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Autonomous Characters in Virtual Environments:  (Make Corrections)  
The technologies involved in artificial life and their affects of perceived...



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Abstract: Computer games are viewed by academics as un-grounded hack and patch experiments. Academic artificial intelligence is often viewed as unimplementable and narrow minded by the majority of non-AI programmer. (Update)

Active bibliography (related documents):   More   All
1.5:   Autonomous Characters in Virtual Environments: - The Technologies Involved   (Correct)
1.5:   Autonomous Characters in Virtual Environments: The technologies.. - Wood (2004)   (Correct)
0.4:   Decision Making and Action Controlling Systems in Common Use in.. - Wood   (Correct)

BibTeX entry:   (Update)

@misc{ involved-autonomous,
  author = "The Technologies Involved",
  title = "Autonomous Characters in Virtual Environments:",
  url = "citeseer.ist.psu.edu/646742.html" }
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Documents on the same site (http://www.dur.ac.uk/o.e.wood/ongoing/):   More
Decision Making and Action Controlling Systems in Common Use in.. - Wood   (Correct)
Autonomous Characters in Virtual Environments: - The Technologies Involved   (Correct)
Decision Making and Action Controlling Systems in Common Use in.. - Wood   (Correct)

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