Ant System, the first Ant Colony Optimization algorithm, showed to be a viable method for attacking hard combinatorial optimization problems. Yet, its performance, when compared to more fine-tuned algorithms, was rather poor for large instances of traditional benchmark problems like the Traveling Salesman Problem. To show that Ant Colony Optimization algorithms could be good alternatives to existing algorithms for hard combinatorial optimization problems, recent research in this ares has mainly focused on the development of algorithmic variants which achieve better performance than AS. In this article, we present MAX--MIN Ant System, an Ant Colony Optimization algorithm derived from Ant System. MAX--MIN Ant System differs from Ant System in several important aspects, whose usefulness we demonstrate by means of an experimental study. Additionally, we relate one of the characteristics specific to MMAS--- that of using a greedier search than Ant System--- to results from the search space analysis of the combinatorial optimization problems attacked in this paper. Our computational results on the Traveling Salesman Problem and the Quadratic Assignment Problem show that MAX--MIN Ant System is currently among the best performing algorithms for these problems. 1
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