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Gvu Tech Report Gt-Gvu-06-16 1 Cst: Constructive Solid Trimming for  (Make Corrections)  
rendering Breps and Csg John Hable and Jarek Rossignac



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Abstract: To eliminate the need to evaluate the intersection curves in explicit representations of surface cutouts or of trimmed faces in BReps of CSG solids, we advocate using Constructive Solid Trimming (CST). A CST face is the intersection of a surface with a Blist representation of a trimming CSG volume. We propose a new, GPU-based, CSG rendering algorithm, which trims the boundary of each primitive using a Blist of its Active Zone. This approach is faster than the previously reported Blister... (Update)

Active bibliography (related documents):   More   All
1.3:   Blister: GPU-based rendering of Boolean - Combinations Of Free-Form   (Correct)
0.6:   Blist: A Boolean list formulation of CSG trees - Rossignac (1998)   (Correct)
0.4:   Interactive Boolean Operations for Conceptual Design of 3-D.. - Rappoport, Spitz (1997)   (Correct)

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BibTeX entry:   (Update)

@misc{ and-gvu,
  author = "Rendering Breps And",
  title = "GVU TECH REPORT GT-GVU-06-16 1 CST: Constructive Solid Trimming for",
  url = "citeseer.ist.psu.edu/755306.html" }
Citations (may not include all citations):
47   Real-time rendering of trimmed surfaces (context) - Rockwood, Heaton et al. - 1989
33   Near realtime CSG rendering using tree normalization and geo.. (context) - Goldfeather, Molnar et al. - 1989
32   Representations for Rigid Solids: Theory, Methods, and Syste.. (context) - Requicha - 1980
19   Interactive Boolean Operations for Conceptual Design of 3-D .. - Rappoport, Spitz - 1997
19   Fast constructive solid geometry display in the pixel-powers.. (context) - Goldfeather, Hultquist et al. - 1986
14   Interactive rendering of CSG models - Wiegand - 1996
13   Depth-buffering display techniques for constructive solid ge.. (context) - Rossignac, Requicha - 1986
10   Efficient rendering of trimmed NURBS surfaces - Kumar, Manocha - 1995
7   Topologically exact evaluation of polyhedra defined in CSG w.. - Banerjee, Rossignac - 1996
4   Processing Disjunctive forms directly from CSG graphs (context) - Rossignac - 1994
4   Application of the two-sided depth test to CSG Rendering - Guha, Krishnan et al. - 2003
3   Linear-time CSG rendering of intersected convex objects - Stewart, Leach et al. - 2002
2   Improved CSG rendering using overlap graph subtraction seque.. - Stewart, Leach et al. - 2003
1   GPU-based trimming and tessellation of NURBS and T-Spline su.. (context) - Guthe, Balzs et al. - 2005
1   Preventing Cracks in Surface Triangulations (context) - Kumar
1   Blister: GPU-based rendering of Boolean combinations of free.. (context) - Hable, Rossignac - 2005

Documents on the same site (http://www.gvu.gatech.edu/%7Ejarek/papers.html):   More
Topologically exact evaluation of polyhedra defined in CSG.. - Banerjee, Rossignac (1996)   (Correct)
Matchmaker: Manifold BReps for non-manifold r-sets - Rossignac, Cardoze (1999)   (Correct)
Bender: A Virtual Ribbon for Deforming 3D Shapes in.. - Llamas, Powell.. (2005)   (Correct)

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