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by Jrg Roth Claus Unger
Fourth International Conference on the Design of Cooperative Systems, Sophia Antipolis (Frankreich), 23.-26. May 2000, IOS
http://dreamteam.fernuni-hagen.de/paper/coop00b.ps
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Abstract:
Abstract. Synchronous groupware applications are playing a major role in, e.g., distance education, video conferencing, joint program development, co-operative publishing, etc. There exists a variety of platforms which relieve the groupware developer from struggling with standard problems like network details, synchronisation algorithms, etc., and allow him or her to concentrate on applicationspecific details. Although these platforms support simple applications, groupware with a reasonable number of different kinds of artefacts (e.g. word processors with embedded documents) is still difficult to realise. Component based approaches simplify the development of such applications, but, although these approaches are quite common in single user environments, they have not yet been widely incorporated into groupware development platforms. In contrast to single-user component approaches, additional problems have to be solved: collaborative components have to communicate with other sites and multiple users, have to manage shared data, have to react on group events and have to offer group awareness services. The TeamComponents approach addresses these problems. It is based upon our groupware platform DreamTeam and covers a wide range of collaborative scenarios. A selection of sample applications with TeamComponents validates our design concept. Keywords: Computer Science/CSCW, synchronous groupware, system design, object-oriented modeling 1
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