(Enter summary)
Abstract: Immersive virtual environments require large-scale
high resolution displays to match the human visual acuity.
This drives the need to study scalability issues related to
display wall systems. This paper reports our experiences
in scaling up the display wall system at Princeton University
from 8 to 24 projectors. We discuss scalability techniques
for automatic projector calibration, cluster
management, data distribution for still images, motion
video, and multi-channel audio. (Update)
Cited by: More
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BibTeX entry: (Update)
H. Chen, G. Wallace, A. Gupta, K. Li, T. Funkhouser, and P. Cook. Experiences with scalability of display walls. proceedings of the Immersive Projection Technology (IPT) Workshop, March 2002. http://citeseer.ist.psu.edu/520391.html More
@misc{ chen02experiences,
author = "H. Chen and G. Wallace and A. Gupta and K. Li and T. Funkhouser and P.
Cook",
title = "Experiences with scalability of display walls",
text = "H. Chen, G. Wallace, A. Gupta, K. Li, T. Funkhouser, and P. Cook. Experiences
with scalability of display walls. proceedings of the Immersive Projection
Technology (IPT) Workshop, March 2002.",
year = "2002",
url = "citeseer.ist.psu.edu/520391.html" }
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