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  The VideoMouse: A Camera-Based MultiDegree-of-Freedom Input Device (1999) [11 citations — 1 self]

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by Ken Hinckley, Mike Sinclair, Erik Hanson, Richard Szeliski, Matt Conway
ACM UIST'99 Symposium on User Interface Software & Technology
http://research.microsoft.com/Users/kenh/papers/VideoMouse.pdf
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Abstract:

The VideoMouse is a mouse that uses a camera as its input sensor. A real-time vision algorithm determines the six degree-of-freedom mouse posture, consisting of 2D motion, tilt in the forward/back and left/right axes, rotation of the mouse about its vertical axis, and some limited height sensing. Thus, a familiar 2D device can be extended for three-dimensional manipulation, while remaining suitable for standard 2D GUI tasks. We describe techniques for mouse functionality, 3D manipulation, navigating large 2D spaces, and using the camera for lightweight scanning tasks.

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