MetaCartSign in to MyCiteSeer

Include Citations | Advanced Search | Help

Include Citations | Advanced Search | Help

  Dynamic registration correction in video-based augmented reality systems (1995) [39 citations — 1 self]

Download:
Download as a PDF | Download as a PS
by Michael Bajura, Ulrich Neumann
IEEE Computer Graphics and Applications
ftp://ftp.usc.edu/pub/graphics/papers/cga.ps
Add To MetaCart

Abstract:

This paper addresses the problem of correcting visual registration errors in video-based augmented reality systems. Accurate visual registration between real and computergenerated objects in combined images is critically important for conveying the perception that both types of object occupy the same 3-dimensional (3D) space. Previous augmented reality systems concentrated on improving 3D coordinate system registration in order to reduce image registration error. This paper introduces the idea of dynamically measuring 2D registration error in combined images and using that information to correct 3D coordinate system registration error which in turn improves registration in the combined images. Registration can be made exact for one or more points in every combined image if a small video delay can be tolerated. Our experimental system achieves improved image registration, stability, and error tolerance from tracking system drift and jitter over current augmented reality systems. Computer-generated objects can be "nailed" to real-world reference points in every image the user sees with an easily-implemented algorithm. Dynamic error correction as demonstrated here will likely be a key component of future video-based augmented reality systems. 1.

Citations

72 Augmented Reality: An Application of Heads-Up Display Technology to Manual Manufacturing Processes – Caudell, Mizell - 1992
70 An Analytic Solution for the Perspective 4-Point Problem – Horaud, Conio, et al. - 1989
65 On temporal-spatial realism in the virtual reality environment – Liang, Shaw, et al. - 1991
47 Calibration of Head-Mounted Displays for Augmented Reality Applications – Janin, Mizell, et al. - 1993
37 Autocalibration for virtual environments tracking hardware – Gottschalk, Hughes - 1993
20 Annotating the Real World with Knowledge-Based Graphics on a See-Through Head-Mounted Display.” Paper presented at the Proceedings for Graphics Interface – Feiner, MacIntyre, et al. - 1992
15 A testbed for characterizing dynamic response of virtual environment spatial sensors – Adelstein, Johnston, et al. - 1992
12 Dynamic registration correction in augmented reality systems – Bajura, Neumann - 1995
9 Video see-through design for merging of real and virtual environments – Edwards, Rolland, et al. - 1993
1 Annotating the Real World with Knowledge -Based Graphics on a See-Through Head-Mounted Display – Feiner, MacIntyre, et al.