interaction through ubiquitous

909.5   Supporting Multi-Perspective Requirements Engineering - Robinson, Fickas (1994)   (Correct)
Supporting collaborating requirements engineers as they independently construct a specification is highly desirable. Here, we show how collaborative requirements engineering can be supported using a p... / results. Introduction Collaboration among multiple independent br which emphasizes human-computer interaction. Our basic rule is

908.2   Designing for all in the Information Society: Challenges towards.. - Stephanidis (1999)   (Correct)
ion entails the identification of abstract interaction components that can be used to encapsulate alternative concrete artefacts. Such abstract components are de-coupled from platform, modality, or me... / and that they demand close collaboration and coordination. . The br respect Human-Computer Interaction HCI is particularly important as

898.8   Grouplab at SkiGraph - Boyle, Kaasten, Rounding, Tam.. (2000)   (Correct)
Collaboration among distributed workgroup members is hampered by the lack of good tools to support informal interactions. These tools either fail to provide teleawareness or enable smooth transitions ... / ABSTRACT Collaboration among distributed workgroup br open source UML editor . HCI research in change management As

894.0   Utilising a Geographic Space Metaphor in a Software Development.. - Christensen (1998)   (Correct)
Current software systems are growing ever larger and more complex. This increase in size and complexity is of course reflected in the data produced in the development process and overviewing and n... / daily development tasks. Collaboration Software development is a br and Conclusions. Human-Computer Interaction - .

893.7   Mixed-Initiative Interaction between Pedagogical Agents and Students.. - Rickel, Johnson (1997)   (Correct)
Virtual reality can broaden the types of interaction between students and computer tutors. As in conventional simulation-based training, the computer can watch students practice tasks, responding to q... / to achieve more human-like collaboration. Introduction Virtual br on the potential for human-computer interaction in a virtual

883.8   Real-time Interaction in VR with a Distributed Multi-Agent System - Spoelder, Renambot, Germans, Bal..   (Correct)
We describe a Virtual Reality system that allows users at different locations to interact with a distributed multiagent system. We use RoboCup (robot soccer) as a case study. A human player who is imm... / The system supports distributed collaboration by allowing humans at br problems for the human-computer interaction for example which input

875.8   Gathering user interface design requirements for social computing - Filho, Liesenberg (1998)   (Correct)
Design for cooperation is a challenge. As designers we note that as we are moving towards the final years of this century, several areas have achieved significant breakthroughs. Among them, it is easy... / computing user interface design HCI. INTRODUCTION The final br Myers et al defines Human-Computer Interaction HCI as the study of

875.2   Embedding Critics in Design Environments - Fischer, Nakakoji, Ostwald, Stahl.. (1993)   (Correct)
Human understanding in design evolves through a process of critiquing existing knowledge and consequently expanding the store of design knowledge. Critiquing is a dialog in which the interjection of a... / critiquing paradigm to humancomputer interaction. We argue that

862.2   Adept - A task based design environment - Markopoulos, Pycock, Wilson, Johnson (1992)   (Correct)
Modern user interface development environments are based on fast prototyping which as a methodology does not incorporate any theory or design principles. Adept (Advanced design environment for prototy... / and by doing so promotes the collaboration of designers implementors br degree of usability. A framework for HCI requires cumulative progression

859.6   Tangible Interfaces for Remote Collaboration and Communication - Brave (1998)   (Correct)
Current systems for real-time distributed CSCW are largely rooted in traditional GUI-based groupware and voice/video conferencing methodologies. In these approaches, interactions are limited to visual... / Tangible Interfaces for Remote Collaboration and Communication Scott br Figure . Interface Techniques for HCI and CSCW. Physicality also plays

855.7   Interactive data analysis for building qualitatively different plans - Amant   (Correct)
This paper describes an approach to planning based on data analysis techniques, focusing on the specific problem of finding qualitatively different plans. This approach treats the interactive plann... / naive but common approach to collaboration is to automate whatever can br is a general issue in human-computer interaction. A naive but common

847.7   Agents on Stage: Advancing the State of the Art of AI - Hayes-Roth (1995)   (Correct)
for an Invited Talk Barbara Hayes-Roth Computer Science Department Stanford University 701 Welch Road, Bldg C Palo Alto, CA 94304 U.S.A. 1. Introduction Intelligent computer agents are both th... / commitment to multi-agent collaboration in achieving performance br of human-computer interaction HCI In my opinion advanced HCI

845.4   Why Are Some Representations (Sometimes) More Effective - Hahn, Kim (1999)   (Correct)
Gaphical representations are used heavily in systems analysis and design without proper verification of their usability. However, different representations have varying impacts on the effectiveness o... / of granularity. For example the collaboration diagram CD of the UMLmodels br in the human-computer interaction HCI literature Butler Jacob and John

836.7   Plans as Situated Action: An Activity Theory Approach to Workflow.. - Bardram (1997)   (Correct)
Within the community of CSCW the notion and nature of workflow systems as prescriptions of human work has been debated and criticised. Based on the work of Suchman (1987) the notion of situated acti... / system that supports the collaboration within a hospital this paper br social level interlinked. Within the HCI community Activity Theory has

824.8   I hereby confirm that I have studied this plan, and found it to be.. - Date Signed Overall   (Correct)
university applies for this right is the combination of computer science and a part of engineering science, namely the area of mechatronics. Computer science is here seen as the science about how the... / to learn and its core is a collaboration between two research groups at br systems Comp. linguistics HCI Cognitive Science Figure

815.1   Disk Paxos - Gafni, Lamport (2000)   (Correct)
We present an algorithm, called Disk Paxos, for implementing a reliable distributed system with a network of processors and disks. Like the original Paxos algorithm, Disk Paxos maintains consistency i... / interests and we encourage collaboration with university researchers. br internet appliances and human computer interaction. Our strategy is to

813.2   Mapping GUIs to Auditory Interfaces - Mynatt (1992)   (Correct)
This paper describes work to provide mappings between Xbased graphical interfaces and auditory interfaces. In our system, dubbed Mercator, this mapping is transparent to applications. The primary moti... / is necessary to support collaboration between sighted and br One important breakthrough in HCI was the development of graphical

810.4   Principles for a Usability-Oriented Pattern Language - Mahemoff, Johnston (1998)   (Correct)
High-level usability principles (e.g. "Familiarity") are difficult to apply to specific projects, and style guides providing more detailed instructions are often misinterpreted and inaccessible. An ap... / and computer should work in collaboration some modifications were br SE and human-computer interaction HCI One of the primary ways to

804.7   User Modeling in Human-Computer Interaction - Fischer (2000)   (Correct)
A fundamental objective of human-computer interaction research is to make systems more usable, more useful, and to provide users with experiences fitting their specific background knowledge and object... / support for human-computer collaboration. Collaboration in this br User Modeling in

790.8   Shared 3D Workspaces - McGrenere, Booth (1996)   (Correct)
This report provides this exploration by way of a literature survey. Some key journal articles from the above two domains as well as a single article that documents shared 3D spaces are summarized. A ... / nature of the computer supported collaboration is varied. It ranges from br that is touched upon in the HCI literature and covered thoroughly

790.7   Principles of Mixed-Initiative User Interfaces - Horvitz (1999)   (Correct)
Recent debate has centered on the relative promise of focusing user-interface research on developing new metaphors and tools that enhance users' abilities to directly manipulate objects versus direct... / for efficient agent-user collaboration to refine results. We should br engineers to enhance human-computer interaction through an elegant

789.6   Reinventing the Familiar: Exploring an Augmented Reality Design Space .. - Wendy Mackay (1998)   (Correct)
This paper describes our exploration of a design space for an augmented reality prototype. We began by observing air traffic controllers and their interactions with paper flight strips. We then worked... / of prototypes developed in collaboration with the air traffic br the th International Conference on HCI. Orlando FL. pp. - .

782.3   Database Management for Multimedia Distributed Collaborative Writing - Wear (1995)   (Correct)
Traditional computer applications have been designed to be run by one user at a time who does some work in a single medium, such as ASCII text, and very little regard has been given to the fact that p... / create barriers to group collaboration and they are normally used br study of human-computer interaction HCI has emphasized the exploration of

775.9   Interpreted Collaboration Protocols and their use in Groupware.. - Furuta, Stotts (1994)   (Correct)
The correct and timely creation of systems for coordination of group work depends on the ability to express, analyze, and experiment with protocols for managing multiple work threads. We present an ev... / Interpreted Collaboration Protocols and their use in br and semantics of human computer interaction in the context of

775.3   Usability Engineering for Virtual Environments through a Framework of .. - Gabbard, al. (1998)   (Correct)
The goal of much work in virtual environments (VEs) to date has been to produce innovative visual, aural, and haptic technology; until recently, there has been very little user-centered, usability-foc... / of an on-going synergistic collaboration in human-computer interaction br ffl Human-computer interaction HCI related literature ffl

774.5   MINNELLI - Experiences with an Interactive Information Kiosk for.. - Steiger, Suter   (Correct)
Introduction MINNELLI provides comprehensive information about the bank's retail services (Figure 1). The multimedia prototype was developed at UBILAB, the Information Technology Laboratory of the Uni... / of such a system depends on the collaboration of experts in the fields of br of experts in the fields of HCI graphic design script writing

766.0   An Agent-Based Approach to the Construction of Floristic Digital.. - Sánchez, López, al. (1998)   (Correct)
This paper describes an agent-assisted approach to the construction of floristic digital libraries, which consist of very large botanical data repositories and related services. We propose an environm... / basis for discussion academic collaboration and scholarly work. FDL br an agent-based style of human-computer interaction in which semiautonomous

761.9   Man Multi-Agent Interaction in VR: a Case Study with RoboCup. - Spoelder, Renambot, GERMANS, Bal.. (2000)   (Correct)
We describe a Virtual Reality system that allows users at different locations to interact with a multi-agent system in a natural way. We use RoboCup (robot soccer) as a case study. A human player who ... / The system supports distributed collaboration by allowing humans at br problems for the human-computer interaction for example which

758.9   Designing Storytelling Technologies to Encourage Collaboration.. - Benford, Bederson, Ĺkesson, Bayon.. (2000)   (Correct)
We describe the iterative design of two collaborative storytelling technologies for young children, KidPad and the Klump. We focus on the idea of designing interfaces to subtly encourage collaboration... / Technologies to Encourage Collaboration Between Young Children br collaboration is intended to HCIL Technical Report No. -

751.5   Mixed-Initiative Interaction - James Allen University (1999)   (Correct)
spect of effective multiagent collaboration to solve problems or perform tasks. In our minimal human-computer configuration, such tasks could include systems designed to interact with a user to design... / to coordinate their activities collaboration systems for example Most br mistake because almost all models of HCI so far are not mixedinitiative

750.9   COOPERATIVE LEARNING IN THE CLASSROOM: The Importance of a.. - Inkpen (1994)   (Correct)
Cooperative behavior of students playing an educational computer game was investigated. The combination of gender and whether one or two computers were present significantly affected the level of achi... / cooperative learning Collaboration Education Gender Games. br the mouse. KEYWORDS Human-computer interaction Computer-supported

741.6   Three Important Research Agendas for Educational Multimedia.. - Kori Inkpen (1997)   (Correct)
This paper discusses three often-overlooked characteristics of educational multimedia systems that are important for human-computer interaction (HCI) researchers: (a) learning environments have very d... / interaction styles games collaboration INTRODUCTION br for human-computer interaction HCI researchers a learning

740.1   Temperature Based Dialogue in the Duke Programming Tutor - Keim (1997)   (Correct)
The Duke Programming Tutor is a multi-modal dialogue system designed to help novice Computer Science students write, debug and understand simple programs. In this paper, we describe the architecture o... / as the primary mode of the collaboration. However on the computers br based dialogue for human-computer interaction. The Duke

733.3   Cooperative problem solving and explanation - Karsenty, Brezillon (1994)   (Correct)
Recent studies have pointed out several limitations of expert systems regarding user needs, and have introduced the concepts of cooperation and joint cognitive systems in the focus of AI. While r... / out the need for an active collaboration between the explainer and the br directly from studies of human-computer interaction. This paper presents

730.6   Inferring and Negotiating User Goals: Adaptive Dialogue Planning.. - Stein, Gulla   (Correct)
This paper presents an approach to adaptive dialogue planning in the framework of an intelligent information retrieval system (MIRACLE), which provides semantic access to multimedia information via a ... / and intelligent humancomputer collaboration see Terveen for a br other aspects of the human-computer interaction during retrieval. From

729.2   Learning User Interests through Positive Examples Using Content.. - Schwab, Kobsa, Koychev   (Correct)
An approach to learning user interests is presented that borrows from findings in the area of human-computer interaction, user modeling and information retrieval. It relies on positive evidences o... / originally collected the collaboration of different agents in the br findings in the area of human-computer interaction user modeling and

726.2   Effects of Alternate Representations of Evidential Relations on.. - Suthers (1999)   (Correct)
Over the past decade or so, a number of software environments have been created to support students engaged in collaborative investigations in science (e.g., Belvedere, CoVis, CSILE, SenseMaker, and... / representation in a paper-based collaboration tool. The differences in br evidential relations. Keywords HCI discourse analysis

725.1   Acting in Character - Hayes-Roth, van Gent, Huber   (Correct)
this paper, we report an empirical study of the model outlined above in the context of a classic master-servant scenario. We have been strongly influenced in our choice and treatment of this material ... / L and van Gent. Multi-agent collaboration in directed improvisation. br Proc. of CHI ' Conf. on Human-Computer Interaction. Denver . .

708.3   Multimodality from the User and System Perspectives - Coutaz, Nigay, Salber (1995)   (Correct)
This article is concerned with the usability and implementation of multimodal user interfaces. We show how the usability of such systems can be characterized in terms of the relations they are able ... / interactive system developed in collaboration with colleagues at Carnegie br properties. We then depart from the HCI perspective to consider the

701.0   Grammar and N-gram Collaboration for Information Retrieval Interface - Halber, Colineau, Cherchalli (1998)   (Correct)
In the context of a spoken document retrieval system, we present an algorithm for searching word lattices, which enables to increase recognition rates and to extract relevant information for the appli... / Russia. Grammar and N-gram Collaboration for Information Retrieval br Cherchalli z Human Computer Interaction Lab Thomson-CSF LCR

700.2   From PETS to Storykit: Creating New Technology with an.. - Montemayor, Alborzi, Druin, Hendler, .. (2000)   (Correct)
Working with children as our design partners, our intergenerational design team at the University of Maryland has been developing both new design methodologies and new storytelling technology for c... / of new products. Stories Collaboration and Control Storytelling br the human-computer interaction HCI community has come to recognize

700.0   A Computational Market for Information Filtering in Multi-Dimensional .. - Karakoulas (1995)   (Correct)
This paper presents the computational market of SIGMA (System of Information Gathering Marketbased Agents) as a model of decentralized decision making for the task of information filtering in multidim... / framework for supporting collaboration among agents. Each agent in br resources and human-computer interaction procedures. These

691.5   Hypertextual Concurrent Control of a Lisp Kernel - David Stotts Richard (1992)   (Correct)
Using the Trellis human/computer interaction model as an implementation vehicle, we demonstrate how to use concurrency-supporting hypertext to provide visual displays of the execution flows through ... / is especially appropriate for collaboration support protocols and other br Using the Trellis human computer interaction model as an

689.5   Story-Making with Improvisational Puppets and Actors - Hayes-Roth, van Gent   (Correct)
Improvisational actors create engaging vignettes in real time, without detailed planning, and often working within constraints provided by the audience. We are exploring the possibility of creating in... / affect other properties of the collaboration and therefore support br at the ACM Conference on Human-Computer Interaction CHI in May

679.5   TeleUSE System - Overview Alsys   (Correct)
representation of examples in a user interface design guidance system. In Wiklund, M. E., editor, Proc. of ACM INTERCHI'93 Conference on Human Factors in Computing Systems -- Adjunct Proceedings, pag... / critics to facilitate long-term collaboration in user interface design. In br design practice for the use of HCI techniques. In Jones D. M. and

679.0   `Going the Extra Half-Mile' - International Communities of Practice.. - Hildreth (2001)   (Correct)
As commercial organisations face up to modern commercial pressures and react with measures such as downsizing and outsourcing they have come to realise that they have lost a lot of knowledge as people... / of business resulting in collaboration and cooperation becoming more br Gilbert N. eds.Perspectives on HCI. Diverse Approaches Academic

673.4   Protocol Breaches and Violation Flaws - Krogh, Jones (1997)   (Correct)
This paper offer arguments in favour of employing normative notions and deontic logic when analysing cryptographic protocols. It also identifies a new class of protocol flaws called violation flaws.... /

668.5   A Computer Participant in Musical Improvisation - Walker (1997)   (Correct)
the changing roles of participants in a musical improvisation and synchronously generate appropriate contributions of its own. Musical improvisation is a collaborative activity analogous to conversati... / Object-Oriented Frameworks for Collaboration UserCentered Design Because br of the system. Many human-computer interaction researchers have

666.3   Competing software agents support human agents - Geldof, Velde   (Correct)
A community of interacting software agents can support an activity of human agents. We describe an experiment based on an existing information server showing how software agents compete for the a... / T.ed Community Computing -Collaboration over Global Information br Recent advances in human-computer interaction are promising serious

664.0   Zambia's Stop-and-Go Revolution: the Impact of Policies and.. - Howard, al. (1996)   (Correct)
this paper. Funding for this research was provided by the United States Agency for International Development (USAID), through the Food Security in Africa Cooperative Agreement (No. DAN-1190-A-00-4092-... / since the early seventies when collaboration with the British

663.6   Chrysalis: User Agents in the Construction of Floristic Digital.. - Sánchez, López, Schnase   (Correct)
User agents are the basis for an emerging style of human-computer interaction. This paper describes an agent-assisted approach to the construction of floristic digital libraries, which consist of very... / practices in virtual study and collaboration spaces. It is clear that br for an emerging style of human-computer interaction. This paper describes

662.9   A Collaboration Strategy for Autonomous, Highly Specialized Agents - Talukdar, Sachdev, Camponogara (1997)   (Correct)
The typical planning, design or operations problem has multiple objectives and constraints. Such problems can be solved using only autonomous agents, each specializing in a small and distinct subset o... / A Collaboration Strategy for Autonomous

652.4   Role Conflict in Groupware - Watt (1993)   (Correct)
Groupware and computer supported cooperative work (CSCW) systems are usually considered collaborative, but some kinds of group activity can actually be competitive. People can have different roles whi... / participant be made harder the collaboration can still break down and if br of human interaction and human-computer interaction but unfortunately

651.6   ACCESS at the Library of Congress - Marchionini (1993)   (Correct)
Supporting patron access to library collections requires significant resources in all types of libraries. Card catalogs and reference librarians have traditionally assisted patrons in locating materia... / interfaces being created. This collaboration took place in three phases. br Interaction Laboratory HCIL at the University of Maryland to

651.6   User interface consistency: an evaluation of original and revised.. - Chimera, Shneiderman (1993)   (Correct)
Original and revised versions of the National Library of Medicine MicroAnatomy Visual Library system were evaluated with an empirical test of nineteen subjects. The versions of the program's interface... / Sparks of Innovation in Human-Computer Interaction B. Shneiderman Ed.

650.4   On Clark and Schaefer's Contribution Model and its applicability to.. - Traum (1998)   (Correct)
I discuss the suitability of Clark and Schaefer's Contribution model of Grounding, as a design model for computer collaboration. This model is very appealing and, at a coarse level very influential a... / applicability to Human-Computer Collaboration David R. Traum UMIACS br acknowledgments has also been seen in HCI systems as well as human

649.8   Eyes in the Interface - Quek (1995)   (Correct)
Computer vision has a significant role to play in the human-computer interaction (HCI) devices of the future. All computer input devices serve one essential purpose. They transduce some motion or ener... / In systems which facilitate collaboration among humans the br in the human-computer interaction HCI devices of the future. All

648.1   Auditory Presentation of Graphical User Interfaces - Elizabeth Mynatt (1992)   (Correct)
This paper describes work to provide mappings between Xbased graphical interfaces and auditory interfaces. In our system, dubbed Mercator, this mapping is transparent to applications. The primary moti... / is necessary to support collaboration between sighted and br One important breakthrough in HCI was the development of graphical

646.0   Improvisational Puppets, Actors, and Avatars - Hayes-Roth, van Gent   (Correct)
this paper, we illustrate this potential with three prototypes. Improv Puppets improvise interactions with one another based on real-time directions from players. Improv Actors improvise different int... / puppets engage in a four-way collaboration on the improvisation of simple br at the ACM Conference on Human-Computer Interaction CHI in May

641.5   Engineering & Assessing Safety-Critical Systems - McDermid, Moffett   (Correct)
this paper is to give an insight into the work of the High Integrity Systems Engineering (HISE) research group of the University of York. The group employs around 25 research staff on 12 projects and ... / work is carried out in close collaboration with the Real-Time and br with the Real-Time and Human-Computer Interaction groups in York and

636.9   Multi-Scale Feature Tracking and Motion Estimation - Bretzner (1999)   (Correct)
This thesis studies the problems of feature tracking and motion estimation and presents an application of these concepts to human-computer interaction. The presentation is divided into three parts. T... / and I look forward to future collaboration. I am very grateful to br of these concepts to human-computer interaction. The presentation is

630.8   Nonvisual Presentation of Graphical User Interfaces: Contrasting Two.. - Mynatt, Weber (1994)   (Correct)
Users who are blind currently have limited access to graphical user interfaces based on MS Windows or X Windows. Past access strategies have used speech synthesizers and braille displays to present te... / for this goal is supporting collaboration between sighted and br environments. KEYWORDS Nonvisual HCI blind users graphical user

630.2   An agent-based resource allocator for close air support - Vijver (1999)   (Correct)
This report is based on a presentation to be held at the Fourth International unknown NLR-TP-99007 An agent-based resource allocator for close air support Y.A.J.R. van de Vijver NLR-TP-99007 / project EUCLID EUropean Collaboration for the Long term In Defence br software engineering and advanced HCI techniques have been applied. This

620.8   Rooms, Protocols, and Nets: Metaphors for Computer Supported.. - Pfister, Wessner, Beck-Wilson, Miao, .. (1998)   (Correct)
We discuss an integrative design for computer supported cooperative learning (CSCL) environments. Three common problems of CSCL are addressed: How to achieve social orientation and group awareness, ... / interaction can be modelled as a collaboration protocol i.e.as a br work on virtual spaces in human computer interaction learning protocols are

619.0   Experiences With The Evaluation Of CVE Applications - Steed, Tromp (1998)   (Correct)
We present our experience with a usability evaluation of two prototype CVE applications being developed by the COVEN project. The applications are a teleconferencing system aimed at future business ... / technologies. Most central to collaboration is the support for mutual br Evaluation Frameworks Methodology HCI . INTRODUCTION The

618.9   Collaborative Representations: Supporting Face to Face and Online.. - Suthers (2001)   (Correct)
The present widespread interest in the use of electronic media for presents an unprecedented opportunity for leveraging the computational medium's strengths for learning. However, existing software to... / and networking support for collaboration. Yet in this opportunity lies br and Its Applications for HumanComputer Interaction pp. -

614.8   Hybrid Approach To Spoken Query Processing In Document Retrieval.. - Nathalie Colineau   (Correct)
In the context of the THISL spoken document retrieval system, we present a hybrid approach to spoken query processing, which enables to increase recognition rates and to extract relevant information f... / and results given by doing a collaboration between the grammatical br Colineau Ariane Halber Human Computer Interaction Lab Department of

606.3   Automating the Capture of Design Knowledge: A Preliminary Study - Heather Richter Gregory (1999)   (Correct)
A large amount of design information that is generated during design often does not get recorded, resulting in a potential loss of important design knowledge. The design rationale community has offere... / has mostly focused on promoting collaboration through shared work surfaces. br research topic in Human-Computer Interaction. Projects attempted to

600.3   A Multi-version Approach to Conflict Resolution in Distributed.. - Sun, Chen (2000)   (Correct)
Groupware systems are a special class of distributed computing systems which support human-computer-human interaction. Real-time collaborative graphics editors allow a group of users to view and edit ... / for supporting unconstrained collaboration over the Internet have led us br which support human-computer-human interaction. Real-time

597.3   Planning for Information Visualization in Mixed-Initiative Systems - Brown, Cox   (Correct)
This paper describes two forms of information visualization for mixed-initiative systems associated with team collaboration and begins to discuss how plans might be formulated to achieve the visual... / systems associated with team collaboration and begins to discuss how br artificial intelligence human-computer interaction psychology education

592.9   Software for Small, Communicating Computers - Nutt (1997)   (Correct)
Computers have become an important part of today's everyday life, from their high profile use to manage corporate information, to personal information retrieval (web browsing), to information kiosks, ... / technology to support human collaboration shared information br a human-computer interface HCI that is widely accepted in the

592.2   Uncertainty, Action, and Interaction: In Pursuit of Mixed-Initiative.. - Horvitz (1999)   (Correct)
references to the automated control of turn taking in human-computer conversation, 6 and the coordinated application of a set of problem-solving methodologies. 7 I shall use the phrase to refer b... / by deeper more natural collaborations between users and computers. br to dramatically enhance human-computer interaction by allowing computers

587.6   The Trellis Project - Process Modeling for CSCW - Stotts, Furuta   (Correct)
We describe our work over the past several years on the Trellis project. The original Trellis model exploited the graph/automaton duality of classical Petri nets to formally describe interactive infor... / intended to allow expression of collaboration protocols in the context of br and semantics of human computer interaction in the context of

587.1   Learning Network Designs for Asynchronous Teams - Baerentzen, Avila, Talukdar (1997)   (Correct)
An asynchronous team (A-Team) is a network of agents (workers) and memories (repositories for the results of work). It is possible to design A-Teams to be effective in solving difficult computationa... /

578.4   Education by Engagement and Construction: A Strategic Education.. - Shneiderman (1991)   (Correct)
We can renew American education by offering students the opportunity to develop skills, experiences, and values they need to become successful individuals, workers, family members, and societal con... / educational workstations. Collaboration with Universities and br Ben Shneiderman Head Human-Computer Interaction Laboratory Professor

574.7   Towards a Framework for Hypermedia Scenarios - Reginald Hobbs   (Correct)
Scenarios have been used in many disciplines, such as software engineering, cognitive science, and HCI (HumanComputer Interaction) to aid in decision making, comprehension, design, and training. Scena... / software engineering SGML collaboration INTRODUCTION Currently br engineering cognitive science and HCI HumanComputer Interaction to aid

566.8   Let's Browse: A Collaborative Web Browsing Agent - Lieberman, al. (1999)   (Correct)
Web browsing, like most of today's desktop applications, is usually a solitary activity. Other forms of media, such as watching television, are often done by groups of people, such as families or frie... / Keywords Browsing collaboration agents user profiles

566.7   Quality of Service in a Multimedia Environment - Bogen, Hausen, Worst   (Correct)
Engineers and Managers today are co-operating in a multimedia environment buying network services from a variety of service providers. Quality of Service is an important issue for them. In order to av... / .it allows live and interactive collaboration it needs few system br communications human-computer interaction interfaces

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