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Interactive Dynamics (1990)  (Make Corrections)  (22 citations)
Andrew Witkin, Michael Gleicher, William Welch
Computer Graphics (1990 Symposium on Interactive 3D Graphics)



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Abstract: Our goal is to use physical simulation as an interactive medium for building and manipulating a wide range of models. A key to achieving this goal is the ability to create complex physical models dynamically by snapping simple pieces together, integrating the process of model creation into the ongoing simulation. We present a mathematical and computational formulation for constrained dynamics that makes this possible, allowing encapsulated objects, constraints, and forces to be combined... (Update)

Context of citations to this paper:   More

...and computer aided design. Applications include the design of mechanisms [14] user interfaces [2] and [3] interactive dynamics [11, 17, 18], 2 D graphics design [7] and [10] and the combination of 3 D geometric design and mechanism simulation in the LEGO system [6] In all...

.... one example of a class of models that attempt to increase the realism of computer generated animations [terz87] chad89] mill88] [witk90]. Whatever their value as simulations, one factor that has prevented the widespread use of these models as animation tools is the lack of...

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Adaptive Deformable Models - Siome Goldenstein Christian (2004)   (Correct)
Fast and Controllable Simulation of the Shattering of.. - Smith, Witkin, Baraff (2001)   (Correct)
A Kinematic Model for Collision Response - Harrison (1994)   (Correct)

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8:   Collision detection and response for computer animation (context) - Moore, Wilhelms - 1988
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BibTeX entry:   (Update)

A. Witkin, M. Gleicher, and W. Welch, "Interactive dynamics", Computer Graphics, 24(2), pp. 11--22 (1990). http://citeseer.ist.psu.edu/article/witkin90interactive.html   More

@inproceedings{ witkin90interactive,
    author = "Andrew Witkin and Michael Gleicher and William Welch",
    title = "Interactive Dynamics",
    journal = "Computer Graphics (1990 Symposium on Interactive 3D Graphics)",
    volume = "24",
    number = "2",
    editor = "Rich Riesenfeld and Carlo Sequin",
    pages = "11--21",
    year = "1990",
    url = "citeseer.ist.psu.edu/article/witkin90interactive.html" }
Citations (may not include all citations):
1386   Snakes: Active contour models (context) - Kass, Witkin et al. - 1987
322   Direct Methods for Sparse Matrices (context) - Duff, Erisman et al. - 1986
235   Classical Mechanics (context) - Goldstein - 1950
146   Spacetime constraints - Witkin, Kass - 1988
87   Constraint methods for flexible models (context) - Platt, Barr - 1988
63   Computational Modeling for the Computer Animation of Legged .. (context) - Girard, Maciejewski - 1985
37   Energy constraints on parameterized models - Witkin, Fleischer et al. - 1987
17   Constraint Methods for Neural Networks and Computer Graphics (context) - Platt - 1989
11   Controlling dynamic simulation with kinematic constraints (context) - Issacs, Cohen - 1987
10   A modeling system based on dynamic constaints (context) - Barzel, Barr - 1988
9   Using dynamic analysis to animate articulated bodies such as.. (context) - Wilhelms, Barsky - 1985
4   Topics in Physically Based Modeling (context) - Barzel, Barr - 1987
3   Dynamic simulation with linear recurive constraint propogati.. (context) - Schroeder, Zeltzer - 1990
1   chapter The dynamics of articulated rigid bodies for purpose.. (context) - Armstrong, Green - 1985



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Documents on the same site (http://www.jprc.com/users/bhawkins/CharAnim/pubPhysical.html):
Spacetime Constraints Revisited - Ngo, Marks (1993)   (Correct)

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