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Surface Graph Sketching  (Make Corrections)  
D. Hutchinson, F. Lin, W.T. Hewitt
Computer Graphics Forum



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Abstract: The production of patterns and designs upon surfaces has received only limited attention, with texturing techniques being accepted as adequate. Texturing, however, can be a very unsatisfactory and clumsy method of producing complex and accurate designs upon a surface, even more so with surfaces such as NURBS where a texture may appear very much distorted when mapped to a surface. This paper introduces a new approach called surface graph sketching which draws upon ideas from planar graph... (Update)

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BibTeX entry:   (Update)

@article{ hutchinson96surface,
    author = "Dave Hutchinson and F. Lin and Terry Hewitt",
    title = "Surface Graph Sketching",
    journal = "Computer Graphics Forum",
    volume = "15",
    number = "3",
    publisher = "Blackwell Publishers",
    editor = "Jarek Rossignac and Fran{\c{c}}ois X. Sillion",
    pages = "301--310",
    year = "1996",
    url = "citeseer.ist.psu.edu/6484.html" }
Citations (may not include all citations):
57   A polyhedron representation for computer vision (context) - Baumgart - 1975
37   Direct wysiwyg painting and texturing on 3D shapes (context) - Hanrahan, Haeberli - 1990  ACM   DBLP
33   Comparison of three curve intersection algorithms (context) - Sederberg, Parry - 1986  ACM
30   Geometric modeling for computer vision (context) - Baumgart - 1974
19   IEEE Computer Graphics and Applications (context) - Patrikalakis - 1993
18   Efficient techniques for interactive texture placement (context) - Litwinowicz, Miller - 1994  ACM   DBLP
15   Incremental computation of planar maps - Gangnet, Herve et al. - 1989  ACM
6   Solid Modelling with DESIGNBASE (context) - Chiyokura - 1988
5   Planar maps: an interaction paradigm for graphics design (context) - Baudelaire, Gangnet - 1989
3   Springer-Verlag Berlin Heidelberg New York (context) - Piegl, Tiller et al. - 1995
1   NURBS in CAD and Computer Graphics (context) - Lin - 1996

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