MetaCartSign in to MyCiteSeer

Include Citations | Advanced Search | Help

Include Citations | Advanced Search | Help

  An empirical study of architectural design operations. http://www.cgl.uwaterloo.ca/ rnkazman/SE-papers.html, Unpublished. Network architecture specifications: - Node addresses - Communication protocols - Network routing - Data transfer speed (baud-rate) N (1996) [2 citations — 0 self]

Download:
Download as a PDF | Download as a PS
by Rick Kazman, Kavita Reddy
http://pukapuka.inrialpes.fr/Olan/Docs/Bibliotheque/SE_SA/KR96.ps.gz
Add To MetaCart

Abstract:

Abstract: Recent research in software architecture and design patterns has focussed on identifying existing large-scale chunks of design, with the intent of communicating these designs so that they may be reused. However, these design patterns, idioms, and styles are typically given to designers whole and the rationale for their internal structure is seldom made clear. Because of this, the relationship between these operations and non-functional qualities is difficult to reason about. This paper presents a theory of more primitive design operations (called unit operations) that have been derived through a study of the software design literature and interviews with expert software designers. Unit operations are common structure-modifying operations that designers regularly employ, things like: abstraction, resource sharing, is-a decomposition, etc. The relationship between unit operations and non-functional qualities is determined through an empirical study that surveys expert industrial designers of large-scale software systems. The result of this study is a design space---a set of design rules---that not only clarifies the complex relationships between the unit operations, system requirements, and nonfunctional qualities, but suggests areas where further refinement of the operations needs to be made.

Citations

784 On the criteria to be used in decomposing systems into modules – Parnas - 1972
487 A cookbook for using the Model-ViewController user interface paradigm in Smalltalk-80 – Krasner, Pope - 1988
477 The process group approach to reliable distributed computing – Birman - 1993
309 The X window system – Scheifler, Gettys - 1986
188 et al. Object-Oriented Modeling and Design – Rumbaugh - 1991
148 Architectural mismatch: Why reuse is so hard – Garlan, Allen, et al. - 1995
125 The Structure of THE Multiprogramming System – Dijkstra - 1968
102 Scenario-Based Analysis of Software Architecture – Kazman, Abowd, et al. - 1996
95 The house of quality – Hauser, Clausing - 1988
60 Prospects for an Engineering Discipline of Software – Shaw - 1990
56 Tool Integration in Software Engineering Environments – Wasserman - 1989
33 Disk arrays: High-performance, high-reliability storage subsystems – Ganger - 1994
22 The Use of Adapters to Support Cooperative Sharing – Trevor, Rodden, et al. - 1994
13 Five Ways to Destroy a Development Project – Lindstrom - 1993
11 Using style to give meaning to software architecture – Abowd, Allen, et al. - 1993
11 Aims for Identifying Conflicts Among Quality Requirements – Boehm - 1996
7 A design space and design rules for user interface software architecture – Lane - 1990
5 An extensible virtual toolkit (XVT) for portable GUI applications – Rochkind - 1992
3 Design Patterns---Miroarchitectures for Reusable Object-Oriented Software – Gamma, Helm, et al. - 1994
3 Software Architectures for Human-Computer Interaction: Analysis and Construction – Kazman, Bass - 1996
1 Structural Modeling: an O-O Framework and Development Process for Flight Simulators – Abowd, Bass, et al. - 1993
1 A Survey of Architectural Design Operations – Reddy - 1996