by G. M. P. Ohare, A. G. Campbell, J. W. Stafford
http://www.cs.ucd.ie/csprism/publications/nexus/amt2005.pdf
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Abstract:
This paper explores the challenge of delivering Behavioural Realism to embedded avatars. An agent based approach is adopted and demonstrated within a Mixed Reality (MR) environment. The realism of an avatar is driven by the state of the intentional agent that underpins its behaviour. The traditional disconnect often found with avatars that exhibit shallow levels of behavioural realism is no longer evident. 1.
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