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This directory is created automatically and some papers may be mislabeled. Only document within the CiteSeer database are listed. The directory is intended to provide entry points for browsing the database and is not intended to be authoritative. Papers may not appear in all relevant categories. For example, papers in a sub-category may not appear in higher level categories.

Experiences Developing a Thin-Client, Multi-Device Travel - Planning Application John (2002)   (Correct)
Many applications now require access from diverse humancomputer interaction devices, such as desktop computers, web browsers, PDAs, mobile phones, pagers and so on. We describe our experiences develop... /

Evaluating Look-to-Talk: A Gaze-Aware Interface in a Collaborative.. - Oh, Fox, Van Kleek, Adler, Gajos.. (2002)   (Correct)
We present "look-to-talk", a gaze-aware interface for directing a spoken utterance to a software agent in a multiuser collaborative environment. Through a prototype and a Wizard-of-Oz (WOz) experiment... /

Face it - Photos don't make a Web Site Trustworthy - Riegelsberger, Sasse (2002)   (Correct)
Use of staff photographs is frequently advocated as a means of increasing customer confidence in an e-shop. However, these claims are not conceptually or empirically grounded. In this paper we describ... / This research was conducted in collaboration with Amazon.de. J. br of users the traditional criteria of HCI task effectiveness and

A Real-Time Framework for Natural Multimodal Interaction with Large.. - Krahnstoever, Kettebekov, Yeasin.. (2002)   (Correct)
This paper presents a framework for designing a natural multimodal human computer interaction (HCI) system. The core of the proposed framework is a principled method for combining information derived ... /

`Going the Extra Half-Mile' - International Communities of Practice.. - Hildreth (2001)   (Correct)
As commercial organisations face up to modern commercial pressures and react with measures such as downsizing and outsourcing they have come to realise that they have lost a lot of knowledge as people... / of business resulting in collaboration and cooperation becoming more br Gilbert N. eds.Perspectives on HCI. Diverse Approaches Academic

Collaborative Representations: Supporting Face to Face and Online.. - Suthers (2001)   (Correct)
The present widespread interest in the use of electronic media for presents an unprecedented opportunity for leveraging the computational medium's strengths for learning. However, existing software to... / and networking support for collaboration. Yet in this opportunity lies br and Its Applications for HumanComputer Interaction pp. -

Evaluating Humanoid Synthetic Agents in E-Retail Applications - Helen Mcbreen Mervyn (2001)   (Correct)
This paper presents the results of three experiments designed to evaluate the effectiveness and user acceptability of humanoid synthetic agents in electronic retail applications. In the first experime... / efficient engaging and social collaboration between humans and machines br guarantees successful human-computer interaction. There is an urgent need

Visualisation issues for human systems development: the case of a.. - Gouveia, Gouveia (2001)   (Correct)
The paper starts by discussing the role that Visualisation and Information Visualisation may have in the development of the next generation of user interfaces. An oriented review of issues involved ... / sharing cooperation and collaboration interfaces. Introduction br about the Human Computer Interface HCI domain. Computer Interface

Heuristic Evaluation of Groupware Based on the Mechanics of.. - Baker, Greenberg, Gutwin (2001)   (Correct)
Despite the increasing availability of groupware, most systems are awkward and not widely used. While there are many reasons for this, a significant problem is that groupware is difficult to evalu... / Based on the Mechanics of Collaboration Kevin Baker Saul br field of human computer interaction HCI many low-cost evaluation

Lyceum: Internet Voice Groupware for Distance Learning - Shum, Marshall, Brier, Evans (2001)   (Correct)
This paper describes the design, implementation and deployment of Lyceum, a groupware system providing students and tutors with real time voice conferencing and visual workspace tools, over the sta... / over the Internet Synchronous Collaboration Shared Displays Groupware br by the human-computer interaction HCI community e.g. A key

Instant Messaging and Awareness of Presence in WebWho - Segerstad (2001)   (Correct)
This is a study of how awareness of presence affects content of instant messages via an awareness tool, WebWho. The awareness tool is an easily accessible web based system that visualises a large univ... / is mainly intended to support collaboration and coordination between

Supporting Knowledge Sharing Within An Organisation - Luis Manuel Borges (2001)   (Correct)
This paper discusses the design, architecture, and use of interactive visualisations and presents a system that allows the creation of a virtual world representing a concept space to assist knowledg... / sharing co-operation and collaboration interfaces. Introduction br about the Human Computer Interface HCI domain. Computer Interface

Group Task Analysis for Groupware Usability Evaluations - David Pinelle And (2001)   (Correct)
Techniques for inspecting the usability of groupware applications have recently been proposed. These techniques focus on the mechanics of collaboration rather than the work context in which a system i... / focus on the mechanics of collaboration rather than the work context br Abowd G.Russell B. HumanComputer Interaction. Prentice Hall Europe

A Comparison of Usage Evaluation and Inspection Methods for Assessing .. - Authors Michelle Potts (2001)   (Correct)
Evaluating groupware usability can be a difficult problem. Many researchers believe that groupware can only be evaluated by studying real collaborators in their real contexts, a process which tends to... / called the mechanics of collaboration that we used to orient both br of the tool in the Human-Computer Interaction laboratory at the

Training for Teamwork - Miller, Volz (2001)   (Correct)
Teams train by practicing basic interaction skills in order to develop a shared mental model between team members. A computer-based training system must have a model of teamwork to train a new team me... / Its Teamwork Multi-Agent Collaboration Hci Introduction We Have br Teamwork Multi-Agent Collaboration Hci Introduction We Have Been

Interface agents: A review of the field - Middleton (2001)   (Correct)
This paper reviews the origins of interface agents, discusses challenges that exist within the interface agent field and presents a survey of current attempts to find solutions to these challenges. A ... / addressed before successful user collaboration with an agent can occur br AI and human computer interaction HCI communities. Kay and others

Theory and Practice in the - Project Matthew Chalmers (2001)   (Correct)
The City project focuses on a treatment of the city that deliberately blurs the boundaries between physical and digital media. We are combining mobile computers, hypermedia and virtual environments in... / an interdisciplinary research collaboration' funded by the UK's br This is the case in contemporary HCI and computer supported

Consensus-Based Methods Applied to the Intelligent User Interface.. - Nguyen (2001)   (Correct)
In today's world properly designed user interfaces are becoming crucial for every information systems. Population of users is very differentiated, so it is almost impossible to design for every inform... / i.e.adaptivity autonomy and collaboration for interface agents br at least several fields of science HCI human computer interaction with

MeetingManager: A Collaborative Tool in the Intelligent Room - Oh, Tuchinda, Wu (2001)   (Correct)
this paper, we describe our MeetingManager system, a multiuser multimodal collaboration tool for planning, facilitating, and browsing structured meetings unknown MeetingManager: A Collaborative Tool i... / a natural environment for smart collaboration. In this paper we describe br the free-form meeting support of the HCI community. The MeetingManager

From Usability to User Experience - Wright, McCarthy, Marsh (2001)   (Correct)
Since the inception of human-computer interaction as a design discipline, the principal approach to understanding quality of interaction has been through the concept of usability, its definition and m... / UK tmarsh cs.york.ac.uk In collaboration with Siegelgale Since the br British Group www.bcs-hci.org.uk Published by the

Evaluation of Distance-learning Environments: Impact of Usability on.. - Tselios Avouris Dimitracopoulou (2001)   (Correct)
this paper. An experiment is described that took place in the frame of a University course. The main goal of the experiment was to evaluate the usability of the Testing and Self-evaluation component... /

Who's the User in User-centred Design? - Ågerfalk (2001)   (Correct)
Traditionally, a user is someone who directly interacts with an information system. The concept of information systems actability, on the other hand, helps us to identify three meta-roles that actors ... / setting. If computer-supported collaboration is emphasized the second br Abridged Proceedings pp. HCI International August

Adaptive Hyperbooks: Adaptation for Project-Based Learning Resources - Henze (2000)   (Correct)
Contents 1 Introduction 8 2 Adaptive Hypermedia Systems 10 2.1 Hypertext and Hypermedia . . . . . . . . . . . . . . . . . . . . . . . 10 2.2 Adaptive Hypermedia Systems . . . . . . . . . . . . . . . ... / capabilities for team-work and collaboration. . Constructivism as a

Data abstraction and information hiding - Leino, Nelson (2000)   (Correct)
This paper describes an approach for verifying programs in the presence of data abstraction and information hiding, which are key features of modern programming languages with objects and modules. The... / interests and we encourage collaboration with university researchers. br retrieval and human computer interaction including

Biologically Motivated Distributed Design for Adaptive Knowledge.. - Rocha, Bollen (2000)   (Correct)
this article in addition to DIS are: IR (Information Retrieval), SA unknown This sub-section draws from on-going collaboration with Cliff Joslyn at the Los Alamos National Laboratory. Many of ideas... / sub-section draws from on-going collaboration with Cliff Joslyn at the Los br . In Press. . Human-Computer Interaction And Biology We

Information Systems = Databases + Interaction: Towards Principles of.. - Goldin, al. (2000)   (Correct)
Information system (IS) design concerns different activities like conceptual modeling, database design, business process modeling and user modeling. However, despite the presence of an active resear... / modeling coordination collaboration modeling roles modeling br a substantial element of human-computer interaction.It could well be

Toward a Compelling Sensation of Telepresence: Demonstrating a portal .. - Chen, Towles, Nyland, Welch, Fuchs (2000)   (Correct)
In 1998 we introduced the idea for a project we call the Office of the Future. Our long-term vision is to provide a better every-day working environment, with high-fidelity scene reconstruction for li... / for life-sized D tele-collaboration. In particular we want a true br projected imagery human-computer interaction and dynamic image-based

Grouplab at SkiGraph - Boyle, Kaasten, Rounding, Tam.. (2000)   (Correct)
Collaboration among distributed workgroup members is hampered by the lack of good tools to support informal interactions. These tools either fail to provide teleawareness or enable smooth transitions ... / ABSTRACT Collaboration among distributed workgroup br open source UML editor . HCI research in change management As

Disk Paxos - Gafni, Lamport (2000)   (Correct)
We present an algorithm, called Disk Paxos, for implementing a reliable distributed system with a network of processors and disks. Like the original Paxos algorithm, Disk Paxos maintains consistency i... / interests and we encourage collaboration with university researchers. br internet appliances and human computer interaction. Our strategy is to

User Modeling in Human-Computer Interaction - Fischer (2000)   (Correct)
A fundamental objective of human-computer interaction research is to make systems more usable, more useful, and to provide users with experiences fitting their specific background knowledge and object... / support for human-computer collaboration. Collaboration in this br User Modeling in

Man Multi-Agent Interaction in VR: a Case Study with RoboCup. - Spoelder, Renambot, GERMANS, Bal.. (2000)   (Correct)
We describe a Virtual Reality system that allows users at different locations to interact with a multi-agent system in a natural way. We use RoboCup (robot soccer) as a case study. A human player who ... / The system supports distributed collaboration by allowing humans at br problems for the human-computer interaction for example which

Designing Storytelling Technologies to Encourage Collaboration.. - Benford, Bederson, Åkesson, Bayon.. (2000)   (Correct)
We describe the iterative design of two collaborative storytelling technologies for young children, KidPad and the Klump. We focus on the idea of designing interfaces to subtly encourage collaboration... / Technologies to Encourage Collaboration Between Young Children br collaboration is intended to HCIL Technical Report No. -

From PETS to Storykit: Creating New Technology with an.. - Montemayor, Alborzi, Druin, Hendler, .. (2000)   (Correct)
Working with children as our design partners, our intergenerational design team at the University of Maryland has been developing both new design methodologies and new storytelling technology for c... / of new products. Stories Collaboration and Control Storytelling br the human-computer interaction HCI community has come to recognize

Describing a Continuous Collaborative Specification Process of.. - Enders-Sucrow (2000)   (Correct)
Splitting AM GG AM 1 GG AM n . . . GG i GG i 1 GG i n . . . GG Joining CM GG CM 1 GG CM n . . . Level more concrete (ith) Abstraction Level Concrete Level GG Ref GG Ref GG Ref GG... / be successfully supported by the collaboration of several teams. Each of br manner. In this paper human-computer interaction is modelled using the

A Multi-version Approach to Conflict Resolution in Distributed.. - Sun, Chen (2000)   (Correct)
Groupware systems are a special class of distributed computing systems which support human-computer-human interaction. Real-time collaborative graphics editors allow a group of users to view and edit ... / for supporting unconstrained collaboration over the Internet have led us br which support human-computer-human interaction. Real-time

Modelling and Hazard Identification in an Air-Traffic Control.. - Hussey, Leadbetter, Lindsay, Neal.. (2000)   (Correct)
Growing use of computers in safety-critical systems increases the need for Human Computer Interfaces (HCIs) to be both smarter - to detect human errors - and better designed - to reduce likelihood o... / is an ARC Small Grant in collaboration with the Key Centre for Human br need for Human Computer Interfaces HCIs to be both smarter -to detect

Wisdom - A UML based architecture for interactive systems - Nunes, Cunha (2000)   (Correct)
The UML is recognized to be the dominant diagrammatic modeling language in the software industry. However, it's support for building interactive systems is still acknowledged to be insufficient. I... / system and the need for collaboration and coordination between HCI br and coordination between HCI and SE practice. Patern gives a

User Interface Prototyping based on UML Scenarios and High-level.. - Elkoutbi, Keller (2000)   (Correct)
In this paper, we suggest a requirement engineering process that generates a user interface prototype from scenarios and yields a formal specification of the system in form of a high-level Petri n... / ways through SequenceDs or collaboration diagrams. Both types of br Objects Formals Methods in HCI Springer pp. - .

Designing StoryRooms: Interactive Storytelling Spaces for Children - Houman Alborzi Allison (2000)   (Correct)
Limited access to space, costly props, and complicated authoring technologies are among the many reasons why children can rarely enjoy the experience of authoring roomsized interactive stories. Typica... / tool for communication collaboration and creativity br design team ages - years old. HCIL Technical Report No. -

Models and Technologies for the Coordination of Internet Agents: A.. - Papadopoulos (2000)   (Correct)
Agent technology has evolved rapidly over the past few years along a number of dimensions giving rise to numerous "flavours" of agents such as intelligent agents, mobile agents, etc. One of the most... / that basic services for collaboration that include the coordination br Distributed Computing and Human Computer Interaction as entities that enjoy

More Than Just Another Pretty Face: Embodied Conversational Interface .. - Cassell (2000)   (Correct)
this article I describe some of the features of human-human conversation that are being implemented in this new genre of embodied conversational agents. Then I describe an embodied conversational agen... / cost and to support efficient collaboration between human and machines br be fruitfully applied to human-computer interaction including mixed

Boundary Objects: Their Role in Articulating the Task at Hand and.. - Arias, Fischer (2000)   (Correct)
Complex collaborative design activities cannot be solved by individuals or by single groups. Communities of interest (defined by their collective concern with the resolution of a problem) bring togeth... / scholar is a person of the past collaboration particularly in design and br Snow Therefore future HCI innovations need to include

Building an Asynchronous Shared Workspace to Improve Mutual.. - Stefano Mastrogiacomo Head (2000)   (Correct)
INTRODUCTION Successful collaboration in a team effort requires that activities are coordinated between individuals through their awareness of others' actions. For example, if I can see what my partn... / INTRODUCTION Successful collaboration in a team effort requires that br mutual understanding interfaces HCI personalization private banking.

Efficient and Flexible Value Sampling - Burrows, Erlingson, Leung.. (2000)   (Correct)
This paper presents novel sampling-based techniques for collecting statistical profiles of register contents, data values, and other information associated with instructions, such as memory latencies.... / interests and we encourage collaboration with university researchers. br retrieval and human computer interaction including

Key Instructions: Solving the Code Location Problem for Optimized Code - Tice, Graham (2000)   (Correct)
There are many difficulties to be overcome in the process of designing and implementing a debugger for optimized code. One of the first problems facing the designer of such a debugger is determining h... / interests and we encourage collaboration with university researchers. br retrieval and human computer interaction including

An analysis of WebWho: How does awareness of presence affect written.. - Ljungstrand, Segerstad (2000)   (Correct)
We present preliminary results from a study of how awareness of presence affects instant messaging in a computer lab. The easily accessible web based awareness tool, WebWho, visualizes a large univers... / logged in. It supports emergent collaboration and coordination between br much attention within the CSCW and HCI communities. However most systems

Coordination as Resource in Collaborative Telelearning - Baggetun, Mørch (2000)   (Correct)
In this paper we present our findings from a field trial of collaborative telelearning with participants from three educational institutions in Norway. The goal of the study was to investigate how stu... / relationship of coordination collaboration and interaction. We discuss br inter-subjectivity CSCL CSCW HCI Activity theory .

Satchel: Providing Access to Any Document, Any Time, Anywhere - Lamming, Eldridge, Flynn, Jones.. (2000)   (Correct)
Current solutions for providing access to electronic documents while away from the office do not meet the special needs of mobile document workers. We describe "Satchel", a system that is designed spe... / and Face-to-Face Face-to-face collaboration is a major feature of mobile br the Second Workshop on Human-Computer Interaction with Mobile Devices at

How Information Technology Could Benefit from Modern Approaches to.. - Lueg, Riedl (2000)   (Correct)
The ability to nd appropriate information in a work situation is a knowledge-intensive activity that is relevant to knowledge management. However, whereas modern knowledge management increasingly... / though communication and collaboration. Information technology br in the human-computer interaction HCI and computer-supported cooperative

A Practical Approach for Recovery of Evicted Variables - Tice, Graham (2000)   (Correct)
The residency problem arises in the context of debugging optimized code: a user may ask to see the value of a variable that is currently in scope, but whose value has been overwritten (evicted) and is... / interests and we encourage collaboration with university researchers. br retrieval and human computer interaction including

CollabLogger: A Tool for Visualizing Groups At Work - Emile Morse Michelle (2000)   (Correct)
The CollabLogger is a visual tool that supports usability analyses of human-computer interaction in a team environment. Participants in our computer-mediated activity were engaged in a small-scale man... / themselves. The place-based collaboration environment offered by br usability analyses of human-computer interaction in a team environment.

Teacher Collaboration in a Networked Community - Dunlap, Neale, Carroll (2000)   (Correct)
In this paper, we examine the collaboration problems teachers encountered in the course of instructing students using collaborative computer software to connect distributed classrooms. We describe i... / In this paper we examine the collaboration problems teachers encountered br M. Carroll Center for Human-Computer Interaction Department of Computer

Gaining Intellectual Control of Software Development - Boehm, Basili (2000)   (Correct)
this report recommends a "software engineering" or a "software research" agenda, and how software research should address such areas as operating systems, networking, artificial intelligence, and data... / even at leisure. HCI and collaboration Operational stakeholders br for repenting even at leisure. HCI and collaboration Operational

Immersive Interactive Virtual Reality and Informal Education - Roussou (2000)   (Correct)
Research in conceptual learning and virtual reality is a relatively young field, but growing rapidly. The increasing development of virtual reality (VR) technologies has matured enough as to expan... / forms of learning and collaboration between both remote and

Graphical User Interface for a Collaborative Software Engineering.. - Simpson (2000)   (Correct)
1 Chapter 1 Introduction ................................................................. / . . The Collaboration Database Management System br of disciplines such as psychology and HCI but this report is primarily

Children in the Information Society: addressing tomorrow's Unified.. - Stephanidis And Emiliani (2000)   (Correct)
The technological evolution we are experiencing, as well as the increasing number and the diversified nature of human activities that are supported by computers, will soon lead to a new paradigm o... / range of communication and collaboration intensive activities amongst br for Human Computer Interaction HCI design that recognises respects

The PLAY Research Group: Entertainment and Innovation in Sweden - Holmquist (2000)   (Correct)
In a short time the research group PLAY has established an unorthodox but effective work style, where a creative approach to research in information technology is combined with a strong focus on achie... / innovative IT research in collaboration with local industry partners. br industrial partners. Keywords HCI research groups future HCI

Learning Task Models for Collagen - Garland, Lesh, Rich, Sidner (2000)   (Correct)
For an application-independent collaborative tool, a key step is to develop a detailed task model for a particular domain. This is a time consuming and dicult task, and seems to require a fairly ad... / interaction as a kind of collaboration. In this approach the human br trend in recent work on human-computer interaction and user modeling has

Evaluation-Guided Research and Development for Collaborative.. - Vera Zaychik William (2000)   (Correct)
This paper presents an approach to applying evaluation-guided research techniques to the implementation and evaluation of collaborative environments for distributed design and manufacturing. In partic... / and computersupported collaboration. In particular we are br applying Human-Computer Interaction HCI techniques to specific

A Practical, Robust Method for Generating Variable Range Tables - Tice, Graham (2000)   (Correct)
In optimized programs the location in which the current value of a single source variable may reside typically varies as the computation progresses. A debugger for optimized code needs to know all of ... / interests and we encourage collaboration with university researchers. br retrieval and human computer interaction including

Interactive Problem Solving Via Algorithm Visualization - Pearl Pu Database (2000)   (Correct)
COMIND is a tool for conceptual design of industrial products. It helps designers define and evaluate the initial design space by using search algorithms to generate sets of feasible solutions. Two al... / i.e.human-machine collaboration for solving complex problems. br methods that support human and computer interaction at the problem

Towards a user-centred method for studying CVLEs - Economou, Mitchell, Boyle (2000)   (Correct)
This paper presents a method for studying multiuser systems in an educational context. The method has been developed as part of the Senet project, which is investigating the use of virtual actors ... / considering communication and collaboration issues. It is then difficult br usability PhD thesis Centre for HCI Design City University London.

Towards a UML profile for interaction design: the Wisdom approach - Nunes, Cunha (2000)   (Correct)
The UML is recognized to be the dominant diagrammatic modeling language in the software industry. However, its support for building interactive systems is still acknowledged to be insufficient. Ther... / on human-computer interaction HCI domain knowledge. Model based br that leverages on human-computer interaction domain knowledge under

Utilizing Multimedia Technologies for Interactive Telesonography - Taly Sharon And (2000)   (Correct)
This article deals with telemedicine and in particular with telesonography. Telesonography is real-time video collaboration for remote ultrasound examinations. We present here an interactive videoconf... / is real-time video collaboration for remote ultrasound br media for Human-Computer Interaction HCI through communication networks.

Designing for mobility - an integration approach supporting multiple.. - Nielsen, Søndergaard (2000)   (Correct)
Based on an empirical study of a wastewater treatment plant we present an integrated prototype for PCs and PDAs. It supports getting an overview of the wastewater treatment process and making system... / as a vital and integral part of collaboration in a distributed setting. br research cooperation in the areas of HCI and CSCW involving research- ers

Conversation Trees and Threaded Chats - Smith, Cadiz, Burkhalter (2000)   (Correct)
Chat programs and instant messaging services are increasingly popular among Internet users. However, basic issues with the interfaces and data structures of most forms of chat limit their utility for ... / Marc Smith JJ Cadiz Collaboration Multimedia Group Microsoft br sociology communication CSCW and HCI share a focus on the challenges

Project Work in Networked Distance Education - Knudsen, Helbo, Jensen.. (2000)   (Correct)
Project organized problem based learning is a successful concept for on-campus education at Aalborg University. Recently it has been the basis in networked distance education as well. This paper des... / motivator enhancing peer collaboration and that networked br paradigm Databases Human Computer Interaction and Web-tools. The

Exploring Property-based Document Organization in a Collaborative.. - Huang, Michiels (2000)   (Correct)
This paper investigates the applicability of property-based document organization to NotePals, a collaborative notesharing system [1,2]. The traditional hierarchical structure for organizing documents... / document organization group collaboration NotePals note sharing. br groups e.g. Statistics class HCI research group etc.to share

Development of Open Service Collaborative Platform for Coming ECs by.. - Motohisa Funabashi Junichi (2000)   (Correct)
EC will not stay at only e-commerce but be evolved into other ECs such as electronic services for communities, and further, into electronic services for cultures. Present providers deliver mutually in... / computing. It focuses mainly on collaboration mechanism and business br of working on software engineering HCI and information management is

A Storytelling Robot for Pediatric Rehabilitation - Plaisant (2000)   (Correct)
We are developing a prototype storytelling robot for use with children in rehabilitation. Children can remotely control a large furry robot by using a variety of body sensors adapted to their disabili... / This work is the result of the collaboration of a university laboratory and br Interaction Laboratory HCIL has done extensive work in

Office Environments for CSCW in Design and Architecture - Freiberger, Mankau, Müller (2000)   (Correct)
In this paper, we propose a novel paradigm for office environments with the focus on the rapidly changing work processes in the fields of design and architecture. The proposed environment supports the... / elements to support creative collaboration in scalable team sizes. br Keywords Human-Computer Interaction Office Environments

Responsive Sonification of Well-logs - Barrass, Zehner (2000)   (Correct)
Our goal is to apply and evaluate sonification for oil and gas exploration on a Responsive Workbench. The end-users are geological interpreters who build up models of underground formations, and stake... / geophysical data. The need for collaboration to model complex D br sound design interaction design HCI well-logs oil and gas

EventScope: Amplifying Human Knowledge and Experience via Intelligent .. - Peter Coppin Richard (2000)   (Correct)
The EventScope program develops publicly accessible "reality browsers" that display both archived and updating representations of remote environments derived from on-site robotic sensors. The interfac... / principle of interdisciplinary collaboration within an iterative design br experts in robotics human-computer interaction programming verbal

Mining Usability Information from Log Files: AMulti-Pronged Approach - Michelle Potts Steves (2000)   (Correct)
rooms is configurable by its occupants in how they organize various tools housing their data, documents, and graphics. The TW system provides for synchronous and asynchronous user interactions, but im... / large. In addition multi-user collaboration systems will necessarily br domain of Human-Computer Interaction HCI In the following section we

Charting Past, Present and Future Research in Ubiquitous Computing - Abowd, Mynatt (2000)   (Correct)
The proliferation ofcomputing into the physical world promises more than the ubiquitous availability of computing infrastructure; it suggests new paradigms of interaction inspired by constant acces... / critical mass acceptance and collaboration imply scaling with respect to br the remaining research challenges for HCI researchers to pursue in the new

Designing a Collaborative Finger Painting Application for Children - Hilary Browne Ben (2000)   (Correct)
We describe the design and implementation of a collaborative, computer-based finger painting program for children using a new hardware input device called a MultiTouch Surface (MTS). The MTS uses a fl... / natural interaction and collaboration among children using embedded br Druin Lisa Sherman Human-Computer Interaction Lab Institute for

Requirements Interaction Management - Robinson, al. (1999)   (Correct)
ion. Requirements may be distinguished based on the abstraction level of their description. A requirement may be further defined by add new details defined in more specialized subrequirements. Through... / problem solving coordination collaboration Negotiation Support Systems br such as that concerning human-computer interaction requirements can

Interaction Techniques For Common Tasks In Immersive Virtual.. - Bowman (1999)   (Correct)
13.44> . Drew Kessler for help with the SVE toolkit . The Virtual Environments group at Georgia Tech . The numerous experimental subjects who volunteered their time . Dawn Bowman iv TABLE OF CONTENTS ... / and Ben Watson for various collaborations and discussions The br SUMMARY Human-Computer Interaction HCI in three dimensions is not

Supporting Creativity with Advanced Information-Abundant User.. - Shneiderman (1999)   (Correct)
A challenge for human-computer interaction researchers and user interface designers is to construct information technologies that support creativity. This ambitious goal can be attained if designers b... / cognitive principles and collaboration. HCIL Technical Report No. br principles and collaboration. HCIL Technical Report No. - July

Human Computer Interaction with Global Information Spaces - Beyond.. - Thomas, Cook, Crow, Hetzler, May.. (1999)   (Correct)
This invited paper describes a vision and progress towards a fundamentally new approach for dealing with the massive information overload situation of the emerging global information age. Today we use... / information appliances collaboration science cognitive science br Human Computer Interaction with Global Information

Syntactic Autonomy - Or Why There is no Autonomy Without Symbols and.. - Rocha (1999)   (Correct)
Two different types of agency are discussed based on dynamically coherent and incoherent couplings with an environment respectively. I propose that until a private syntax (syntactic autonomy) is disco... /

An Approach to Visual Interaction in Mixed-Initiative Planning - David Pegram Robert (1999)   (Correct)
Researchers in mixed-initiative problem-solving have generally viewed interaction between the user and the system as a form of dialog, which provides an effective unifying framework for multimodal ... / to produce plans. Effective collaboration between human planners and br view of human-computer interaction HCI Flach et al. J.Gibson

Why Are Some Diagrams Easier to Work With? : Effects of Diagrammatic.. - Hahn, Kim (1999)   (Correct)
Various diagrams have been used heavily in systems analysis and design without proper verification of their usability. However, different diagrammatic representations of the same information may vary ... / the activity diagram AD the collaboration diagram CD and the activity br The Psychology of Human Computer Interaction Lawrence Erlbaum

Gesture Recognition for Visually Mediated Interaction - Howell, Buxton (1999)   (Correct)
This paper reports initial research on supporting Visually Mediated Interaction (VMI) by developing person-specific and generic gesture models for the control of active cameras. We describe a time... / sequences are the result of our collaboration in the ISCANIT project with br a nonverbal modality for human-computer interaction. The main approaches

Single Display Groupware: A Model for Co-present Collaboration - Stewart, Bederson, al. (1999)   (Correct)
We introduce a model for supporting collaborative work between people that are physically close to each other. We call this model Single Display Groupware (SDG). In this paper, we describe this model,... / A Model for Co-present Collaboration Jason Stewart Computer br Science Dept. UMIACS Human-Computer Interaction Lab University of

Using Plan Recognition in Human-Computer Collaboration - Lesh, Rich, Sidner (1999)   (Correct)
Human-computer collaboration provides a practical and useful application for plan recognition techniques. We describe a plan recognition algorithm which is tractable by virtue of exploiting proper... / Recognition in Human-Computer Collaboration Neal Lesh Charles br trend in recent work on human-computer interaction and user modeling has

Designing for all in the Information Society: Challenges towards.. - Stephanidis (1999)   (Correct)
ion entails the identification of abstract interaction components that can be used to encapsulate alternative concrete artefacts. Such abstract components are de-coupled from platform, modality, or me... / and that they demand close collaboration and coordination. . The br respect Human-Computer Interaction HCI is particularly important as

Why Are Some Representations (Sometimes) More Effective - Hahn, Kim (1999)   (Correct)
Gaphical representations are used heavily in systems analysis and design without proper verification of their usability. However, different representations have varying impacts on the effectiveness o... / of granularity. For example the collaboration diagram CD of the UMLmodels br in the human-computer interaction HCI literature Butler Jacob and John

Principles of Mixed-Initiative User Interfaces - Horvitz (1999)   (Correct)
Recent debate has centered on the relative promise of focusing user-interface research on developing new metaphors and tools that enhance users' abilities to directly manipulate objects versus direct... / for efficient agent-user collaboration to refine results. We should br engineers to enhance human-computer interaction through an elegant

Mixed-Initiative Interaction - James Allen University (1999)   (Correct)
spect of effective multiagent collaboration to solve problems or perform tasks. In our minimal human-computer configuration, such tasks could include systems designed to interact with a user to design... / to coordinate their activities collaboration systems for example Most br mistake because almost all models of HCI so far are not mixedinitiative

Effects of Alternate Representations of Evidential Relations on.. - Suthers (1999)   (Correct)
Over the past decade or so, a number of software environments have been created to support students engaged in collaborative investigations in science (e.g., Belvedere, CoVis, CSILE, SenseMaker, and... / representation in a paper-based collaboration tool. The differences in br evidential relations. Keywords HCI discourse analysis

Multi-Scale Feature Tracking and Motion Estimation - Bretzner (1999)   (Correct)
This thesis studies the problems of feature tracking and motion estimation and presents an application of these concepts to human-computer interaction. The presentation is divided into three parts. T... / and I look forward to future collaboration. I am very grateful to br of these concepts to human-computer interaction. The presentation is

An agent-based resource allocator for close air support - Vijver (1999)   (Correct)
This report is based on a presentation to be held at the Fourth International unknown NLR-TP-99007 An agent-based resource allocator for close air support Y.A.J.R. van de Vijver NLR-TP-99007 / project EUCLID EUropean Collaboration for the Long term In Defence br software engineering and advanced HCI techniques have been applied. This

Automating the Capture of Design Knowledge: A Preliminary Study - Heather Richter Gregory (1999)   (Correct)
A large amount of design information that is generated during design often does not get recorded, resulting in a potential loss of important design knowledge. The design rationale community has offere... / has mostly focused on promoting collaboration through shared work surfaces. br research topic in Human-Computer Interaction. Projects attempted to

Uncertainty, Action, and Interaction: In Pursuit of Mixed-Initiative.. - Horvitz (1999)   (Correct)
references to the automated control of turn taking in human-computer conversation, 6 and the coordinated application of a set of problem-solving methodologies. 7 I shall use the phrase to refer b... / by deeper more natural collaborations between users and computers. br to dramatically enhance human-computer interaction by allowing computers

Let's Browse: A Collaborative Web Browsing Agent - Lieberman, al. (1999)   (Correct)
Web browsing, like most of today's desktop applications, is usually a solitary activity. Other forms of media, such as watching television, are often done by groups of people, such as families or frie... / Keywords Browsing collaboration agents user profiles

i-LAND: An interactive Landscape for Creativity and Innovation - Streitz, Geißler, Holmer, Konomi.. (1999)   (Correct)
We describe the i-LAND environment which constitutes an example of our vision of the workspaces of the future, in this case supporting cooperative work of dynamic teams with changing needs. i-LAND req... / processes and structures of collaboration will be changing frequently br provides new forms of human-computer interaction and new forms of

Designing Synchronous User Interface for Collaborative Applications - Mendes, Filho, Kurt, Liesenberg (1999)   (Correct)
Synchronous User interface is a medium where all objects being shared on it can be viewed indifferently from the geographical location and its users can interact with each other in real-time. Design... / All these activities involve collaboration between different partners. br of Human-Computer Interaction HCI and corresponding User Interface

Robust Finger Tracking with Multiple Cameras - Jennings (1999)   (Correct)
This paper gives an overview of a system for robustly tracking the 3D position and orientation of a finger using a few closely spaced cameras. Accurate results are obtained by combining features of st... / include robot and human collaboration virtual reality interfaces br pointer -has proven very useful for HCI hand gestures could provide DOF

The Design of History Mechanisms and their Use in Collaborative.. - Plaisant, Rose, Rubloff, Salter.. (1999)   (Correct)
Reviewing past events has been useful in many domains. Videotapes and flight data recorders provide invaluable technological help to sports coaches or aviation engineers. Similarly, providing learners... / It may also facilitate active collaboration among dispersed learning br MD www.cs.umd.edu hcil rms cs.umd.edu Abstract

TouchCounters: Designing Interactive Electronic Labels for Physical.. - Yarin, Ishii (1999)   (Correct)
We present TouchCounters, an integrated system of electronic modules, physical storage containers, and shelving surfaces for the support of collaborative physical work. Through physical sensors and lo... / adoption of computer-supported collaboration to highly specialized br And A Summary Of Our Contribution To Hci. System Overview Components

Social, Individual Technological Issues for Groupware Calendar Systems - Palen (1999)   (Correct)
Designing and deploying groupware is difficult. Groupware evaluation and design are often approached from a single perspective, with a technologically-, individually-, or socially-centered focus. A s... / rooms or equipment resources. Collaboration is supported by simple br field of human-computer interaction HCI arose in reaction to this

"Making Place" to Make IT Work: Empirical Explorations of HCI for.. - Kristoffersen, Ljungberg (1999)   (Correct)
This paper addresses issues of user interface design, relating to ease of use, of handheld CSCW. In particular, we are concerned with the requirements that arise from situations in which a traditional... / people use mobile computers in collaboration represents new challenges to br IT Work Empirical Explorations of HCI for Mobile CSCW Steinar

A CSCW System Model for Classifying Tailorability Implementations - Teege (1999)   (Correct)
The paper defines a model for CSCW systems which identifies three main system parts. Corresponding to these parts, three kinds of tailorability, as seen from the system's perspective, are defined. I... / systems supporting synchronous collaboration like shared editors or shared br and classified. First there is the HCI perspective which deals with the

Adapting the Locales Framework for Heuristic Evaluation of Groupware - Greenberg, Fitzpatrick, Gutwin.. (1999)   (Correct)
Heuristic evaluation is a rapid, cheap and effective way for identifying usability problems in single user systems. However, current heuristics do not provide guidance for discovering problems specifi... / some common purpose a site for collaboration and some means to br Framework. Introduction Hci Researchers And Practitioners Now

Between Information and Communication: Middle Spaces in Computer.. - Hoadley, Enyedy (1999)   (Correct)
In this paper, we identify two categories of media that are common in computer-supported collaborative learning and software in general: communication media, and information media. These two types of ... / interfaces. Keywords Collaboration Interaction Design br a special issue of the human-computer interaction journal interactions

ALCOVE: Design and Implementation of an Object-Centric Virtual.. - Meyer, Barr (1999)   (Correct)
We present a new interaction metaphor for object-centric tasks in the form of a prototype VR system, ALCOVE. Through analytic calculations, we quantitatively demonstrate the benefits of restructuring ... / distortion correction physical collaboration robustness with respect to br Virtual Reality Human-Computer Interaction Scientific

Effects Of Agricultural Commercialization On Food Crop Input Use And.. - Strasberg, Jayne, Yamano, Nyoro.. (1999)   (Correct)
1997) during the months between planting and harvest of main harvest season (1985-94). 2 Population densities derived from Kenya Statistical Abstract (1997). 5 The survey was conducted in April ... / Project KAMPAP a joint collaboration between Tegemeo br household commercialization index HCI as HCI gross value of all

Classification Space for Augmented Surgery, an Augmented Reality Case .. - Dubois, Nigay, Troccaz, Chavanon, al. (1999)   (Correct)
One of the recent design goals in Human Computer Interaction has been to extend the sensorymotor capabilities of computer systems to combine the real and the virtual in order to assist the user in his... / R Provide effective collaboration between the surgeon and the br the CHI' panel Cobble on HCI in Health Care user-centered

Let's browse: a collaborative browsing agent - Lieberman, Van Dyke, Vivacqua (1999)   (Correct)
Web browsing, like most of today's desktop applications, is usually a solitary activity. Other forms of media, such as watching television, are often done by groups of people, such as families or frie... / Keywords Browsing Collaboration Agents User profiles . br the Human-Computer Interaction HCI community of which it is a part

Macro Trends and Determinants of Fertilizer Use in Subsaharan Africa - Naseem, Kelly (1999)   (Correct)
This paper is published by the Department of Agricultural Economics and the Department of Economics, Michigan State University (MSU). Funding for this research was provided by the Food Security II Coo... /

Places to stay on the move: Software architectures for mobile user.. - Dix, Ramduny, Rodden, Davies (1999)   (Correct)
Architectural design has an important effect on usability, most notably on temporal properties. This paper investigates software architecture options for mobile user-interfaces, in particular those fo... / which is itself a form of weak collaboration. Figure single user br Software Architectures in HCI Concerns about the architecture

Supporting Collaborative Information Activities in Networked.. - Glance, Grasso, al. (1999)   (Correct)
of the team or community act as consultants. # Archival of information judged potentially useful by group members into a group repository. More evidence of cooperative aspects comes from the work ... / in depth the kinds of collaboration that can occur in either br Conf. on Human-Computer Interaction HCI' Vol. Munich Germany

Footprints in the Snow - Munro, Höök, Benyon (1999)   (Correct)
er than use more formalised information artefacts. When navigating cities people tend to ask other people for advice rather than study maps (Streeter and Vitello, 1985), when trying to find informatio... / project called PERSONA a collaboration between the Swedish Institute br of human-computer interaction HCI has not really kept pace with the

Creating Creativity for Everyone: User Interfaces for Supporting.. - Shneiderman (1999)   (Correct)
A challenge for human-computer interaction researchers and user interface designers is to construct information technologies that support creativity. This ambitious goal can be attained by building... / A challenge for human-computer interaction researchers and user br Ben Shneiderman Human Interaction Computer Laboratory Department

A Study of Musical Instrument Classification Using Gaussian Mixture.. - Marques, Moreno (1999)   (Correct)
Compaq Computer Corporation, 1999 This work may not be copied or reproduced in whole or in part for any commercial purpose. Permission to copy in whole or in part without payment of fee is granted ... / plan. This may involve direct collaboration with other technical br both core computing and human-computer interaction and to use the

Virtual Notes: Annotations on the WWW for Learning Environments - Geyer-Schulz, Koch, Schneider (1999)   (Correct)
This paper describes Virtual Notes, small yellow stickers which can be freely placed on instrumented HTML-pages using standard Internet technology. In a teaching and research environment they provide ... / and flexible way of improving collaboration by annotations feedback

Adaptive and Intelligent Technologies for Web-based Education - Brusilovsky (1999)   (Correct)
The paper provides a review of adaptive and intelligent technologies in a context of Web-based distance education. We analyze what kind of technologies are available right now, how easy they can be im... /

Interacting in Chaos - Olsen, Jr. (1999)   (Correct)
this article. To resolve the problems created by such diversity we must focus on representations that are naturally convergent. Such convergence will be driven not by computational forces or mandates ... / are in the current environment. Collaboration must be Pervasive

Privacy Critics: UI Components to Safeguard Users' Privacy - Ackerman, Cranor (1999)   (Correct)
Creating usable systems to protect online privacy is an inherently difficult problem. Privacy critics are semiautonomous agents that help people protect their online privacy by offering suggestions an... / agent architectures CSCW collaboration P P. INTRODUCTION br class of interface problem. The HCI restatement of the privacy problem

User Interface Directions For The Web - Nielsen (1999)   (Correct)
signing a large site requires collaboration between a team of UI professionals, and some UI will prefer to stay with their traditional role of software design rather than moving into the wild world of... / designing a large site requires collaboration between a team of UI br of hypertext and human-computer interaction and are thus

WebWho: Support for Student Awareness and Coordination - Ljungstrand (1999)   (Correct)
this paper, WEBWHO, is a lightweight, value-adding service that relies on readily available server status information, which is refined and visualized in a way that is easily accessible to individuals... / present and supports emergent collaboration and coordination between br gained much attention within CSCW and HCI research e.g.Dourish Bellotti

Designing PETS: A Personal Electronic Teller of Stories - Druin, Montemayor, Hendler.. (1999)   (Correct)
We have begun the development of a new robotic pet that can support children in the storytelling process. Children can build their own pet by snapping together the modular animal parts of the PETS rob... /

Architecture and Implementation of a Java Package for Multiple Input.. - Hourcade (1999)   (Correct)
A major difficulty in writing Single Display Groupware (co-present collaborative) applications is getting input from multiple devices. We introduce MID, a Java package that addresses this problem and ... / INTRODUCTION Communication collaboration and coordination are br available at www.cs.umd.edu hcil mid MID consists of a

`CLIMATE' for MULTIVIEW - An Add-On Framework for use in the analysis .. - Conkar (1999)   (Correct)
Virtual Environments (VEs) are a relatively novel design environment, which have only recently gained ground in the Information Systems (IS) and design community. Research and findings on VEs from oth... / practice usually involving collaboration between individuals with br such as Human Computer Interaction HCI and Computer Supported Cooperative

Information Services Based on User Profile Communication - Waern, Averman, Tierney, Rudström (1999)   (Correct)
this paper, we propose a design for web information services based on user profile communication. We illustrate the approach by an example application, in which conference and workshop calls are colle... / characteristics of this collaboration. Finally we discuss future br of Computer Science Human Computer Interaction and Language Engineering

Objects, Components and the Virtual Enterprise - Science (1999)   (Correct)
We are currently witnessing a convergence of several threads of technology and business im- peratives. The idea of a virtual enterprise (VE) -- a business built from both organizationally and geograph... / regards the workings of the collaboration as only one phase in its br lifecycle models case studies HCI object renaming and software

Proc. of the 22nd Information Systems Research Seminar in Scandinavia .. - (ed.) (1999)   (Correct)
This paper describes preliminary results from an ongoing study to construct an operational model of commitment based on the definition adopted by the software process improvement (SPI) community. By... / information systems research in collaboration with industry is focused on. br Herstad and Do van Thanh Review of HCI Research

Explorations in Asynchronous Teams - Sachdev (1998)   (Correct)
The subject of this thesis is the A-Teams formalism. This formalism facilitates the organization of multiple algorithms, encapsulated as autonomous agents, into cooperating teams to solve difficult pr... / . . . Collaboration Support Systems br is in human-computer interaction HCI Such applications include better

Seeing things as people: anthropomorphism and common-sense psychology - Watt (1998)   (Correct)
This thesis is about common-sense psychology and its role in cognitive science. Put simply, the argument is that common-sense psychology is important because it offers clues to some complex problems i... / is a move towards a grand collaboration Kay of people and br a paradigm instance of human computer interaction has some interesting

Object-Order Rendering Of Discrete Objects - Swan (1998)   (Correct)
This dissertation gives accurate and efficient methods for the object-order rendering of discrete objects. Discrete objects are typically represented with a volume raster and rendered with a volume re... / Roni Yagel for many things his collaboration and direction on the br me not only about human-computer interaction but also about many

Using a Room Metaphor to Ease Transitions in Groupware - Greenberg, Roseman (1998)   (Correct)
Many groupware systems contain gaps that hinder or block natural social interaction or that do not let people easily move between different styles of work. We believe that the adoption of a room metap... / single user applications collaboration-aware groupware video br Computers XI Proceedings of the HCI' pp. - . Springer-Verlag.

Integrating Pedagogical Agents into Virtual Environments - Johnson, Rickel, Stiles, Munro (1998)   (Correct)
In order for a virtual environment to be effective as a training tool, it is not enough to concentrate on the fidelity of the renderings and the accuracy of the simulated behaviors. The environment sh... / dungeon Soloway Collaboration is definitely appropriate and

COLLAGEN: A Collaboration Manager for Software Interface Agents - Rich (1998)   (Correct)
We have implemented an application-independent collaboration manager, called Collagen, based on the SharedPlan theory of discourse, and used it to build a software interface agent for a simple air tra... / COLLAGEN A Collaboration Manager for Software br a new paradigm for human-computer interaction which explicitly

Extended Static Checking - Detlefs, Leino, Nelson, Saxe (1998)   (Correct)
The paper describes a mechanical checker for software that catches many common programming errors, in particular array index bounds errors, nil dereference errors, and synchronization errors in multi-... / interests and we encourage collaboration with university researchers. br appliances and human computer interaction. Our strategy is to

Using Explicit Requirements and Metrics for Interface Agent User.. - Brown, Jr. (1998)   (Correct)
The complexity of current computer systems and software warrants research into methods to decrease the cognitive load on users. Determining how to get the right information into the right form with th... / of suggestions Collaboration We require all interface br AI human-computer interaction HCI and user modeling communities

Utility Theory-Based User Models for Intelligent Interface Agents - Brown, Santos, Jr., Banks (1998)   (Correct)
An underlying problem of current interface agent research is the failure to adequately address effective and efficient knowledge representations and associated methodologies suitable for modeling th... / without direct intervention collaboration the ability to br by the human-computer interaction HCI community. Customizable

Achieving Convergence, Causality-preservation, and.. - Chengzheng Sun (1998)   (Correct)
ing with credit is permitted. To copy otherwise, to republish, to post on servers, to redistribute to lists, or to use any component of this work in other works, requires prior specific permission and... / and for supporting unconstrained collaboration have led us to adopt a br Conference on Human-Computer Interaction San Francisco August

Development of a Large-Scale Ubiquitous Computing Interface - Abowd, Atkeson, Essa, Ramachandran (1998)   (Correct)
ture, or manipulate in the context of the task they are performing, and the ubiquitous interface must make sense of that input. The interface needs to be as accessible as possible so as to reduce the ... / We will continue our collaboration with Georgia Tech's excellent br a challenge. . . Evaluation and HCI Issues In Ubiquitous Interface

Agent-based Distributed Planning and Scheduling in Global.. - Benjamin Yen Department (1998)   (Correct)
Scheduling and resource allocation problems are pervasive and important in the management of industrial and government organizations. With advent of new technology and fast evolvement in industry, the... / connected environment Collaboration provides the integration and br demonstrated research on human computer interaction of task allocation in

COCA: Collaborative Objects Coordination Architecture - Li (1998)   (Correct)
Coordination policies vary from collaboration to collaboration and are even subject to evolution in different phases of the same collaboration. It is vital for collaborative systems to be flexible eno... / Coordination policies vary from collaboration to collaboration and are even br systems in which human-computer interaction patterns are generally

3D Spatial Layouts Using A-Teams - Sachdev, Paredis, Gupta, Talukdar (1998)   (Correct)
Spatial layout is the problem of arranging a set of components in an enclosure such that a set of objectives and constraints is satisfied. The constraints may include non-interference of objects, acce... / Cyber Agents Rules for Collaboration Proceedings of the

Groupware for Planning - Alterman, Landsman, Feinman.. (1998)   (Correct)
This paper develops a design of groupware for distributed planning. Users of the system work together at the same time but in different locations. The first part of the design is system support for jo... / on shared plans and collaboration. Common ground is the br Alterman The human-computer interaction issue is how to build a

Autonomous Cyber Agents: Rules For Collaboration - Talukdar (1998)   (Correct)
A cyber agent is any program, machine or person engaged in computer-enabled work. Thus, cyber agents can vary considerably in complexity and intelligence. Can they, despite their variety, be organized... / Cyber Agents Rules For Collaboration Sarosh N. Talukdar

Towards Visually Mediated Interaction using Appearance-Based Models - Howell, Buxton (1998)   (Correct)
This paper reports initial research on supporting Visually Mediated Interaction (VMI) by developing generic expression models and person-specific and generic gesture models for the control of acti... / sequences are the result of our collaboration in the ISCANIT project with br a nonverbal modality for human-computer interaction. The main approaches

Refining Formal Specifications of Human Computer Interaction by Graph .. - Sucrow (1998)   (Correct)
Human computer interaction can be specified successfully using the concept of information resources and the formal notation of graph grammars. In order to achieve a precise and continuous specificat... / Formal Specifications of Human Computer Interaction by Graph Rewrite Rules

Utilising a Geographic Space Metaphor in a Software Development.. - Christensen (1998)   (Correct)
Current software systems are growing ever larger and more complex. This increase in size and complexity is of course reflected in the data produced in the development process and overviewing and n... / daily development tasks. Collaboration Software development is a br and Conclusions. Human-Computer Interaction - .

Gathering user interface design requirements for social computing - Filho, Liesenberg (1998)   (Correct)
Design for cooperation is a challenge. As designers we note that as we are moving towards the final years of this century, several areas have achieved significant breakthroughs. Among them, it is easy... / computing user interface design HCI. INTRODUCTION The final br Myers et al defines Human-Computer Interaction HCI as the study of

Tangible Interfaces for Remote Collaboration and Communication - Brave (1998)   (Correct)
Current systems for real-time distributed CSCW are largely rooted in traditional GUI-based groupware and voice/video conferencing methodologies. In these approaches, interactions are limited to visual... / Tangible Interfaces for Remote Collaboration and Communication Scott br Figure . Interface Techniques for HCI and CSCW. Physicality also plays

Principles for a Usability-Oriented Pattern Language - Mahemoff, Johnston (1998)   (Correct)
High-level usability principles (e.g. "Familiarity") are difficult to apply to specific projects, and style guides providing more detailed instructions are often misinterpreted and inaccessible. An ap... / and computer should work in collaboration some modifications were br SE and human-computer interaction HCI One of the primary ways to

Reinventing the Familiar: Exploring an Augmented Reality Design Space .. - Wendy Mackay (1998)   (Correct)
This paper describes our exploration of a design space for an augmented reality prototype. We began by observing air traffic controllers and their interactions with paper flight strips. We then worked... / of prototypes developed in collaboration with the air traffic br the th International Conference on HCI. Orlando FL. pp. - .

Usability Engineering for Virtual Environments through a Framework of .. - Gabbard, al. (1998)   (Correct)
The goal of much work in virtual environments (VEs) to date has been to produce innovative visual, aural, and haptic technology; until recently, there has been very little user-centered, usability-foc... / of an on-going synergistic collaboration in human-computer interaction br ffl Human-computer interaction HCI related literature ffl

An Agent-Based Approach to the Construction of Floristic Digital.. - Sánchez, López, al. (1998)   (Correct)
This paper describes an agent-assisted approach to the construction of floristic digital libraries, which consist of very large botanical data repositories and related services. We propose an environm... / basis for discussion academic collaboration and scholarly work. FDL br an agent-based style of human-computer interaction in which semiautonomous

Grammar and N-gram Collaboration for Information Retrieval Interface - Halber, Colineau, Cherchalli (1998)   (Correct)
In the context of a spoken document retrieval system, we present an algorithm for searching word lattices, which enables to increase recognition rates and to extract relevant information for the appli... / Russia. Grammar and N-gram Collaboration for Information Retrieval br Cherchalli z Human Computer Interaction Lab Thomson-CSF LCR

On Clark and Schaefer's Contribution Model and its applicability to.. - Traum (1998)   (Correct)
I discuss the suitability of Clark and Schaefer's Contribution model of Grounding, as a design model for computer collaboration. This model is very appealing and, at a coarse level very influential a... / applicability to Human-Computer Collaboration David R. Traum UMIACS br acknowledgments has also been seen in HCI systems as well as human

Rooms, Protocols, and Nets: Metaphors for Computer Supported.. - Pfister, Wessner, Beck-Wilson, Miao, .. (1998)   (Correct)
We discuss an integrative design for computer supported cooperative learning (CSCL) environments. Three common problems of CSCL are addressed: How to achieve social orientation and group awareness, ... / interaction can be modelled as a collaboration protocol i.e.as a br work on virtual spaces in human computer interaction learning protocols are

Experiences With The Evaluation Of CVE Applications - Steed, Tromp (1998)   (Correct)
We present our experience with a usability evaluation of two prototype CVE applications being developed by the COVEN project. The applications are a teleconferencing system aimed at future business ... / technologies. Most central to collaboration is the support for mutual br Evaluation Frameworks Methodology HCI . INTRODUCTION The

Tickertape: Notification and Communication in a Single Line - Parsowith, Fitzpatrick, Kaplan.. (1998)   (Correct)
This paper outlines an awareness application called Tickertape. Tickertape is a tool that displays event notifications in the form of scrolling messages across a single-line window. The Tickertape mes... / naturally through the process of collaboration for example through

Roomware for Cooperative Buildings: Integrated Design of.. - Streitz (1998)   (Correct)
In this paper, we introduce the concepts of "cooperative buildings" and "roomware" and place them in the context of the integrated design of real, physical, resp. architectural spaces and virtual,... / human communication and collaboration. By the choice of this term we br creativity support CSCW human-computer interaction. Introduction

Single Display Groupware: Exploring Computer Support for Co-located.. - Bricker (1998)   (Correct)
This panel will explore an interaction paradigm for colocated computer-based collaboration we term Single Display Groupware (SDG). SDG is a class of applications that support multiple simultaneous use... / Computer Support for Co-located Collaboration Lauren Bricker organizer br Brad Myers panelist Human Computer Interaction Institute Carnegie

Ambient Displays: Turning Architectural Space into an Interface.. - Wisneski, Ishii, Dahley, Gorbet, al. (1998)   (Correct)
We envision that the architectural space we inhabit will be a new form of interface between humans and online digital information. This paper discusses Ambient Displays: a new approach to interfacin... / Awareness is essential in collaboration to coordinate the activities br media. . Awareness in Human Computer Interaction Awareness is the

Multi-faceted Insight through Interoperable Visual Information.. - Hetzler (1998)   (Correct)
To gain insight and understanding of complex information collections, users must be able to visualize and explore many facets of the information. This paper presents several novel visual methods from ... / and Its Applications for Human-Computer Interaction. Erlbaum . .

LifeLines: Using Visualization to Enhance Navigation and Analysis of.. - Plaisant, Mushlin, Snyder, Li.. (1998)   (Correct)
LifeLines provide a general visualization environment for personal histories. We explore its use for clinical patient records. A Java user interface is described, which presents a one-screen overview ... / or hospital stays. In collaboration was started between IBM br or URL www.cs.umd.edu hcil References . Dewey J.D.

Conception Par Maquettage Rapide : Application Des Crans Tactiles.. - Christophe Mertz Et (1998)   (Correct)
In this paper we present a joint use of tactile screen and animation. We first recall why this two techniques are valuable for air traffic controller computer interaction and then describe the current... / travaillent deux ou trois en collaboration troite. Un cran tactile br and animation make the computer human interaction more natural. These

Adaptive Educational Systems on the World-Wide-Web: A Review of.. - Brusilovsky (1998)   (Correct)
This paper provides a short review and a state of the art report on Webbased adaptive educational systems. The systems are analyzed according to applied adaptation technologies. 1. Introduction Web-... / problem solving support and collaboration support or the adaptive br Peter Brusilovsky Human-Computer Interaction Institute Carnegie

Content Adaptation for Audio-based Hypertexts in Physical Environments - Elena Not (1998)   (Correct)
The most important new issue emerging when allowing the fruition of a hypermedia repository of information while the user is moving in a physical space is the fact that information is presented in dif... / a project IRST is developing in collaboration with the Civic Museum of br too. However the human computer interaction in augmented space is

Controlling Access in Multiuser Interfaces - Dewan, SHEN (1998)   (Correct)
This article describes and motivates the framework using the concrete example of Suite, identifies some of the difficult issues we faced in its design, describes our preliminary experience with it, an... / and Phrases Access control collaboration computer-supported br on Engineering for Human-Computer Interaction. - . Table II.

Evaluating Emergent Collaboration on the Web - Terveen, Hill (1998)   (Correct)
Links between web sites can be seen as evidence of a type of emergent collaboration among web site authors. We report here on an empirical investigation into emergent collaboration. We developed a web... / Evaluating Emergent Collaboration on the Web Loren Terveen br cooperative work human computer interaction information access

Learning Gestures for Visually Mediated Interaction - Howell, Buxton (1998)   (Correct)
This paper reports initial research on supporting Visually Mediated Interaction (VMI) by developing person-specific and generic gesture models for the control of active cameras. We describe a time-d... /

Towards a Collaborative Specification Process of Human Computer.. - Sucrow (1998)   (Correct)
The design of complex interactive systems can be successfully supported by the collaboration of several teams. Each of these teams considers a specific part of the system under design specifying it in... / successfully supported by the collaboration of several teams. Each of br Specification Process of Human Computer Interaction Bettina Eva Sucrow

Towards an Ontology for Library Modalities - Welty (1998)   (Correct)
This paper focuses briefly on the work we have been doing in developing an ontology of modalities for libraries. This ontology is founded on a simple, yet profound, observation: many of the different ... / The AXIOM project is a collaboration between researchers in

Constructivism in Computer Science Education: Evaluating a.. - Henze, Nejdl (1998)   (Correct)
Within the KBS Virtual Classroom Project we strive to develop a constructivistic learning environment supported by internet technology. This paper surveys constructivistic concepts, and evaluates ou... / Cognitive Apprenticeship Collaboration Coaching Multiple Practice br their design for a human computer interaction course with the

Focusing on an international RD agenda for Universal Accessibility.. - Emiliani, Stephanidis (1998)   (Correct)
This position paper reviews and provides a consolidated account of the results of the second workshop of the International Scientific Forum "Towards an Information Society for All" that took place in ... / inadequate to support the new collaboration- and communication intensive br accessibility and HCI design accessibility and

Distortion-oriented Workspace Awareness in DOME - Philip Weir Andy (1998)   (Correct)
this paper we propose that distortion-oriented visualization techniques are a natural candidate for providing collaborative workspace awareness. In single-user systems distortion-oriented visualizatio... / a highly constraining style of collaboration in which the users are forced br and Computers XI Proceedings of HCI' Springer-Verlag pp. - .

The Consideration of Contexts in the Design and Use of Intelligent.. - Patel, Kinshuk (1998)   (Correct)
ing cognisance of group psychology, but also in terms of the society's changing perceptions and the purpose of education within it. The design considerations, therefore, need to go well beyond adaptiv... / from any part of the world and collaboration among the teachers to br these tasks improves the human-computer interaction and facilitates more

Usability Testing Ask NC State: A Student-Faculty Collaboration to.. - Mehlenbacher, Dicks (1998)   (Correct)
As documented over a series of eight Chancellor's Retreats in 1997-98, NC State University's extension audiences, in their various capacities as employees, citizens, parents, political officials, and ... / Ask NC State A Student-Faculty Collaboration to Characterize and Document br emphasizing usability and Human-Computer Interaction Mehlenbacher

Collaborative Concept Extraction from Documents - Nakata (1998)   (Correct)
A group of individuals who share the same interest or a task, would profit from making use of the knowledge possessed by the group. It is then essential that such a body of knowledge, or "community kn... / index generated and enhances collaboration between the members of the br same concept has been addressed in HCI FLGD A community can be

A Wearable Spatial Conferencing Space - Billinghurst Bowskill (1998)   (Correct)
Wearable computers provide constant access to computing and communications resources. In this paper we describe how the computing power of wearables can be used to provide spatialized 3D graphics and ... / wearable can be used to support collaboration between multiple remote br broad trends emerging in human-computer interaction is the increasing

Network-Enabled Solvers and the NetSolve Project - Casanova Dongarra (1998)   (Correct)
on. To facilitate the construction of such systems, development of new programming environments which integrate computational, data gathering, data storage, resource management, and human-computer i... / framework also allows increased collaboration between research teams. br resource management and human-computer interaction into a common framework

Experimental Comparison of the Speech Understanding and the.. - Lagoudakis, Manaris, MacGyvers (1998)   (Correct)
Motor disabilities prevent a large number of people from interacting with a computer using conventional modalities, such as keyboard and mouse. Existing software solutions offer application-specific i... / from experimental psychology in collaboration with the Department of br Preece J. Introduction to HCI. and The human element Applying

Combining Finite Automata, Parallel Programs and SDL Using Petri Nets - Grahlmann (1998)   (Correct)
/

Seeing things as people - Anthropomorphism and common-sense psychology - Watt (1997)   (Correct)
This thesis is about common-sense psychology and its role in cognitive science. Put simply, the argument is that common-sense psychology is important because it offers clues to some complex problems i... / is a move towards a grand collaboration Kay of people and br a paradigm instance of human computer interaction has some interesting

An Introduction to Software Agents - Bradshaw (1997)   (Correct)
ion and delegation: Agents can be made extensible and composable in ways that common iconic interface objects cannot. Because we can "communicate" with them, they can share our goals, rather than simp... / set Agent Communication Collaboration and Mobility details br object computing human-computer interaction intelligent and

A Taxonomy of Usability Characteristics in Virtual Environments - Gabbard, Hix (1997)   (Correct)
Despite intense and wide-spread research in both virtual environments (VEs) and usability, the exciting new technology of VEs has not yet been closely coupled with the important characteristic of usab... / of Users Location of Users and Collaboration . . . br commitment to Virginia Tech's HCI and VE programs. These people

Confluence of Computer Vision and Interactive Graphics for Augmented.. - Klinker (1997)   (Correct)
Augmented reality (AR) is a technology in which a user's view of the real world is enhanced or augmented with additional information generated from a computer model. Using AR technology, users can i... / the support for user collaboration and awareness and the br society future human-computer interaction will be highly

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