This directory is created automatically and some papers may be mislabeled. Only document within the CiteSeer database are listed. The directory is intended to provide entry points for browsing the database and is not intended to be authoritative. Papers may not appear in all relevant categories. For example, papers in a sub-category may not appear in higher level categories.
218.1 i-LAND: An interactive Landscape for Creativity and Innovation - Streitz, Geißler, Holmer, Konomi.. (1999)(Correct)
We describe the i-LAND environment which constitutes an
example of our vision of the workspaces of the future, in
this case supporting cooperative work of dynamic teams
with changing needs. i-LAND req... / processes and structures of collaboration will be changing frequently br provides new forms of human-computer interaction and new forms of
214.2 Disk Paxos - Gafni, Lamport (2000)(Correct)
We present an algorithm, called Disk Paxos, for implementing a reliable
distributed system with a network of processors and disks. Like the original
Paxos algorithm, Disk Paxos maintains consistency i... / interests and we encourage collaboration with university researchers. br internet appliances and human computer interaction. Our strategy is to
181.8 Principles of Mixed-Initiative User Interfaces - Horvitz (1999)(Correct)
Recent debate has centered on the relative promise of
focusing user-interface research on developing new
metaphors and tools that enhance users' abilities to directly
manipulate objects versus direct... / for efficient agent-user collaboration to refine results. We should br engineers to enhance human-computer interaction through an elegant
163.6 Single Display Groupware: A Model for Co-present Collaboration - Stewart, Bederson, al. (1999)(Correct)
We introduce a model for supporting collaborative work between people that are physically close to each other. We call this
model Single Display Groupware (SDG). In this paper, we describe this model,... / A Model for Co-present Collaboration Jason Stewart Computer br Science Dept. UMIACS Human-Computer Interaction Lab University of
153.1 Survey of the State of the Art in Human Language Technology - Cole, Mariani, Uszkoreit, Varile.. (1997)(Correct)
This book surveys the state of the art of human language technology. The goal of the survey is to provide an interested reader with an overview of the field---the main areas of work, the capabilities ... / utilize all of this knowledge. Collaboration among researchers in each of br the vision of graceful human computer interaction using natural
137.1 Extended Static Checking - Detlefs, Leino, Nelson, Saxe (1998)(Correct)
The paper describes a mechanical checker for software that catches many common
programming errors, in particular array index bounds errors, nil dereference
errors, and synchronization errors in multi-... / interests and we encourage collaboration with university researchers. br appliances and human computer interaction. Our strategy is to
130.4 Migratory Applications - Bharat, Cardelli (1995)(Correct)
We introduce a new genre of user interface applications that
can migrate from one machine to another, taking their user
interface and application contexts with them, and continue
from where they left ... / support many new agent-based collaboration metaphors. The ability to br The goal of the human-computer interaction community is to make
114.2 MeetingManager: A Collaborative Tool in the Intelligent Room - Oh, Tuchinda, Wu (2001)(Correct)
this paper,
we describe our MeetingManager system, a multiuser
multimodal collaboration tool for planning, facilitating,
and browsing structured meetings unknown MeetingManager: A Collaborative Tool i... / a natural environment for smart collaboration. In this paper we describe br the free-form meeting support of the HCI community. The MeetingManager
109.0 Using Plan Recognition in Human-Computer Collaboration - Lesh, Rich, Sidner (1999)(Correct)
Human-computer collaboration provides a practical and useful application for
plan recognition techniques. We describe a plan recognition algorithm which is tractable by
virtue of exploiting proper... / Recognition in Human-Computer Collaboration Neal Lesh Charles br trend in recent work on human-computer interaction and user modeling has
99.9 Let's Browse: A Collaborative Web Browsing Agent - Lieberman, al. (1999)(Correct)
Web browsing, like most of today's desktop applications, is
usually a solitary activity. Other forms of media, such as
watching television, are often done by groups of people,
such as families or frie... / Keywords Browsing collaboration agents user profiles
97.1 COLLAGEN: A Collaboration Manager for Software Interface Agents - Rich (1998)(Correct)
We have implemented an application-independent collaboration manager, called Collagen,
based on the SharedPlan theory of discourse, and used it to build a software interface
agent for a simple air tra... / COLLAGEN A Collaboration Manager for Software br a new paradigm for human-computer interaction which explicitly
93.6 An Introduction to Software Agents - Bradshaw (1997)(Correct)
ion and delegation: Agents can be made extensible and composable in ways that common iconic interface objects cannot. Because we can "communicate" with them, they can share our goals, rather than simp... / set Agent Communication Collaboration and Mobility details br object computing human-computer interaction intelligent and
90.9 Architecture and Implementation of a Java Package for Multiple Input.. - Hourcade (1999)(Correct)
A major difficulty in writing Single Display Groupware (co-present collaborative) applications is getting input from multiple devices. We introduce MID, a Java package that addresses this problem and ... / INTRODUCTION Communication collaboration and coordination are br available at www.cs.umd.edu hcil mid MID consists of a
74.2 COCA: Collaborative Objects Coordination Architecture - Li (1998)(Correct)
Coordination policies vary from collaboration to collaboration and are even subject to evolution in different phases of the same collaboration. It is vital for collaborative systems to be flexible eno... / Coordination policies vary from collaboration to collaboration and are even br systems in which human-computer interaction patterns are generally
68.5 Using a Room Metaphor to Ease Transitions in Groupware - Greenberg, Roseman (1998)(Correct)
Many groupware systems contain gaps that hinder or block natural social interaction or that do not let
people easily move between different styles of work. We believe that the adoption of a room metap... / single user applications collaboration-aware groupware video br Computers XI Proceedings of the HCI' pp. - . Springer-Verlag.
68.5 Reinventing the Familiar: Exploring an Augmented Reality Design Space .. - Wendy Mackay (1998)(Correct)
This paper describes our exploration of a design space for an
augmented reality prototype. We began by observing air
traffic controllers and their interactions with paper flight
strips. We then worked... / of prototypes developed in collaboration with the air traffic br the th International Conference on HCI. Orlando FL. pp. - .
57.9 Policies and Roles in Collaborative Applications - Edwards (1996)(Correct)
Collaborative systems provide a rich but potentially chaotic
environment for their users. This paper presents a system
that allows users to control collaboration by enacting
policies that serve as ge... / to sustain the mechanics of the collaboration attending to their tools and br of the ACM Conference on Computer-Human Interaction April -May .
57.1 Models and Technologies for the Coordination of Internet Agents: A.. - Papadopoulos (2000)(Correct)
Agent technology has evolved rapidly over the past few years along a number of dimensions giving rise to numerous "flavours" of agents such as intelligent agents, mobile agents, etc. One of the most... / that basic services for collaboration that include the coordination br Distributed Computing and Human Computer Interaction as entities that enjoy
57.1 Conversation Trees and Threaded Chats - Smith, Cadiz, Burkhalter (2000)(Correct)
Chat programs and instant messaging services are
increasingly popular among Internet users. However, basic
issues with the interfaces and data structures of most forms
of chat limit their utility for ... / Marc Smith JJ Cadiz Collaboration Multimedia Group Microsoft br sociology communication CSCW and HCI share a focus on the challenges
57.1 A Wearable Spatial Conferencing Space - Billinghurst Bowskill (1998)(Correct)
Wearable computers provide constant access to
computing and communications resources. In this paper
we describe how the computing power of wearables can
be used to provide spatialized 3D graphics and ... / wearable can be used to support collaboration between multiple remote br broad trends emerging in human-computer interaction is the increasing
56.7 Locating and Tracking of Human Faces with Neural Networks - Hunke (1994)(Correct)
Effective Human--to--Human communication involves both auditory and visual
modalities, providing robustness and naturalness in realistic communication
situations. Recent efforts at our lab are aimed a... / I gratefully acknowledge the collaboration between the University of br neural networks human computer interaction Abstract Effective
51.4 Roomware for Cooperative Buildings: Integrated Design of.. - Streitz (1998)(Correct)
In this paper, we introduce the concepts of "cooperative buildings" and
"roomware" and place them in the context of the integrated design of real, physical,
resp. architectural spaces and virtual,... / human communication and collaboration. By the choice of this term we br creativity support CSCW human-computer interaction. Introduction
46.8 Confluence of Computer Vision and Interactive Graphics for Augmented.. - Klinker (1997)(Correct)
Augmented reality (AR) is a technology in which a user's view of the real world is enhanced or augmented with additional information generated from a computer model. Using AR technology, users can i... / the support for user collaboration and awareness and the br society future human-computer interaction will be highly
45.7 Principles for a Usability-Oriented Pattern Language - Mahemoff, Johnston (1998)(Correct)
High-level usability principles (e.g. "Familiarity") are
difficult to apply to specific projects, and style guides providing
more detailed instructions are often misinterpreted
and inaccessible. An ap... / and computer should work in collaboration some modifications were br SE and human-computer interaction HCI One of the primary ways to
45.4 TouchCounters: Designing Interactive Electronic Labels for Physical.. - Yarin, Ishii (1999)(Correct)
We present TouchCounters, an integrated system of
electronic modules, physical storage containers, and
shelving surfaces for the support of collaborative physical
work. Through physical sensors and lo... / adoption of computer-supported collaboration to highly specialized br And A Summary Of Our Contribution To Hci. System Overview Components
45.4 User Interface Directions For The Web - Nielsen (1999)(Correct)
signing a large site requires collaboration
between a team of UI professionals, and some UI
will prefer to stay with their traditional role of software
design rather than moving into the wild world
of... / designing a large site requires collaboration between a team of UI br of hypertext and human-computer interaction and are thus
42.8 Efficient and Flexible Value Sampling - Burrows, Erlingson, Leung.. (2000)(Correct)
This paper presents novel sampling-based techniques for collecting statistical profiles
of register contents, data values, and other information associated with instructions,
such as memory latencies.... / interests and we encourage collaboration with university researchers. br retrieval and human computer interaction including
42.8 Gaining Intellectual Control of Software Development - Boehm, Basili (2000)(Correct)
this report recommends a "software engineering" or
a "software research" agenda, and how software
research should address such areas as operating systems,
networking, artificial intelligence, and data... / even at leisure. HCI and collaboration Operational stakeholders br for repenting even at leisure. HCI and collaboration Operational
39.9 Tangible Interfaces for Remote Collaboration and Communication - Brave (1998)(Correct)
Current systems for real-time distributed CSCW are largely
rooted in traditional GUI-based groupware and voice/video
conferencing methodologies. In these approaches,
interactions are limited to visual... / Tangible Interfaces for Remote Collaboration and Communication Scott br Figure . Interface Techniques for HCI and CSCW. Physicality also plays
39.1 AVIARY - A Generic Virtual Reality Interface for Real Applications - West, Howard, Hubbold, Murta.. (1993)(Correct)
This paper introduces the work of the Advanced Interfaces Group at the University of Manchester, which is applying recent innovations in the field of human-computer interaction to important realworld ... / develop our ideas for these in collaboration with companies and other br in the field of human-computer interaction to important realworld
37.6 Coupling the User Interfaces of a Multiuser Program - Dewan, Choudhary (1995)(Correct)
objects define underlying data
while view objects define how these data are viewed and manipulated by users. An abstract object is shared among a
group of users by creating a view object for each of t... / Key Words and Phrases collaboration computer supported
36.3 Interaction Techniques For Common Tasks In Immersive Virtual.. - Bowman (1999)(Correct)
13.44> . Drew Kessler for help with the SVE toolkit . The Virtual Environments group at Georgia Tech . The numerous experimental subjects who volunteered their time . Dawn Bowman iv TABLE OF CONTENTS ... / and Ben Watson for various collaborations and discussions The br SUMMARY Human-Computer Interaction HCI in three dimensions is not
34.7 Open Implementation and Flexibility in CSCW Toolkits - Dourish (1996)(Correct)
3
Abstract
The design of Computer-Supported Cooperative Work (CSCW) systems involves a variety of disciplinary
approaches, drawing as much on sociological and psychological perspectives on group
an... / activity over the course of a collaboration and so forth. Based on an br . Flexibility and Tailorability in HCI .
34.2 Evaluating Emergent Collaboration on the Web - Terveen, Hill (1998)(Correct)
Links between web sites can be seen as evidence of a type
of emergent collaboration among web site authors. We
report here on an empirical investigation into emergent
collaboration. We developed a web... / Evaluating Emergent Collaboration on the Web Loren Terveen br cooperative work human computer interaction information access
32.9 Design for Privacy in Ubiquitous Computing Environments - Bellotti, Sellen (1993)(Correct)
Current developments in information technology are leading
to increasing capture and storage of information about
people and their activities. This raises serious issues about
the preservation of priv... / to successful communication and collaboration amongst users as well as to br Computers VII Proceedings of the HCI' Conference York UK September
29.7 A Taxonomy of Usability Characteristics in Virtual Environments - Gabbard, Hix (1997)(Correct)
Despite intense and wide-spread research in both virtual environments (VEs) and usability, the exciting new technology of VEs has not yet been closely coupled with the important characteristic of usab... / of Users Location of Users and Collaboration . . . br commitment to Virginia Tech's HCI and VE programs. These people
29.7 Plans as Situated Action: An Activity Theory Approach to Workflow.. - Bardram (1997)(Correct)
Within the community of CSCW the notion and nature of workflow systems as
prescriptions of human work has been debated and criticised. Based on the work of Suchman
(1987) the notion of situated acti... / system that supports the collaboration within a hospital this paper br social level interlinked. Within the HCI community Activity Theory has
28.9 "Living Design Memory" - Framework, Implementation, Lessons Learned - Terveen, Selfridge (1995)(Correct)
This paper first explores the knowledge management problem in more detail and
discuss challenges to acquiring, maintaining, and disseminating design
knowledge. We then describe a framework for integra... / memory human-computer collaboration and cooperative work he is a br Bell Laboratories In Human-Computer Interaction Loren G. Terveen
28.5 Evaluating Humanoid Synthetic Agents in E-Retail Applications - Helen Mcbreen Mervyn (2001)(Correct)
This paper presents the results of three experiments designed to evaluate the effectiveness and user
acceptability of humanoid synthetic agents in electronic retail applications. In the first experime... / efficient engaging and social collaboration between humans and machines br guarantees successful human-computer interaction. There is an urgent need
28.5 More Than Just Another Pretty Face: Embodied Conversational Interface .. - Cassell (2000)(Correct)
this article I describe some of the features of human-human conversation that are being implemented in this new
genre of embodied conversational agents. Then I describe an embodied conversational agen... / cost and to support efficient collaboration between human and machines br be fruitfully applied to human-computer interaction including mixed
27.2 Let's browse: a collaborative browsing agent - Lieberman, Van Dyke, Vivacqua (1999)(Correct)
Web browsing, like most of today's desktop applications, is usually a solitary activity. Other forms of media, such as watching television,
are often done by groups of people, such as families or frie... / Keywords Browsing Collaboration Agents User profiles . br the Human-Computer Interaction HCI community of which it is a part
27.2 Footprints in the Snow - Munro, Höök, Benyon (1999)(Correct)
er than use more formalised
information artefacts. When navigating cities people tend to ask other people for advice rather than
study maps (Streeter and Vitello, 1985), when trying to find informatio... / project called PERSONA a collaboration between the Swedish Institute br of human-computer interaction HCI has not really kept pace with the
27.1 Agent-Based Interaction - Wood (1994)(Correct)
My chosen research topic covers the use of agents in human-computer interaction (HCI). These interface agents are autonomous software components that undertake tasks on behalf of their user. The term ... / and security concerns over agent collaboration. By actually implementing the br in human-computer interaction HCI These interface agents are
24.6 An Overview of Human-Computer Collaboration - Terveen (1994)(Correct)
This paper introduces the special issue of Knowledge-Based Systems on HumanComputer
Collaboration (HCC). It derives a set of fundamental issues from
a definition of collaboration, introduces two major... / An Overview of Human-Computer Collaboration Loren G. Terveeen AT T br AI and HumanComputer Interaction HCI From AI it draws knowledge
22.8 Using Explicit Requirements and Metrics for Interface Agent User.. - Brown, Jr. (1998)(Correct)
The complexity of current computer systems and software
warrants research into methods to decrease the cognitive
load on users. Determining how to get the right information
into the right form with th... / of suggestions Collaboration We require all interface br AI human-computer interaction HCI and user modeling communities
22.8 Multi-faceted Insight through Interoperable Visual Information.. - Hetzler (1998)(Correct)
To gain insight and understanding of complex information
collections, users must be able to visualize and explore
many facets of the information. This paper presents several
novel visual methods from ... / and Its Applications for Human-Computer Interaction. Erlbaum . .
22.8 Adaptive Educational Systems on the World-Wide-Web: A Review of.. - Brusilovsky (1998)(Correct)
This paper provides a short review and a state of the art report on Webbased adaptive educational systems. The systems are analyzed according to applied adaptation technologies. 1. Introduction Web-... / problem solving support and collaboration support or the adaptive br Peter Brusilovsky Human-Computer Interaction Institute Carnegie
22.8 Network-Enabled Solvers and the NetSolve Project - Casanova Dongarra (1998)(Correct)
on.
To facilitate the construction of such systems, development of new programming
environments which integrate computational, data gathering, data
storage, resource management, and human-computer i... / framework also allows increased collaboration between research teams. br resource management and human-computer interaction into a common framework
20.2 Evaluating Audio and Video Quality in Low-Cost Multimedia.. - Watson, Sasse (1996)(Correct)
Real-time audio and video transmission over shared packet networks, such as the Internet, has become possible thanks to efficient data compression schemes and the provision of high-speed networks. Low... / different areas such as remote collaboration distance education and br networks and services are looking to HCI to provide means of assessing
20.2 Tactile Programming: A Unified Manipulation Paradigm Supporting.. - Repenning (1996)(Correct)
Although visual programming techniques have been used to lower the threshold of programming for end users, they are not
sufficient for creating end user programming environments that are both easy to ... / . . The Collaboration World br programming languages VL Topics HCI issues for VLs Visual Programming
19.7 Supporting Multi-Perspective Requirements Engineering - Robinson, Fickas (1994)(Correct)
Supporting collaborating requirements engineers as they independently construct a specification is highly desirable. Here, we show how collaborative requirements engineering can be supported using a p... / results. Introduction Collaboration among multiple independent br which emphasizes human-computer interaction. Our basic rule is
19.7 Interpreted Collaboration Protocols and their use in Groupware.. - Furuta, Stotts (1994)(Correct)
The correct and timely creation of systems for coordination
of group work depends on the ability to express,
analyze, and experiment with protocols for managing
multiple work threads. We present an ev... / Interpreted Collaboration Protocols and their use in br and semantics of human computer interaction in the context of
18.1 Effects of Alternate Representations of Evidential Relations on.. - Suthers (1999)(Correct)
Over the past decade or so, a number of software environments have been
created to support students engaged in collaborative investigations in science (e.g.,
Belvedere, CoVis, CSILE, SenseMaker, and... / representation in a paper-based collaboration tool. The differences in br evidential relations. Keywords HCI discourse analysis
18.1 Multi-Scale Feature Tracking and Motion Estimation - Bretzner (1999)(Correct)
This thesis studies the problems of feature tracking and motion estimation and
presents an application of these concepts to human-computer interaction. The
presentation is divided into three parts.
T... / and I look forward to future collaboration. I am very grateful to br of these concepts to human-computer interaction. The presentation is
18.1 A Study of Musical Instrument Classification Using Gaussian Mixture.. - Marques, Moreno (1999)(Correct)
Compaq Computer Corporation, 1999
This work may not be copied or reproduced in whole or in part for any commercial purpose.
Permission to copy in whole or in part without payment of fee is granted ... / plan. This may involve direct collaboration with other technical br both core computing and human-computer interaction and to use the
17.2 Tools for Implementing Groupware: Survey and Evaluation - Urnes, Nejabi (1994)(Correct)
ion means the logical separation of the code
of a groupware application into the functional core and the user interface part. Development of
synchronous groupware is thought to benefit from abstractio... / we are mostly concerned with collaboration aware groupware in this br interfaces evolved from traditional HCI how its role is completely
17.1 Utility Theory-Based User Models for Intelligent Interface Agents - Brown, Santos, Jr., Banks (1998)(Correct)
An underlying problem of current interface agent research is
the failure to adequately address effective and efficient knowledge representations
and associated methodologies suitable for modeling th... / without direct intervention collaboration the ability to br by the human-computer interaction HCI community. Customizable
17.1 Achieving Convergence, Causality-preservation, and.. - Chengzheng Sun (1998)(Correct)
ing with credit is permitted. To copy otherwise, to republish, to post on
servers, to redistribute to lists, or to use any component of this work in other works, requires prior
specific permission and... / and for supporting unconstrained collaboration have led us to adopt a br Conference on Human-Computer Interaction San Francisco August
17.1 Autonomous Cyber Agents: Rules For Collaboration - Talukdar (1998)(Correct)
A cyber agent is any program, machine or person engaged
in computer-enabled work. Thus, cyber agents can vary
considerably in complexity and intelligence. Can they,
despite their variety, be organized... / Cyber Agents Rules For Collaboration Sarosh N. Talukdar
17.0 MOOSE: an object-oriented multimodeling and simulation application.. - Cubert, Fishwick (1997)(Correct)
MOOSE (Multimodel Object Oriented Simulation Environment) is an application framework for modeling and
simulation, under development at University of Florida, based on Object Oriented Physical Modelin... / details. This facilitates collaboration and distributed modeling. br process through an intuitive HCI human computer interface but
17.0 A Structure from Motion Approach using Constrained Deformable Models.. - Kang (1997)(Correct)
In this technical report, we address the problem of recovering 3-D models from sequences of uncalibrated images with unknown correspondence. To that end, we integrate tracking, structure from motion w... / plan. This may involve direct collaboration with other technical br both core computing and human-computer interaction and to use the
14.4 Segmented Interaction History in a Collaborative Interface Agent - Rich, Sidner (1996)(Correct)
We have developed an application-independent toolkit, called Collagen, based on the SharedPlan theory of collaborative discourse, in which interaction histories are hierarchically structured according... / history discourse segment collaboration interface agent undo br the intentional level of human-computer interaction especially as it
14.2 Adaptive Hyperbooks: Adaptation for Project-Based Learning Resources - Henze (2000)(Correct)
Contents
1 Introduction 8
2 Adaptive Hypermedia Systems 10
2.1 Hypertext and Hypermedia . . . . . . . . . . . . . . . . . . . . . . . 10
2.2 Adaptive Hypermedia Systems . . . . . . . . . . . . . . . ... / capabilities for team-work and collaboration. . Constructivism as a
14.2 Data abstraction and information hiding - Leino, Nelson (2000)(Correct)
This paper describes an approach for verifying programs in the presence of data
abstraction and information hiding, which are key features of modern programming
languages with objects and modules. The... / interests and we encourage collaboration with university researchers. br retrieval and human computer interaction including
14.2 Biologically Motivated Distributed Design for Adaptive Knowledge.. - Rocha, Bollen (2000)(Correct)
this article in addition to DIS are: IR (Information Retrieval), SA unknown
This sub-section draws from on-going collaboration with Cliff Joslyn at the Los Alamos National
Laboratory. Many of ideas... / sub-section draws from on-going collaboration with Cliff Joslyn at the Los br . In Press. . Human-Computer Interaction And Biology We
14.2 User Modeling in Human-Computer Interaction - Fischer (2000)(Correct)
A fundamental objective of human-computer interaction research is to make systems more usable, more useful, and to provide users with experiences fitting their specific background knowledge and object... / support for human-computer collaboration. Collaboration in this br User Modeling in
14.2 A Multi-version Approach to Conflict Resolution in Distributed.. - Sun, Chen (2000)(Correct)
Groupware systems are a special class of distributed
computing systems which support human-computer-human interaction.
Real-time collaborative graphics editors allow a group of users
to view and edit ... / for supporting unconstrained collaboration over the Internet have led us br which support human-computer-human interaction. Real-time
14.2 An analysis of WebWho: How does awareness of presence affect written.. - Ljungstrand, Segerstad (2000)(Correct)
We present preliminary results from a study of how
awareness of presence affects instant messaging in a
computer lab. The easily accessible web based awareness
tool, WebWho, visualizes a large univers... / logged in. It supports emergent collaboration and coordination between br much attention within the CSCW and HCI communities. However most systems
14.2 The PLAY Research Group: Entertainment and Innovation in Sweden - Holmquist (2000)(Correct)
In a short time the research group PLAY has established an
unorthodox but effective work style, where a creative
approach to research in information technology is combined
with a strong focus on achie... / innovative IT research in collaboration with local industry partners. br industrial partners. Keywords HCI research groups future HCI
14.2 Interactive Problem Solving Via Algorithm Visualization - Pearl Pu Database (2000)(Correct)
COMIND is a tool for conceptual design of industrial
products. It helps designers define and evaluate the initial
design space by using search algorithms to generate sets
of feasible solutions. Two al... / i.e.human-machine collaboration for solving complex problems. br methods that support human and computer interaction at the problem
14.2 Designing for mobility - an integration approach supporting multiple.. - Nielsen, Søndergaard (2000)(Correct)
Based on an empirical study of a wastewater treatment plant we present an integrated
prototype for PCs and PDAs. It supports getting an overview of the wastewater
treatment process and making system... / as a vital and integral part of collaboration in a distributed setting. br research cooperation in the areas of HCI and CSCW involving research- ers
14.2 Project Work in Networked Distance Education - Knudsen, Helbo, Jensen.. (2000)(Correct)
Project organized problem based learning is a successful concept for on-campus
education at Aalborg University. Recently it has been the basis in networked distance
education as well. This paper des... / motivator enhancing peer collaboration and that networked br paradigm Databases Human Computer Interaction and Web-tools. The
14.2 Exploring Property-based Document Organization in a Collaborative.. - Huang, Michiels (2000)(Correct)
This paper investigates the applicability of property-based document organization to NotePals, a collaborative notesharing system [1,2]. The traditional hierarchical structure for organizing documents... / document organization group collaboration NotePals note sharing. br groups e.g. Statistics class HCI research group etc.to share
14.2 A Storytelling Robot for Pediatric Rehabilitation - Plaisant (2000)(Correct)
We are developing a prototype storytelling robot for use with children in rehabilitation. Children can remotely control a large furry robot by using a variety of body sensors adapted to their disabili... / This work is the result of the collaboration of a university laboratory and br Interaction Laboratory HCIL has done extensive work in
14.2 Charting Past, Present and Future Research in Ubiquitous Computing - Abowd, Mynatt (2000)(Correct)
The proliferation ofcomputing into the physical world promises more than the ubiquitous
availability of computing infrastructure; it suggests new paradigms of interaction inspired by
constant acces... / critical mass acceptance and collaboration imply scaling with respect to br the remaining research challenges for HCI researchers to pursue in the new
12.7 A Computer Participant in Musical Improvisation - Walker (1997)(Correct)
the changing roles of participants in a musical improvisation and synchronously generate appropriate contributions of its own. Musical improvisation is a collaborative activity analogous to conversati... / Object-Oriented Frameworks for Collaboration UserCentered Design Because br of the system. Many human-computer interaction researchers have
12.7 Bringing Treasures to the Surface: Iterative Design for the Library.. - Plaisant (1997)(Correct)
The Human-Computer Interaction Lab worked with a team for the Library of Congress (LC) to develop and test interface designs for LC's National Digital Library Program. Three iterations are described a... / Program NDLP The goals of the collaboration were to establish a br www.cs.umd.edu projects hcil ABSTRACT The Human-Computer
12.3 Nonvisual Presentation of Graphical User Interfaces: Contrasting Two.. - Mynatt, Weber (1994)(Correct)
Users who are blind currently have limited access to
graphical user interfaces based on MS Windows or X
Windows. Past access strategies have used speech
synthesizers and braille displays to present te... / for this goal is supporting collaboration between sighted and br environments. KEYWORDS Nonvisual HCI blind users graphical user
12.3 Providing Access to Graphical User Interfaces - Not Graphical Screens - Edwards (1994)(Correct)
this paper, we discuss the historical reasons for this mismatch as well as analyze the contents of graphical user interfaces. Next, we describe one possible way for a blind user to interact with a gra... / addressed in the design. First collaboration between blind and sighted br revolution in methods of human-computer interaction for a large portion of
12.0 Mapping GUIs to Auditory Interfaces - Mynatt (1992)(Correct)
This paper describes work to provide mappings between Xbased
graphical interfaces and auditory interfaces. In our
system, dubbed Mercator, this mapping is transparent to
applications. The primary moti... / is necessary to support collaboration between sighted and br One important breakthrough in HCI was the development of graphical
11.5 Coordination Infrastructure in Collaborative Systems - Edwards (1995)(Correct)
models of information sharing, and runtime support based on those models, are by themselves
incomplete for the task of constructing robust, practical collaborative applications. To be usable, we must
... / Asynchronous and Autonomous Collaboration .
11.4 Utilising a Geographic Space Metaphor in a Software Development.. - Christensen (1998)(Correct)
Current software systems are growing ever larger and more complex. This increase
in size and complexity is of course reflected in the data produced in the
development process and overviewing and n... / daily development tasks. Collaboration Software development is a br and Conclusions. Human-Computer Interaction - .
11.4 On Clark and Schaefer's Contribution Model and its applicability to.. - Traum (1998)(Correct)
I discuss the suitability of Clark and Schaefer's Contribution model of Grounding, as a design model
for computer collaboration. This model is very appealing and, at a coarse level very influential a... / applicability to Human-Computer Collaboration David R. Traum UMIACS br acknowledgments has also been seen in HCI systems as well as human
11.4 Content Adaptation for Audio-based Hypertexts in Physical Environments - Elena Not (1998)(Correct)
The most important new issue emerging when allowing the fruition of a hypermedia
repository of information while the user is moving in a physical space is the fact
that information is presented in dif... / a project IRST is developing in collaboration with the Civic Museum of br too. However the human computer interaction in augmented space is
11.4 Collaborative Concept Extraction from Documents - Nakata (1998)(Correct)
A group of individuals who share the same interest or a task, would profit from making use of the knowledge possessed by the group. It is then essential that such a body of knowledge, or "community kn... / index generated and enhances collaboration between the members of the br same concept has been addressed in HCI FLGD A community can be
9.0 Requirements Interaction Management - Robinson, al. (1999)(Correct)
ion. Requirements may be distinguished based on the abstraction level of their description.
A requirement may be further defined by add new details defined in more specialized subrequirements.
Through... / problem solving coordination collaboration Negotiation Support Systems br such as that concerning human-computer interaction requirements can
9.0 Supporting Creativity with Advanced Information-Abundant User.. - Shneiderman (1999)(Correct)
A challenge for human-computer interaction researchers and user interface designers is to
construct information technologies that support creativity. This ambitious goal can be attained if
designers b... / cognitive principles and collaboration. HCIL Technical Report No. br principles and collaboration. HCIL Technical Report No. - July
9.0 Mixed-Initiative Interaction - James Allen University (1999)(Correct)
spect of effective multiagent collaboration
to solve problems or perform tasks. In
our minimal human-computer configuration,
such tasks could include systems designed
to interact with a user to design... / to coordinate their activities collaboration systems for example Most br mistake because almost all models of HCI so far are not mixedinitiative
9.0 Robust Finger Tracking with Multiple Cameras - Jennings (1999)(Correct)
This paper gives an overview of a system for robustly tracking the 3D position and orientation of a finger using a few closely spaced cameras. Accurate results are obtained by combining features of st... / include robot and human collaboration virtual reality interfaces br pointer -has proven very useful for HCI hand gestures could provide DOF
9.0 "Making Place" to Make IT Work: Empirical Explorations of HCI for.. - Kristoffersen, Ljungberg (1999)(Correct)
This paper addresses issues of user interface design,
relating to ease of use, of handheld CSCW. In particular,
we are concerned with the requirements that arise from
situations in which a traditional... / people use mobile computers in collaboration represents new challenges to br IT Work Empirical Explorations of HCI for Mobile CSCW Steinar
9.0 Between Information and Communication: Middle Spaces in Computer.. - Hoadley, Enyedy (1999)(Correct)
In this paper, we identify two categories of media that are common in computer-supported collaborative learning and software in general: communication media, and information media. These two types of ... / interfaces. Keywords Collaboration Interaction Design br a special issue of the human-computer interaction journal interactions
9.0 Interacting in Chaos - Olsen, Jr. (1999)(Correct)
this article. To resolve the problems
created by such diversity we must focus on
representations that are naturally convergent.
Such convergence will be driven not by computational
forces or mandates ... / are in the current environment. Collaboration must be Pervasive
9.0 Privacy Critics: UI Components to Safeguard Users' Privacy - Ackerman, Cranor (1999)(Correct)
Creating usable systems to protect online privacy is an inherently difficult problem. Privacy critics are semiautonomous agents that help people protect their online privacy by offering suggestions an... / agent architectures CSCW collaboration P P. INTRODUCTION br class of interface problem. The HCI restatement of the privacy problem
9.0 WebWho: Support for Student Awareness and Coordination - Ljungstrand (1999)(Correct)
this paper, WEBWHO, is a lightweight, value-adding
service that relies on readily available server status information, which is refined
and visualized in a way that is easily accessible to individuals... / present and supports emergent collaboration and coordination between br gained much attention within CSCW and HCI research e.g.Dourish Bellotti
8.6 Design: Educational Electronic Multi-Player Games - A Literature.. - McGrenere (1996)(Correct)
Over the past two decades electronic games have become ingrained in our culture. Children's
fixation with these games initially alarmed parents and educators, but educational researchers
soon question... / games so that they support collaboration and competition among the br . HCI
8.6 Eyes in the Interface - Quek (1995)(Correct)
Computer vision has a significant role to play in the human-computer interaction (HCI) devices of the future. All computer input devices serve one essential purpose. They transduce some motion or ener... / In systems which facilitate collaboration among humans the br in the human-computer interaction HCI devices of the future. All
8.6 Auditory Presentation of Graphical User Interfaces - Elizabeth Mynatt (1992)(Correct)
This paper describes work to provide mappings between Xbased
graphical interfaces and auditory interfaces. In our
system, dubbed Mercator, this mapping is transparent to
applications. The primary moti... / is necessary to support collaboration between sighted and br One important breakthrough in HCI was the development of graphical
8.5 Towards Real-Scale Business Transaction Workflow Modelling - Barros, Hofstede, Proper (1997)(Correct)
While the specification languages of workflow management systems focus on process execution semantics, the successful development of workflows relies on a fuller conceptualisation of business processi... / by incorporating aspects of collaboration and coordination in business br human to computer interaction HCI and temporal aspects to enhance
8.5 WorldBeat: Designing a Baton-Based Interface for Interactive . . . - Borchers (1997)(Correct)
This paper presents the interface design of the WorldBeat
system, an interactive exhibit about using computers in
musical education, and as musical instruments. The system
allows even computer and mu... / can become more cooperative as collaboration-aware systems begin to br to Looking to the Future of HCI. BACKGROUND The WorldBeat
8.5 TeleNotes: Managing lightweight interactions in the desktop - Whittaker, Swanson, Kucan, Sidner (1997)(Correct)
Communication theories and technology have tended to focus on extended, formal meetings and
neglected a prevalent and vital form of workplace communication, namely lightweight
communication. Unlike fo... / Research on scientific collaboration has shown that physical br mediated interaction. Human Computer Interaction - . OLSON
7.4 Towards a Medium for Agent-Based Interaction - Wood (1994)(Correct)
This report attempts to show that there is a fundamental need for the creation of a software medium that aids interaction of human and software agents by actively supporting various communication styl... / a Medium for Software-Human Collaboration . . Prototyping the br who I chatted to at the CHI' and HCI' conferences especially the
6.1 Requirements Engineering: An Integrated View of Representation.. - Jarke, Pohl, Jacobs, Nissen.. (1993)(Correct)
ions for various
domains have been proposed as templates and mechanisms for analogical transfer of
knowledge between domains belonging to the same class [GiHo83; Grei88].
The importance of domain know... / Modelling and Application Proc. HCI ' Cambridge University Press br needs good knowledge of human-computer interaction. A second obvious
5.7 Software Support for a Virtual Planning Room - Nutt (1995)(Correct)
Computer supported cooperative work depends on conventional personal productivity tools
and on the ability of the system to provide effective means for various members involved in the
work to interact... / audio streams etc. The collaboration infrastructure extends this br the details of the human-computer interaction environment while they
5.7 Agents on Stage: Advancing the State of the Art of AI - Hayes-Roth (1995)(Correct)
for an Invited Talk
Barbara Hayes-Roth
Computer Science Department
Stanford University
701 Welch Road, Bldg C
Palo Alto, CA 94304
U.S.A.
1. Introduction
Intelligent computer agents are both th... / commitment to multi-agent collaboration in achieving performance br of human-computer interaction HCI In my opinion advanced HCI
5.7 Multimodality from the User and System Perspectives - Coutaz, Nigay, Salber (1995)(Correct)
This article is concerned with the usability and implementation of multimodal user interfaces. We show how the usability of such systems can be characterized in terms of the relations they are able ... / interactive system developed in collaboration with colleagues at Carnegie br properties. We then depart from the HCI perspective to consider the
5.7 A Computational Market for Information Filtering in Multi-Dimensional .. - Karakoulas (1995)(Correct)
This paper presents the computational market of
SIGMA (System of Information Gathering Marketbased
Agents) as a model of decentralized decision
making for the task of information filtering in multidim... / framework for supporting collaboration among agents. Each agent in br resources and human-computer interaction procedures. These
5.7 Access Control Model for Groupware Applications - Kanawati, Riveill (1995)(Correct)
Groupware applications introduce new requirements in terms of access control that are not adequately handled by access control models developed for non collaborative applications. The central presen... / we believe answers the needs of collaboration. Introduction Users of br Submitted to HCI' People and Computer
5.7 Explorations in Asynchronous Teams - Sachdev (1998)(Correct)
The subject of this thesis is the A-Teams formalism. This formalism facilitates the organization of multiple algorithms, encapsulated as autonomous agents, into cooperating teams to solve difficult pr... / . . . Collaboration Support Systems br is in human-computer interaction HCI Such applications include better
5.7 Agent-based Distributed Planning and Scheduling in Global.. - Benjamin Yen Department (1998)(Correct)
Scheduling and resource allocation problems are pervasive and important in the management of industrial and
government organizations. With advent of new technology and fast evolvement in industry, the... / connected environment Collaboration provides the integration and br demonstrated research on human computer interaction of task allocation in
5.7 Gathering user interface design requirements for social computing - Filho, Liesenberg (1998)(Correct)
Design for cooperation is a challenge. As designers we note that as we are moving towards the final years of this century, several areas have achieved significant breakthroughs. Among them, it is easy... / computing user interface design HCI. INTRODUCTION The final br Myers et al defines Human-Computer Interaction HCI as the study of
5.7 Usability Engineering for Virtual Environments through a Framework of .. - Gabbard, al. (1998)(Correct)
The goal of much work in virtual environments (VEs) to date has been to produce innovative
visual, aural, and haptic technology; until recently, there has been very little user-centered,
usability-foc... / of an on-going synergistic collaboration in human-computer interaction br ffl Human-computer interaction HCI related literature ffl
5.7 Experiences With The Evaluation Of CVE Applications - Steed, Tromp (1998)(Correct)
We present our experience with a usability evaluation of two prototype CVE applications being
developed by the COVEN project. The applications are a teleconferencing system aimed at future
business ... / technologies. Most central to collaboration is the support for mutual br Evaluation Frameworks Methodology HCI . INTRODUCTION The
5.7 Single Display Groupware: Exploring Computer Support for Co-located.. - Bricker (1998)(Correct)
This panel will explore an interaction paradigm for colocated computer-based collaboration we term Single Display Groupware (SDG). SDG is a class of applications that support multiple simultaneous use... / Computer Support for Co-located Collaboration Lauren Bricker organizer br Brad Myers panelist Human Computer Interaction Institute Carnegie
5.7 Conception Par Maquettage Rapide : Application Des Crans Tactiles.. - Christophe Mertz Et (1998)(Correct)
In this paper we present a joint use of tactile screen and animation. We first recall why this two
techniques are valuable for air traffic controller computer interaction and then describe the current... / travaillent deux ou trois en collaboration troite. Un cran tactile br and animation make the computer human interaction more natural. These
5.7 Controlling Access in Multiuser Interfaces - Dewan, SHEN (1998)(Correct)
This article describes and motivates the framework using the
concrete example of Suite, identifies some of the difficult issues we faced in its design,
describes our preliminary experience with it, an... / and Phrases Access control collaboration computer-supported br on Engineering for Human-Computer Interaction. - . Table II.
5.7 Towards an Ontology for Library Modalities - Welty (1998)(Correct)
This paper focuses briefly on
the work we have been doing in developing an
ontology of modalities for libraries. This ontology
is founded on a simple, yet profound,
observation: many of the different ... / The AXIOM project is a collaboration between researchers in
4.9 A Conversation-Based Framework For Musical Improvisation - Walker (1994)(Correct)
Many recent computer applications seek to support or even participate in structured collaborations with humans. Examples range from computer-supported collaborative work to interactive music systems. ... / even participate in structured collaborations with humans. Examples range br and human-computer interaction HCI concluding with a summary of how
4.9 Automated Support for Requirements Negotiation - Robinson, al. (1994)(Correct)
Developing requirements from a group of analysts and system users is a difficult task. In addition
to the usual problems of individual requirements acquisition, group requirements acquisition
entail... / In addition to supporting collaboration we want to achieve our br which emphasizes human-computer interaction. . Our Negotiated
4.9 DesignSpace: A Manual Interaction Environment for Computer Aided.. - Chapin (1994)(Correct)
pointing device shifted the paradigm and allowed visualization
without explicit numerical references. DesignSpace is a computer-aided-design (CAD) system
that facilitates dexterous manipulation of mec... / Manipulation And Remote Collaboration. Background Cdr Was br human-computer interaction HCI in general computing. Many
4.4 An Annotated Bibliography of Computer Supported Cooperative Work - Saul Greenberg Cite (1991)(Correct)
Computer-supported cooperative work (CSCW) is a new multi-disciplinary field with
roots in many disciplines. Due to the area's youth and diversity, few specialized books or journals
are available, and... / support for work group collaborations Intellectual teamwork by br . Presented at the Ann Arbor HCI Consortium on Computer Supported
4.2 Artificial Societies and Psychological Agents - Stuart Watt (1997)(Correct)
Agents have for a while been a key concept in artificial intelligence, but
often all that the word refers to is a computational process or task with a
capability for autonomous action, either alone or... / is why social interaction and collaboration are so often stressed as a br as has the field of humancomputer interaction. In artificial
4.2 Putting the Horse Before the Cart: Formulating and exploring methods.. - Gorayska, Marsh (1997)(Correct)
Introduction
The First International Conference on Cognitive
Technology (CT'95, Hong Kong, 1995) explored a
radically new way of thinking about the impact computer
technology has on humans, especiall... / Northwestern University USA in collaboration with the University of br of research often referred to as HCI' Human Computer Interaction the
4.2 Writing with Collaborative Hypertext: Analysis and Modelling - Chen (1997)(Correct)
This paper focuses on a novel approach to the study of collaborative writing. The study concerns the dynamic nature of collaborative writing, how the nature can be effectively captured, and potentials... / writing whereas the use of collaboration facilities of the system was br and human-computer interaction HCI have recognised the fundamental
4.2 HOHFELD in CYBERSPACE - and other applications of normative reasoning .. - Krogh, Herrestad (1997)(Correct)
Two areas of importance for agents and multiagent systems are investigated: design of agent programming languages, and design of agent communication languages. The paper contributes in the above menti... / agents to support group collaboration for instance presupposes br refers to human-computer interfaces HCI constructed in such a way that
4.2 Security and Privacy Issues in User Modeling - Schreck (1997)(Correct)
Shared user models and user models maintained through networks pose threats
to system security and the privacy of the user. This work proposes policies of data usage
and models for user-centered con... / and modify the rules of collaboration e.g.the access control br Jorg Schreck Gmd Fit Human-Computer Interaction Research Department
3.0 An Agent-Based Architecture for a Multimodal Interface - Faure(Correct)
This paper concerns a multimodal interface for designing graphics. The human-machine interaction is achieved by using a pen computer connected to a speech recognition device. The user and the computer... / and those ensuring an effective collaboration between the user and the br domain of Human-Computer Interfaces HCI attests to an increasing interest
2.8 Helping Users Program their Personal Agents - Terveen, Murray (1996)(Correct)
Software agents are computer programs that act on
behalf of users to perform routine, tedious, and timeconsuming
tasks. To be useful to an individual user,
an agent must be personalized to his or her ... / programming human-computer collaboration approach to this br and distributed computing HCI research on agents can be
2.8 KAoS: A Generic Agent Architecture for Aerospace Applications - Bradshaw, Dutfield, Carpenter.. (1995)(Correct)
this paper. unknown KAoS: A Generic Agent Architecture for Aerospace Applications
Jeffrey M. Bradshaw
Stewart Dutfield
Bob Carpenter
Renia Jeffers
Tom Robinson
1. Industrial-Strength Agents for Techn... / System as part of an ongoing collaboration to develop an open distributed br and the bandwidth of human-computer interaction so low that the major
2.8 Collaboration during Conceptual Design - Catledge, Potts (1995)(Correct)
The conceptual design of software involves the analysis of requirements, functional
specification, and architectural design. Despite the recent interest in supporting the software development
proces... / October Collaboration during Conceptual Design br software engineering and human-computer interaction October
2.8 Pedagogical Agents in Virtual Learning Environments - Johnson (1995)(Correct)
Advances in visualization and networking technologies make it possible to construct virtual
learning environments, i.e., virtual worlds in which learners can immerse themselves.
This paper examines is... / project is being conducted in collaboration with Lockheed Martin Inc. br environment and the human-computer interaction context one and the
2.8 Database Management for Multimedia Distributed Collaborative Writing - Wear (1995)(Correct)
Traditional computer applications have
been designed to be run by one user at a time who does
some work in a single medium, such as ASCII text,
and very little regard has been given to the fact that
p... / create barriers to group collaboration and they are normally used br study of human-computer interaction HCI has emphasized the exploration of
2.8 PeopleFinder: a Multimodal Multimedia Communications Tool for.. - Ferguson (1995)(Correct)
The PeopleFinder is a knowledge-based tool to assist users in determining the whereabouts of other staff located in an office or network environment. The tool makes use of several modes of input and o... / phone e-mail voice mail in collaboration with User agents builds br output modalities for human-computer interaction in particular the
2.4 Four principles for groupware design - Cockburn (1994)(Correct)
Groupware design is at a stage where identification, clarification and validation of best practice is critical if its potential is to be realised. This paper examines and records the major causes of g... / encountered some repeatedly in collaboration support. A pragmatic br alerted human-computer interaction HCI researchers to the tar pits and
2.4 COOPERATIVE LEARNING IN THE CLASSROOM: The Importance of a.. - Inkpen (1994)(Correct)
Cooperative behavior of students playing an educational
computer game was investigated. The combination of
gender and whether one or two computers were present
significantly affected the level of achi... / cooperative learning Collaboration Education Gender Games. br the mouse. KEYWORDS Human-computer interaction Computer-supported
2.4 Cooperative problem solving and explanation - Karsenty, Brezillon (1994)(Correct)
Recent studies have pointed out several limitations of expert systems regarding user needs, and
have introduced the concepts of cooperation and joint cognitive systems in the focus of AI. While
r... / out the need for an active collaboration between the explainer and the br directly from studies of human-computer interaction. This paper presents
2.0 A Study Of Turn-Taking In A Computer-Supported Group Task - Mckinlay, Arnott (1993)(Correct)
This paper describes an experiment designed
to examine the impact of different turn management protocols on the
performance of groups using a CSCW tool. The results are compared
with the performance o... / in the maintenance of group collaboration awareness' knowledge of br discussion Human-Computer Interaction - . Lauwers
2.0 Role Conflict in Groupware - Watt (1993)(Correct)
Groupware and computer supported cooperative work (CSCW) systems are usually considered collaborative, but some kinds of group activity can actually be competitive. People can have different roles whi... / participant be made harder the collaboration can still break down and if br of human interaction and human-computer interaction but unfortunately
2.0 ACCESS at the Library of Congress - Marchionini (1993)(Correct)
Supporting patron access to library collections requires significant resources in all types of libraries. Card catalogs and reference librarians have traditionally assisted patrons in locating materia... / interfaces being created. This collaboration took place in three phases. br Interaction Laboratory HCIL at the University of Maryland to
1.7 Adept - A task based design environment - Markopoulos, Pycock, Wilson, Johnson (1992)(Correct)
Modern user interface development environments are
based on fast prototyping which as a methodology does not
incorporate any theory or design principles. Adept
(Advanced design environment for prototy... / and by doing so promotes the collaboration of designers implementors br degree of usability. A framework for HCI requires cumulative progression
1.4 Hierarchical Real Time Interapplication Communications - Orlarey (1991)(Correct)
Real time interapplication communications are a key feature in musical multi-task operating systems. Independent applications can therefore be connected and collaborate by exchanging messages and da... / interprocess communication and collaboration. Under the impulse of N. br Artificial Life or Human-Computer Interaction These few
Face it - Photos don't make a Web Site Trustworthy - Riegelsberger, Sasse (2002)(Correct)
Use of staff photographs is frequently advocated as a means of increasing customer confidence in an e-shop. However, these claims are not conceptually or empirically grounded. In this paper we describ... / This research was conducted in collaboration with Amazon.de. J. br of users the traditional criteria of HCI task effectiveness and
`Going the Extra Half-Mile' - International Communities of Practice.. - Hildreth (2001)(Correct)
As commercial organisations face up to modern commercial pressures and react with
measures such as downsizing and outsourcing they have come to realise that they have
lost a lot of knowledge as people... / of business resulting in collaboration and cooperation becoming more br Gilbert N. eds.Perspectives on HCI. Diverse Approaches Academic
Collaborative Representations: Supporting Face to Face and Online.. - Suthers (2001)(Correct)
The present widespread interest in the use of electronic
media for presents an unprecedented opportunity for
leveraging the computational medium's strengths for
learning. However, existing software to... / and networking support for collaboration. Yet in this opportunity lies br and Its Applications for HumanComputer Interaction pp. -
Visualisation issues for human systems development: the case of a.. - Gouveia, Gouveia (2001)(Correct)
The paper starts by discussing the role that Visualisation and Information Visualisation may
have in the development of the next generation of user interfaces. An oriented review of
issues involved ... / sharing cooperation and collaboration interfaces. Introduction br about the Human Computer Interface HCI domain. Computer Interface
Heuristic Evaluation of Groupware Based on the Mechanics of.. - Baker, Greenberg, Gutwin (2001)(Correct)
Despite the increasing availability of groupware, most systems are
awkward and not widely used. While there are many reasons for this, a
significant problem is that groupware is difficult to evalu... / Based on the Mechanics of Collaboration Kevin Baker Saul br field of human computer interaction HCI many low-cost evaluation
Lyceum: Internet Voice Groupware for Distance Learning - Shum, Marshall, Brier, Evans (2001)(Correct)
This paper describes the design, implementation and deployment of Lyceum, a groupware system
providing students and tutors with real time voice conferencing and visual workspace tools, over the sta... / over the Internet Synchronous Collaboration Shared Displays Groupware br by the human-computer interaction HCI community e.g. A key
Instant Messaging and Awareness of Presence in WebWho - Segerstad (2001)(Correct)
This is a study of how awareness of presence affects content of instant messages via
an awareness tool, WebWho. The awareness tool is an easily accessible web based
system that visualises a large univ... / is mainly intended to support collaboration and coordination between
Supporting Knowledge Sharing Within An Organisation - Luis Manuel Borges (2001)(Correct)
This paper discusses the design, architecture, and use of interactive visualisations and
presents a system that allows the creation of a virtual world representing a concept space to
assist knowledg... / sharing co-operation and collaboration interfaces. Introduction br about the Human Computer Interface HCI domain. Computer Interface
Group Task Analysis for Groupware Usability Evaluations - David Pinelle And (2001)(Correct)
Techniques for inspecting the usability of groupware
applications have recently been proposed. These
techniques focus on the mechanics of collaboration rather
than the work context in which a system i... / focus on the mechanics of collaboration rather than the work context br Abowd G.Russell B. HumanComputer Interaction. Prentice Hall Europe
A Comparison of Usage Evaluation and Inspection Methods for Assessing .. - Authors Michelle Potts (2001)(Correct)
Evaluating groupware usability can be a difficult problem.
Many researchers believe that groupware can only be
evaluated by studying real collaborators in their real
contexts, a process which tends to... / called the mechanics of collaboration that we used to orient both br of the tool in the Human-Computer Interaction laboratory at the
Training for Teamwork - Miller, Volz (2001)(Correct)
Teams train by practicing basic interaction skills in order to
develop a shared mental model between team members. A
computer-based training system must have a model of teamwork
to train a new team me... / Its Teamwork Multi-Agent Collaboration Hci Introduction We Have br Teamwork Multi-Agent Collaboration Hci Introduction We Have Been
Interface agents: A review of the field - Middleton (2001)(Correct)
This paper reviews the origins of interface agents, discusses challenges that exist within the interface agent field and presents a survey of current attempts to find solutions to these challenges. A ... / addressed before successful user collaboration with an agent can occur br AI and human computer interaction HCI communities. Kay and others
Theory and Practice in the - Project Matthew Chalmers (2001)(Correct)
The City project focuses on a treatment of the city that deliberately blurs the boundaries between physical and digital media. We are
combining mobile computers, hypermedia and virtual environments in... / an interdisciplinary research collaboration' funded by the UK's br This is the case in contemporary HCI and computer supported