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The Impact of Copyright on the Development of Cutting Edge Binary Reverse Engineering Technology  (Make Corrections)  
Cristina Cifuentes
Working Conference on Reverse Engineering



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Abstract: Reverse engineering of executable code is a growing area of software engineering research and technology development due to a variety of reasons, including the porting of programs to newer and faster machines. In this paper we discuss three core object code reverse engineering technologies: emulation, decompilation, and binary translation, and present their uses in the last decades. These uses point at an economic need for such techniques to the benefit of users of the technology. We then... (Update)

Active bibliography (related documents):   More   All
1.0:   Computer Security Analysis through Decompilation and.. - Cifuentes, Waddington (2001)   (Correct)
1.0:   An Environment for the Reverse Engineering of Executable Programs - Cifuentes (1995)   (Correct)
0.9:   Assembly to High-Level Language Translation - Cifuentes, Simon, Fraboulet (1998)   (Correct)

Similar documents based on text:   More   All
0.4:   Comparing Type-Based and Proof-Directed Decompilation - Mycroft, Ohori, Katsumata (2001)   (Correct)
0.2:   Reverse Compilation Techniques - Cifuentes (1994)   (Correct)
0.1:   Partial Automation of an Integrated Reverse Engineering.. - Cifuentes (1996)   (Correct)

BibTeX entry:   (Update)

@inproceedings{ cifuentes99impact,
    author = "Cristina Cifuentes",
    title = "The Impact of Copyright on the Development of Cutting Edge Binary Reverse Engineering Technology",
    booktitle = "Working Conference on Reverse Engineering",
    pages = "66-76",
    year = "1999",
    url = "citeseer.ist.psu.edu/360440.html" }
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