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by Allan Maclean, Richard Young, Victoria Bellotti, Thomas Moran
In Proceedings of Esprit '91
http://www.rxrc.xerox.com/publis/cam-trs/html/../ps/1991/epc-1991-128.ps
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Abstract:
This paper reports work being carried out under the AMODEUS project (BRA 3066). The goal of the project is to develop interdisciplinary approaches to studying human-computer interaction and to move towards applying the results to the practicalities of design. This paper describes one of the approaches the project is taking to represent design- Design Space Analysis. One of its goals is help us bridge from relatively theoretical concerns to the practicalities of design. Design Space Analysis is a central component of a framework for representing the design rationale for designed artifacts. Our current work focusses more specifically on the design of user interfaces. A Design Space Analysis is represented using the QOC notation, which consists of Questions identifying key design issues, Options providing possible answers to the Questions, and Criteria for assessing and comparing the Options. In this paper we give an overview of our approach, some examples of the research issues we are currently tackling and an illustration of its role in helping to integrate the work of some of our project partners with design considerations. MacLean et al.-- Design Space Analysis
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