(Enter summary)
Abstract: We present
am
odel for the representation of the interactions between virtual
hum
an
figures and virtual objects in 3D virtual scenes. These interactions can depend on
externally provided
inform
ation not being
lim
ited in their
com
plexity. The
representationm
odel for virtual
hum
ans
ism
odular and provides tools for
representation of the interaction know-how
pre-requisite.Tim
ng constraints are
relevant in
thism
odel and concurrency and
synchronism
are used to insure the
adequacy of the... (Update)
Context of citations to this paper: More
.... in our opinion to focus on the real time interaction with a player then making attempts to simulate virtual performers making music [3]. Making and hearing music while seeing this music in different forms on a screen can be very stimulating and is an interesting extension...
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BibTeX entry: (Update)
J.Esmerado, F.Vexo, D.Thalmann, Interaction in Virtual Worlds: Application to Music Performers, Computer Graphics Lab Swiss Federal Institute of Technology, Lausanne, 2001 http://citeseer.ist.psu.edu/esmerado02interaction.html More
@misc{ esmerado01interaction,
author = "J. Esmerado and F. Vexo and D. Thalmann",
title = "Interaction in Virtual Worlds: Application to Music Performers",
text = "J.Esmerado, F.Vexo, D.Thalmann, Interaction in Virtual Worlds: Application
to Music Performers, Computer Graphics Lab Swiss Federal Institute of Technology,
Lausanne, 2001",
year = "2001",
url = "citeseer.ist.psu.edu/esmerado02interaction.html" }
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