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Experiences with Scalability of Display Walls (2002)  (Make Corrections)  (2 citations)
Han Chen, Grant Wallace, Anoop Gupta, Kai Li, Tom Funkhouser, Perry Cook...



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Abstract: Immersive virtual environments require large-scale high resolution displays to match the human visual acuity. This drives the need to study scalability issues related to display wall systems. This paper reports our experiences in scaling up the display wall system at Princeton University from 8 to 24 projectors. We discuss scalability techniques for automatic projector calibration, cluster management, data distribution for still images, motion video, and multi-channel audio. (Update)

Cited by:   More
Perceptual Audio Rendering of Complex Virtual Environments - Tsingos, Gallo, Drettakis (2004)   (Correct)

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1.0:   Developing Tiled Projection Display Systems - Hereld, Judson, Paris, Stevens (2000)   (Correct)
0.9:   Data Distribution Strategies for High-Resolution Displays - Chen, Chen.. (2001)   (Correct)

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BibTeX entry:   (Update)

H. Chen, G. Wallace, A. Gupta, K. Li, T. Funkhouser, and P. Cook. Experiences with scalability of display walls. proceedings of the Immersive Projection Technology (IPT) Workshop, March 2002. http://citeseer.ist.psu.edu/520391.html   More

@misc{ chen02experiences,
  author = "H. Chen and G. Wallace and A. Gupta and K. Li and T. Funkhouser and P.
    Cook",
  title = "Experiences with scalability of display walls",
  text = "H. Chen, G. Wallace, A. Gupta, K. Li, T. Funkhouser, and P. Cook. Experiences
    with scalability of display walls. proceedings of the Immersive Projection
    Technology (IPT) Workshop, March 2002.",
  year = "2002",
  url = "citeseer.ist.psu.edu/520391.html" }
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http://smile.cpe.ku.ac.th/research/scms
http://sourceforge.net/projects/chromium/

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