(Enter summary)
Abstract: Triangle decimation techniques reduce the number of triangles
in a mesh, typically to improve interactive rendering
performance or reduce data storage and transmission
requirements. Most of these algorithms are designed to preserve
the original topology of the mesh. Unfortunately, this
characteristic is a strong limiting factor in overall reduction
capability, since objects with a large number of holes or
other topological constraints cannot be effectively reduced.
In this paper we present an... (Update)
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BibTeX entry: (Update)
William J. Schroeder. A Topology Modifying Progressive Decimation Algorithm. In IEEE Proceedings Visualization '97, pages 205--212. http://citeseer.ist.psu.edu/240504.html More
@inproceedings{ schroeder97topology,
author = "William J. Schroeder",
title = "A topology modifying progressive decimation algorithm",
booktitle = "{IEEE} Visualization",
pages = "205-212",
year = "1997",
url = "citeseer.ist.psu.edu/240504.html" }
Citations (may not include all citations):
452
Data Structures and Algorithms (context) - Aho, Hopcroft et al. - 1983
430
Progressive Meshes
- Hoppe - 1996
351
Decimation of triangle meshes
- Schroeder, Zarge et al. - 1992
252
Re-Tiling of polygonal surfaces
- Turk - 1992
131
Simplification envelopes
- Cohen, Varshney et al. - 1996
116
The Visualization Toolkit An Object-Oriented Approach To 3D .. (context) - Schroeder, Martin et al. - 1996
98
Fast polygonal approximation of terrains and height fields
- Heckbert, Garland - 1995
58
Mesh reduction with error control
- Klein, Liebich et al. - 1996
53
Geometric optimization
- Hinker, Hansen - 1993
36
Voxel based object simplification
- He, Hong et al. - 1995
33
Multi-resolution 3D approximations for rendering (context) - Rossignac, Borel - 1993
16
Computer Graphics Proceedings (context) - Hoppe, DeRose et al. - 1993
The graph only includes citing articles where the year of publication is known.
Documents on the same site (ftp://ftp.cs.cmu.edu/afs/cs/project/anim/ph/paper/multi97/release/intro.html): More
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A Hierarchy of Techniques for Simplifying Polygonal Models - Varshney (1997)
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