Home     Top: Human Computer Interaction: Collaboration    [Collaboration   Graphics   Interface Design   Multimedia   Ubiquitous Computing   Virtual Reality   Wearable Computing   Workflow Systems]

Change ordering:   Authority   Hubs (tutorials)   Date   Expected authority       Show titles only
Ordered by the number of citations

This directory is created automatically and some papers may be mislabeled. Only document within the CiteSeer database are listed. The directory is intended to provide entry points for browsing the database and is not intended to be authoritative. Papers may not appear in all relevant categories. For example, papers in a sub-category may not appear in higher level categories.

45   Migratory Applications - Bharat (1995)   (Correct)
We introduce a new genre of user interface applications that can migrate from one machine to another, taking their user interface and application contexts with them, and continue from where they left ... / support many new agent-based collaboration metaphors. The ability to br The goal of the human-computer interaction community is to make

36   Survey of the State of the Art in Human Language Technology - Cole, Mariani, Uszkoreit, Varile.. (1997)   (Correct)
This book surveys the state of the art of human language technology. The goal of the survey is to provide an interested reader with an overview of the field---the main areas of work, the capabilities ... / utilize all of this knowledge. Collaboration among researchers in each of br the vision of graceful human computer interaction using natural

24   Extended Static Checking - Detlefs, Leino, Nelson, Saxe (1998)   (Correct)
The paper describes a mechanical checker for software that catches many common programming errors, in particular array index bounds errors, nil dereference errors, and synchronization errors in multi-... / interests and we encourage collaboration with university researchers. br appliances and human computer interaction. Our strategy is to

24   i-LAND: An interactive Landscape for Creativity and Innovation - Streitz, Geißler, Holmer, Konomi.. (1999)   (Correct)
We describe the i-LAND environment which constitutes an example of our vision of the workspaces of the future, in this case supporting cooperative work of dynamic teams with changing needs. i-LAND req... / processes and structures of collaboration will be changing frequently br provides new forms of human-computer interaction and new forms of

23   Locating and Tracking of Human Faces with Neural Networks - Hunke (1994)   (Correct)
Effective Human--to--Human communication involves both auditory and visual modalities, providing robustness and naturalness in realistic communication situations. Recent efforts at our lab are aimed a... / I gratefully acknowledge the collaboration between the University of br neural networks human computer interaction Abstract Effective

23   Theories Underlying Requirements Engineering: An Overview of NATURE.. - Jarke, Bubenko, Rolland, Sutcliffe.. (1993)   (Correct)
The domain theory aims to describe the knowledge structures people develop, and ultimately remember, when they are investigating problems. Abstractions for various domains have been proposed as templa... / G. Spanoudakis FORTH Collaboration in NATURE is not limited to br modelling and application Proc. HCI ' eCambridge University Press

22   An Introduction to Software Agents - Bradshaw (1997)   (Correct)
ion and delegation: Agents can be made extensible and composable in ways that common iconic interface objects cannot. Because we can "communicate" with them, they can share our goals, rather than simp... / set Agent Communication Collaboration and Mobility details br object computing human-computer interaction intelligent and

20   Principles of Mixed-Initiative User Interfaces - Horvitz (1999)   (Correct)
Recent debate has centered on the relative promise of focusing user-interface research on developing new metaphors and tools that enhance users' abilities to directly manipulate objects versus direct... / for efficient agent-user collaboration to refine results. We should br engineers to enhance human-computer interaction through an elegant

20   Policies and Roles in Collaborative Applications - Edwards (1996)   (Correct)
Collaborative systems provide a rich but potentially chaotic environment for their users. This paper presents a system that allows users to control collaboration by enacting policies that serve as ge... / to sustain the mechanics of the collaboration attending to their tools and br of the ACM Conference on Computer-Human Interaction April -May .

19   AVIARY - A Generic Virtual Reality Interface for Real Applications - West, Howard, Hubbold, Murta.. (1993)   (Correct)
This paper introduces the work of the Advanced Interfaces Group at the University of Manchester, which is applying recent innovations in the field of human-computer interaction to important realworld ... / develop our ideas for these in collaboration with companies and other br in the field of human-computer interaction to important realworld

18   Single Display Groupware: A Model for Co-present Collaboration - Stewart, Bederson, al. (1999)   (Correct)
We introduce a model for supporting collaborative work between people that are physically close to each other. We call this model Single Display Groupware (SDG). In this paper, we describe this model,... / A Model for Co-present Collaboration Jason Stewart Computer br Science Dept. UMIACS Human-Computer Interaction Lab University of

17   COLLAGEN: A Collaboration Manager for Software Interface Agents - Rich (1998)   (Correct)
We have implemented an application-independent collaboration manager, called Collagen, based on the SharedPlan theory of discourse, and used it to build a software interface agent for a simple air tra... / COLLAGEN A Collaboration Manager for Software br a new paradigm for human-computer interaction which explicitly

16   Design for Privacy in Ubiquitous Computing Environments - Bellotti, al. (1993)   (Correct)
Current developments in information technology are leading to increasing capture and storage of information about people and their activities. This raises serious issues about the preservation of pr... / Video Shadows to Support Remote Collaboration in Proc. ACM Conference on br Computers VII Proceedings of the HCI' Conference York UK

15   Workspace Awareness in Real-Time Distributed Groupware: Framework.. - Gutwin, Greenberg, Roseman (1996)   (Correct)
this paper, we present the concept of workspace awareness as one key to supporting the richness evident in face-to-face interaction. We construct a conceptual framework that describes the elements and... / a shared virtual space for collaboration the possibilities for br G. Beale R. Human-Computer Interaction Prentice-Hall

15   Disk Paxos - Gafni, Lamport (2000)   (Correct)
We present an algorithm, called Disk Paxos, for implementing a reliable distributed system with a network of processors and disks. Like the original Paxos algorithm, Disk Paxos maintains consistency i... / interests and we encourage collaboration with university researchers. br internet appliances and human computer interaction. Our strategy is to

15   Knowledgeable Development Environments Using Shared Design Models - Neches, Foley, Szekely, Sukaviriya.. (1993)   (Correct)
We describe MASTERMIND, a step toward our vision of a knowledge-based design-time and run-time environment where human-computer interfaces development is centered around an all-encompassing design mod... / others. KEYWORDS models collaboration design development br The Results Of Research In The Hci Community. An Analysis Of The Ui

13   Coupling the User Interfaces of a Multiuser Program - Dewan, Choudhary (1995)   (Correct)
objects define underlying data while view objects define how these data are viewed and manipulated by users. An abstract object is shared among a group of users by creating a view object for each of t... / Key Words and Phrases collaboration computer supported

13   COCA: Collaborative Objects Coordination Architecture - Li (1998)   (Correct)
Coordination policies vary from collaboration to collaboration and are even subject to evolution in different phases of the same collaboration. It is vital for collaborative systems to be flexible eno... / Coordination policies vary from collaboration to collaboration and are even br systems in which human-computer interaction patterns are generally

12   Reinventing the Familiar: Exploring an Augmented Reality Design Space .. - Wendy Mackay (1998)   (Correct)
This paper describes our exploration of a design space for an augmented reality prototype. We began by observing air traffic controllers and their interactions with paper flight strips. We then worked... / of prototypes developed in collaboration with the air traffic br the th International Conference on HCI. Orlando FL. pp. - .

12   Open Implementation and Flexibility in CSCW Toolkits - Dourish (1996)   (Correct)
3 Abstract The design of Computer-Supported Cooperative Work (CSCW) systems involves a variety of disciplinary approaches, drawing as much on sociological and psychological perspectives on group an... / activity over the course of a collaboration and so forth. Based on an br . Flexibility and Tailorability in HCI .

12   Using a Room Metaphor to Ease Transitions in Groupware - Greenberg, Roseman (1998)   (Correct)
Many groupware systems contain gaps that hinder or block natural social interaction or that do not let people easily move between different styles of work. We believe that the adoption of a room metap... / single user applications collaboration-aware groupware video br Computers XI Proceedings of the HCI' pp. - . Springer-Verlag.

12   Using Plan Recognition in Human-Computer Collaboration - Lesh, Rich, Sidner (1999)   (Correct)
Human-computer collaboration provides a practical and useful application for plan recognition techniques. We describe a plan recognition algorithm which is tractable by virtue of exploiting proper... / Recognition in Human-Computer Collaboration Neal Lesh Charles br trend in recent work on human-computer interaction and user modeling has

11   Agent-Based Interaction - Wood (1994)   (Correct)
My chosen research topic covers the use of agents in human-computer interaction (HCI). These interface agents are autonomous software components that undertake tasks on behalf of their user. The term ... / and security concerns over agent collaboration. By actually implementing the br in human-computer interaction HCI These interface agents are

11   Confluence of Computer Vision and Interactive Graphics for Augmented.. - Klinker (1997)   (Correct)
Augmented reality (AR) is a technology in which a user's view of the real world is enhanced or augmented with additional information generated from a computer model. Using AR technology, users can i... / the support for user collaboration and awareness and the br society future human-computer interaction will be highly

11   Let's Browse: A Collaborative Web Browsing Agent - Lieberman, al. (1999)   (Correct)
Web browsing, like most of today's desktop applications, is usually a solitary activity. Other forms of media, such as watching television, are often done by groups of people, such as families or frie... / Keywords Browsing collaboration agents user profiles

10   A Wearable Spatial Conferencing Space - Billinghurst Bowskill (1998)   (Correct)
Wearable computers provide constant access to computing and communications resources. In this paper we describe how the computing power of wearables can be used to provide spatialized 3D graphics and ... / wearable can be used to support collaboration between multiple remote br broad trends emerging in human-computer interaction is the increasing

10   Architecture and Implementation of a Java Package for Multiple Input.. - Hourcade (1999)   (Correct)
A major difficulty in writing Single Display Groupware (co-present collaborative) applications is getting input from multiple devices. We introduce MID, a Java package that addresses this problem and ... / INTRODUCTION Communication collaboration and coordination are br available at www.cs.umd.edu hcil mid MID consists of a

10   "Living Design Memory" - Framework, Implementation, Lessons Learned - Terveen, Selfridge (1995)   (Correct)
This paper first explores the knowledge management problem in more detail and discuss challenges to acquiring, maintaining, and disseminating design knowledge. We then describe a framework for integra... / memory human-computer collaboration and cooperative work he is a br Bell Laboratories In Human-Computer Interaction Loren G. Terveen

10   An Overview of Human-Computer Collaboration - Terveen (1994)   (Correct)
This paper introduces the special issue of Knowledge-Based Systems on HumanComputer Collaboration (HCC). It derives a set of fundamental issues from a definition of collaboration, introduces two major... / An Overview of Human-Computer Collaboration Loren G. Terveeen AT T br AI and HumanComputer Interaction HCI From AI it draws knowledge

9   Roomware for Cooperative Buildings: Integrated Design of.. - Streitz (1998)   (Correct)
In this paper, we introduce the concepts of "cooperative buildings" and "roomware" and place them in the context of the integrated design of real, physical, resp. architectural spaces and virtual,... / human communication and collaboration. By the choice of this term we br creativity support CSCW human-computer interaction. Introduction

8   Supporting Multi-Perspective Requirements Engineering - Robinson, Fickas (1994)   (Correct)
Supporting collaborating requirements engineers as they independently construct a specification is highly desirable. Here, we show how collaborative requirements engineering can be supported using a p... / results. Introduction Collaboration among multiple independent br which emphasizes human-computer interaction. Our basic rule is

8   Space-Time Memory: A Parallel Programming Abstraction for Dynamic.. - Rehg, Ramachandran, Halstead, Jr.. (1997)   (Correct)
ion for Dynamic Vision Applications James M. Rehg Umakishore Ramachandran Robert H. Halstead, Jr. Christopher F. Joerg Leonidas Kontothanassis Rishiyur S. Nikhil Sing Bing Kang CRL 97/2 April Cambridg... / plan. This may involve direct collaboration with other technical br both core computing and human-computer interaction and to use the

8   Principles for a Usability-Oriented Pattern Language - Mahemoff, Johnston (1998)   (Correct)
High-level usability principles (e.g. "Familiarity") are difficult to apply to specific projects, and style guides providing more detailed instructions are often misinterpreted and inaccessible. An ap... / and computer should work in collaboration some modifications were br SE and human-computer interaction HCI One of the primary ways to

8   Interpreted Collaboration Protocols and their use in Groupware.. - Furuta, Stotts (1994)   (Correct)
The correct and timely creation of systems for coordination of group work depends on the ability to express, analyze, and experiment with protocols for managing multiple work threads. We present an ev... / Interpreted Collaboration Protocols and their use in br and semantics of human computer interaction in the context of

7   Mapping GUIs to Auditory Interfaces - Mynatt (1992)   (Correct)
This paper describes work to provide mappings between Xbased graphical interfaces and auditory interfaces. In our system, dubbed Mercator, this mapping is transparent to applications. The primary moti... / is necessary to support collaboration between sighted and br One important breakthrough in HCI was the development of graphical

7   Tools for Implementing Groupware: Survey and Evaluation - Urnes, Nejabi (1994)   (Correct)
ion means the logical separation of the code of a groupware application into the functional core and the user interface part. Development of synchronous groupware is thought to benefit from abstractio... / we are mostly concerned with collaboration aware groupware in this br interfaces evolved from traditional HCI how its role is completely

7   LifeLines: Using Visualization to Enhance Navigation and Analysis of.. - Plaisant, Mushlin, Snyder, Li.. (1998)   (Correct)
LifeLines provide a general visualization environment for personal histories. We explore its use for clinical patient records. A Java user interface is described, which presents a one-screen overview ... / or hospital stays. In collaboration was started between IBM br or URL www.cs.umd.edu hcil References . Dewey J.D.

7   Plans as Situated Action: An Activity Theory Approach to Workflow.. - Bardram (1997)   (Correct)
Within the community of CSCW the notion and nature of workflow systems as prescriptions of human work has been debated and criticised. Based on the work of Suchman (1987) the notion of situated acti... / system that supports the collaboration within a hospital this paper br social level interlinked. Within the HCI community Activity Theory has

7   Evaluating Audio and Video Quality in Low-Cost Multimedia.. - Watson, Sasse (1996)   (Correct)
Real-time audio and video transmission over shared packet networks, such as the Internet, has become possible thanks to efficient data compression schemes and the provision of high-speed networks. Low... / different areas such as remote collaboration distance education and br networks and services are looking to HCI to provide means of assessing

7   Tangible Interfaces for Remote Collaboration and Communication - Brave (1998)   (Correct)
Current systems for real-time distributed CSCW are largely rooted in traditional GUI-based groupware and voice/video conferencing methodologies. In these approaches, interactions are limited to visual... / Tangible Interfaces for Remote Collaboration and Communication Scott br Figure . Interface Techniques for HCI and CSCW. Physicality also plays

7   Ambient Displays: Turning Architectural Space into an Interface.. - Wisneski, Ishii, Dahley, Gorbet, al. (1998)   (Correct)
We envision that the architectural space we inhabit will be a new form of interface between humans and online digital information. This paper discusses Ambient Displays: a new approach to interfacin... / Awareness is essential in collaboration to coordinate the activities br media. . Awareness in Human Computer Interaction Awareness is the

7   A Taxonomy of Usability Characteristics in Virtual Environments - Gabbard, Hix (1997)   (Correct)
Despite intense and wide-spread research in both virtual environments (VEs) and usability, the exciting new technology of VEs has not yet been closely coupled with the important characteristic of usab... / of Users Location of Users and Collaboration . . . br commitment to Virginia Tech's HCI and VE programs. These people

7   Tactile Programming: A Unified Manipulation Paradigm Supporting.. - Repenning (1996)   (Correct)
Although visual programming techniques have been used to lower the threshold of programming for end users, they are not sufficient for creating end user programming environments that are both easy to ... / . . The Collaboration World br programming languages VL Topics HCI issues for VLs Visual Programming

7   Embedding Critics in Design Environments - Fischer, Nakakoji, Ostwald, Stahl.. (1993)   (Correct)
Human understanding in design evolves through a process of critiquing existing knowledge and consequently expanding the store of design knowledge. Critiquing is a dialog in which the interjection of a... / critiquing paradigm to humancomputer interaction. We argue that

6   Evaluating Emergent Collaboration on the Web - Terveen, Hill (1998)   (Correct)
Links between web sites can be seen as evidence of a type of emergent collaboration among web site authors. We report here on an empirical investigation into emergent collaboration. We developed a web... / Evaluating Emergent Collaboration on the Web Loren Terveen br cooperative work human computer interaction information access

6   Adaptive and Intelligent Technologies for Web-based Education - Brusilovsky (1999)   (Correct)
The paper provides a review of adaptive and intelligent technologies in a context of Web-based distance education. We analyze what kind of technologies are available right now, how easy they can be im... /

5   Nonvisual Presentation of Graphical User Interfaces: Contrasting Two.. - Mynatt, Weber (1994)   (Correct)
Users who are blind currently have limited access to graphical user interfaces based on MS Windows or X Windows. Past access strategies have used speech synthesizers and braille displays to present te... / for this goal is supporting collaboration between sighted and br environments. KEYWORDS Nonvisual HCI blind users graphical user

5   Auditory Presentation of Graphical User Interfaces - Elizabeth Mynatt (1992)   (Correct)
This paper describes work to provide mappings between Xbased graphical interfaces and auditory interfaces. In our system, dubbed Mercator, this mapping is transparent to applications. The primary moti... / is necessary to support collaboration between sighted and br One important breakthrough in HCI was the development of graphical

5   Segmented Interaction History in a Collaborative Interface Agent - Rich, Sidner (1996)   (Correct)
We have developed an application-independent toolkit, called Collagen, based on the SharedPlan theory of collaborative discourse, in which interaction histories are hierarchically structured according... / history discourse segment collaboration interface agent undo br the intentional level of human-computer interaction especially as it

5   Providing Access to Graphical User Interfaces - Not Graphical Screens - Edwards (1994)   (Correct)
this paper, we discuss the historical reasons for this mismatch as well as analyze the contents of graphical user interfaces. Next, we describe one possible way for a blind user to interact with a gra... / addressed in the design. First collaboration between blind and sighted br revolution in methods of human-computer interaction for a large portion of

5   The Design of History Mechanisms and their Use in Collaborative.. - Plaisant, Rose, Rubloff, Salter.. (1999)   (Correct)
Reviewing past events has been useful in many domains. Videotapes and flight data recorders provide invaluable technological help to sports coaches or aviation engineers. Similarly, providing learners... / It may also facilitate active collaboration among dispersed learning br MD www.cs.umd.edu hcil rms cs.umd.edu Abstract

5   TouchCounters: Designing Interactive Electronic Labels for Physical.. - Yarin, Ishii (1999)   (Correct)
We present TouchCounters, an integrated system of electronic modules, physical storage containers, and shelving surfaces for the support of collaborative physical work. Through physical sensors and lo... / adoption of computer-supported collaboration to highly specialized br And A Summary Of Our Contribution To Hci. System Overview Components

5   User Interface Directions For The Web - Nielsen (1999)   (Correct)
signing a large site requires collaboration between a team of UI professionals, and some UI will prefer to stay with their traditional role of software design rather than moving into the wild world of... / designing a large site requires collaboration between a team of UI br of hypertext and human-computer interaction and are thus

4   MOOSE: an object-oriented multimodeling and simulation application.. - Cubert, Fishwick (1997)   (Correct)
MOOSE (Multimodel Object Oriented Simulation Environment) is an application framework for modeling and simulation, under development at University of Florida, based on Object Oriented Physical Modelin... / details. This facilitates collaboration and distributed modeling. br process through an intuitive HCI human computer interface but

4   Coordination Infrastructure in Collaborative Systems - Edwards (1995)   (Correct)
models of information sharing, and runtime support based on those models, are by themselves incomplete for the task of constructing robust, practical collaborative applications. To be usable, we must ... / Asynchronous and Autonomous Collaboration .

4   Network-Enabled Solvers and the NetSolve Project - Casanova Dongarra (1998)   (Correct)
on. To facilitate the construction of such systems, development of new programming environments which integrate computational, data gathering, data storage, resource management, and human-computer i... / framework also allows increased collaboration between research teams. br resource management and human-computer interaction into a common framework

4   Sociologists can be Surprisingly Useful in Interactive Systems Design - Sommerville, Rodden, Sawyer, Bentley (1992)   (Correct)
ion is a key part of this process - the computer science researcher is always examining the problem at hand to discover abstractions and to produce general rather than specific solutions. Confirmation... / for effective inter-disciplinary collaboration and how people from radically br will take place across the HCI community. This paper therefore

4   A Structure from Motion Approach using Constrained Deformable Models.. - Kang (1997)   (Correct)
In this technical report, we address the problem of recovering 3-D models from sequences of uncalibrated images with unknown correspondence. To that end, we integrate tracking, structure from motion w... / plan. This may involve direct collaboration with other technical br both core computing and human-computer interaction and to use the

4   Conversation Trees and Threaded Chats - Smith, Cadiz, Burkhalter (2000)   (Correct)
Chat programs and instant messaging services are increasingly popular among Internet users. However, basic issues with the interfaces and data structures of most forms of chat limit their utility for ... / Marc Smith JJ Cadiz Collaboration Multimedia Group Microsoft br sociology communication CSCW and HCI share a focus on the challenges

4   Models and Technologies for the Coordination of Internet Agents: A.. - Papadopoulos (2000)   (Correct)
Agent technology has evolved rapidly over the past few years along a number of dimensions giving rise to numerous "flavours" of agents such as intelligent agents, mobile agents, etc. One of the most... / that basic services for collaboration that include the coordination br Distributed Computing and Human Computer Interaction as entities that enjoy

4   Adaptive Educational Systems on the World-Wide-Web: A Review of.. - Brusilovsky (1998)   (Correct)
This paper provides a short review and a state of the art report on Webbased adaptive educational systems. The systems are analyzed according to applied adaptation technologies. 1. Introduction Web-... / problem solving support and collaboration support or the adaptive br Peter Brusilovsky Human-Computer Interaction Institute Carnegie

4   MeetingManager: A Collaborative Tool in the Intelligent Room - Oh, Tuchinda, Wu (2001)   (Correct)
this paper, we describe our MeetingManager system, a multiuser multimodal collaboration tool for planning, facilitating, and browsing structured meetings unknown MeetingManager: A Collaborative Tool i... / a natural environment for smart collaboration. In this paper we describe br the free-form meeting support of the HCI community. The MeetingManager

4   Using Explicit Requirements and Metrics for Interface Agent User.. - Brown, Jr. (1998)   (Correct)
The complexity of current computer systems and software warrants research into methods to decrease the cognitive load on users. Determining how to get the right information into the right form with th... / of suggestions Collaboration We require all interface br AI human-computer interaction HCI and user modeling communities

4   Interaction Techniques For Common Tasks In Immersive Virtual.. - Bowman (1999)   (Correct)
13.44> . Drew Kessler for help with the SVE toolkit . The Virtual Environments group at Georgia Tech . The numerous experimental subjects who volunteered their time . Dawn Bowman iv TABLE OF CONTENTS ... / and Ben Watson for various collaborations and discussions The br SUMMARY Human-Computer Interaction HCI in three dimensions is not

4   Multi-faceted Insight through Interoperable Visual Information.. - Hetzler (1998)   (Correct)
To gain insight and understanding of complex information collections, users must be able to visualize and explore many facets of the information. This paper presents several novel visual methods from ... / and Its Applications for Human-Computer Interaction. Erlbaum . .

3   Utility Theory-Based User Models for Intelligent Interface Agents - Brown, Santos, Jr., Banks (1998)   (Correct)
An underlying problem of current interface agent research is the failure to adequately address effective and efficient knowledge representations and associated methodologies suitable for modeling th... / without direct intervention collaboration the ability to br by the human-computer interaction HCI community. Customizable

3   Eyes in the Interface - Quek (1995)   (Correct)
Computer vision has a significant role to play in the human-computer interaction (HCI) devices of the future. All computer input devices serve one essential purpose. They transduce some motion or ener... / In systems which facilitate collaboration among humans the br in the human-computer interaction HCI devices of the future. All

3   An Agent-Based Architecture for a Multimodal Interface - Faure   (Correct)
This paper concerns a multimodal interface for designing graphics. The human-machine interaction is achieved by using a pen computer connected to a speech recognition device. The user and the computer... / and those ensuring an effective collaboration between the user and the br domain of Human-Computer Interfaces HCI attests to an increasing interest

3   Achieving Convergence, Causality-preservation, and.. - Chengzheng Sun (1998)   (Correct)
ing with credit is permitted. To copy otherwise, to republish, to post on servers, to redistribute to lists, or to use any component of this work in other works, requires prior specific permission and... / and for supporting unconstrained collaboration have led us to adopt a br Conference on Human-Computer Interaction San Francisco August

3   Towards a Medium for Agent-Based Interaction - Wood (1994)   (Correct)
This report attempts to show that there is a fundamental need for the creation of a software medium that aids interaction of human and software agents by actively supporting various communication styl... / a Medium for Software-Human Collaboration . . Prototyping the br who I chatted to at the CHI' and HCI' conferences especially the

3   Bringing Treasures to the Surface: Iterative Design for the Library.. - Plaisant (1997)   (Correct)
The Human-Computer Interaction Lab worked with a team for the Library of Congress (LC) to develop and test interface designs for LC's National Digital Library Program. Three iterations are described a... / Program NDLP The goals of the collaboration were to establish a br www.cs.umd.edu projects hcil ABSTRACT The Human-Computer

3   A Computer Participant in Musical Improvisation - Walker (1997)   (Correct)
the changing roles of participants in a musical improvisation and synchronously generate appropriate contributions of its own. Musical improvisation is a collaborative activity analogous to conversati... / Object-Oriented Frameworks for Collaboration UserCentered Design Because br of the system. Many human-computer interaction researchers have

3   An Annotated Bibliography of Computer Supported Cooperative Work - Saul Greenberg Cite (1991)   (Correct)
Computer-supported cooperative work (CSCW) is a new multi-disciplinary field with roots in many disciplines. Due to the area's youth and diversity, few specialized books or journals are available, and... / support for work group collaborations Intellectual teamwork by br . Presented at the Ann Arbor HCI Consortium on Computer Supported

3   Gaining Intellectual Control of Software Development - Boehm, Basili (2000)   (Correct)
this report recommends a "software engineering" or a "software research" agenda, and how software research should address such areas as operating systems, networking, artificial intelligence, and data... / even at leisure. HCI and collaboration Operational stakeholders br for repenting even at leisure. HCI and collaboration Operational

3   Let's browse: a collaborative browsing agent - Lieberman, Van Dyke, Vivacqua (1999)   (Correct)
Web browsing, like most of today's desktop applications, is usually a solitary activity. Other forms of media, such as watching television, are often done by groups of people, such as families or frie... / Keywords Browsing Collaboration Agents User profiles . br the Human-Computer Interaction HCI community of which it is a part

3   Efficient and Flexible Value Sampling - Burrows, Erlingson, Leung.. (2000)   (Correct)
This paper presents novel sampling-based techniques for collecting statistical profiles of register contents, data values, and other information associated with instructions, such as memory latencies.... / interests and we encourage collaboration with university researchers. br retrieval and human computer interaction including

3   Footprints in the Snow - Munro, Höök, Benyon (1999)   (Correct)
er than use more formalised information artefacts. When navigating cities people tend to ask other people for advice rather than study maps (Streeter and Vitello, 1985), when trying to find informatio... / project called PERSONA a collaboration between the Swedish Institute br of human-computer interaction HCI has not really kept pace with the

3   Integrating Pedagogical Agents into Virtual Environments - Johnson, Rickel, Stiles, Munro (1998)   (Correct)
In order for a virtual environment to be effective as a training tool, it is not enough to concentrate on the fidelity of the renderings and the accuracy of the simulated behaviors. The environment sh... / dungeon Soloway Collaboration is definitely appropriate and

3   Design: Educational Electronic Multi-Player Games - A Literature.. - McGrenere (1996)   (Correct)
Over the past two decades electronic games have become ingrained in our culture. Children's fixation with these games initially alarmed parents and educators, but educational researchers soon question... / games so that they support collaboration and competition among the br . HCI

3   Requirements Engineering: An Integrated View of Representation.. - Jarke, Pohl, Jacobs, Nissen.. (1993)   (Correct)
ions for various domains have been proposed as templates and mechanisms for analogical transfer of knowledge between domains belonging to the same class [GiHo83; Grei88]. The importance of domain know... / Modelling and Application Proc. HCI ' Cambridge University Press br needs good knowledge of human-computer interaction. A second obvious

3   Autonomous Cyber Agents: Rules For Collaboration - Talukdar (1998)   (Correct)
A cyber agent is any program, machine or person engaged in computer-enabled work. Thus, cyber agents can vary considerably in complexity and intelligence. Can they, despite their variety, be organized... / Cyber Agents Rules For Collaboration Sarosh N. Talukdar

2   Content Adaptation for Audio-based Hypertexts in Physical Environments - Elena Not (1998)   (Correct)
The most important new issue emerging when allowing the fruition of a hypermedia repository of information while the user is moving in a physical space is the fact that information is presented in dif... / a project IRST is developing in collaboration with the Civic Museum of br too. However the human computer interaction in augmented space is

2   WorldBeat: Designing a Baton-Based Interface for Interactive . . . - Borchers (1997)   (Correct)
This paper presents the interface design of the WorldBeat system, an interactive exhibit about using computers in musical education, and as musical instruments. The system allows even computer and mu... / can become more cooperative as collaboration-aware systems begin to br to Looking to the Future of HCI. BACKGROUND The WorldBeat

2   Tickertape: Notification and Communication in a Single Line - Parsowith, Fitzpatrick, Kaplan.. (1998)   (Correct)
This paper outlines an awareness application called Tickertape. Tickertape is a tool that displays event notifications in the form of scrolling messages across a single-line window. The Tickertape mes... / naturally through the process of collaboration for example through

2   A Computational Market for Information Filtering in Multi-Dimensional .. - Karakoulas (1995)   (Correct)
This paper presents the computational market of SIGMA (System of Information Gathering Marketbased Agents) as a model of decentralized decision making for the task of information filtering in multidim... / framework for supporting collaboration among agents. Each agent in br resources and human-computer interaction procedures. These

2   Collaborative Concept Extraction from Documents - Nakata (1998)   (Correct)
A group of individuals who share the same interest or a task, would profit from making use of the knowledge possessed by the group. It is then essential that such a body of knowledge, or "community kn... / index generated and enhances collaboration between the members of the br same concept has been addressed in HCI FLGD A community can be

2   Access Control Model for Groupware Applications - Kanawati, Riveill (1995)   (Correct)
Groupware applications introduce new requirements in terms of access control that are not adequately handled by access control models developed for non collaborative applications. The central presen... / we believe answers the needs of collaboration. Introduction Users of br Submitted to HCI' People and Computer

2   Multimodality from the User and System Perspectives - Coutaz, Nigay, Salber (1995)   (Correct)
This article is concerned with the usability and implementation of multimodal user interfaces. We show how the usability of such systems can be characterized in terms of the relations they are able ... / interactive system developed in collaboration with colleagues at Carnegie br properties. We then depart from the HCI perspective to consider the

2   Software Support for a Virtual Planning Room - Nutt (1995)   (Correct)
Computer supported cooperative work depends on conventional personal productivity tools and on the ability of the system to provide effective means for various members involved in the work to interact... / audio streams etc. The collaboration infrastructure extends this br the details of the human-computer interaction environment while they

2   DesignSpace: A Manual Interaction Environment for Computer Aided.. - Chapin (1994)   (Correct)
pointing device shifted the paradigm and allowed visualization without explicit numerical references. DesignSpace is a computer-aided-design (CAD) system that facilitates dexterous manipulation of mec... / Manipulation And Remote Collaboration. Background Cdr Was br human-computer interaction HCI in general computing. Many

2   More Than Just Another Pretty Face: Embodied Conversational Interface .. - Cassell (2000)   (Correct)
this article I describe some of the features of human-human conversation that are being implemented in this new genre of embodied conversational agents. Then I describe an embodied conversational agen... / cost and to support efficient collaboration between human and machines br be fruitfully applied to human-computer interaction including mixed

2   A Study of Musical Instrument Classification Using Gaussian Mixture.. - Marques, Moreno (1999)   (Correct)
Compaq Computer Corporation, 1999 This work may not be copied or reproduced in whole or in part for any commercial purpose. Permission to copy in whole or in part without payment of fee is granted ... / plan. This may involve direct collaboration with other technical br both core computing and human-computer interaction and to use the

2   A Conversation-Based Framework For Musical Improvisation - Walker (1994)   (Correct)
Many recent computer applications seek to support or even participate in structured collaborations with humans. Examples range from computer-supported collaborative work to interactive music systems. ... / even participate in structured collaborations with humans. Examples range br and human-computer interaction HCI concluding with a summary of how

2   Designing Storytelling Technologies to Encourage Collaboration.. - Benford, Bederson, Åkesson, Bayon.. (2000)   (Correct)
We describe the iterative design of two collaborative storytelling technologies for young children, KidPad and the Klump. We focus on the idea of designing interfaces to subtly encourage collaboration... / Technologies to Encourage Collaboration Between Young Children br collaboration is intended to HCIL Technical Report No. -

2   Effects of Alternate Representations of Evidential Relations on.. - Suthers (1999)   (Correct)
Over the past decade or so, a number of software environments have been created to support students engaged in collaborative investigations in science (e.g., Belvedere, CoVis, CSILE, SenseMaker, and... / representation in a paper-based collaboration tool. The differences in br evidential relations. Keywords HCI discourse analysis

2   Towards Real-Scale Business Transaction Workflow Modelling - Barros, Hofstede, Proper (1997)   (Correct)
While the specification languages of workflow management systems focus on process execution semantics, the successful development of workflows relies on a fuller conceptualisation of business processi... / by incorporating aspects of collaboration and coordination in business br human to computer interaction HCI and temporal aspects to enhance

2   On Clark and Schaefer's Contribution Model and its applicability to.. - Traum (1998)   (Correct)
I discuss the suitability of Clark and Schaefer's Contribution model of Grounding, as a design model for computer collaboration. This model is very appealing and, at a coarse level very influential a... / applicability to Human-Computer Collaboration David R. Traum UMIACS br acknowledgments has also been seen in HCI systems as well as human

2   Utilising a Geographic Space Metaphor in a Software Development.. - Christensen (1998)   (Correct)
Current software systems are growing ever larger and more complex. This increase in size and complexity is of course reflected in the data produced in the development process and overviewing and n... / daily development tasks. Collaboration Software development is a br and Conclusions. Human-Computer Interaction - .

2   TeleNotes: Managing lightweight interactions in the desktop - Whittaker, Swanson, Kucan, Sidner (1997)   (Correct)
Communication theories and technology have tended to focus on extended, formal meetings and neglected a prevalent and vital form of workplace communication, namely lightweight communication. Unlike fo... / Research on scientific collaboration has shown that physical br mediated interaction. Human Computer Interaction - . OLSON

2   Multi-Scale Feature Tracking and Motion Estimation - Bretzner (1999)   (Correct)
This thesis studies the problems of feature tracking and motion estimation and presents an application of these concepts to human-computer interaction. The presentation is divided into three parts. T... / and I look forward to future collaboration. I am very grateful to br of these concepts to human-computer interaction. The presentation is

2   Agents on Stage: Advancing the State of the Art of AI - Hayes-Roth (1995)   (Correct)
for an Invited Talk Barbara Hayes-Roth Computer Science Department Stanford University 701 Welch Road, Bldg C Palo Alto, CA 94304 U.S.A. 1. Introduction Intelligent computer agents are both th... / commitment to multi-agent collaboration in achieving performance br of human-computer interaction HCI In my opinion advanced HCI

2   Automated Support for Requirements Negotiation - Robinson, al. (1994)   (Correct)
Developing requirements from a group of analysts and system users is a difficult task. In addition to the usual problems of individual requirements acquisition, group requirements acquisition entail... / In addition to supporting collaboration we want to achieve our br which emphasizes human-computer interaction. . Our Negotiated

2   Learning Network Designs for Asynchronous Teams - Baerentzen, Avila, Talukdar (1997)   (Correct)
An asynchronous team (A-Team) is a network of agents (workers) and memories (repositories for the results of work). It is possible to design A-Teams to be effective in solving difficult computationa... /

1   Towards an Ontology for Library Modalities - Welty (1998)   (Correct)
This paper focuses briefly on the work we have been doing in developing an ontology of modalities for libraries. This ontology is founded on a simple, yet profound, observation: many of the different ... / The AXIOM project is a collaboration between researchers in

1   Adept - A task based design environment - Markopoulos, Pycock, Wilson, Johnson (1992)   (Correct)
Modern user interface development environments are based on fast prototyping which as a methodology does not incorporate any theory or design principles. Adept (Advanced design environment for prototy... / and by doing so promotes the collaboration of designers implementors br degree of usability. A framework for HCI requires cumulative progression

1   Hierarchical Real Time Interapplication Communications - Orlarey (1991)   (Correct)
Real time interapplication communications are a key feature in musical multi-task operating systems. Independent applications can therefore be connected and collaborate by exchanging messages and da... / interprocess communication and collaboration. Under the impulse of N. br Artificial Life or Human-Computer Interaction These few

1   Pedagogical Agents in Virtual Learning Environments - Johnson (1995)   (Correct)
Advances in visualization and networking technologies make it possible to construct virtual learning environments, i.e., virtual worlds in which learners can immerse themselves. This paper examines is... / project is being conducted in collaboration with Lockheed Martin Inc. br environment and the human-computer interaction context one and the

1   KAoS: A Generic Agent Architecture for Aerospace Applications - Bradshaw, Dutfield, Carpenter.. (1995)   (Correct)
this paper. unknown KAoS: A Generic Agent Architecture for Aerospace Applications Jeffrey M. Bradshaw Stewart Dutfield Bob Carpenter Renia Jeffers Tom Robinson 1. Industrial-Strength Agents for Techn... / System as part of an ongoing collaboration to develop an open distributed br and the bandwidth of human-computer interaction so low that the major

1   Collaboration during Conceptual Design - Catledge, Potts (1995)   (Correct)
The conceptual design of software involves the analysis of requirements, functional specification, and architectural design. Despite the recent interest in supporting the software development proces... / October Collaboration during Conceptual Design br software engineering and human-computer interaction October

1   PeopleFinder: a Multimodal Multimedia Communications Tool for.. - Ferguson (1995)   (Correct)
The PeopleFinder is a knowledge-based tool to assist users in determining the whereabouts of other staff located in an office or network environment. The tool makes use of several modes of input and o... / phone e-mail voice mail in collaboration with User agents builds br output modalities for human-computer interaction in particular the

1   COOPERATIVE LEARNING IN THE CLASSROOM: The Importance of a.. - Inkpen (1994)   (Correct)
Cooperative behavior of students playing an educational computer game was investigated. The combination of gender and whether one or two computers were present significantly affected the level of achi... / cooperative learning Collaboration Education Gender Games. br the mouse. KEYWORDS Human-computer interaction Computer-supported

1   Role Conflict in Groupware - Watt (1993)   (Correct)
Groupware and computer supported cooperative work (CSCW) systems are usually considered collaborative, but some kinds of group activity can actually be competitive. People can have different roles whi... / participant be made harder the collaboration can still break down and if br of human interaction and human-computer interaction but unfortunately

1   Artificial Societies and Psychological Agents - Stuart Watt (1997)   (Correct)
Agents have for a while been a key concept in artificial intelligence, but often all that the word refers to is a computational process or task with a capability for autonomous action, either alone or... / is why social interaction and collaboration are so often stressed as a br as has the field of humancomputer interaction. In artificial

1   ACCESS at the Library of Congress - Marchionini (1993)   (Correct)
Supporting patron access to library collections requires significant resources in all types of libraries. Card catalogs and reference librarians have traditionally assisted patrons in locating materia... / interfaces being created. This collaboration took place in three phases. br Interaction Laboratory HCIL at the University of Maryland to

1   Security and Privacy Issues in User Modeling - Schreck (1997)   (Correct)
Shared user models and user models maintained through networks pose threats to system security and the privacy of the user. This work proposes policies of data usage and models for user-centered con... / and modify the rules of collaboration e.g.the access control br Jorg Schreck Gmd Fit Human-Computer Interaction Research Department

1   A Study Of Turn-Taking In A Computer-Supported Group Task - Mckinlay, Arnott (1993)   (Correct)
This paper describes an experiment designed to examine the impact of different turn management protocols on the performance of groups using a CSCW tool. The results are compared with the performance o... / in the maintenance of group collaboration awareness' knowledge of br discussion Human-Computer Interaction - . Lauwers

1   Combining Asynchronous and Synchronous Collaborative Systems - Teege, Borghoff (1993)   (Correct)
There are a variety of different CSCW applications for group collaboration. Among others, systems for asynchronous coordination as well as synchronous multiuser editors are current research topics. Ea... / CSCW applications for group collaboration. Among others systems for

1   Supporting Creativity with Advanced Information-Abundant User.. - Shneiderman (1999)   (Correct)
A challenge for human-computer interaction researchers and user interface designers is to construct information technologies that support creativity. This ambitious goal can be attained if designers b... / cognitive principles and collaboration. HCIL Technical Report No. br principles and collaboration. HCIL Technical Report No. - July

1   Single Display Groupware: Exploring Computer Support for Co-located.. - Bricker (1998)   (Correct)
This panel will explore an interaction paradigm for colocated computer-based collaboration we term Single Display Groupware (SDG). SDG is a class of applications that support multiple simultaneous use... / Computer Support for Co-located Collaboration Lauren Bricker organizer br Brad Myers panelist Human Computer Interaction Institute Carnegie

1   Explorations in Asynchronous Teams - Sachdev (1998)   (Correct)
The subject of this thesis is the A-Teams formalism. This formalism facilitates the organization of multiple algorithms, encapsulated as autonomous agents, into cooperating teams to solve difficult pr... / . . . Collaboration Support Systems br is in human-computer interaction HCI Such applications include better

1   Agent-based Distributed Planning and Scheduling in Global.. - Benjamin Yen Department (1998)   (Correct)
Scheduling and resource allocation problems are pervasive and important in the management of industrial and government organizations. With advent of new technology and fast evolvement in industry, the... / connected environment Collaboration provides the integration and br demonstrated research on human computer interaction of task allocation in

1   Places to stay on the move: Software architectures for mobile user.. - Dix, Ramduny, Rodden, Davies (1999)   (Correct)
Architectural design has an important effect on usability, most notably on temporal properties. This paper investigates software architecture options for mobile user-interfaces, in particular those fo... / which is itself a form of weak collaboration. Figure single user br Software Architectures in HCI Concerns about the architecture

1   Experiences With The Evaluation Of CVE Applications - Steed, Tromp (1998)   (Correct)
We present our experience with a usability evaluation of two prototype CVE applications being developed by the COVEN project. The applications are a teleconferencing system aimed at future business ... / technologies. Most central to collaboration is the support for mutual br Evaluation Frameworks Methodology HCI . INTRODUCTION The

1   Putting the Horse Before the Cart: Formulating and exploring methods.. - Gorayska, Marsh (1997)   (Correct)
Introduction The First International Conference on Cognitive Technology (CT'95, Hong Kong, 1995) explored a radically new way of thinking about the impact computer technology has on humans, especiall... / Northwestern University USA in collaboration with the University of br of research often referred to as HCI' Human Computer Interaction the

1   Mixed-Initiative Interaction - James Allen University (1999)   (Correct)
spect of effective multiagent collaboration to solve problems or perform tasks. In our minimal human-computer configuration, such tasks could include systems designed to interact with a user to design... / to coordinate their activities collaboration systems for example Most br mistake because almost all models of HCI so far are not mixedinitiative

1   The PLAY Research Group: Entertainment and Innovation in Sweden - Holmquist (2000)   (Correct)
In a short time the research group PLAY has established an unorthodox but effective work style, where a creative approach to research in information technology is combined with a strong focus on achie... / innovative IT research in collaboration with local industry partners. br industrial partners. Keywords HCI research groups future HCI

1   WebWho: Support for Student Awareness and Coordination - Ljungstrand (1999)   (Correct)
this paper, WEBWHO, is a lightweight, value-adding service that relies on readily available server status information, which is refined and visualized in a way that is easily accessible to individuals... / present and supports emergent collaboration and coordination between br gained much attention within CSCW and HCI research e.g.Dourish Bellotti

1   Biologically Motivated Distributed Design for Adaptive Knowledge.. - Rocha, Bollen (2000)   (Correct)
this article in addition to DIS are: IR (Information Retrieval), SA unknown This sub-section draws from on-going collaboration with Cliff Joslyn at the Los Alamos National Laboratory. Many of ideas... / sub-section draws from on-going collaboration with Cliff Joslyn at the Los br . In Press. . Human-Computer Interaction And Biology We

1   User Modeling in Human-Computer Interaction - Fischer (2000)   (Correct)
A fundamental objective of human-computer interaction research is to make systems more usable, more useful, and to provide users with experiences fitting their specific background knowledge and object... / support for human-computer collaboration. Collaboration in this br User Modeling in

1   Charting Past, Present and Future Research in Ubiquitous Computing - Abowd, Mynatt (2000)   (Correct)
The proliferation ofcomputing into the physical world promises more than the ubiquitous availability of computing infrastructure; it suggests new paradigms of interaction inspired by constant acces... / critical mass acceptance and collaboration imply scaling with respect to br the remaining research challenges for HCI researchers to pursue in the new

1   A Multi-version Approach to Conflict Resolution in Distributed.. - Sun, Chen (2000)   (Correct)
Groupware systems are a special class of distributed computing systems which support human-computer-human interaction. Real-time collaborative graphics editors allow a group of users to view and edit ... / for supporting unconstrained collaboration over the Internet have led us br which support human-computer-human interaction. Real-time

1   Project Work in Networked Distance Education - Knudsen, Helbo, Jensen.. (2000)   (Correct)
Project organized problem based learning is a successful concept for on-campus education at Aalborg University. Recently it has been the basis in networked distance education as well. This paper des... / motivator enhancing peer collaboration and that networked br paradigm Databases Human Computer Interaction and Web-tools. The

1   Toward a Compelling Sensation of Telepresence: Demonstrating a portal .. - Chen, Towles, Nyland, Welch, Fuchs (2000)   (Correct)
In 1998 we introduced the idea for a project we call the Office of the Future. Our long-term vision is to provide a better every-day working environment, with high-fidelity scene reconstruction for li... / for life-sized D tele-collaboration. In particular we want a true br projected imagery human-computer interaction and dynamic image-based

1   Writing with Collaborative Hypertext: Analysis and Modelling - Chen (1997)   (Correct)
This paper focuses on a novel approach to the study of collaborative writing. The study concerns the dynamic nature of collaborative writing, how the nature can be effectively captured, and potentials... / writing whereas the use of collaboration facilities of the system was br and human-computer interaction HCI have recognised the fundamental

1   Conception Par Maquettage Rapide : Application Des Crans Tactiles.. - Christophe Mertz Et (1998)   (Correct)
In this paper we present a joint use of tactile screen and animation. We first recall why this two techniques are valuable for air traffic controller computer interaction and then describe the current... / travaillent deux ou trois en collaboration troite. Un cran tactile br and animation make the computer human interaction more natural. These

1   Exploring Property-based Document Organization in a Collaborative.. - Huang, Michiels (2000)   (Correct)
This paper investigates the applicability of property-based document organization to NotePals, a collaborative notesharing system [1,2]. The traditional hierarchical structure for organizing documents... / document organization group collaboration NotePals note sharing. br groups e.g. Statistics class HCI research group etc.to share

1   Controlling Access in Multiuser Interfaces - Dewan, SHEN (1998)   (Correct)
This article describes and motivates the framework using the concrete example of Suite, identifies some of the difficult issues we faced in its design, describes our preliminary experience with it, an... / and Phrases Access control collaboration computer-supported br on Engineering for Human-Computer Interaction. - . Table II.

1   Privacy Critics: UI Components to Safeguard Users' Privacy - Ackerman, Cranor (1999)   (Correct)
Creating usable systems to protect online privacy is an inherently difficult problem. Privacy critics are semiautonomous agents that help people protect their online privacy by offering suggestions an... / agent architectures CSCW collaboration P P. INTRODUCTION br class of interface problem. The HCI restatement of the privacy problem

1   A Storytelling Robot for Pediatric Rehabilitation - Plaisant (2000)   (Correct)
We are developing a prototype storytelling robot for use with children in rehabilitation. Children can remotely control a large furry robot by using a variety of body sensors adapted to their disabili... / This work is the result of the collaboration of a university laboratory and br Interaction Laboratory HCIL has done extensive work in

1   Robust Finger Tracking with Multiple Cameras - Jennings (1999)   (Correct)
This paper gives an overview of a system for robustly tracking the 3D position and orientation of a finger using a few closely spaced cameras. Accurate results are obtained by combining features of st... / include robot and human collaboration virtual reality interfaces br pointer -has proven very useful for HCI hand gestures could provide DOF

1   Database Management for Multimedia Distributed Collaborative Writing - Wear (1995)   (Correct)
Traditional computer applications have been designed to be run by one user at a time who does some work in a single medium, such as ASCII text, and very little regard has been given to the fact that p... / create barriers to group collaboration and they are normally used br study of human-computer interaction HCI has emphasized the exploration of

1   Data abstraction and information hiding - Leino, Nelson (2000)   (Correct)
This paper describes an approach for verifying programs in the presence of data abstraction and information hiding, which are key features of modern programming languages with objects and modules. The... / interests and we encourage collaboration with university researchers. br retrieval and human computer interaction including

1   Interacting in Chaos - Olsen, Jr. (1999)   (Correct)
this article. To resolve the problems created by such diversity we must focus on representations that are naturally convergent. Such convergence will be driven not by computational forces or mandates ... / are in the current environment. Collaboration must be Pervasive

1   An analysis of WebWho: How does awareness of presence affect written.. - Ljungstrand, Segerstad (2000)   (Correct)
We present preliminary results from a study of how awareness of presence affects instant messaging in a computer lab. The easily accessible web based awareness tool, WebWho, visualizes a large univers... / logged in. It supports emergent collaboration and coordination between br much attention within the CSCW and HCI communities. However most systems

1   Cooperative problem solving and explanation - Karsenty, Brezillon (1994)   (Correct)
Recent studies have pointed out several limitations of expert systems regarding user needs, and have introduced the concepts of cooperation and joint cognitive systems in the focus of AI. While r... / out the need for an active collaboration between the explainer and the br directly from studies of human-computer interaction. This paper presents

1   HOHFELD in CYBERSPACE - and other applications of normative reasoning .. - Krogh, Herrestad (1997)   (Correct)
Two areas of importance for agents and multiagent systems are investigated: design of agent programming languages, and design of agent communication languages. The paper contributes in the above menti... / agents to support group collaboration for instance presupposes br refers to human-computer interfaces HCI constructed in such a way that

1   Four principles for groupware design - Cockburn (1994)   (Correct)
Groupware design is at a stage where identification, clarification and validation of best practice is critical if its potential is to be realised. This paper examines and records the major causes of g... / encountered some repeatedly in collaboration support. A pragmatic br alerted human-computer interaction HCI researchers to the tar pits and

1   Helping Users Program their Personal Agents - Terveen, Murray (1996)   (Correct)
Software agents are computer programs that act on behalf of users to perform routine, tedious, and timeconsuming tasks. To be useful to an individual user, an agent must be personalized to his or her ... / programming human-computer collaboration approach to this br and distributed computing HCI research on agents can be

1   Between Information and Communication: Middle Spaces in Computer.. - Hoadley, Enyedy (1999)   (Correct)
In this paper, we identify two categories of media that are common in computer-supported collaborative learning and software in general: communication media, and information media. These two types of ... / interfaces. Keywords Collaboration Interaction Design br a special issue of the human-computer interaction journal interactions

1   Evaluating Humanoid Synthetic Agents in E-Retail Applications - Helen Mcbreen Mervyn (2001)   (Correct)
This paper presents the results of three experiments designed to evaluate the effectiveness and user acceptability of humanoid synthetic agents in electronic retail applications. In the first experime... / efficient engaging and social collaboration between humans and machines br guarantees successful human-computer interaction. There is an urgent need

1   Designing for mobility - an integration approach supporting multiple.. - Nielsen, Søndergaard (2000)   (Correct)
Based on an empirical study of a wastewater treatment plant we present an integrated prototype for PCs and PDAs. It supports getting an overview of the wastewater treatment process and making system... / as a vital and integral part of collaboration in a distributed setting. br research cooperation in the areas of HCI and CSCW involving research- ers

1   "Making Place" to Make IT Work: Empirical Explorations of HCI for.. - Kristoffersen, Ljungberg (1999)   (Correct)
This paper addresses issues of user interface design, relating to ease of use, of handheld CSCW. In particular, we are concerned with the requirements that arise from situations in which a traditional... / people use mobile computers in collaboration represents new challenges to br IT Work Empirical Explorations of HCI for Mobile CSCW Steinar

1   From Competition to Collaboration through a Shared Social Space - Rauterberg, Sperisen, Dätwyler (1995)   (Correct)
People can behave co-operatively or competitively with other co-workers. An experiment was performed to test the hypothesis that a shared social space (SSS) with continuous and "rich" communication p... / II- From Competition to Collaboration through a Shared Social Space br interaction. Human-Computer Interaction - .

1   Interactive Problem Solving Via Algorithm Visualization - Pearl Pu Database (2000)   (Correct)
COMIND is a tool for conceptual design of industrial products. It helps designers define and evaluate the initial design space by using search algorithms to generate sets of feasible solutions. Two al... / i.e.human-machine collaboration for solving complex problems. br methods that support human and computer interaction at the problem

1   Evaluating Look-to-Talk: A Gaze-Aware Interface in a Collaborative.. - Oh, Fox, Van Kleek, Adler, Gajos.. (2002)   (Correct)
We present "look-to-talk", a gaze-aware interface for directing a spoken utterance to a software agent in a multiuser collaborative environment. Through a prototype and a Wizard-of-Oz (WOz) experiment... /

1   Writing with Collaborative Hypertext: Analysis And Modeling - Chen (1997)   (Correct)
This article focuses on a novel approach to the study between dynamic and formal aspects of computer supof collaborative writing. The study concerns the dynamic nature of collaborative writing, how ... /

1   Seeding, Evolutionary Growth and Reseeding: The Incremental.. - Fischer, Grudin, McCall, Ostwald.. (1996)   (Correct)
this paper. In particular, Kumiyo Nakakoji provided invaluable assistance. The research was supported by the National Science Foundation under grants No. IRI-9015441 and MDR-9253245, and NYNEX Science... / In Coordination Theory And Collaboration Technology Eds Olson br Serve Design Human Computer Interaction Vol. No. -

1   ImprovisationBuilder: improvisation as conversation - Walker, Hebel, Martirano, Scaletti (1992)   (Correct)
To participate in musical improvisations, an interacting system must both generate appropriate musical materials and express those materials appropriately in collaboration with other performers. We ha... / those materials appropriately in collaboration with other performers. We have

1   Adaptive Hyperbooks: Adaptation for Project-Based Learning Resources - Henze (2000)   (Correct)
Contents 1 Introduction 8 2 Adaptive Hypermedia Systems 10 2.1 Hypertext and Hypermedia . . . . . . . . . . . . . . . . . . . . . . . 10 2.2 Adaptive Hypermedia Systems . . . . . . . . . . . . . . . ... / capabilities for team-work and collaboration. . Constructivism as a

1   Gathering user interface design requirements for social computing - Filho, Liesenberg (1998)   (Correct)
Design for cooperation is a challenge. As designers we note that as we are moving towards the final years of this century, several areas have achieved significant breakthroughs. Among them, it is easy... / computing user interface design HCI. INTRODUCTION The final br Myers et al defines Human-Computer Interaction HCI as the study of

1   Usability Engineering for Virtual Environments through a Framework of .. - Gabbard, al. (1998)   (Correct)
The goal of much work in virtual environments (VEs) to date has been to produce innovative visual, aural, and haptic technology; until recently, there has been very little user-centered, usability-foc... / of an on-going synergistic collaboration in human-computer interaction br ffl Human-computer interaction HCI related literature ffl

1   Designing PETS: A Personal Electronic Teller of Stories - Druin, Montemayor, Hendler.. (1999)   (Correct)
We have begun the development of a new robotic pet that can support children in the storytelling process. Children can build their own pet by snapping together the modular animal parts of the PETS rob... /

1   On Computer Supported Collaborative Writing Tools for Distributed.. - Kai.H.Chang (1995)   (Correct)
Traditional computerized writing tools designed for single user access often create barriers to group collaboration. Usually, participants have to work in an interleaved fashion to prevent inconsisten... / often create barriers to group collaboration. Usually participants have to

1   Requirements Interaction Management - Robinson, al. (1999)   (Correct)
ion. Requirements may be distinguished based on the abstraction level of their description. A requirement may be further defined by add new details defined in more specialized subrequirements. Through... / problem solving coordination collaboration Negotiation Support Systems br such as that concerning human-computer interaction requirements can

1   Conflict-Oriented Requirements Restructuring - Robinson, Volkov (1996)   (Correct)
Requirements engineering necessitates the analysis of relationships among the requirements of system stakeholders. Poor analysis of these relationships has led to numerous failures. To improve such an... /

Combining Finite Automata, Parallel Programs and SDL Using Petri Nets - Grahlmann (1998)   (Correct)
/

REDUCE: a prototypical cooperative editing system - Chengzheng Sun (1997)   (Correct)
this paper has been partially supported by an NCGSS Grant from Griffith University and a Strategic Research Grant (Ref No:7000641) from City University of Hong Kong. Based on the REDUCE consistency ... / networks. Unconstrained collaboration multiple users may

Mixed-Initiative Interaction between Pedagogical Agents and Students.. - Rickel, Johnson (1997)   (Correct)
Virtual reality can broaden the types of interaction between students and computer tutors. As in conventional simulation-based training, the computer can watch students practice tasks, responding to q... / to achieve more human-like collaboration. Introduction Virtual br on the potential for human-computer interaction in a virtual

New Trends in Virtual Environment User Interface Research: Case.. - Toni Emerson   (Correct)
Introduction The user interface of the future characterizes itself as ubiquitous, transparent, collaborative, and networked. This outlook reflects a culture rapidly assimilating to the information in... / .Interfaces that Amplify Collaboration Learning br of human modalities for human computer interaction. The direction of

MINNELLI - Experiences with an Interactive Information Kiosk for.. - Steiger, Suter   (Correct)
Introduction MINNELLI provides comprehensive information about the bank's retail services (Figure 1). The multimedia prototype was developed at UBILAB, the Information Technology Laboratory of the Uni... / of such a system depends on the collaboration of experts in the fields of br of experts in the fields of HCI graphic design script writing

Constructing Collaborative Stories Within Virtual Learning Landscapes - Roussos Johnson (1996)   (Correct)
In this paper we present an approach for applying virtual reality (VR) to the creation of a family of educational environments for young users. The immersive and interactive attributes of VR technol... / virtual worlds through collaboration. This approach is grounded on br as virtual reality human-computer interaction CSCW storytelling

Qualitative Scene Descriptions from Images for Integrated Speech and.. - Socher (1997)   (Correct)
Human-computer interaction using means of communication which are natural to humans, like spoken instructions or gestures, has always been a challenging task. In this thesis, we address the subproblem... / Fig. . as my officemate. The collaboration with Christian Scheering and br and humancomputer interaction HCI Our approach has been designed to

Supporting Collaborative Design by Embedding Communication and.. - Reeves (1993)   (Correct)
Although the computer has been viewed as an aid to communication and design, both in face-to-face meetings and asynchronous interaction, collaborative design has proven difficult to support. Designers... / . . Artifact History serves Collaboration . . Context is important br and approaches to hard problems in HCI. Ray McCall served as argumentation

The GENESIS Simulation-based Neural Modeling Database - Leigh, DeFanti, Blumenthal, al.   (Correct)
This paper presents a multidisciplinary collaboration between neurobiologists, database-, visualizationand human/computer interaction specialists, in the design of a database for the storage of simula... / presents a multidisciplinary collaboration between neurobiologists br visualizationand human computer interaction specialists in the

fjoshi,saw,ttd,enhg@cs.purdue.edu Fax: +1-317-494-0739 December 8.. - Mb Er   (Correct)
The National Information Infrastructure (NII) that will evolve in the 1990's and beyond will impact many institutions of life. These include the way we learn and do science, self--caring, access to ci... / because of the interaction and collaboration that such a paradigm br paper kind of model of human computer interaction involves the design of

Towards a Framework for Hypermedia Scenarios - Reginald Hobbs   (Correct)
Scenarios have been used in many disciplines, such as software engineering, cognitive science, and HCI (HumanComputer Interaction) to aid in decision making, comprehension, design, and training. Scena... / software engineering SGML collaboration INTRODUCTION Currently br engineering cognitive science and HCI HumanComputer Interaction to aid

Pad++: A Zoomable Graphical Interface - Bederson, al.   (Correct)
We have implemented an infinite resolution multimedia sketchpad as a base for exploring a stream-of-consciousness model of computation where information creating, sharing and retrieval becomes so intu... / databases. We are currently in collaboration with NYU beginning to design br and its Applications for Human-Computer Interaction Lawrence Erlbaum

Rooms, Protocols, and Nets: Metaphors for Computer Supported.. - Pfister, Wessner, Beck-Wilson, Miao, .. (1998)   (Correct)
We discuss an integrative design for computer supported cooperative learning (CSCL) environments. Three common problems of CSCL are addressed: How to achieve social orientation and group awareness, ... / interaction can be modelled as a collaboration protocol i.e.as a br work on virtual spaces in human computer interaction learning protocols are

Shared Media Space Coordination: Mixed Mode Synchrony in.. - Wayne Robbins (1997)   (Correct)
Multimedia systems are often divided into presentational and conversational domains: those which orchestrate prerecorded scenarios and those which provide audio/video teleconferencing. To be effective... / it is the coordination of the collaboration itself that ultimately defines br environments Eri or human-computer interaction models GG this

Experiences with the FashionNet project - Distributed multimedia.. - Marshall Department   (Correct)
This paper describes the experiences gained during the FashionNet project, and presents some of the results obtained during a series of end-user trials. FashionNet is one of a series of projects funde... / as JAMES was implemented by a collaboration Memorandum of Understanding br limitation and latency upon the HCI and usability aspects of the

Addressing the Software Engineering Assessment Crisis - Lindsey Ford   (Correct)
There is a need to be able to assess whether students have acquired real software engineering knowledge and skills. It is all very well pointing to a student succeeding in individual courses on topi... / and minimises the need for collaboration with colleagues. We argue br on topics such as systems analysis HCI and formal systems but can the

The IPSE 2.5 Project : Process Modelling as the basis for a Support.. - Brian Warboys   (Correct)
This paper examines the work undertaken in the UK Alvey funded project IPSE 2.5 1 from the point of view of the approach taken to the development of the core system. It outlines the reasoning which ... / at the end of . It is a collaboration between STC Technology br be equipped with state of the art HCI facilities to ensure the

An Undergraduate Option in Software Engineering: Analysis and.. - Timothy Lethbridge (1997)   (Correct)
This paper discusses an undergraduate option in software engineering which is currently in the approval process at the University of Ottawa. The proposed option represents a close collaboration betwee... / option represents a close collaboration between the Department of br or more. Courses in human-computer interaction exist at many

CiteSeer - citeseer.org - Terms of Service - Privacy Policy - Copyright © 1997-2002 NEC Research Institute