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Agents' Interaction in Virtual Storytelling (2001)  (Make Corrections)  (3 citations)
Marc Cavazza, Fred Charles, and Steven J. Mead School of Computing and...
Lecture Notes in Computer Science



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Abstract: In this paper we describe a fully implemented prototype for interactive storytelling using the Unreal^TM engine. Using a sit-com like scenario as an example of how the dynamic interactions between agents and/or the user dramatise the emerging story. Hierarchical Task Networks (HTNs) are formalised using AND/OR graphs, which are used to describe the many possible variations of the story at a sub-goal level, and the set of all behaviours (from a narrative perspective) of the primary actors... (Update)

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BibTeX entry:   (Update)

Cavazza, M., Charles, F., & Mead, S. (2001). Agents' Interaction in Virtual Storytelling. In De Antonio, Aylett, & Ballin (eds.), Intelligent Virtual Agents, Springer Lecture Notes in Artificial Intelligence vol. 2190, pp. 156-170. http://citeseer.ist.psu.edu/539963.html   More

@article{ cavazza01agents,
    author = "Marc Cavazza and Fred Charles and Steven J. Mead",
    title = "Agents' Interaction in Virtual Storytelling",
    journal = "Lecture Notes in Computer Science",
    volume = "2190",
    pages = "156--??",
    year = "2001",
    url = "citeseer.ist.psu.edu/539963.html" }
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4   and Mead (context) - Cavazza, Charles
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1   and Kyriakakis (context) - Gratch, Hill et al.

Documents on the same site (http://wheelie.tees.ac.uk/users/f.charles/virtualstorytelling/htm/IS_Publications.htm):
Characters in Search of an Author: - Ai-Based Virtual Storytelling (2001)   (Correct)

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