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by Mikhail Prokopenko, Marc Butler, Thomas Howard
http://www.cmis.csiro.au/aai/RoboCup/Publications/cyberoos2000.ps
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Abstract:
Cyberoos is a team of synthetic (software) agents designed to compete in the RoboCup Simulation League--- an artificial multi-agent world. Previous generations of Cyberoos have been developed according to a hierarchy of logic-based agent architectures, which initially captured certain types of situated behaviour (Cyberoos'98) and then some basic classes of more complex tactical behaviour (Cyberoos'99). Cyberoos2000 is the third "generation " designed in line with this framework. In particular, Cyberoos2000 focuses on exploring emergent tactical teamwork. The approach attempts to formalise interactivity in dynamic multi-agent systems. The resulting architecture draws its expressive power from the situated automata and subsumption-style architectures, while retaining the rigour and clarity of logic-based representation.
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