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This directory is created automatically and some papers may be mislabeled. Only document within the CiteSeer database are listed. The directory is intended to provide entry points for browsing the database and is not intended to be authoritative. Papers may not appear in all relevant categories. For example, papers in a sub-category may not appear in higher level categories.

684.0   Reinforcement Learning: A Survey - Kaelbling, Littman, Moore (1996)   (Correct)
This paper surveys the field of reinforcement learning from a computer-science perspective. It is written to be accessible to researchers familiar with machine learning. Both the historical basis of t... / are closely related to search and planning issues in artificial br through a graph of states. Planning operates in a similar manner but

638.2   Boosting the Margin: A New Explanation for the Effectiveness of.. - Schapire, Freund, al. (1997)   (Correct)
One of the surprising recurring phenomena observed in experiments with boosting is that the test error of the generated hypothesis usually does not increase as its size becomes very large, and often... / On the left of AT T Labs is planning to move from Murray Hill. The new br Machine Learning Proceedings of the Fourteenth

614.4   LEDA - A Platform for Combinatorial and Geometric Computing - Mehlhorn, Näher (1995)   (Correct)
LEDA is a library of efficient data types and algorithms in combinatorial and geometric computing. The main features of the library are its wide collection of data types and algorithms, the precise an... / VLSI design robot motion planning traffic scheduling machine br code optimization motion planning logic synthesis scheduling

553.1   Using CSP Look-Back Techniques to Solve Real-World SAT Instances - Bayardo (1997)   (Correct)
We report on the performance of an enhanced version of the "Davis-Putnam" (DP) proof procedure for propositional satisfiability (SAT) on large instances derived from realworld problems in planning, sc... / from realworld problems in planning scheduling and circuit br from real-world problems in planning scheduling and circuit

529.4   Intelligence without representation - Brooks (1991)   (Correct)
Artificial intelligence research has foundered on the issue of representation. When intelligence is approached in an incremental manner, with strict reliance on interfacing to the real world through p... / techniques could then be used for planning within this well-understood br complex domains such as trip planning going to a restaurant medical

518.8   Learning to Act using Real-Time Dynamic Programming - Barto, Bradtke, Singh (1995)   (Correct)
Learning methods based on dynamic programming (DP) are receiving increasing attention in artificial intelligence. Researchers have argued that DP provides the appropriate basis for compiling planning ... / appropriate basis for compiling planning results into reactive strategies br between AI research on real-time planning and learning and relevant

367.0   Retrieving And Integrating Data From Multiple Information Sources - Arens, Chee, Hsu, Knoblock (1993)   (Correct)
With the current explosion of data, retrieving and integrating information from various sources is a critical problem. Work in multidatabase systems has begun to address this problem, but it has prima... / been tested in a transportation planning domain using nine Oracle br server multidatabases planning query reformulation knowledge

353.0   An Introduction to Least Commitment Planning - Weld (1994)   (Correct)
Recent developments have clarified the process of generating partially ordered, partially specified sequences of actions whose execution will achive an agent's goal. This paper summarizes a progressio... / Introduction to Least Commitment Planning Daniel S. Weld br a progression of least commitment planners starting with one that handles

345.4   A Survey of Agent-Oriented Methodologies - Iglesias, Garijo, Gonzalez (1999)   (Correct)
This article introduces the current agent-oriented methodologies. It discusseswhat approacheshave been followed (mainly extending existing objectoriented and knowledge engineering methodologies), th... / carry out their inferences their planning process etc. Finally agents br actuators world knowledge and planning abilities. Then a suitable agent

314.2   Modeling Web Sources for Information Integration - Knoblock, Minton, Ambite, Ashish.. (1998)   (Correct)
The Web is based on a browsing paradigm that makes it difficult to retrieve and integrate data from multiple sites. Today, the only way to do this is to build specialized applications, which are time-... / machine learning and automated planning. The resulting system called br large database. Ariadne's query planner decomposes these queries into a

304.3   RoboCup: The Robot World Cup Initiative - Kitano, Asada, Kuniyoshi, Noda, Osawa (1995)   (Correct)
The Robot World Cup Initiative (RoboCup) is an attempt to foster AI and intelligent robotics research by providing a standard problem where wide range of technologies can be integrated and examined. T... / acquisition learning real-time planning multi-agent systems context br cooperative distributed real-time planning scheme embedded in a highly

300.0   An On-Line Algorithm for Improving Performance in Navigation - Blum, Chalasani (2000)   (Correct)
We consider the following scenario. A point robot is placed at some start location in a 2dimensional scene containing oriented rectangular obstacles. The robot must repeatedly travel back and forth ... /

266.6   The Role of Emotion in Believable Agents - Bates (1994)   (Correct)
Artificial intelligence researchers attempting to create engaging, apparently living creatures may find important insight in the work of artists who have explored the idea of believable character. In ... / The action system does no planning and almost no world modeling but br act autonomously think learn enjoy hate and which liked to

254.3   Acting Optimally in Partially Observable Stochastic Domains - Cassandra, Kaelbling, Littman (1994)   (Correct)
In this paper, we describe the partially observable Markov decision process (pomdp) approach to finding optimal or near-optimal control strategies for partially observable stochastic environments, giv... / and provides a formal basis for planning problems that have been of br and effects into their planners Moore These solutions

252.1   Probabilistic Roadmaps for Path Planning in High-Dimensional.. - Kavraki, Svestka, Latombe, Overmars (1996)   (Correct)
A new motion planning method for robots in static workspaces is presented. This method proceeds in two phases: a learning phase and a query phase. In the learning phase, a probabilistic roadmap is con... / - aps for Path Planning in High-Dimensional br Abstract A new motion planning method for robots in static

252.1   The Parti-game Algorithm for Variable Resolution Reinforcement.. - Moore, Atkeson (1995)   (Correct)
Parti-game is a new algorithm for learning feasible trajectories to goal regions in high dimensional continuous state-spaces. In high dimensions it is essential that learning does not plan uniformly... / including mazes path planning non-linear dynamics and planar br computational effort required for planning and the physical amount of data

239.5   Finding Interesting Rules from Large Sets of Discovered Association.. - Klemettinen, Mannila, Ronkainen.. (1994)   (Correct)
Association rules, introduced by Agrawal, Imielinski, and Swami, are rules of the form "for 90 % of the rows of the relation, if the row has value 1 in the columns in set W , then it has 1 also in col... / they can be valuable e.g.in the planning of the curriculum and in br new packages of modules planning and directing marketing actions

238.2   Multiagent Systems: A Survey from a Machine Learning Perspective - Stone, Veloso (1997)   (Correct)
Distributed Artificial Intelligence (DAI) has existed as a subfield of AI for less than two decades. DAI is concerned with systems that consist of multiple independent entities that interact in a doma... / by the DARPA RL Knowledge Based Planning and Scheduling Initiative under br Understanding each other ffl Planning communicative acts ffl

228.8   Experimental Results on the Crossover Point in Satisfiability Problems - Crawford, Auton (1993)   (Correct)
Determining whether a propositional theory is satisfiable is a prototypical example of an NPcomplete problem. Further, a large number of problems that occur in knowledge representation, learning, plan... / representation learning planning and other areas of AI are br representation learning planning and other areas of AI are known

227.1   Operations for Learning with Graphical Models - Buntine (1994)   (Correct)
This paper is a multidisciplinary review of empirical, statistical learning from a graphical model perspective. Well-known examples of graphical models include Bayesian networks, directed graphs repre... / systems and more recently in planning and control Dean Wellman br Dean T.Wellman M. Planning and Control. San Mateo

218.1   Evolving Artificial Neural Networks - Yao (1999)   (Correct)
Learning and evolution are two fundamental forms of adaptation. There has been a great interest in combining learning and evolution with artificial neural networks (ANNs) in recent years. This paper (... / neural network for robot path planning in Proceedings of the br N. Noguchi and H. Terao Path planning of an agricultural mobile robot

205.7   Hierarchical Reinforcement Learning with the MAXQ Value Function.. - Dietterich (1998)   (Correct)
This paper presents a new approach to hierarchical reinforcement learning based on the MAXQ decomposition of the value function. The MAXQ decomposition has both a procedural semantics--- as a subrouti... / much recent work on probabilistic planning and learning. Formally a br discounted case. In probabilistic planning it is assumed that the agent

205.7   The Interactive Museum Tour-Guide Robot - Burgard, Cremers, Fox, Hähnel.. (1998)   (Correct)
This paper describes the software architecture of an autonomous tour-guide/tutor robot. This robot was recently deployed in the "Deutsches Museum Bonn," were it guided hundreds of visitors through the... / mapping localization path planning mission planning and user br path planning mission planning and user interface control. The

204.2   The RoboCup Synthetic Agent Challenge 97 - Kitano, Tambe, Stone (1997)   (Correct)
RoboCup Challenge offers a set of challenges for intelligent agent researchers using a friendly competition in a dynamic, real-time, multiagent domain. While RoboCup in general envisions longer range ... / and teams ii multi-agent team planning and plan-execution in service of br opportunity for machine learning planning and multi-agent researchers -

202.8   Experimental results on the crossover point in random 3sat - Crawford, Auton (1996)   (Correct)
Determining whether a propositional theory is satisfiable is a prototypical example of an NP-complete problem. Further, a large number of problems that occur in knowledge-representation, learning, pla... / learning planning and other ares of AI are br learning planning and other ares of AI are known

200.0   Mean Field Theory for Sigmoid Belief Networks - Saul, Jaakkola, Jordan (1996)   (Correct)
We develop a mean field theory for sigmoid belief networks based on ideas from statistical mechanics. Our mean field theory provides a tractable approximation to the true probability distribution in t... / now widely used as models of planning reasoning and uncertainty. br for Biological and Computational Learning Massachusetts Institute of

197.0   A Robot Exploration and Mapping Strategy Based on a Semantic.. - Kuipers, Byun (1991)   (Correct)
this paper is to overcome the fragility of purely metrical methods. Several researchers use various types of graph model or topological model to represent the connectivity of the environment. Laumond ... / it can be used to optimize route-planning or to resolve topological br hypothesis by traveling along the planned route. . However it reaches a

188.4   Cooperative Mobile Robotics: Antecedents and Directions - Cao, Fukunaga, Kahng, Meng (1995)   (Correct)
There has been increased research interest in systems composed of multiple autonomous mobile robots exhibiting collective behavior. Groups of mobile robots are constructed, with an aim to studying suc... / From another perspective path planning must be performed taking into br this multiple-robot path planning is an intrinsically geometric

187.6   Teleo-Reactive Programs for Agent Control - Nilsson (1994)   (Correct)
A formalism is presented for computing and organizing actions for autonomous agents in dynamic environments. We introduce the notion of teleo-reactive (T-R) programs whose execution entails the constr... / that is compatible with automatic planning and learning methods. We briefly br is forced to postpone most of its planning until run time when situations

182.8   Map Learning and High-Speed Navigation in RHINO - Thrun, Bücken, Burgard, Fox.. (1998)   (Correct)
This chapter surveys basic methods for learning maps and high speed autonomous navigation for indoor mobile robots. The methods have been developed in our lab over the past few years, and most of them... / constructed that facilitate fast planning. . Localization. Localization br Approaches to global path planning exploration and reactive

181.8   The CMUnited-98 Champion Simulator Team - Stone, Veloso, Riley (1999)   (Correct)
The CMUnited-98 simulator team became the 1998 RoboCup simulator league champion by winning all 8 of its games, outscoring opponents by a total of 66--0. CMUnited-98 builds upon the successful CMUni... / by the DARPA RL Knowledge Based Planning and Scheduling Initiative under br players. However for strategic planning it is very useful to have a

178.7   Learning Topological Maps with Weak Local Odometric Information - Shatkay, Kaelbling (1997)   (Correct)
Topological maps provide a useful abstraction for robotic navigation and planning. Although stochastic maps can theoretically be learned using the Baum-Welch algorithm, without strong prior constraint... / for robotic navigation and planning. Although stochastic maps can br sound method for localization and planning Simmons and Koenig

163.6   A Sparse Sampling Algorithm for Near-Optimal Planning in Large Markov .. - Kearns, Mansour, Ng (1999)   (Correct)
An issue that is critical for the application of Markov decision processes (MDPs) to realistic problems is how the complexity of planning scales with the size of the MDP. In stochastic environments wi... / Algorithm for Near-Optimal Planning in Large Markov Decision br problems is how the complexity of planning scales with the size of the MDP.

157.1   Constructive Neural Network Learning Algorithms for Pattern.. - Parekh, Yang, Honavar (2000)   (Correct)
Constructive learning algorithms offer an attractive approach for the incremental construction of near-minimal neural-network architectures for pattern classification. They help overcome the need for ... / is with Allstate Research and Planning Center Menlo Park CA USA br at the Allstate Research and Planning Center Menlo Park CA. His

154.6   Database Mining: A Performance Perspective - Agrawal, Imielinski, Swami (1993)   (Correct)
We present our perspective of database mining as the confluence of machine learning techniques and the performance emphasis of database technology. We describe three classes of database mining problem... / single time as a transaction. The planning department may be interested in br factor of the rule. Usually the planner will be interested not in a

154.5   MINERVA: A Second-Generation Museum Tour-Guide Robot - Thrun, Bennewitz, Burgard, Cremers.. (1999)   (Correct)
This paper describes an interactive tour-guide robot, which was successfully exhibited in a Smithsonian museum. During its two weeks of operation, the robot interacted with more than 50,000 people, tr... / collision avoidance path planning and global mission planning. br path planning and global mission planning. The interaction modules

145.6   Randomized Preprocessing of Configuration Space for Fast Path Planning - Kavraki, Latombe (1994)   (Correct)
This paper presents a new approach to path planning for robots with many degrees of freedom (dof) operating in known static environments. The approach consists of a preprocessing and a planning stage.... / Configuration Space for Fast Path Planning Lydia Kavraki br presents a new approach to path planning for robots with many degrees of

137.1   Learning Maps for Indoor Mobile Robot Navigation - Thrun (1998)   (Correct)
Autonomous robots must be able to learn and maintain models of their environments. Research on mobile robot navigation has produced two major paradigms for mapping indoor environments: grid-based and ... / often prohibits efficient planning and problem solving in br approaches a they permit fast planning b they facilitate interfacing

137.1   Learning Evaluation Functions for Global Optimization and Boolean.. - Boyan, Moore (1998)   (Correct)
This paper describes Stage, a learning approach to automatically improving search performance on optimization problems. Stage learns an evaluation function which predicts the outcome of a local search... / bin-packing medical treatment planning and Bayes net structure finding br average. Radiotherapy Treatment Planning Radiation therapy is a method

129.3   Artificial Life and Real Robots - Brooks (1992)   (Correct)
The first part of this paper explores the general issues in using Artificial Life techniques to program actual mobile robots. In particular it explores the difficulties inherent in transferring progra... / perception world modeling planning and execution the new approach br its own perceptual modeling and planning requirements. An arbitration or

125.7   Learning to Coordinate Behaviors - Maes, Brooks (1990)   (Correct)
We describe an algorithm which allows a behavior-based robot to learn on the basis of positive and negative feedback when to activate its behaviors. In accordance with the philosophy of behavior-based... / such as perception modeling and planning figure the architecture is br architectures for learning planning and reacting based on

123.4   Ten Challenges in Propositional Reasoning and Search - Selman, Kautz, McAllester (1997)   (Correct)
The past several years have seen much progress in the area of propositional reasoning and satisfiability testing. There is a growing consensus by researchers on the key technical challenges that need ... / encode real-world problems such as planning and diagnosis. Contributions to br real-world problems such as planning and diagnosis with others on the

121.7   Knowledge Compilation and Theory Approximation - Selman, Kautz (1996)   (Correct)
Computational efficiency is a central concern in the design of knowledge representation systems. In order to obtain efficient systems, it has been suggested that one should limit the form of the state... / and certain classes of planning problems Kautz and Selman br our propositional formulation of planning cited above. General

121.7   Integrating Planning and Learning: The PRODIGY Architecture - Veloso, Carbonell, Perez, Borrajo.. (1995)   (Correct)
Planning is a complex reasoning task that is well suited for the study of improving performance and knowledge by learning, i.e. by accumulation and interpretation of planning experience. PRODIGY is an... / Integrating Planning and Learning The PRODIGY br Running head Planning and Learning The PRODIGY

119.9   Active Markov Localization for Mobile Robots - Fox, Burgard, Thrun (1998)   (Correct)
Localization is the problem of determining the position of a mobile robot from sensor data. Most existing localization approaches are passive, i.e., they do not exploit the opportunity to control the ... / with robot control e.g.the planning community assumes that the br In our implementation a global planning module uses dynamic programming

118.8   Passive Distance Learning for Robot Navigation - Koenig, Simmons (1996)   (Correct)
Autonomous mobile robots need good models of their environment, sensors and actuators to navigate reliably and efficiently. While this information can be supplied by humans, or learned from scratch th... / head. Control perception and planning are all carried out ontwo br Improved POMDP Model Planning and Navigation Components

118.1   Experiences with an Interactive Museum Tour-Guide Robot - Burgard, Cremers, Fox, Hähnel.. (1999)   (Correct)
This article describes the software architecture of an autonomous, interactive tour-guide robot. It presents a modular and distributed software architecture, which integrates localization, mapping, co... / mapping collision avoidance planning and various modules concerned br reasoning localization mapping planning collision avoidance logic

115.9   Query Processing in the SIMS Information Mediator - Arens, Hsu, Knoblock (1996)   (Correct)
A critical problem in building an information mediator is how to translate a domain-level query into an efficient query plan for accessing the required data. We have built a flexible and efficient inf... / have to date is a transportation planning domain with information about br model in the transportation planning domain. In this figure circles

114.2   Learning DFA from Simple Examples - Parekh, Honavar (2001)   (Correct)
Efficient learning of DFA is a challenging research problem in grammatical inference. It is known that both exact and approximate (in the PAC sense) identifiability of DFA is hard. Pitt, in his semina... / Allstate Research and Planning Center Middlefield Road br Learning DFA from Simple Examples

109.0   Sequential Optimality and Coordination in Multiagent Systems - Boutilier (1999)   (Correct)
Coordination of agent activities is a key problem in multiagent systems. Set in a larger decision theoretic context, the existence of coordination problems leads to difficulty in evaluating the utilit... / activities ranging from logistics planning to robotic soccer. An obvious br and S. Hanks. Decision theoretic planning Structural assumptionsand

109.0   Approximate Planning in Large POMDPs via Reusable Trajectories - Kearns, Mansour, Ng (1999)   (Correct)
We consider the problem of reliably choosing a near-best strategy from a restricted class of strategies \Pi in a partially observable Markov decision process (POMDP). In particular, we are interested ... / Approximate Planning in Large POMDPs via Reusable br discuss a number of practical planning algorithms for POMDPs that arise

107.2   Provably bounded optimal agents - Russell, Subramanian, Parr (1993)   (Correct)
A program is bounded optimal for a given computational device for a given environment, if the expected utility of the program running on the device in the environment is at least as high as that of al... / in the context of logical planning have been extremely valuable in br view such cognitive faculties' as planning and reasoning as occurring in

101.4   The BATmobile: Towards a Bayesian Automated Taxi - Forbes, Huang, Kanazawa, Russell (1995)   (Correct)
The problem of driving an autonomous vehicle in normal traffic engages many areas of AI research and has substantial economic significance. We describe work in progress on a new approach to this probl... / in charge of overall trip planning and parameters such as desired br for making decisions lookahead planning explicit policy

98.7   Experimental Results on the Application of Satisfiability Algorithms.. - Crawford, Baker (1994)   (Correct)
Considerable progress has been made in recent years in understanding and solving propositional satisfiability problems. Much of this work has been based on experiments on randomly generated 3SAT probl... / representation learning planning and other areas of AI are known br In Artificial Intelligence Planning Systems Proceedings of the

98.5   Issues and Approaches in the Design of Collective Autonomous Agents - Mataric (1995)   (Correct)
The problem of synthesizing and analyzing collective autonomous agents has only recently begun to be practically studied by the robotics community. This paper overviews the most prominent directions o... / framework and apply a traditional planner-based control architecture to a br the difficulty of multi-agent planning and control in abstract

98.5   Reinforcement Learning with Soft State Aggregation - Singh, Jaakkola, Jordan (1995)   (Correct)
It is widely accepted that the use of more compact representations than lookup tables is crucial to scaling reinforcement learning (RL) algorithms to real-world problems. Unfortunately almost all of t... / to solve a wide variety of search planning and control problems. br Reinforcement Learning with Soft State Aggregation

95.6   A Randomized Roadmap Method for Path and Manipulation Planning - Amato, Wu (1996)   (Correct)
This paper presents a new randomized roadmap method for motion planning for many dof robots that can be used to obtain high quality roadmaps even when C-space is crowded. The main novelty in our appro... / Method For Path And Manipulation Planning Nancy M. Amato Yan br roadmap method for motion planning for many dof robots that can be

95.6   Fast Sequential and Parallel Algorithms for Association Rule Mining.. - Mueller (1995)   (Correct)
The field of knowledge discovery in databases, or "Data Mining", has received increasing attention during recent years as large organizations have begun to realize the potential value of the informati... / like marketing product planning store layout advertisement and br . . Meta-Learning and Multi-Strategy-Learning

93.1   A Theory Of Learning Classification Rules - Buntine (1992)   (Correct)
The main contributions of this thesis are a Bayesian theory of learning classification rules, the unification and comparison of this theory with some previous theories of learning, and two extensive a... / immediately encouraged me to start planning an overseas trip. The Turing br A Theory Of Learning Classification Rules A

92.7   COLLAGEN: When Agents Collaborate with People - Rich, Sidner (1996)   (Correct)
We take the position that autonomous agents, when they interact with people, should be governed by the same principles that underlie human collaboration. These principles come from research in computa... / B might collaborate. Finally planning coming to hold the beliefs and br Boston-based sales representative planning your trip home from San

92.7   Finding Structure in Reinforcement Learning - Thrun, Schwartz (1995)   (Correct)
Reinforcement learning addresses the problem of learning to select actions in order to maximize one's performance in unknown environments. To scale reinforcement learning to complex real-world tasks, ... / comprises a family of incremental planning algorithms that construct br the case with unstructured planning algorithms is that in large

91.4   High-Level Planning and Control with Incomplete Information Using.. - Geffner, Bonet (1998)   (Correct)
We develop an approach to planning with incomplete information that is based on three elements: 1. a high-level language for describing the effects of actions on both the world and the agent's beliefs... / High-Level Planning and Control with Incomplete br We develop an approach to planning with incomplete information that

91.4   Integrating User Interface Agents with Conventional Applications - Lieberman (1998)   (Correct)
In most experiments with user interface agents to date, it has been necessary either to implement both the agent and the application from scratch, or to modify the code of an existing application to e... / only a minimum of advance planning on the part of the application br We present another kind of learning agent Tatlin that compares

91.4   ARIADNE: A System for Constructing Mediators for Internet Sources - Ambite, Ashish, Barish, Knoblock.. (1998)   (Correct)
The Web is based on a browsing paradigm that makes it difficult to retrieve and integrate data from multiple sites. Today, the only way to achieve this integration is by building specialized applicati... / answer user queries. . Query Planning The mediator needs to generate br join selection etc Query planning for mediators in a Web-based

91.4   High-Level Planning and Control with Incomplete Information Using.. - Geffner, Bonet (1998)   (Correct)
We develop an approach to planning with incomplete information that is based on three elements: 1. a high-level language for describing the effects of actions on both the world and the agent's beliefs... / High-Level Planning and Control with Incomplete br We develop an approach to planning with incomplete information that

89.3   Behavior-Based Control: Examples from Navigation, Learning, and Group .. - Mataric (1997)   (Correct)
This paper describes the main properties of behavior-based approaches to control. Different approaches to designing and using behaviors as basic units for control, representation, and learning are ill... / autonomous agent control reactive plannerbased and hybrid. Section br spectrum lie traditional top-down planner-based or deliberative

89.3   Agents for Information Gathering - Knoblock, Ambite (1997)   (Correct)
pear in an evolutionary fashion, driven by the market forces of applications that can benefit from using them. We believe that this bottom-up approach can lead more realistically to the development of... / agents in the Logistics Planning application domain. In order to br Agent Transportation Logistics Planning Agent Agent Geographic Agent

86.9   Getting to Know Each Other - Artificial Social Intelligence for.. - Dautenhahn (1995)   (Correct)
This paper proposes a research direction to study the development of `artificial social intelligence' of autonomous robots which should result in `individualized robot societies'. The approach is high... / the fifth level the programming is planned by the imitator who changes br intelligence' is located in the planning and scheduling routines of the

85.7   Learning Optimal Dialogue Strategies: A Case Study of a Spoken.. - Walker, Fromer, Narayanan (1998)   (Correct)
This paper describes a novel method by which a dialogue agent can learn to choose an optimal dialogue strategy. While it is widely agreed that dialogue strategies should be formulated in terms of comm... / Meeting.Decision theoretic planning can be applied to the problem of br . M.T. Maybury. . Planning multi-media explanations using

85.7   Learning First-Order Acyclic Horn Programs from Entailment - Reddy, Tadepalli (1998)   (Correct)
In this paper, we consider learning first-order Horn programs from entailment. In particular, we show that any subclass of first-order acyclic Horn programs with constant arity is exactly learnable ... / the computational hardness of planning. One kind of control knowledge br clauses are ideally suited in planning one needs to keep track of time.

85.7   Cooperative Multiagent Robotic Systems - Arkin, Balch (1998)   (Correct)
Introduction Teams of robotic systems at first glance might appear to be more trouble than they are worth. Why not simply build one robot that is capable of doing everything we need? There are severa... / operate without conventional planning or the use of global world br through the use of high-level planners or adaptive learning systems.

84.0   An Active Testing Model for Tracking Roads in Satellite Images - Geman, Jedynak (1996)   (Correct)
We present a new approach for tracking roads from satellite images, and thereby illustrate a general computational strategy ("active testing") for tracking 1D structures and other recognition tasks in... / use such as cartography urban planning or resource management the raw br in coding CART and machine learning is off-line nonparametric and

83.9   Cooperating Agents for Information Retrieval - Knoblock, Arens, Hsu (1994)   (Correct)
With the vast number of information resources available today, a critical problem is how to locate, retrieve and process information. It would be impractical to build a single unified system that comb... / to information for transportation planning. Introduction With the br Source Selection Query Access Planning Semantic Query Reformulation

82.4   Efficient Learning and Planning Within the Dyna Framework - Peng, Williams (1993)   (Correct)
Sutton's Dyna framework provides a novel and computationally appealing way to integrate learning, planning, and reacting in autonomous agents. Examined here is a class of strategies designed to enhanc... / Efficient Learning and Planning Within the Dyna Framework Jing br way to integrate learning planning and reacting in autonomous

81.4   Solution Reuse in Dynamic Constraint Satisfaction Problems - Verfaillie, Schiex (1994)   (Correct)
Many AI problems can be modeled as constraint satisfaction problems (CSP), but many of them are actually dynamic: the set of constraints to consider evolves because of the environment, the user or oth... / of real time applications planning scheduling etc.where the br of an interactive design or a planning activity if some work has been

80.8   Connectionist Theory Refinement: Genetically Searching the Space of.. - Opitz, al. (1997)   (Correct)
An algorithm that learns from a set of examples should ideally be able to exploit the available resources of (a) abundant computing power and (b) domain-specific knowledge to improve its ability to ge... / accuracy. Analogous to anytime planning techniques Dean Boddy br these criteria were created for planning and scheduling algorithms they

79.9   Learning Models for Robot Navigation - Shatkay (1998)   (Correct)
Hidden Markov models (hmms) and partially observable Markov decision processes (pomdps) provide a useful tool for modeling dynamical systems. They are particularly useful for representing environments... / typical for robot navigation and planning. The work presented here br sound method for localization and planning SK NPB CKK Most other

79.9   Adaptive Behavior in Autonomous Agents - Ziemke (1998)   (Correct)
This paper gives an overview of the bottom-up approach to artificial intelligence (AI), commonly referred to as behavior-oriented AI. The behavior-oriented approach, with its focus on the interaction ... / cognitive capacities such as planning problem solving or game br into a central world model. A planner based on this internal

79.9   Dynamic Hypertext Catalogues: Helping Users to Help Themselves - Milosavljevic, Oberlander (1998)   (Correct)
Electronic hypertext catalogues provide an important channel for information provision. However, static hypertext documents cannot be dynamically adapted to help the user find what he/she is looking f... / It can be viewed as a goal-driven planning process involving the br are borrowed from conventional planning techniques developed within

79.4   Automated Tracking and Grasping of a Moving Object with a Robotic.. - Allen, Timcenko, Yoshimi, Michelman (1991)   (Correct)
Most robotic grasping tasks assume a stationary or fixed object. In this paper, we explore the requirements for tracking and grasping a moving object. The focus of our work is to achieve a high level ... / track a moving object and grasp planning. The system is able to operate at br track a moving object and grasp planning. The system is able to operate

78.2   On the Complexity of Solving Markov Decision Problems - Littman, Dean, Kaelbling (1995)   (Correct)
Markov decision problems (MDPs) provide the foundations for a number of problems of interest to AI researchers studying automated planning and reinforcement learning. In this paper, we summarize resul... / AI researchers studying automated planning and reinforcement learning. In br for decision-theoretic planning reinforcement learning and

76.5   A Layered Approach to Learning Client Behaviors in the RoboCup Soccer .. - Stone, Veloso (1997)   (Correct)
In the past few years, Multiagent Systems (MAS) has emerged as an active subfield of Artificial Intelligence (AI). Because of the inherent complexity of MAS, there is much interest in using Machine Le... / namely RoboCup and MIROSOT planned for the near future br by the DARPA RL Knowledge Based Planning and Scheduling Initiative under

76.5   Steve: An Animated Pedagogical Agent for Procedural Training in.. - Rickel, al. (1997)   (Correct)
Jeff Rickel and W. Lewis Johnson Information Sciences Institute & Computer Science Department University of Southern California 4676 Admiralty Way, Marina del Rey, CA 90292-6695 (310) 822-1511 Fax: ... / method analogous to partial order planning to keep track of which steps br with pedagogical agents. We are planning a set of evaluations within USC

75.3   Evolutionary Algorithms for Neural Network Design and Training - Branke (1995)   (Correct)
Neural networks and genetic algorithms are two relatively young research areas that were subject to a steadily growing interest during the past years. Both models are inspired by nature, but whereas n... / neural networks are concerned with learning of an individual phenotypic br of an individual phenotypic learning evolutionary algorithms deal

74.0   Representing Time in Multimedia Systems - Wahl, Rothermel (1994)   (Correct)
1 As multimedia system integrate a variety of temporally interrelated media items, synchronization is an important issue in those systems. One part of synchronization is the representation of tempora... / by the user presentation planning by the system and storing br during the specification and planning process when not all events are

72.3   Biologically-based Artificial Navigation Systems: Review and prospects - Trullier, Wiener, Berthoz, Meyer (1997)   (Correct)
Diverse theories of animal navigation aim at explaining how to determine and maintain a course from one place to another in the environment, although each presents a particular perspective with its ow... / it involves a notion of planning that is asking for the whole br of self-localization and planning of spatial actions. The animat

69.5   Evolutionary Robotics: the Sussex Approach - Harvey, Husbands, Cliff, Thompson.. (1996)   (Correct)
this paper is primarily an overview of our work at Sussex. We discuss what artificial evolutionary techniques are appropriate, followed by discussion of which classes unknown Evolutionary Robotics: th... / decomposition into Perception Planning and Action modules. Many people br the classical Perception Planning Action decomposition of robot

69.5   Evolutionary Design of Neural Architectures - A Preliminary Taxonomy.. - Balakrishnan, Honavar (1995)   (Correct)
This report briefly motivates current research on evolutionary design of neural architectures (EDNA) and presents a short overview of major research issues in this area. It also includes a preliminary... / inference adaptive control planning robotics etc Evolutionary br Fuzzy Critic for Robotic Motion Planning by Genetic Algorithm in

69.5   High-Performance Job-Shop Scheduling With A Time-Delay TD(lambda).. - Zhang, Dietterich (1995)   (Correct)
Job-shop scheduling is an important task for manufacturing industries. We are interested in the particular task of scheduling payload processing for NASA's space shuttle program. This paper summarizes... / Control Navigation and Planning Reinforcement Learning br for solution by the reinforcement learning algorithm TD A shortcoming

68.5   Towards a Software Engineering Approach to Web Site Development - Coda (1998)   (Correct)
The World Wide Web (WWW) has become "the" global infrastructure for delivering information and services. The demands and expectations of information providers and consumers are pushing WWW technology ... /

68.0   Using and combining predictors that specialize - Freund, Schapire, Singer, Warmuth (1997)   (Correct)
We study online learning algorithms that predict by combining the predictions of several subordinate prediction algorithms, sometimes called "experts." These simple algorithms belong to the multipli... / making a pre- AT T Labs is planning to move from Murray Hill in . br Abstract. We study online learning algorithms that predict by

68.0   Towards Collaborative and Adversarial Learning: A Case Study in.. - Stone, Veloso (1997)   (Correct)
Soccer is a rich domain for the study of multi-agent learning issues. Not only must the players learn to adapt to the behavior of different opponents, but they must learn to work together. We are usin... / real and simulated events of the planned RoboCup event at IJCAI br of this paper the only path planning needed is the ability to steer

66.6   Transportable Information Agents - Gray, Rus, Kotz (1996)   (Correct)
We have designed and implemented autonomous software agents. Autonomous software agents navigate independently through a heterogeneous network. They are capable of sensing the network configuration, m... / virtual effectors. Classical AI planning techniques are used to synthesize br and Weld EW use classical AI planning techniques to synthesize agents

64.1   Linkability: Examining Causal Link Commitments in Partial-Order.. - Veloso (1994)   (Correct)
Recently, several researchers have demonstrated domains where partially-ordered planners outperform totally-ordered planners. In (Barrett & Weld 1994), Barrett and Weld build a series of artificial do... / Link Commitments in Partial-Order Planning Manuela Veloso and Jim br International Conference on AI Planning Systems June . Abstract

63.8   AuRA: Principles and Practice in Review - Arkin, Balch (1997)   (Correct)
This paper reviews key concepts of the Autonomous Robot Architecture (AuRA). Its structure, strengths, and roots in biology are presented. AuRA is a hybrid deliberative/reactive robotic architecture t... / a deliberative or hierarchical planner based on traditional artificial br depicted in Figure . Two major planning and execution components are

63.8   Using output codes to boost multiclass learning problems - Schapire (1997)   (Correct)
This paper describes a new technique for solving multiclass learning problems by combining Freund and Schapire's boosting algorithm with the main ideas of Dietterich and Bakiri's method of error-cor... / and others. AT T Labs is planning to move from Murray Hill. The new br Machine Learning Proceedings of the Fourteenth

63.8   Adding Animated Presentation Agents to the Interface - Thomas Rist, Elisabeth André, .. (1997)   (Correct)
A growing number of research projects both in academia and industries have started to investigate the use of animated agents in the interface. Such agents, either based on real video, cartoon-style dr... / work on multimedia presentation planning. This core approach is br that we sketch the approach for planning dynamic presentations and provide

63.8   Towards a Bayesian Model for Keyhole Plan Recognition in Large Domains - Albrecht, Zuckerman, al. (1997)   (Correct)
We present an approach to keyhole plan recognition which uses a Dynamic Belief Network to represent features of the domain that are needed to identify users' plans and goals. The structure of this n... / generated the mental state and planning process of the agent and the br by Huber et al. to map planning actions to a Bayesian network.

63.8   Learning Roles: Behavioral Diversity in Robot Teams - Tucker Balch (1997)   (Correct)
This paper describes research investigating behavioral specialization in learning robot teams. Each agent is provided a common set of skills (motor schema-based behavioral assemblages) from which it b... / design integrates deliberative planning at a top level with br Learning Roles Behavioral Diversity in

63.7   Planning and Reformulating Queries for Semantically-Modeled.. - Arens (1992)   (Correct)
With vast amounts of information available from various sources, integrating data from multiple databases is an important problem. The SIMS project attacks this problem using a variety of Artificial I... / Planning and Reformulating Queries for br techniques including planning knowledge representation

63.7   Landmark-Based Autonomous Navigation in Sewerage Pipes - Hertzberg, Kirchner (1996)   (Correct)
We describe a method for an autonomous mobile robot to navigate through a system of sewerage pipes. Landmarks signalling positions in the pipe system have to be detected and classified, where classifi... / and other landmarks so path planning is reduced to graph search in the br and provided that prior path planning has determined that shaft as a

63.7   Pac-learning Recursive Logic Programs: Negative Results - Cohen (1995)   (Correct)
In a companion paper it was shown that the class of constant-depth determinate k-ary recursive clauses is efficiently learnable. In this paper we present negative results showing that any natural gene... / paper we suggest that readers planning to read both papers begin with br published Pac-learning Recursive Logic Programs

63.6   Background to Qualitative Decision Theory - Doyle, Thomason (1999)   (Correct)
This paper provides an overview of the field of qualitative decision theory: its motivating tasks and issues, its antecedents, and its prospects. Qualitative decision theory studies qualitative approa... / . Decision-theoretic planning . br . . Sympathetic planning .

63.6   Real-time Collision Detection for Virtual Surgery - Lombardo, Cani, Neyret (1999)   (Correct)
We present a simple method for performing real-time collision detection in a virtual surgery environment. The method relies on the graphics hardware for testing the interpenetration between a virtual ... / are often required in motion planning application. In our background br the operation onto a screen. Learning to coordinate the motion of the

61.8   Representing Time in Multimedia-Systems - Wahl, Rothermel (1993)   (Correct)
As multimedia systems deal with a variety of temporally interrelated media items, synchronization is an important issue in those systems. One part of synchronization is the representation of temporal ... / viewing by the user presentation planning by the system and storing br during the specification and planning process when not all events are

60.8   Selecting Input Variables Using Mutual Information and Nonparametric.. - Bonnlander, Weigend (1996)   (Correct)
In learning problems where a connectionist network is trained with a finite sized training set, better generalization performance is often obtained when unneeded weights in the network are eliminated.... / A necessary assumption if we are planning to estimate the relevance of br Abstract In learning problems where a connectionist

59.5   Complexity Analysis of Real-Time Reinforcement Learning Applied to.. - Koenig, Simmons (1997)   (Correct)
This report analyzes the complexity of on-line reinforcement learning algorithms, namely asynchronous real-time versions of Q-learning and value-iteration, applied to the problems of reaching any goal... / Search Real-Time Search Planning Path Planning Abstract br Real-Time Search Planning Path Planning Abstract This report

59.5   Complexity Analysis of Real-Time Reinforcement Learning - Koenig, Simmons (1997)   (Correct)
This paper analyzes the complexity of on-line reinforcement learning algorithms, namely asynchronous realtime versions of Q-learning and value-iteration, applied to the problem of reaching a goal stat... / cannot be used to solve the path planning tasks since the topology of the br their effects. Thus the path planning tasks have to be solved on-line.

59.5   XBarnacle: Making Theorem Provers More Accessible - Helen Lowe (1997)   (Correct)
Introduction XBarnacle was built to meet the challenge of incorporating interactive features in the automated theorem prover CLAM whilst preserving the advantages of automation. Many people are not a... / limitations of the CLAM proof planning system and describe how br CLAM theorem prover . Proof planning CLAM is based on the

59.2   Towards a Principled Representation of Discourse Plans - Young, Moore, Pollack (1994)   (Correct)
We argue that discourse plans must capture the intended causal and decompositional relations between communicative actions. We present a planning algorithm, DPOCL, that builds plan structures that pro... / actions. We present a planning algorithm DPOCL that builds br that plagued previous discourse planners and allow a system to

57.9   Parametric Appearance Representation - Nayar, Murase (1996)   (Correct)
In contrast to the traditional approach, the recognition problem is formulated as one of matching appearance rather than shape. For any given vision task, all possible appearance variations define its... / complex objects an illumination planning technique for robust object br recognition such as illumination planning for robust recognition

57.9   Learning First-Order Definitions of Functions - Quinlan (1996)   (Correct)
First-order learning involves finding a clause-form definition of a relation from examples of the relation and relevant background information. In this paper, a particular first-order learning system ... / that improve efficiency in planning applications has a similar br description of the current planning state and goals. As the amount of

57.4   Learning Sequential Decision Rules Using Simulation Models and.. - Grefenstette (1990)   (Correct)
The problem of learning decision rules for sequential tasks is addressed, focusing on the problem of learning tactical decision rules from a simple flight simulator. The learning method relies on th... / to reactive rather than projective planning Agre Chapman The br Learning Sequential Decision Rules Using

57.1   Bayesian Models for Keyhole Plan Recognition in an Adventure Game - Albrecht, Zukerman, Nicholson (1998)   (Correct)
We present an approach to keyhole plan recognition which uses a dynamic belief (Bayesian) network to represent features of the domain that are needed to identify users' plans and goals. The applicat... / acquisition of information about planning in an effort to overcome this br generated the mental state and planning process of the agent and the

57.1   Programmable Pattern Generators - Schaal, Sternad (1998)   (Correct)
This paper explores the idea to create complex human-like arm movements from movement primitives based on nonlinear attractor dynamics. Each degree-offreedom of an arm is assumed to have two indepen... / potential field approaches for planning e.g.Koditschek and br in one framework task specific planning that can exploit both intrinsic

57.1   Learning from Ambiguity - Maron (1998)   (Correct)
There are many learning problems for which the examples given by the teacher are ambiguously labeled. In this thesis, we will examine one framework of learning from ambiguous examples known as Multipl... / it on the MUSK dataset. I had been planning to do that eventually but it br Learning from Ambiguity by Oded

57.1   TRIPS: An Integrated Intelligent Problem-Solving Assistant - Ferguson, Allen (1998)   (Correct)
We discuss what constitutes an integrated system in AI, and why AI researchers should be interested in building and studying them. Taking integrated systems to be ones that integrate a variety of comp... / dialogue to collaboratively solve planning problems. We discuss how the br processing and in interactive planning and problem solving and consider

56.8   Landmark-Based Robot Navigation - Lazanas, Latombe (1992)   (Correct)
Achieving goals despite uncertainty in control and sensing may require robots to perform complicated motion planning and execution monitoring. This paper describes a reduced version of the general pla... / to perform complicated motion planning and execution monitoring. This br a reduced version of the general planning problem in the presence of

56.7   Passive Real-World Interface Props for Neurosurgical Visualization - Hinckley (1994)   (Correct)
We claim that physical manipulation of familiar real-world objects in the user's real environment is an important technique for the design of three-dimensional user interfaces. These real-world passiv... / world. We present neurosurgical planning as a driving application and br domain is the pre-operative planning of neurosurgical procedures.

55.3   The Origins of Syntax in Visually Grounded Robotic Agents - Steels (1997)   (Correct)
The paper proposes a set of principles and a general architecture that may explain how language and meaning may originate and complexify in a group of physically grounded distributed agents. An experi... / of intelligent behavior such as planning problem solving natural br other cognitive activities like planning cooperation problem solving

55.3   Robot Learning From Demonstration - Atkeson, Schaal (1997)   (Correct)
The goal of robot learning from demonstration is to have a robot learn from watching a demonstration of the task to be performed. In our approach to learning from demonstration the robot learns a rewa... / to perform this task a task planner can use a learned model and br policy this modelbased planning process supports rapid learning

55.0   Coordination Of Multiple Intelligent Software Agents - Sycara, Zeng (1996)   (Correct)
this paper we present the distributed system architecture, agent collaboration interactions, and a reusable set of software components for structuring agents. The system architecture has three types o... / agent architecture and discusses planning control and execution br agents continually interleave planning scheduling coordination and

54.5   Accelerating EM: An Empirical Study - Luis Ortiz (1999)   (Correct)
Many applications require that we learn the parameters of a model from data. EM (ExpectationMaximization) is a method for learning the parameters of probabilistic models with missing or hidden data. T... / Fellowship and by DARPA Rome Labs Planning Initiative grant br in part by DARPA Rome Labs Planning Initiative grant

52.1   TD Models: Modeling the World at a Mixture of Time Scales - Sutton (1995)   (Correct)
Temporal-difference (TD) learning can be used not just to predict rewards, as is commonly done in reinforcement learning, but also to predict states, i.e., to learn a model of the world's dynamics. We... / Markov models. This enables planning at higher and varied levels of br for hierarchical or multi-level planning and reinforcement learning. In

52.1   Motion Planning for Car-like Robots using a Probabilistic Learning.. - Petr Svestka (1995)   (Correct)
In this paper a recently developed learning approach for robot motion planning is extended and applied to two types of car-like robots: normal ones and robots which can only move forwards. In this lea... / Motion Planning for Car-like Robots using a br Tel. - Motion Planning for Car-like Robots using a

51.8   Interaction and Intelligent Behavior - Mataric (1994)   (Correct)
This thesis addresses situated, embodied agents interacting in complex domains. It focuses on two problems: 1) synthesis and analysis of intelligent group behavior, and 2) learning in complex group en... / efficient abstraction for control planning and learning for situated br spectrum lie traditional top-down planner-based deliberative strategies

51.4   Genetic Generation Of Both The Weights And Architecture For A Neural.. - Koza, Rice (1991)   (Correct)
This paper shows how to find both the weights and architecture for a neural network (including the number of layers, the number of processing elements per layer, and the connectivity between process... / -multiplexer function planning e.g. navigating an artificial br artificial intelligence machine learning and symbolic processing.

51.4   Choosing Good Distance Metrics and Local Planners for Probabilistic.. - Nancy Amato (1998)   (Correct)
This paper presents a comparative evaluation of different distance metrics and local planners within the context of probabilistic roadmap methods for motion planning. Both C-space and Workspace distan... / Good Distance Metrics and Local Planners for Probabilistic Roadmap br distance metrics and local planners within the context of

51.0   Software Agents: A review - Green, Hurst, Nangle, Cunningham.. (1997)   (Correct)
this document. 5 unknown Software Agents: A review 27 May 1997 Trinity College Dublin Broadcom Éireann Research Ltd. Shaw Green Leon Hurst Brenda Nangle Dr. Pádraig Cunningham Fergal Somers Dr. Ri... / . . Multi-Agent Planning for br Net Protocol . . Multi-Agent Planning for coordination More

49.2   An incremental approach to developing intelligent neural network.. - Meeden (1995)   (Correct)
By beginning with simple reactive behaviors and gradually building up to more memorydependent behaviors, it may be possible for connectionist systems to eventually achieve the level of planning. This ... / eventually achieve the level of planning. This paper focuses on an br to perform require some kind of planning. If the connectionist approach

49.2   Moving Furniture with Teams of Autonomous Robots - Rus, Donald, Jennings (1995)   (Correct)
We wish to organize furniture in a room with a team of robots that can push objects. We show how coordinated pushing by robots can change the pose (position and orientation) of objects and then we ask... / objects and then we ask whether planning global control and explicit br Can we do reorientations without planning iii Can we do reorientations

47.0   Lamarckian Learning in Multi-agent Environments - Grefenstette (1991)   (Correct)
Genetic algorithms gain much of their power from mechanisms derived from the field of population genetics. However, it is possible, and in some cases desirable, to augment the standard mechanisms with... / In such domains traditional AI planning approaches are usually br Unlike an agent in a typical AI planning program our agent generally

46.9   DPOCL: A Principled Approach to Discourse Planning - Young (1994)   (Correct)
Research in discourse processing has identified two representational requirements for discourse planning systems. First, discourse plans must adequately represent the intentional structure of the utte... / A Principled Approach to Discourse Planning R. Michael Young br requirements for discourse planning systems. First discourse plans

46.9   A self-organizing representation of sensor space for mobile robot.. - Kröse, Eecen (1994)   (Correct)
The paper describes a sensor based navigation scheme which makes use of a global representation of the environment by means of a self-organizing map or Kohonen network. In contrast to existing methods... / exploration. A conventional path planning technique now gives a path from br are detected and used in the path planning. Results from a simulation show

46.8   A Crash Course in Arrow Logic - Venema (1997)   (Correct)
Modal Logic ' & $ % b T T T T TT c a It has manifestations for a manifold of logical formalisms; for instance, in the case of classical propositional logic (which we may see as a degenerate ... /

46.8   On-Line Student Modeling for Coached Problem Solving Using Bayesian.. - Conati, Gertner, VanLehn, Druzdzel (1997)   (Correct)
This paper describes the student modeling component of ANDES, an Intelligent Tutoring System for Newtonian physics. ANDES' student model uses a Bayesian network to do long-term knowledge assessment,... / plans. If the assumption that the planning agent has complete and correct br knowledge about the abstract planning steps that an expert might use

46.5   A Theory of Abstraction - Giunchiglia (1992)   (Correct)
ion Mappings. In Proc. 10th IJCAI conference, pages 1011--1014. International Joint Conference on Artificial Intelligence, 1987. [Ten88] J.D. Tenenberg. Abstraction in Planning. PhD thesis, Computer S... / Developing an abstraction for planning the unfolding of definitions. In br J.D. Tenenberg. Abstraction in Planning. PhD thesis Computer Science

45.7   Learning to Take Actions - Khardon (1998)   (Correct)
We formalize a model for supervised learning of action strategies in dynamic stochastic domains and show that PAC-learning results on Occam algorithms hold in this model as well. We then identify a cl... / to what is done in the study of planning Allen Hendler Tate br action strategies in small planning domains that have been studied

45.7   Individual Learning of Coordination Knowledge - Sen, Sekaran (1998)   (Correct)
Social agents, both human and computational, inhabiting a world containing multiple active agents, need to coordinate their activities. This is because agents share resources, and without proper coord... / like knowledge representation planning learning non-monotonic br Simon ffl multi-agent planning Durfee and Lesser

45.7   Theoretical Results on Reinforcement Learning with Temporally.. - Precup, Sutton, Singh (1998)   (Correct)
Behaviors Doina Precup 1 , Richard S. Sutton 1 , and Satinder Singh 2 1 Department of Computer Science University of Massachusetts Amherst, MA 01003-4610 http://www.cs.umass.edu/f~dprecupj~richg... / present new theoretical results on planning within the framework of br making system that involves planning and prediction. In temporally

45.7   Remembering to Add: Competence-preserving Case-Addition Policies for.. - Zhu, Yang (1998)   (Correct)
Case-base maintenance is gaining increasing recognition in research and the practical applications of case-based reasoning (CBR). This intense interest is highlighted by Smyth and Keane's research on ... / an experiment in case-based planning. Introduction Case-base br we demonstrate through case-based planning how to construct high-quality

45.7   Landmark-Based Navigation for a Mobile Robot - Owen, Nehmzow (1998)   (Correct)
In this paper we present a landmark based navigation mechanism for a mobile robot. The system uses a self-organising mechanism to map the environment as the robot is led around that environment by an ... / for use with the various path planning algorithms that have been br map. . Map interpretation -path planning and execution. These two

45.5   Broad Agents - Bates, Loyall, Reilly (1991)   (Correct)
The Oz project at Carnegie Mellon is developing technology for dramatic virtual worlds. 1 One requirement of such worlds is the presence of broad, though perhaps shallow, agents. To support our need... / to provide reactivity by using a planner in the background feeding a br reacting against the classical planning execution paradigm have

45.4   Learning Action Strategies for Planning Domains - Khardon (1999)   (Correct)
This paper reports on experiments where techniques of supervised machine learning are applied to the problem of planning. The input to the learning algorithm is composed of a description of a planning... / Learning Action Strategies for Planning Domains Roni Khardon br are applied to the problem of planning. The input to the learning

45.4   ADORE: Adaptive Object Recognition - Draper, Bins, Baek (1999)   (Correct)
Many modern computer vision systems are built by chaining together standard vision procedures, often in graphical programming environments such as Khoros, CVIPtools or IUE. Typically, these procedur... / have applied AI-style planning technology to infer control br C. Ying and S. Hsiao. Integrated Planning for Automated Image Processing

45.3   SHARE: A Methodology and Environment for Collaborative Product.. - Toye, Cutkosky, Leifer, al. (1993)   (Correct)
The SHARE project seeks to apply information technologies in helping design teams gather, organize, re-access, and communicate both informal and formal design information to establish a "shared unders... / for simulation analysis and planning e.g.cost estimation dynamics br as of the Design Review Planning Scheduling References people

44.4   Decomposition and Causality in Partial-Order Planning - Young, Pollack, Moore (1994)   (Correct)
We describe DPOCL, a partial-order causal link planner that includes action decomposition. DPOCL builds directly on the SNLP algorithm (McAllester & Rosenblitt 1991), and hence is clear and simple, an... / nd International Conference on AI Planning Systems AIPS pp. - br and Causality in Partial-Order Planning R. Michael Young y and

44.4   The Need for Different Domain-Independent Heuristics - Stone, Veloso, Blythe (1994)   (Correct)
PRODIGY's planning algorithm uses domain-independent search heuristics. In this paper, we support our belief that there is no single search heuristic that performs more efficiently than others for all... / Abstract prodigy's planning algorithm uses domain-independent br the main conclusion of this paper planning algorithms need to use different

43.4   Model-Based Learning for Mobile Robot Navigation from the Dynamical.. - Tani (1996)   (Correct)
This paper discusses how a behavior-based robot can construct a "symbolic process " that accounts for its deliberative thinking processes using models of the environment. The paper focuses on two esse... / account for the cognitive tasks of planning or mental simulation can be br of chaotic dynamics to the planning process and discuss its

43.4   Imitative Learning Mechanisms in Robots and Humans - Demiris, Hayes (1996)   (Correct)
We do not exist alone. Humans and most other animal species live in societies where the behaviour of an individual influences and is influenced by other members of the society. Within societies, an ... / technologies such as sensing planning action and learning Connell br Imitative Learning Mechanisms in Robots and Humans

43.4   Continuous Localization Using Evidence Grids - Alan Schultz (1996)   (Correct)
Evidence grids provide a uniform representation for fusing temporally and spatially distinct sensor readings. However, the use of evidence grids requires that the robot be localized within its environ... / such as navigation and path planning. Fig. shows an evidence grid br for localization have looked at learning and recognizing landmarks in the

43.4   Building and Refining Abstract Planning Cases by Change of.. - Bergmann, Wilke (1995)   (Correct)
Planning Cases by Change of Representation Language Ralph Bergmann bergmann@informatik.uni-kl.de Wolfgang Wilke wilke@informatik.uni-kl.de Centre for Learning Systems and Applications (LSA) Universi... / Building and Refining Abstract Planning Cases by Change of br -as used in most hierarchical planners -has proven useful. In this

42.8   Parts Feeding on a Conveyor with a One Joint Robot - Akella, Huang, Lynch, Mason (2000)   (Correct)
This paper explores a method of manipulating a planar rigid part on a conveyor belt using a robot with just one joint. This approach has the potential of offering a simple and flexible method for fe... / polygonal parts. We present the planners for these systems and describe br Robotics Manipulation Mechanics Planning Minimalism Automation

42.6   Planning by Incremental Dynamic Programming - Sutton (1991)   (Correct)
This paper presents the basic results and ideas of dynamic programming as they relate most directly to the concerns of planning in AI. These form the theoretical basis for the incremental planning met... / - Morgan-Kaufmann Planning by Incremental Dynamic br most directly to the concerns of planning in AI. These form the

42.5   High-Level Planning and Low-Level Execution: Towards a Complete.. - Haigh, Veloso (1997)   (Correct)
We have been developing Rogue, an architecture that integrates high-level planning with a low-level executing robotic agent. Rogue is designed as the office gofer task planner for Xavier the robot. Us... / High-Level Planning and Low-Level Execution Towards br that integrates high-level planning with a low-level executing

41.2   Techniques for Requirements Elicitation - Joseph Goguen (1993)   (Correct)
This paper surveys and evaluates techniques for eliciting requirements of computer-based systems, paying particular attention to how they deal with social issues. The methods surveyed include introspe... / person-years should be carefully planned and managed. Therefore the br typically preceeded by business planning and is formally initiated by

40.5   Evolving Optimal Populations with XCS Classifier Systems - Kovacs (1996)   (Correct)
This work investigates some uses of self-monitoring in classifier systems (CS) using Wilson's recent XCS system as a framework. XCS is a significant advance in classifier systems technology which shif... / it e.g. those which incorporate planning.The current work endeavours to br e.g. those which require planning. . . The Learning System or

40.5   Scaling up goal recognition - Lesh (1996)   (Correct)
out of a few predicates. Large libraries arise in the domains in which we have tested our goal recognizers; namely Unix, Microsoft Windows, and a simulated kitchen domain. We address the following fo... / plan-operator graphs from work on planning to represent plans more br draws on work from both planning and machine learning. Previous

40.5   Anchoring the Software Process - Boehm (1995)   (Correct)
The current proliferation of software process models provides flexibility for organizations to deal with the unavoidably wide variety of software project situations, cultures, and environments. But it... / as a basis for software life-cycle planning measuring controlling and br or evolutionary developments pre-planned product improvements annual or

39.9   Alternative Essences of Intelligence - Brooks, (Ferrell), Irie, Kemp.. (1998)   (Correct)
We present a novel methodology for building humanlike artificially intelligent systems. We take as a model the only existing systems which are universally accepted as intelligent: humans. We emphasize... / one sees a continuing interest in planning Littman Hauskrecht br jug does not need to be explicitly planned or controlled since it is the

39.9   On the relations between Intelligent Backtracking and Failure-driven.. - Kambhampati (1998)   (Correct)
The ideas of intelligent backtracking (IB) and explanation-based learning (EBL) have developed independently in the constraint satisfaction, planning, machine learning and problem solving communities.... / Relations between IB EBL in Planning and CSP On the relations br In Constraint Satisfaction And Planning Asu Cse Tr - Subbarao

39.9   Benchmark Instances for Project Scheduling Problems - Kolisch, Schwindt, Sprecher (1998)   (Correct)
this paper can be stated as follows: A set V = f0; 1; : : : ; n; n+1g of activities has to be processed. Fictitious activity 0 and n+1 correspond to the "project start" and to the "project end", respe... / dynamic extension of the library is planned for the future. First new

39.9   Active Object Recognition in Parametric Eigenspace - Borotschnig, Paletta, Prantl, Pinz (1998)   (Correct)
We present an efficient method within an active vision framework for recognizing objects which are ambiguous from certain viewpoints. The system is allowed to reposition the camera to capture addition... / gives us a gauge to view planning. View planning is shown to be of br us a gauge to view planning. View planning is shown to be of great use in

39.9   The CMUnited-97 Small Robot Team - Veloso, Stone, Han, Achim (1998)   (Correct)
Robotic soccer is a challenging research domain which involves multiple agents that need to collaborate in an adversarial environment to achieve specific objectives. In this paper, we describe CMUni... / of collaborative and adversarial planning and learning in real-time br that requires real-time dynamic planning. This paper describes the

39.9   Integrating Reactive and Scripted Behaviors in a Life-Like.. - André, Rist, Müller (1998)   (Correct)
Animated agents - based either on real video, cartoon-style drawings or even model-based 3D graphics - offer great promise for computer-based presentations as they make presentations more lively and a... / process which involves AI planning and a two-step compilation. Since br design which combines hierarchical planning with temporal reasoning. .

39.1   Approaches to Abductive Reasoning - An Overview - Paul (1993)   (Correct)
Abduction is a form of non-monotonic reasoning that has gained increasing interest in the last few years. The key idea behind it can be represented by the following inference rule ' ! !; ! ' ; i.e., ... / Applications to Planning and Plan Recognition . br program debugging cf. CM planning e.g.Esh user modelling

39.1   Evolution of Subsumption Using Genetic Programming - Koza (1993)   (Correct)
this paper, we use the genetic programming paradigm to evolve a computer program that exhibits emergent behavior and enables an autonomous mobile robot to follow the walls of an irregularly shaped roo... / behavior Koza a planning e.g. navigating an artificial br of genetic programming to planning emergent behavior empirical

39.1   Intelligence without Robots (A Reply to Brooks) - Etzioni (1993)   (Correct)
In his recent papers, entitled "Intelligence without Representation and "Intelligence without Reason," Brooks argues for studying complete agents in real-world environments and for mobile robots as th... / softbot has led us to investigate planning with incomplete information br information interleaving planning and execution and a host of

39.0   Using experience in learning and problem solving - Koton (1989)   (Correct)
This paper contains a brief overview of case-based reasoning (CBR) with an emphasis on European activities in the field. The main objective was to have a balance between brevity and expressiveness and... / Hammond and others on case-based planning Hammond Collins br have been built to do case-based planning and design among them let us

38.2   Visual architecture and cognitive architecture - Horswill (1997)   (Correct)
Traditional architectures have fundamental epistemological problems. Perception is inherently resource limited so controlling perception involves all the same AI-complete problems of reasoning about t... / planing problem. Allowing a planner to transparently assume that the br a problem at least as difficult as planning itself. Although one can imagine

38.2   An On-Line Method to Evolve Behavior and to Control a Miniature Robot .. - Nordin, Banzhaf (1997)   (Correct)
We present a novel evolutionary approach to robotic control of a real robot based on genetic programming (GP). Our approach uses genetic programming techniques that manipulate machine code to evolve c... / behavior characteristic of planning systems. Floreano and Mondada br systems. Both reactive and planning rules are implemented using what

38.2   A Competitive Genetic Algorithm for Resource-Constrained Project.. - Hartmann (1997)   (Correct)
In this paper we consider the resource-constrained project scheduling problem (RCPSP) with makespan minimization as objective. We propose a new genetic algorithm approach to solve this problem. Subseq... / as within systems for production planning and scheduling. The currently br search optimization and machine learning. Addison-Wesley Reading

37.6   CBR in Context: The Present and Future - Leake (1996)   (Correct)
This chapter provides an introduction to case-based reasoning, discusses motivations for CBR, and describes the central steps in the CBR process. It examines the relationship of CBR to other approache... / such as explanation and planning are NP-hard Bylander et al. br For example a case-based planning system generates a new plan by

37.6   PSPLIB - A project scheduling problem library - Kolisch, Sprecher (1996)   (Correct)
We present a set of benchmark instances for the evaluation of solution procedures for singleand multi-mode resource-constrained project scheduling problems. The instances have been systematically gene... / resourceconstrained project planning problems with minimal and maximal

37.6   Multi-Strategy Learning of Search Control for Partial-Order Planning - Estlin, Mooney (1996)   (Correct)
Most research in planning and learning has involved linear, state-based planners. This paper presents Scope, a system for learning search-control rules that improve the performance of a partial-order... / Search Control for Partial-Order Planning Tara A. Estlin and Raymond br Abstract Most research in planning and learning has involved

37.6   Is There Any Need for Domain-Dependent Control Information? A Reply - Minton (1996)   (Correct)
In this paper, we consider the role that domaindependent control knowledge plays in problem solving systems. Ginsberg and Geddis (Ginsberg & Geddis 1991) have claimed that domaindependent control info... / For instance they consider planning a trip from Stanford to MIT. The br control knowledge is this When planning a long trip plan the airplane

37.6   Bayesian Learning in Negotiation - Zeng (1996)   (Correct)
This paper appears in the Working Notes of the AAAI 1996 Stanford Spring Symposium Series on Adaptation, Co-evolution and Learning in Multiagent Systems. unknown Bayesian Learning in Negotiation Dajun... / model by integrating AI planning Case-Based Reasoning and other br Sycara K. . Negotiation planning An AI approach. European

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