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  B.: Probabilistic algorithms for efficient grasping and fixturing. Algorithmica 26 (2000) [1 citations — 0 self]

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by Marek Teichmann
ftp://ams.sunysb.edu/pub/geometry/msi-workshop/95/teichman-full.ps.gz
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Abstract:

Given an object with n points on its boundary where fingers can be placed, we give algorithms to select a "strong " grasp with a minimal number c of fingers (up to a logarithmic factor) for several measures of goodness. Along similar lines, given an integer c, we find the "best" c log c finger grasp for a small constant. Depending on the measure, the algorithms run in expected time O(c 2

Citations

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