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Decision Making and Action Controlling Systems in Common Use in the Computer Game Industry  (Make Corrections)  
Oliver Wood



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0.4:   Autonomous Characters in Virtual Environments: - The Technologies Involved   (Correct)

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BibTeX entry:   (Update)

@misc{ wood-decision,
  author = "Oliver Wood",
  title = "Decision Making and Action Controlling Systems in Common Use in the Computer
    Game Industry",
  url = "citeseer.ist.psu.edu/687899.html" }
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458   Intelligence without reason - Brooks - 1991
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221   Perceptrons: An Introduction to Computational Geometry (context) - Minsky, Papert - 1988
99   Artificial fishes: Physics (context) - Tu, Terzopoulos - 1994
85   Intelligence without representation (context) - Brooks - 1991
44   It knows what you're going to do: adding anticipation to a q.. - Laird - 2001
24   AI: A Modern Approach (context) - Norvig - 1995
23   Ai roundtable moderators report (context) - Woodcock - 2003
23   Amitp's game programming site (context) - Patel
23   Strips: A new approach to the application of theorem proving.. (context) - Fikes
22   AI Game Developement (context) - Champandred - 2003
21   Investigation into flocking using boids technology (context) - Wood - 2003
11   Issues of autonomous character design (context) - Ben, Adam - 1997
5   http://www.gamasutra.com/features/19990820 (context) - Woodcock, of - 1999
5   End games - the worry behind a uk success story (context) - http, guardian et al. - 2002
http://www.gamespot.com/gamespot/features/video/hov/index.html
http://www.gamespot.com/features/sidlegacy/form.html
http://www.gameai.com/
http://sitemaker.umich.edu/soar
http://www.softimage.com/home/
http://www.directia.com/
http://www.red3d.com/cwr/behave.html
http://www.louderthanabomb.com/

Documents on the same site (http://www.dur.ac.uk/o.e.wood/ongoing/):   More
Decision Making and Action Controlling Systems in Common Use in.. - Wood   (Correct)
Autonomous Characters in Virtual Environments: - The Technologies Involved   (Correct)
Autonomous Characters in Virtual Environments: - The Technologies Involved   (Correct)

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